| Attached Files | 
- 
  20131113_212307_DeltaSiege_Island_8_Way_95.sdf (49,632 bytes) 2013-11-13 22:06
 
- 
  20131116_125131_The_Road_Final_95.sdf (3,545,663 bytes) 2013-11-16 14:33
 
- 
 
- 
  crash 2infolog.txt (39,664 bytes)  2013-11-17 00:43  
[ParseCmdLine] command-line args: "C:\Spiele\spring-95.0\spring.exe --config=C:\Spiele\spring-95.0\springsettings.cfg C:\Spiele\spring-95.0\script.txt"
Using configuration source: "C:\Spiele\spring-95.0\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
Spring 95.0
Build date/time: Nov  5 2013 05:02:50
Build environment: boost-105300, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Microsoft Windows
Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
Intel(R) Core(TM)2 CPU          6320  @ 1.86GHz; 3069MB RAM, 3863MB pagefile
OS: 32bit native mode
[CMyMath::Init] CPU SSE mask: 124, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
[SetSDLVideoMode] video mode set to 1280x1024/32bit (windowed)
[Watchdog] Installed (HangTimeout: 10sec)
[DataDirs] Portable Mode!
Using read-write data directory: C:\Spiele\spring-95.0\
Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
Using read-only data directory: C:\Spiele\springcontent\
Scanning: C:\Spiele\springcontent\maps
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/bagger.tdf
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/baumphara.tdf
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/baumphara2.tdf
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/fass1.tdf
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/hochhaus.tdf
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/oil.tdf
Scanning: C:\Spiele\springcontent\base
Scanning: C:\Spiele\springcontent\games
Scanning: C:\Spiele\springcontent\packages
Scanning: C:\Users\dell\Documents\My Games\Spring\maps
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/bagger.tdf
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/baumphara.tdf
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/baumphara2.tdf
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/fass1.tdf
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/hochhaus.tdf
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/oil.tdf
Scanning: C:\Users\dell\Documents\My Games\Spring\games
Scanning: C:\Users\dell\Documents\My Games\Spring\packages
Scanning: C:\Spiele\spring-95.0\maps
Scanning: C:\Spiele\spring-95.0\base
Scanning: C:\Spiele\spring-95.0\games
[Threading] Main thread CPU affinity mask set: 3
[f=0000000] SDL version:  1.2.10
[f=0000000] GL version:   2.1.8545 Release
[f=0000000] GL vendor:    ATI Technologies Inc.
[f=0000000] GL renderer:  Radeon X1300/X1550 Series  
[f=0000000] GLSL version: 1.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM:    total 210MB, available 210MB
[f=0000000] GL info:
	haveARB: 1, haveGLSL: 1, ATI hacks: 1
	FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
	maximum texture size: 4096, compress MIP-map textures: 0
	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
	maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
	number of UniformBufferBindings: 0 (0kB)
[f=0000000] Using VSync
[f=0000000] Joysticks found: 1
[f=0000000] Using joystick 0: Microsoft-PC-Joysticktreiber
[f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
[f=0000000] [Initialize] CPU Cores: 2
[f=0000000] [Startup] loading startscript from: C:\Spiele\spring-95.0\script.txt
[f=0000000] Connecting to 78.46.100.156:8452 using name [2up]knorke
[f=0000000] Using map: Mescaline_V2
[f=0000000] Using game: XTA 9.731
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Available Devices:
[f=0000000] [Sound]               DirectSound Software
[f=0000000] [Sound]   Device:     DirectSound Software
[f=0000000] [Sound]   Vendor:         OpenAL Community
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
[f=0000000] [Sound]   Renderer:       OpenAL Soft
[f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound]   EFX Enabled: no
[f=0000000] [Sound]   Max Sounds: 128
[f=0000000] Using game archive: xta-9.731.sdz
[f=0000000] recording demo: demos/20131116_211931_Mescaline_V2_95.sdf
[f=0000000] PreGame::GameDataReceived: 193 ms
[f=0000000] [PG::UpdateClientNet] user number 2 (team 2, allyteam 2)
[f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
[f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
[f=0000000] [Threading] Main thread CPU affinity mask set: 3
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.200000"! Clamping to 0..1 range!!
[f=0000000] Warning: MapInfo.lua: Incorrect value "unitShadowDensity=1.200000"! Clamping to 0..1 range!!
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/systemaddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/systemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
[f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (97 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions:  0.577000
[f=0000000] Game::LoadDefs (GameData): 654 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound]  parsed 395 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 23 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 207 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 17
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "armcom" in ArmorDef "armcom" already belongs to ArmorDef category 1!
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "corcom" in ArmorDef "corcom" already belongs to ArmorDef category 2!
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: WeaponDef (armpossum_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] PathCosts: creating PE8 cache with 1 PF thread (12 MB)
[f=0000000] PathCosts: precached 0 of 15360 blocks
[f=0000000] PathCosts: precached 960 of 15360 blocks
[f=0000000] PathCosts: precached 1920 of 15360 blocks
[f=0000000] PathCosts: precached 2880 of 15360 blocks
[f=0000000] PathCosts: precached 3840 of 15360 blocks
[f=0000000] PathCosts: precached 4800 of 15360 blocks
[f=0000000] PathCosts: precached 5760 of 15360 blocks
[f=0000000] PathCosts: precached 6720 of 15360 blocks
[f=0000000] PathCosts: precached 7680 of 15360 blocks
[f=0000000] PathCosts: precached 8640 of 15360 blocks
[f=0000000] PathCosts: precached 9600 of 15360 blocks
[f=0000000] PathCosts: precached 10560 of 15360 blocks
[f=0000000] PathCosts: precached 11520 of 15360 blocks
[f=0000000] PathCosts: precached 12480 of 15360 blocks
[f=0000000] PathCosts: precached 13440 of 15360 blocks
[f=0000000] PathCosts: precached 14400 of 15360 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 1 PF thread (12 MB)
[f=0000000] PathCosts: precached 0 of 960 blocks
[f=0000000] PathCosts: precached 60 of 960 blocks
[f=0000000] PathCosts: precached 120 of 960 blocks
[f=0000000] PathCosts: precached 180 of 960 blocks
[f=0000000] PathCosts: precached 240 of 960 blocks
[f=0000000] PathCosts: precached 300 of 960 blocks
[f=0000000] PathCosts: precached 360 of 960 blocks
[f=0000000] PathCosts: precached 420 of 960 blocks
[f=0000000] PathCosts: precached 480 of 960 blocks
[f=0000000] PathCosts: precached 540 of 960 blocks
[f=0000000] PathCosts: precached 600 of 960 blocks
[f=0000000] PathCosts: precached 660 of 960 blocks
[f=0000000] PathCosts: precached 720 of 960 blocks
[f=0000000] PathCosts: precached 780 of 960 blocks
[f=0000000] PathCosts: precached 840 of 960 blocks
[f=0000000] PathCosts: precached 900 of 960 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: e93bcdf8
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "pedro7"
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] FBO::maxSamples: 6
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 8 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] ZIPPERDICKER_EFFECT: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] PURPLELASER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] DCAPtrace: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] FLAMETHROWER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag smoke::sizegrowth
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 145 ms
[f=0000000] Game::LoadInterface (Console): 21 ms
[f=0000000] Loading LuaRules
[f=0000000] gaia_critters.lua: turned off via modoptions
[f=0000000] Error: Failed to load: gaia_critters.lua  ([string "LuaRules/gadgets.lua"]:485: attempt to index field 'ghInfo' (a nil value))
[f=0000000] Loaded SYNCED gadget:  CobButton           <unit_cobbutton.lua>
[f=0000000] Loaded SYNCED gadget:  Team-comends        <game_teamcomends.lua>
[f=0000000] Loaded SYNCED gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
[f=0000000] Loaded SYNCED gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded SYNCED gadget:  Announce kills      <ui_announce_kills.lua>
[f=0000000] Loaded SYNCED gadget:  Cloak lose target   <game_cloak_lose_target.lua>
[f=0000000] Loaded SYNCED gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
[f=0000000] Loaded SYNCED gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded SYNCED gadget:  Energy Conversion   <game_energy_conversion.lua>
[f=0000000] Loaded SYNCED gadget:  Factory Anti-Stuck  <factory_anti_stuck.lua>
[f=0000000] Loaded SYNCED gadget:  Fire Rate           <unit_fire_rate.lua>
[f=0000000] Loaded SYNCED gadget:  Gameover procedure  <game_gameover.lua>
[f=0000000] Loaded SYNCED gadget:  Health Upgrade      <unit_health_upgrade.lua>
[f=0000000] Loaded SYNCED gadget:  I Hate CMD.SET_WANTED_MAX_SPEED  <i_hate_cmd_set_wanted_max_speed.lua>
[f=0000000] Loaded SYNCED gadget:  Initial Spawn       <game_initial_spawn.lua>
[f=0000000] Loaded SYNCED gadget:  Jumpjets            <unit_jumpjets.lua>
[f=0000000] Local sounds disabled
[f=0000000] Loaded SYNCED gadget:  Local sounds        <snd_local.lua>
[f=0000000] Loaded SYNCED gadget:  Lua unit script framework  <unit_script.lua>
[f=0000000] Loaded SYNCED gadget:  Minelayer Limit     <unit_minelayer_limit.lua>
[f=0000000] Loaded SYNCED gadget:  Mission Script Engine  <game_mission_script.lua>
[f=0000000] Loaded SYNCED gadget:  No Land Damage      <unit_no_land_damage.lua>
[f=0000000] Loaded SYNCED gadget:  No Self Pwn         <unit_noselfpwn.lua>
[f=0000000] Loaded SYNCED gadget:  NoAirNuke           <exp_no_air_nuke.lua>
[f=0000000] Loaded SYNCED gadget:  Production Rate     <unit_buildspeed.lua>
[f=0000000] Loaded SYNCED gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded SYNCED gadget:  Repair Pad          <unit_refuel.lua>
[f=0000000] Loaded SYNCED gadget:  Spawn               <commoption.lua>
[f=0000000] Loaded SYNCED gadget:  State Broadcast     <game_statebroadcast.lua>
[f=0000000] Loaded SYNCED gadget:  Stockpile limit     <unit_stockpile_limit.lua>
[f=0000000] Loaded SYNCED gadget:  Unfinished unit orders  <unit_unfinishedorders.lua>
[f=0000000] Loaded SYNCED gadget:  UnitEStallDisable   <unit_estall_disable.lua>
[f=0000000] Loaded SYNCED gadget:  UnitMorph           <unit_morph.lua>
[f=0000000] Loaded SYNCED gadget:  UnitStealth         <unit_stealth.lua>
[f=0000000] Loaded SYNCED gadget:  Watereffects        <fx_watersplash.lua>
[f=0000000] Loaded SYNCED gadget:  enablecheats        <dbg_cheats.lua>
[f=0000000] [game_zombiemode] no zombies no fun
[f=0000000] Loaded SYNCED gadget:  game_zombiemode     <game_zombiemode.lua>
[f=0000000] Loaded SYNCED gadget:  gui_minimapX        <gui_minimapx.lua>
[f=0000000] Loaded SYNCED gadget:  lups_wrapper.lua    <lups_wrapper.lua>
[f=0000000] Loaded SYNCED gadget:  unit_commander_sounds.lua  <unit_commander_sounds.lua>
[f=0000000] Loaded SYNCED gadget:  unit_crashing_aircraft  <unit_crashing_aircraft.lua>
[f=0000000] Loaded SYNCED gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded SYNCED gadget:  Cursor handling     <gui_cursorhandling.lua>
[f=0000000] Loaded SYNCED gadget:  Remove commands     <unit_removecommands.lua>
[f=0000000] Loaded SYNCED gadget:  Sneer after comnap  <ui_comnapsneer.lua>
[f=0000000] Loaded SYNCED gadget:  Take Manager        <cmd_idle_players.lua>
[f=0000000] Loaded SYNCED gadget:  Add commands        <game_addcommand.lua>
[f=0000000] Loaded SYNCED gadget:  Airstrikes          <gui_airstrike.lua>
[f=0000000] Loaded SYNCED gadget:  Kamikaze            <unit_kamikaze.lua>
[f=0000000] Loaded SYNCED gadget:  TeamDiedMessages    <gui_teamdiedmessages.lua>
[f=0000000] Loaded SYNCED gadget:  Game End            <game_end.lua>
[f=0000000] Loaded SYNCED gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded SYNCED gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] gaia_critters.lua: turned off via modoptions
[f=0000000] Error: Failed to load: gaia_critters.lua  ([string "LuaGadgets/gadgets.lua"]:486: attempt to index field 'ghInfo' (a nil value))
[f=0000000] Loaded UNSYNCED gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded UNSYNCED gadget:  Announce kills      <ui_announce_kills.lua>
[f=0000000] Loaded UNSYNCED gadget:  Cloak lose target   <game_cloak_lose_target.lua>
[f=0000000] Loaded UNSYNCED gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded UNSYNCED gadget:  Factory Anti-Stuck  <factory_anti_stuck.lua>
[f=0000000] Loaded UNSYNCED gadget:  Gameover procedure  <game_gameover.lua>
[f=0000000] Loaded UNSYNCED gadget:  I Hate CMD.SET_WANTED_MAX_SPEED  <i_hate_cmd_set_wanted_max_speed.lua>
[f=0000000] Local sounds disabled
[f=0000000] Loaded UNSYNCED gadget:  Local sounds        <snd_local.lua>
[f=0000000] Loaded UNSYNCED gadget:  Minelayer Limit     <unit_minelayer_limit.lua>
[f=0000000] Loaded UNSYNCED gadget:  Mission Script Engine  <game_mission_script.lua>
[f=0000000] Loaded UNSYNCED gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded UNSYNCED gadget:  State Broadcast     <game_statebroadcast.lua>
[f=0000000] Loaded UNSYNCED gadget:  Stockpile limit     <unit_stockpile_limit.lua>
[f=0000000] Loaded UNSYNCED gadget:  Unfinished unit orders  <unit_unfinishedorders.lua>
[f=0000000] Loaded UNSYNCED gadget:  UnitEStallDisable   <unit_estall_disable.lua>
[f=0000000] Loaded UNSYNCED gadget:  UnitMorph           <unit_morph.lua>
[f=0000000] Loaded UNSYNCED gadget:  UnitStealth         <unit_stealth.lua>
[f=0000000] Loaded UNSYNCED gadget:  Watereffects        <fx_watersplash.lua>
[f=0000000] Loaded UNSYNCED gadget:  enablecheats        <dbg_cheats.lua>
[f=0000000] Loaded UNSYNCED gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
[f=0000000] Loaded UNSYNCED gadget:  gui_minimapX        <gui_minimapx.lua>
[f=0000000] Loaded UNSYNCED gadget:  mo_nowrecks         <mo_nowrecks.lua>
[f=0000000] Loaded UNSYNCED gadget:  unit_commander_sounds.lua  <unit_commander_sounds.lua>
[f=0000000] Loaded UNSYNCED gadget:  unit_crashing_aircraft.lua  <unit_crashing_aircraft.lua>
[f=0000000] Loaded UNSYNCED gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded UNSYNCED gadget:  Cursor handling     <gui_cursorhandling.lua>
[f=0000000] Loaded UNSYNCED gadget:  Remove commands     <unit_removecommands.lua>
[f=0000000] Loaded UNSYNCED gadget:  Sneer after comnap  <ui_comnapsneer.lua>
[f=0000000] Loaded UNSYNCED gadget:  Take Manager        <cmd_idle_players.lua>
[f=0000000] Loaded UNSYNCED gadget:  Add commands        <game_addcommand.lua>
[f=0000000] Loaded UNSYNCED gadget:  Airstrikes          <gui_airstrike.lua>
[f=0000000] Loaded UNSYNCED gadget:  Kamikaze            <unit_kamikaze.lua>
[f=0000000] Loaded UNSYNCED gadget:  TeamDiedMessages    <gui_teamdiedmessages.lua>
[f=0000000] Loaded UNSYNCED gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded UNSYNCED gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded UNSYNCED gadget:  Lups                <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] [widgets.lua] Error: Failed to load: unit_buildbar_xta.lua  (duplicate name)
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanelImp.txt
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[f=0000000] XTA
[f=0000000] Volume = 8
[f=0000000] replaycontrol: Not a replay, removing myself.
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from OmeletteDuFromage
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 0)
[f=0000000] Connection attempt from Balthasar2
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 4)
[f=0000000] Connection attempt from Cirakon
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 7)
[f=0000000] Connection attempt from QuidProQuo
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 1)
[f=0000000] Connection attempt from [2up]knorke
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 2)
[f=0000000] Connection attempt from [PRO]Jools
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 3)
[f=0000000] GameID: 93d38752ab8f24d5770c7b5f79b8f899
[f=0000371] Switching to Overhead (TA) style camera
[f=0000652] <[PRO]Jools> nice map
[f=0001795] <QuidProQuo> shit
[f=0002083] <QuidProQuo> ok 1 min behind
[f=0002115] <[2up]knorke> ship
[f=0002150] <[2up]knorke> shop
[f=0002325] <[2up]knorke> shoe
[f=0002902] <[PRO]Jools> isnt portugal always behind?
[f=0003030] <QuidProQuo> :D
[f=0003397] <[PRO]Jools> that's why u wanna go CET
[f=0003558] <QuidProQuo> ;)
[f=0003887] Connection attempt from Badlaptop
[f=0003887]  -> Version: 95.0
[f=0003887]  -> Connection established (given id 5)
[f=0004881] <[2up]knorke> hello neighbour
[f=0005178] <Balthasar2> Private: hi
[f=0005399] <Balthasar2> Private: how about a armistice?
[f=0005638] <[2up]knorke> k
[f=0006026] <Balthasar2> Private: you can have everything below my line
[f=0006296] <QuidProQuo> atlas
[f=0006325] <QuidProQuo> spoted
[f=0006467] <[2up]knorke> com
[f=0006534] <[2up]knorke> napped
[f=0008867] Spectator Badlaptop left the game:  timeout
[f=0009100] -> Metal Extractor: under attack!
[f=0009110] Buildings set to face West
[f=0009114] Buildings set to face North
[f=0009183] QuidProQuo has taken the lead with 1 kills.
[f=0009405] -> Metal Extractor: under attack!
[f=0010044] -> Solar Collector: under attack!
[f=0010046] -> Atlas: under attack!
[f=0010196] -> Metal Extractor: under attack!
[f=0010248] -> Wind Generator: under attack!
[f=0010498] -> Metal Extractor: under attack!
[f=0010662] -> Solar Collector: under attack!
[f=0010720] -> Wind Generator: under attack!
[f=0010962] -> Solar Collector: under attack!
[f=0011023] -> Aircraft Plant: under attack!
[f=0011079] -> Energy Storage: under attack!
[f=0011282] -> Solar Collector: under attack!
[f=0011467] Energy Storage: self-destruct in 5s
[f=0011484] Aircraft Plant: self-destruct in 5s
[f=0011499] Energy Storage: self-destruct in 4s
[f=0011516] Aircraft Plant: self-destruct in 4s
[f=0011531] Energy Storage: self-destruct in 3s
[f=0011548] Aircraft Plant: self-destruct in 3s
[f=0011563] Energy Storage: self-destruct in 2s
[f=0011581] Aircraft Plant: self-destruct in 2s
[f=0011595] Energy Storage: self-destruct in 1s
[f=0011613] Aircraft Plant: self-destruct in 1s
[f=0011947] -> Metal Extractor: under attack!
[f=0012389] -> Metal Extractor: under attack!
[f=0012521] -> Construction Aircraft: under attack!
[f=0012696] -> Metal Extractor: under attack!
[f=0013989] -> Metal Extractor: under attack!
[f=0014290] -> Metal Extractor: under attack!
[f=0014591] -> Metal Extractor: under attack!
[f=0015056] -> Metal Extractor: under attack!
[f=0016397] -> Construction Aircraft: under attack!
[f=0016515] Error in unit buildspeed gadget. Variables: , 23277, nil
[f=0017658] -> Peewee: under attack!
[f=0017710] -> Peeper: under attack!
[f=0020024] -> Peewee: under attack!
[f=0020325] -> Peewee: under attack!
[f=0020628] -> Peewee: under attack!
[f=0022625] -> Solar Collector: under attack!
[f=0022743] -> Metal Extractor: under attack!
[f=0022991] -> Solar Collector: under attack!
[f=0023278] -> Peewee: under attack!
[f=0023296] -> Solar Collector: under attack!
[f=0023387] -> Metal Extractor: under attack!
[f=0023396] -> Radar Tower: under attack!
[f=0023598] -> Solar Collector: under attack!
[f=0023772] -> Metal Extractor: under attack!
[f=0023903] -> Solar Collector: under attack!
[f=0024004] -> Defender: under attack!
[f=0024797] <QuidProQuo> hahah
[f=0025036] <[2up]knorke> fucking opshitcrappenis
[f=0025633] -> Solar Collector: under attack!
[f=0025941] -> Solar Collector: under attack!
[f=0026042] -> Construction KBot: under attack!
[f=0026193] -> Metal Extractor: under attack!
[f=0026494] -> Peewee: under attack!
[f=0026909] -> Metal Extractor: under attack!
[f=0027409] -> Peewee: under attack!
[f=0027479] -> Rocko: under attack!
[f=0027489] -> Construction KBot: under attack!
[f=0027722] -> Peewee: under attack!
[f=0027812] -> Rocko: under attack!
[f=0027814] -> Construction KBot: under attack!
[f=0028022] -> Peewee: under attack!
[f=0028140] -> Rocko: under attack!
[f=0028344] -> Peewee: under attack!
[f=0028540] -> Metal Extractor: under attack!
[f=0028729] -> Peewee: under attack!
[f=0028970] -> Rocko: under attack!
[f=0029192] -> Peewee: under attack!
[f=0029269] -> Rocko: under attack!
[f=0029493] -> Peewee: under attack!
[f=0029533] [CRN::ClientReadNet] added new player [WW]_SpringWork with number 8 to team 0
[f=0029551] Connection attempt from [WW]_SpringWork
[f=0029551]  -> Version: 95.0
[f=0029551]  -> Connection established (given id 8)
[f=0029684] -> Construction Aircraft: under attack!
[f=0029775] -> Metal Extractor: under attack!
[f=0029799] -> Peewee: under attack!
[f=0030098] -> Peewee: under attack!
[f=0030412] <QuidProQuo> learn2spider
[f=0030700] -> Rocko: under attack!
[f=0030919] Buildings set to face West
[f=0030927] Buildings set to face South
[f=0030936] Buildings set to face East
[f=0030961] Buildings set to face North
[f=0031266] -> Rocko: under attack!
[f=0031533] -> Construction KBot: under attack!
[f=0031639] -> Metal Extractor: under attack!
[f=0031756] -> Solar Collector: under attack!
[f=0031980] -> Rocko: under attack!
[f=0032063] -> Defender: under attack!
[f=0032330] -> Peewee: under attack!
[f=0032404] -> Rocko: under attack!
[f=0035509] <QuidProQuo> these spiders are what zero-k wanted spiders to be
[f=0035688] <[2up]knorke> lol
[f=0036011] <QuidProQuo> and im dead serious
[f=0036254] <QuidProQuo> they wanted spiders to be the jack of all trades
[f=0036457] <QuidProQuo> and each lab to have every time of counter
[f=0036518] <QuidProQuo> possible
[f=0036556] Connection attempt from Badlaptop
[f=0036556]  -> Version: 95.0
[f=0036556]  -> Connection established (given id 5)
[f=0036652] <QuidProQuo> #type
[f=0037887] -> Rocko: under attack!
[f=0038240] -> Rocko: under attack!
[f=0038900] -> Rocko: under attack!
[f=0038960] -> Light Laser Tower: under attack!
[f=0039228] <[2up]knorke> oho
[f=0039428] -> Metal Extractor: under attack!
[f=0039540] <QuidProQuo> houston
[f=0039613] <QuidProQuo> we have a problem
[f=0039896] -> Rocko: under attack!
[f=0040357] -> Rocko: under attack!
[f=0040621] Spectator Badlaptop left the game:  timeout
[f=0040714] -> Metal Extractor: under attack!
[f=0040788] -> Radar Tower: under attack!
[f=0041309] <[PRO]Jools> what problem?
[f=0041981] -> Rocko: under attack!
[f=0042156] -> Mouse: under attack!
[f=0042252] -> Solar Collector: under attack!
[f=0042420] <QuidProQuo> shush
[f=0042433] -> Rocko: under attack!
[f=0042567] -> Mouse: under attack!
[f=0042577] -> Peewee: under attack!
[f=0042735] -> Rocko: under attack!
[f=0042887] -> Mouse: under attack!
[f=0043072] -> Rocko: under attack!
[f=0043394] -> Rocko: under attack!
[f=0043704] -> Rocko: under attack!
[f=0044112] Buildings set to face West
[f=0044117] Buildings set to face South
[f=0044129] Buildings set to face East
[f=0044141] Buildings set to face North
[f=0044160] Buildings set to face West
[f=0044257] <QuidProQuo> shall we go at it knorke
[f=0044610] <[2up]knorke> show me your nubface
[f=0044772] <QuidProQuo> iam showing it to you
[f=0045075] -> Light Laser Tower: under attack!
[f=0045378] -> Light Laser Tower: under attack!
[f=0045681] -> Light Laser Tower: under attack!
[f=0045837] -> Metal Extractor: under attack!
[f=0045841] -> Defender: under attack!
[f=0045846] -> Construction KBot: under attack!
[f=0046182] -> Mouse: under attack!
[f=0046262] -> Defender: under attack!
[f=0046289] -> Construction KBot: under attack!
[f=0046299] <[2up]knorke> lool they jump
[f=0046578] -> Defender: under attack!
[f=0046585] -> Mouse: under attack!
[f=0046604] <QuidProQuo> they do
[f=0046634] <QuidProQuo> xD
[f=0046854] [2up]knorke has taken the lead with 96 kills.
[f=0046873] -> Sentinel: under attack!
[f=0047013] -> Kbot Lab: under attack!
[f=0047017] -> Construction KBot: under attack!
[f=0047061] -> Defender: under attack!
[f=0047279] -> Commander: under attack!
[f=0047326] -> Mouse: under attack!
[f=0047368] -> Defender: under attack!
[f=0047421] -> Commander: under attack!
[f=0047688] -> Defender: under attack!
[f=0048349] QuidProQuo has taken the lead with 106 kills.
[f=0048918] -> Invader: under attack!
[f=0048924] <QuidProQuo> the spider king
[f=0049000] <QuidProQuo> doesnt allow
[f=0049126] <QuidProQuo> 2v1
[f=0049333] -> Sentinel: under attack!
[f=0049985] -> Sentinel: under attack!
[f=0050652] -> Peewee: under attack!
[f=0050953] -> Peewee: under attack!
[f=0051020] -> Sentinel: under attack!
[f=0051254] -> Peewee: under attack!
[f=0051329] -> Sentinel: under attack!
[f=0051601] -> Peewee: under attack!
[f=0051638] -> Kbot Lab: under attack!
[f=0051757] -> Construction KBot: under attack!
[f=0051817] <[2up]knorke> such misunderstanding
[f=0051995] <OmeletteDuFromage> turn that off knorke
[f=0052102] > <Badlaptop> So 
[f=0052144] -> Peewee: under attack!
[f=0052144] -> Kbot Lab: under attack!
[f=0052202] > <Badlaptop> Spiders are OP then
[f=0052221] -> Ambusher: under attack!
[f=0052276] <QuidProQuo> xD
[f=0052308] > <Badlaptop> time to neeerf
[f=0052324] > <BadCharm> hi
[f=0052643] <QuidProQuo> they are not sir!
[f=0052748] <[2up]knorke> i hold it wrong side up
[f=0053161] -> Commander: under attack!
[f=0053238] -> Construction KBot: under attack!
[f=0053373] -> Peewee: under attack!
[f=0053392] [CRN::ClientReadNet] added new player BadCharm with number 9 to team 0
[f=0053727] -> Ambusher: under attack!
[f=0054349] Connection attempt from BadCharm
[f=0054349]  -> Version: 95.0
[f=0054349]  -> Connection established (given id 9)
[f=0054892] -> Fido: under attack!
[f=0055961] -> Sentinel: under attack!
[f=0056095] <QuidProQuo> leave the kids alone knorke!
[f=0056388] -> Construction KBot: under attack!
[f=0056399] <[2up]knorke> kids are scared of spiders
[f=0056531] -> Peewee: under attack!
[f=0056617] -> Fido: under attack!
[f=0057141] -> Fido: under attack!
[f=0057234] Buildings set to face South
[f=0057247] Buildings set to face East
[f=0057269] Buildings set to face North
[f=0057422] -> Metal Extractor: under attack!
[f=0057538] -> Geothermal Powerplant: under attack!
[f=0057671] <QuidProQuo> god fin dammit
[f=0057683] <[2up]knorke> piff?
[f=0057856] -> Geothermal Powerplant: under attack!
[f=0058164] -> Geothermal Powerplant: under attack!
[f=0058197] -> Solar Collector: under attack!
[f=0058219] -> Radar Tower: under attack!
[f=0058309] -> Metal Extractor: under attack!
[f=0058447] -> Peewee: under attack!
[f=0058497] -> Solar Collector: under attack!
[f=0058527] -> Moho Mine: under attack!
[f=0058549] -> Adv. Kbot Lab: under attack!
[f=0058549] -> Care-Taker: under attack!
[f=0058566] -> Energy Storage: under attack!
[f=0058573] -> Defender: under attack!
[f=0058596] -> Radar Tower: under attack!
[f=0058599] -> Construction KBot: under attack!
[f=0058619] -> Medium Cloakable Fusion Reactor: under attack!
[f=0058649] -> Mouse: under attack!
[f=0058664] -> Metal Extractor: under attack!
[f=0058734] <[2up]knorke> that shit again
[f=0058747] -> Radar Jamming Tower: under attack!
[f=0058800] -> Ambusher: under attack!
[f=0058882] -> Sentinel: under attack!
[f=0058915] -> Defender: under attack!
[f=0058939] -> Construction KBot: under attack!
[f=0059011] <QuidProQuo> you bitch
[f=0059196] -> Fido: under attack!
[f=0059218] -> Mouse: under attack!
[f=0059329] -> Defender: under attack!
[f=0059514] -> Fido: under attack!
[f=0059632] -> Defender: under attack!
[f=0059801] -> Mouse: under attack!
[f=0059823] -> Fido: under attack!
[f=0059889] -> Construction KBot: under attack!
[f=0060012] -> Radar Tower: under attack!
[f=0060068] -> Medium Cloakable Fusion Reactor: under attack!
[f=0060072] -> Solar Collector: under attack!
[f=0060073] <[2up]knorke> tripple x
[f=0060076] -> Light Laser Tower: under attack!
[f=0060078] -> Energy Storage: under attack!
[f=0060080] -> Geothermal Powerplant: under attack!
[f=0060081] -> Care-Taker: under attack!
[f=0060084] -> Moho Mine: under attack!
[f=0060088] -> Adv. Kbot Lab: under attack!
[f=0060088] -> Radar Jamming Tower: under attack!
[f=0060089] -> Metal Extractor: under attack!
[f=0060097] -> Flakker: under attack!
[f=0060217] <QuidProQuo> gg
[f=0060313] -> Defender: under attack!
[f=0060371] OmeletteDuFromage has taken the lead with 163 kills.
[f=0060416] QuidProQuo has been exterminated.
[f=0060424] -> Peewee: under attack!
[f=0060682] [QuidProQuo] WHY
[f=0060719] [QuidProQuo] nuke me
[f=0060813] [QuidProQuo] why ;(
[f=0060955] <OmeletteDuFromage> I hate arachnids
[f=0060987] <[2up]knorke> why attack me=
[f=0061271] [QuidProQuo] because you cover all my expantion routes
[f=0061279] -> Medium Cloakable Fusion Reactor: under attack!
[f=0061307] -> Mouse: under attack!
[f=0061400] [QuidProQuo] i need m spots
[f=0061872] -> Adv. Kbot Lab: under attack!
[f=0061875] -> Flakker: under attack!
[f=0062110] [QuidProQuo] to knorke you send the baby nuke
[f=0062241] -> Medium Cloakable Fusion Reactor: under attack!
[f=0062244] -> Adv. Construction Kbot: under attack!
[f=0062257] -> Defender: under attack!
[f=0062267] -> Solar Collector: under attack!
[f=0062351] -> Care-Taker: under attack!
[f=0062454] <OmeletteDuFromage> because he is a baby
[f=0062700] [QuidProQuo] we heard it here first people
[f=0062723] [QuidProQuo] ;)
[f=0062835] <[2up]knorke> give milk
[f=0062906] -> Flakker: under attack!
[f=0063210] -> Flakker: under attack!
[f=0063252] -> Commander: under attack!
[f=0063316] -> Construction KBot: under attack!
[f=0063326] -> Metal Extractor: under attack!
[f=0063343] -> Commander: under attack!
[f=0063482] [QuidProQuo] das gg
[f=0063691] -> Construction KBot: under attack!
[f=0063728] -> Solar Collector: under attack!
[f=0063754] <[2up]knorke> but cloak
[f=0063776] [2up]knorke has been dominated.
[f=0063776] <Cloak Fire State> Spectator mode. Widget removed.
[f=0063779] <CoopSelectedUnits> Spectator mode. Widget removed.
[f=0063780] <DefenseRange> Spectator mode. Widget removed.
[f=0063780] <GhostRadar> Spectator mode. Widget removed.
[f=0063780] <Nuke Icon> Spectator mode. Widget removed.
[f=0063781] <Easy Facing> Spectator mode. Widget removed.
[f=0063781] <Ghost Site> Spectator mode. Widget removed.
[f=0063917] <OmeletteDuFromage> but radah
[f=0064462] Saved: screenshots/screen00382.png
[f=0064472] [QuidProQuo] man this makes makes spring look awesome
[f=0064593] [QuidProQuo] #map
[f=0064645] Switching to Rotatable overhead camera
[f=0065005] [[2up]knorke] #shitnoobsbuild
[f=0065015] <OmeletteDuFromage> best with bloom
[f=0065976] Switching to Overhead (TA) style camera
[f=0067194] [[2up]knorke] kerbel space program
[f=0067624] [QuidProQuo] theres another arachnid friend
[f=0068544] [Texture] Warning: [LoadS3OTextureNow] could not load texture "morty1.png" from model "objects3d/core_morty_smoth.s3o"
[f=0068627] Error: Failed to allocate memory
[f=0068627] Error: Error handler invoked for Spring 95.0.
[f=0068627] Error: DLL information:
[f=0068627] Error: Stacktrace:
[f=0068627] Error: Spring received an ABORT signal
[f=0068627] Error: Error handler invoked for Spring 95.0.
[f=0068627] Error: DLL information:
[f=0068627] Error: Stacktrace:
[f=0068627] Warning: [Watchdog] Hang detection triggered for Spring 95.0.
[f=0068627] Warning:   (in thread: main)
[f=0068627] Warning: DLL information:
[f=0068627] Warning: Stacktrace (main):
[f=0068627] Warning: Stacktrace failed, allocator deadlock
[f=0068627] Warning: Stacktrace (audio):
[f=0068627] Warning: Stacktrace failed, allocator deadlock
[f=0068627] Warning: [Watchdog] Hang detection triggered for Spring 95.0.
[f=0068627] Warning:   (in thread: main)
[f=0068627] Warning: DLL information:
[f=0068627] Warning: Stacktrace (main):
[f=0068627] Warning: Stacktrace failed, allocator deadlock
[f=0068627] Warning: Stacktrace (audio):
[f=0068627] Warning: Stacktrace failed, allocator deadlock
  
 
- 
  crash 3infolog.txt (31,504 bytes)  2013-11-17 00:43  
[ParseCmdLine] command-line args: "C:\Spiele\spring-95.0\spring.exe --config=C:\Spiele\spring-95.0\springsettings.cfg C:\Spiele\spring-95.0\script.txt"
Using configuration source: "C:\Spiele\spring-95.0\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
Spring 95.0
Build date/time: Nov  5 2013 05:02:50
Build environment: boost-105300, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Microsoft Windows
Microsoft Windows Vista Home Premium Edition, 32-bit Service Pack 2 (build 6002)
Intel(R) Core(TM)2 CPU          6320  @ 1.86GHz; 3069MB RAM, 3978MB pagefile
OS: 32bit native mode
[CMyMath::Init] CPU SSE mask: 124, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 848x480, 800x600, 720x576, 720x480, 640x480
[SetSDLVideoMode] video mode set to 1280x1024/32bit (windowed)
[Watchdog] Installed (HangTimeout: 10sec)
[DataDirs] Portable Mode!
Using read-write data directory: C:\Spiele\spring-95.0\
Using read-only data directory: C:\Users\dell\Documents\My Games\Spring\
Using read-only data directory: C:\Spiele\springcontent\
Scanning: C:\Spiele\springcontent\maps
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/bagger.tdf
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/baumphara.tdf
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/baumphara2.tdf
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/fass1.tdf
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/hochhaus.tdf
[ArchiveScanner] Warning: Archive C:\Spiele\springcontent\maps\TheRing.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/oil.tdf
Scanning: C:\Spiele\springcontent\base
Scanning: C:\Spiele\springcontent\games
Scanning: C:\Spiele\springcontent\packages
Scanning: C:\Users\dell\Documents\My Games\Spring\maps
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/bagger.tdf
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/baumphara.tdf
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/baumphara2.tdf
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/fass1.tdf
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/hochhaus.tdf
[ArchiveScanner] Warning: Archive C:\Users\dell\Documents\My Games\Spring\maps\thering.sd7: The cost for reading a 2nd-class meta-file is too high: features/All Worlds/oil.tdf
Scanning: C:\Users\dell\Documents\My Games\Spring\games
Scanning: C:\Users\dell\Documents\My Games\Spring\packages
Scanning: C:\Spiele\spring-95.0\maps
Scanning: C:\Spiele\spring-95.0\base
Scanning: C:\Spiele\spring-95.0\games
[Threading] Main thread CPU affinity mask set: 3
[f=0000000] SDL version:  1.2.10
[f=0000000] GL version:   2.1.8545 Release
[f=0000000] GL vendor:    ATI Technologies Inc.
[f=0000000] GL renderer:  Radeon X1300/X1550 Series  
[f=0000000] GLSL version: 1.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM:    total 210MB, available 210MB
[f=0000000] GL info:
	haveARB: 1, haveGLSL: 1, ATI hacks: 1
	FBO support: 1, NPOT-texture support: 0, 24bit Z-buffer support: 0
	maximum texture size: 4096, compress MIP-map textures: 0
	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 11/16
	maximum drawbuffers: 4, maximum recommended indices/vertices: 16384/2147483647
	number of UniformBufferBindings: 0 (0kB)
[f=0000000] Using VSync
[f=0000000] Joysticks found: 1
[f=0000000] Using joystick 0: Microsoft-PC-Joysticktreiber
[f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
[f=0000000] [Initialize] CPU Cores: 2
[f=0000000] [Startup] loading startscript from: C:\Spiele\spring-95.0\script.txt
[f=0000000] Connecting to 78.46.100.156:8452 using name [2up]knorke
[f=0000000] Using map: FataMorganaV2
[f=0000000] Using game: XTA 9.731
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Available Devices:
[f=0000000] [Sound]               DirectSound Software
[f=0000000] [Sound]   Device:     DirectSound Software
[f=0000000] [Sound]   Vendor:         OpenAL Community
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
[f=0000000] [Sound]   Renderer:       OpenAL Soft
[f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound]   EFX Enabled: no
[f=0000000] [Sound]   Max Sounds: 128
[f=0000000] Using game archive: xta-9.731.sdz
[f=0000000] recording demo: demos/20131116_231613_FataMorganaV2_95.sdf
[f=0000000] PreGame::GameDataReceived: 166 ms
[f=0000000] [PG::UpdateClientNet] user number 0 (team 0, allyteam 0)
[f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
[f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
[f=0000000] [Threading] Main thread CPU affinity mask set: 3
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/systemaddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/systemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
[f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Warning: Couldn't create an offscreen GL context: wglCreateContextAttribsARB failed!
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (103 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions:  0.527000
[f=0000000] Game::LoadDefs (GameData): 600 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound]  parsed 395 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 29 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 184 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 17
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "armcom" in ArmorDef "armcom" already belongs to ArmorDef category 1!
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "corcom" in ArmorDef "corcom" already belongs to ArmorDef category 2!
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: WeaponDef (armpossum_weapon) color1 & color2 (= hue & sat) are removed. Use rgbColor instead!
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] PathCosts: creating PE8 cache with 1 PF thread (13 MB)
[f=0000000] PathCosts: precached 0 of 16384 blocks
[f=0000000] PathCosts: precached 1024 of 16384 blocks
[f=0000000] PathCosts: precached 2048 of 16384 blocks
[f=0000000] PathCosts: precached 3072 of 16384 blocks
[f=0000000] PathCosts: precached 4096 of 16384 blocks
[f=0000000] PathCosts: precached 5120 of 16384 blocks
[f=0000000] PathCosts: precached 6144 of 16384 blocks
[f=0000000] PathCosts: precached 7168 of 16384 blocks
[f=0000000] PathCosts: precached 8192 of 16384 blocks
[f=0000000] PathCosts: precached 9216 of 16384 blocks
[f=0000000] PathCosts: precached 10240 of 16384 blocks
[f=0000000] PathCosts: precached 11264 of 16384 blocks
[f=0000000] PathCosts: precached 12288 of 16384 blocks
[f=0000000] PathCosts: precached 13312 of 16384 blocks
[f=0000000] PathCosts: precached 14336 of 16384 blocks
[f=0000000] PathCosts: precached 15360 of 16384 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 1 PF thread (13 MB)
[f=0000000] PathCosts: precached 0 of 1024 blocks
[f=0000000] PathCosts: precached 64 of 1024 blocks
[f=0000000] PathCosts: precached 128 of 1024 blocks
[f=0000000] PathCosts: precached 192 of 1024 blocks
[f=0000000] PathCosts: precached 256 of 1024 blocks
[f=0000000] PathCosts: precached 320 of 1024 blocks
[f=0000000] PathCosts: precached 384 of 1024 blocks
[f=0000000] PathCosts: precached 448 of 1024 blocks
[f=0000000] PathCosts: precached 512 of 1024 blocks
[f=0000000] PathCosts: precached 576 of 1024 blocks
[f=0000000] PathCosts: precached 640 of 1024 blocks
[f=0000000] PathCosts: precached 704 of 1024 blocks
[f=0000000] PathCosts: precached 768 of 1024 blocks
[f=0000000] PathCosts: precached 832 of 1024 blocks
[f=0000000] PathCosts: precached 896 of 1024 blocks
[f=0000000] PathCosts: precached 960 of 1024 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 4feb7eee
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] FBO::maxSamples: 6
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 11 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] EMGFLASH: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] ZIPPERDICKER_EFFECT: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] LIGHTNING_NEW: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] PURPLELASER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] DCAPtrace: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] FLAMETHROWER: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag heatcloud::colormap
[f=0000000] Warning: [CCEG::Load] BERTHABLAST: Unknown tag smoke::sizegrowth
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 172 ms
[f=0000000] Game::LoadInterface (Console): 29 ms
[f=0000000] Loading LuaRules
[f=0000000] gaia_critters.lua: turned off via modoptions
[f=0000000] Error: Failed to load: gaia_critters.lua  ([string "LuaRules/gadgets.lua"]:485: attempt to index field 'ghInfo' (a nil value))
[f=0000000] Loaded SYNCED gadget:  CobButton           <unit_cobbutton.lua>
[f=0000000] Loaded SYNCED gadget:  Team-comends        <game_teamcomends.lua>
[f=0000000] Loaded SYNCED gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
[f=0000000] Loaded SYNCED gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded SYNCED gadget:  Announce kills      <ui_announce_kills.lua>
[f=0000000] Loaded SYNCED gadget:  Cloak lose target   <game_cloak_lose_target.lua>
[f=0000000] Loaded SYNCED gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
[f=0000000] Loaded SYNCED gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded SYNCED gadget:  Energy Conversion   <game_energy_conversion.lua>
[f=0000000] Loaded SYNCED gadget:  Factory Anti-Stuck  <factory_anti_stuck.lua>
[f=0000000] Loaded SYNCED gadget:  Fire Rate           <unit_fire_rate.lua>
[f=0000000] Loaded SYNCED gadget:  Gameover procedure  <game_gameover.lua>
[f=0000000] Loaded SYNCED gadget:  Health Upgrade      <unit_health_upgrade.lua>
[f=0000000] Loaded SYNCED gadget:  I Hate CMD.SET_WANTED_MAX_SPEED  <i_hate_cmd_set_wanted_max_speed.lua>
[f=0000000] Loaded SYNCED gadget:  Initial Spawn       <game_initial_spawn.lua>
[f=0000000] Loaded SYNCED gadget:  Jumpjets            <unit_jumpjets.lua>
[f=0000000] Local sounds disabled
[f=0000000] Loaded SYNCED gadget:  Local sounds        <snd_local.lua>
[f=0000000] Loaded SYNCED gadget:  Lua unit script framework  <unit_script.lua>
[f=0000000] Loaded SYNCED gadget:  Minelayer Limit     <unit_minelayer_limit.lua>
[f=0000000] Loaded SYNCED gadget:  Mission Script Engine  <game_mission_script.lua>
[f=0000000] Loaded SYNCED gadget:  No Land Damage      <unit_no_land_damage.lua>
[f=0000000] Loaded SYNCED gadget:  No Self Pwn         <unit_noselfpwn.lua>
[f=0000000] Loaded SYNCED gadget:  NoAirNuke           <exp_no_air_nuke.lua>
[f=0000000] Loaded SYNCED gadget:  Production Rate     <unit_buildspeed.lua>
[f=0000000] Loaded SYNCED gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded SYNCED gadget:  Repair Pad          <unit_refuel.lua>
[f=0000000] Loaded SYNCED gadget:  Spawn               <commoption.lua>
[f=0000000] Loaded SYNCED gadget:  State Broadcast     <game_statebroadcast.lua>
[f=0000000] Loaded SYNCED gadget:  Stockpile limit     <unit_stockpile_limit.lua>
[f=0000000] Loaded SYNCED gadget:  Unfinished unit orders  <unit_unfinishedorders.lua>
[f=0000000] Loaded SYNCED gadget:  UnitEStallDisable   <unit_estall_disable.lua>
[f=0000000] Loaded SYNCED gadget:  UnitMorph           <unit_morph.lua>
[f=0000000] Loaded SYNCED gadget:  UnitStealth         <unit_stealth.lua>
[f=0000000] Loaded SYNCED gadget:  Watereffects        <fx_watersplash.lua>
[f=0000000] Loaded SYNCED gadget:  enablecheats        <dbg_cheats.lua>
[f=0000000] [game_zombiemode] no zombies no fun
[f=0000000] Loaded SYNCED gadget:  game_zombiemode     <game_zombiemode.lua>
[f=0000000] Loaded SYNCED gadget:  gui_minimapX        <gui_minimapx.lua>
[f=0000000] Loaded SYNCED gadget:  lups_wrapper.lua    <lups_wrapper.lua>
[f=0000000] Loaded SYNCED gadget:  unit_commander_sounds.lua  <unit_commander_sounds.lua>
[f=0000000] Loaded SYNCED gadget:  unit_crashing_aircraft  <unit_crashing_aircraft.lua>
[f=0000000] Loaded SYNCED gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded SYNCED gadget:  Cursor handling     <gui_cursorhandling.lua>
[f=0000000] Loaded SYNCED gadget:  Remove commands     <unit_removecommands.lua>
[f=0000000] Loaded SYNCED gadget:  Sneer after comnap  <ui_comnapsneer.lua>
[f=0000000] Loaded SYNCED gadget:  Take Manager        <cmd_idle_players.lua>
[f=0000000] Loaded SYNCED gadget:  Add commands        <game_addcommand.lua>
[f=0000000] Loaded SYNCED gadget:  Airstrikes          <gui_airstrike.lua>
[f=0000000] Loaded SYNCED gadget:  Kamikaze            <unit_kamikaze.lua>
[f=0000000] Loaded SYNCED gadget:  TeamDiedMessages    <gui_teamdiedmessages.lua>
[f=0000000] Loaded SYNCED gadget:  Game End            <game_end.lua>
[f=0000000] Loaded SYNCED gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded SYNCED gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] gaia_critters.lua: turned off via modoptions
[f=0000000] Error: Failed to load: gaia_critters.lua  ([string "LuaGadgets/gadgets.lua"]:486: attempt to index field 'ghInfo' (a nil value))
[f=0000000] Loaded UNSYNCED gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded UNSYNCED gadget:  Announce kills      <ui_announce_kills.lua>
[f=0000000] Loaded UNSYNCED gadget:  Cloak lose target   <game_cloak_lose_target.lua>
[f=0000000] Loaded UNSYNCED gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded UNSYNCED gadget:  Factory Anti-Stuck  <factory_anti_stuck.lua>
[f=0000000] Loaded UNSYNCED gadget:  Gameover procedure  <game_gameover.lua>
[f=0000000] Loaded UNSYNCED gadget:  I Hate CMD.SET_WANTED_MAX_SPEED  <i_hate_cmd_set_wanted_max_speed.lua>
[f=0000000] Local sounds disabled
[f=0000000] Loaded UNSYNCED gadget:  Local sounds        <snd_local.lua>
[f=0000000] Loaded UNSYNCED gadget:  Minelayer Limit     <unit_minelayer_limit.lua>
[f=0000000] Loaded UNSYNCED gadget:  Mission Script Engine  <game_mission_script.lua>
[f=0000000] Loaded UNSYNCED gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded UNSYNCED gadget:  State Broadcast     <game_statebroadcast.lua>
[f=0000000] Loaded UNSYNCED gadget:  Stockpile limit     <unit_stockpile_limit.lua>
[f=0000000] Loaded UNSYNCED gadget:  Unfinished unit orders  <unit_unfinishedorders.lua>
[f=0000000] Loaded UNSYNCED gadget:  UnitEStallDisable   <unit_estall_disable.lua>
[f=0000000] Loaded UNSYNCED gadget:  UnitMorph           <unit_morph.lua>
[f=0000000] Loaded UNSYNCED gadget:  UnitStealth         <unit_stealth.lua>
[f=0000000] Loaded UNSYNCED gadget:  Watereffects        <fx_watersplash.lua>
[f=0000000] Loaded UNSYNCED gadget:  enablecheats        <dbg_cheats.lua>
[f=0000000] Loaded UNSYNCED gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
[f=0000000] Loaded UNSYNCED gadget:  gui_minimapX        <gui_minimapx.lua>
[f=0000000] Loaded UNSYNCED gadget:  mo_nowrecks         <mo_nowrecks.lua>
[f=0000000] Loaded UNSYNCED gadget:  unit_commander_sounds.lua  <unit_commander_sounds.lua>
[f=0000000] Loaded UNSYNCED gadget:  unit_crashing_aircraft.lua  <unit_crashing_aircraft.lua>
[f=0000000] Loaded UNSYNCED gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded UNSYNCED gadget:  Cursor handling     <gui_cursorhandling.lua>
[f=0000000] Loaded UNSYNCED gadget:  Remove commands     <unit_removecommands.lua>
[f=0000000] Loaded UNSYNCED gadget:  Sneer after comnap  <ui_comnapsneer.lua>
[f=0000000] Loaded UNSYNCED gadget:  Take Manager        <cmd_idle_players.lua>
[f=0000000] Loaded UNSYNCED gadget:  Add commands        <game_addcommand.lua>
[f=0000000] Loaded UNSYNCED gadget:  Airstrikes          <gui_airstrike.lua>
[f=0000000] Loaded UNSYNCED gadget:  Kamikaze            <unit_kamikaze.lua>
[f=0000000] Loaded UNSYNCED gadget:  TeamDiedMessages    <gui_teamdiedmessages.lua>
[f=0000000] Loaded UNSYNCED gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded UNSYNCED gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded UNSYNCED gadget:  Lups                <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] [widgets.lua] Error: Failed to load: unit_buildbar_xta.lua  (duplicate name)
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanelImp.txt
[f=0000000] BuildBar Warning: you deactivated the "blurApi" widget, please reactivate it.
[f=0000000] XTA
[f=0000000] Volume = 6
[f=0000000] replaycontrol: Not a replay, removing myself.
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from [ONE]MotionLine
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 3)
[f=0000000] Connection attempt from OmeletteDuFromage
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 4)
[f=0000000] Connection attempt from [2up]knorke
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 0)
[f=0000000] Connection attempt from [PRO]Jools
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 1)
[f=0000000] Connection attempt from BadCharm
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 2)
[f=0000000] Connection attempt from DeadnightWarrior
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 7)
[f=0000000] Spectator OmeletteDuFromage left the game:  timeout
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] <[2up]knorke> ?
[f=0000000] GameID: 17ef8752aa63ccc004c356911cdf4421
[f=0000635] <[PRO]Jools> finally
[f=0001379] Buildings set to face West
[f=0001388] Buildings set to face North
[f=0001402] Buildings set to face East
[f=0004336] <[2up]knorke> 2 mins and first vroom is stuck
[f=0005439] <[PRO]Jools> vroom?
[f=0007351] Connection attempt from Badlaptop
[f=0007351]  -> Version: 95.0
[f=0007351]  -> Connection established (given id 5)
[f=0007525] [2up]knorke added point: jol
[f=0007777] [2up]knorke has taken the lead with 1 kills.
[f=0008243] -> Jeffy: under attack!
[f=0008417] BadCharm has taken the lead with 4 kills.
[f=0009573] -> Jeffy: under attack!
[f=0011644] Spectator Badlaptop left the game:  timeout
[f=0011779] -> Metal Extractor: under attack!
[f=0012272] -> Metal Extractor: under attack!
[f=0012871] Error in unit buildspeed gadget. Variables: , 25425, nil
[f=0012986] <[2up]knorke> lol
[f=0013287] -> Metal Extractor: under attack!
[f=0013541] [PRO]Jools has taken the lead with 7 kills.
[f=0014369] -> Samson: under attack!
[f=0014566] -> Energy Storage: under attack!
[f=0017227] -> Samson: under attack!
[f=0018386] -> Radar Tower: under attack!
[f=0018440] -> Metal Extractor: under attack!
[f=0018614] -> Rocko: under attack!
[f=0019153] -> Rocko: under attack!
[f=0020830] [2up]knorke added point: hlt
[f=0021383] -> Panther: under attack!
[f=0022565] [2up]knorke has taken the lead with 16 kills.
[f=0022575] -> Panther: under attack!
[f=0023929] -> Metal Extractor: under attack!
[f=0024270] -> Metal Extractor: under attack!
[f=0024583] -> Metal Extractor: under attack!
[f=0024830] -> Radar Tower: under attack!
[f=0025352] -> Rocko: under attack!
[f=0025462] -> Radar Tower: under attack!
[f=0025848] <[2up]knorke> nub laser online
[f=0025877] -> Metal Extractor: under attack!
[f=0026201] -> Metal Extractor: under attack!
[f=0029377] -> Rocko: under attack!
[f=0029998] -> Rocko: under attack!
[f=0031121] -> Triton: under attack!
[f=0031842] <[2up]knorke> those things again
[f=0032924] -> Triton: under attack!
[f=0033266] -> Triton: under attack!
[f=0033588] -> Triton: under attack!
[f=0033638] -> Bulldog: under attack!
[f=0033900] -> Triton: under attack!
[f=0034218] -> Bulldog: under attack!
[f=0034874] Bulldog: self-destruct in 5s
[f=0035194] Bulldog: self-destruct in 5s
[f=0035226] Bulldog: self-destruct in 4s
[f=0035258] Bulldog: self-destruct in 3s
[f=0035290] Bulldog: self-destruct in 2s
[f=0035322] Bulldog: self-destruct in 1s
[f=0036963] <[PRO]Jools> everyone porcing
[f=0037905] <BadCharm> spiders leaves no wreck
[f=0038013] <BadCharm> I'm surrounded
[f=0038121] <[PRO]Jools> yes they do
[f=0038235] <BadCharm> not all
[f=0038614] <[PRO]Jools> i guess some are bugged
[f=0038769] <BadCharm> arty spider doesn't leave anything after being kkilled by HLT
[f=0038891] -> Triton: under attack!
[f=0039194] -> Triton: under attack!
[f=0039353] <[2up]knorke> WIND WIND WIND
[f=0039507] -> Triton: under attack!
[f=0039578] <BadCharm> guess what, only srty spides attacks me
[f=0040065] -> Peewee: under attack!
[f=0040370] -> Peewee: under attack!
[f=0040828] -> Construction Vehicle: under attack!
[f=0040947] -> Defender: under attack!
[f=0041009] -> Metal Extractor: under attack!
[f=0041085] -> Peewee: under attack!
[f=0041484] -> Peewee: under attack!
[f=0041517] -> Defender: under attack!
[f=0041817] -> Defender: under attack!
[f=0041871] -> Radar Tower: under attack!
[f=0042209] -> Triton: under attack!
[f=0042900] -> Triton: under attack!
[f=0042959] -> Bulldog: under attack!
[f=0043404] -> Peewee: under attack!
[f=0043806] -> Peewee: under attack!
[f=0044489] -> Bulldog: under attack!
[f=0044791] -> Peeper: under attack!
[f=0044922] -> Peewee: under attack!
[f=0045151] -> Peeper: under attack!
[f=0045371] [2up]knorke added point: 
[f=0045474] -> Peeper: under attack!
[f=0045499] -> Peewee: under attack!
[f=0045803] -> Peewee: under attack!
[f=0046525] -> Bulldog: under attack!
[f=0046834] -> Bulldog: under attack!
[f=0047154] -> Bulldog: under attack!
[f=0047268] -> Thunder: under attack!
[f=0047460] -> Bulldog: under attack!
[f=0047807] -> Thunder: under attack!
[f=0048116] <[2up]knorke> pro planes
[f=0048403] -> Thunder: under attack!
[f=0048737] -> Thunder: under attack!
[f=0048796] -> Bulldog: under attack!
[f=0049127] -> Bulldog: under attack!
[f=0049237] -> Thunder: under attack!
[f=0049454] -> Bulldog: under attack!
[f=0049557] -> Thunder: under attack!
[f=0049776] -> Bulldog: under attack!
[f=0049926] -> Thunder: under attack!
[f=0050098] -> Bulldog: under attack!
[f=0050641] -> Spider: under attack!
[f=0050896] -> Warrior: under attack!
[f=0050937] -> Peeper: under attack!
[f=0050941] -> Spider: under attack!
[f=0051121] -> Bulldog: under attack!
[f=0051138] <[2up]knorke> super usefull
[f=0051343] -> Warrior: under attack!
[f=0051432] -> Bulldog: under attack!
[f=0051783] -> Bulldog: under attack!
[f=0052498] -> Bulldog: under attack!
[f=0052808] -> Bulldog: under attack!
[f=0053367] -> Freedom Fighter: under attack!
[f=0053459] -> Warrior: under attack!
[f=0053575] -> Bulldog: under attack!
[f=0053701] -> Panther: under attack!
[f=0053712] -> Light Laser Tower: under attack!
[f=0053742] -> Solar Collector: under attack!
[f=0053759] -> Invader: under attack!
[f=0053763] -> Warrior: under attack!
[f=0054067] -> Warrior: under attack!
[f=0054136] -> Bulldog: under attack!
[f=0054526] -> Bulldog: under attack!
[f=0054840] -> Invader: under attack!
[f=0054847] -> Bulldog: under attack!
[f=0054863] -> Light Laser Tower: under attack!
[f=0054893] -> Triton: under attack!
[f=0054905] -> Peeper: under attack!
[f=0054926] -> Adv. Construction Kbot: under attack!
[f=0054938] -> Metal Extractor: under attack!
[f=0055081] -> Solar Collector: under attack!
[f=0055162] -> Bulldog: under attack!
[f=0055220] -> Freedom Fighter: under attack!
[f=0055266] -> Spider: under attack!
[f=0055304] -> Adv. Construction Kbot: under attack!
[f=0055686] -> Invader: under attack!
[f=0055850] -> Triton: under attack!
[f=0055866] -> Spider: under attack!
[f=0056089] -> Adv. Construction Kbot: under attack!
[f=0056272] -> Triton: under attack!
[f=0056408] -> Adv. Construction Kbot: under attack!
[f=0056587] -> Triton: under attack!
[f=0056676] -> Freedom Fighter: under attack!
[f=0056726] -> Adv. Construction Kbot: under attack!
[f=0056934] <[2up]knorke> kaboom
[f=0056996] -> Freedom Fighter: under attack!
[f=0057051] -> Adv. Construction Kbot: under attack!
[f=0057123] -> Triton: under attack!
[f=0057373] -> Freedom Fighter: under attack!
[f=0057691] -> Freedom Fighter: under attack!
[f=0058302] -> Peewee: under attack!
[f=0058512] -> Triton: under attack!
[f=0058745] -> Bulldog: under attack!
[f=0059455] -> Warrior: under attack!
[f=0059626] -> Invader: under attack!
[f=0061364] -> Construction KBot: under attack!
[f=0061408] <[PRO]Jools> ty
[f=0061455] -> Freedom Fighter: under attack!
[f=0061513] -> Metal Extractor: under attack!
[f=0061716] -> Construction KBot: under attack!
[f=0062106] [DeadnightWarrior] antinuke clearly shoots outside it's cover range
[f=0062684] -> Peeper: under attack!
[f=0063141] -> Freedom Fighter: under attack!
[f=0064157] -> Freedom Fighter: under attack!
[f=0064552] -> Freedom Fighter: under attack!
[f=0064983] -> Freedom Fighter: under attack!
[f=0065019] <[2up]knorke> lol
[f=0065509] <[2up]knorke> circle circle
[f=0065521] <BadCharm> anti flying over middle?
[f=0065696] [DeadnightWarrior] yes, yours
[f=0065953] <BadCharm> I had same... but with Nuke
[f=0066169] -> Peeper: under attack!
[f=0066263] -> Freedom Fighter: under attack!
[f=0066661] Error: Failed to allocate memory
[f=0066661] Error: Error handler invoked for Spring 95.0.
[f=0066661] Error: DLL information:
[f=0066661] Error: Stacktrace:
[f=0066661] Error: Spring received an ABORT signal
[f=0066661] Error: Error handler invoked for Spring 95.0.
[f=0066661] Error: DLL information:
[f=0066661] Error: Stacktrace:
  
 
- 
  springsettings_B.cfg (707 bytes) 2013-11-17 02:17
 
- 
  springsettings_A.cfg (783 bytes) 2013-11-17 02:17
 
- 
  infolog-manoa.txt (26,022 bytes)  2013-11-26 18:34  
[ParseCmdLine] command-line args: "N:\games\spring-95.0\spring.exe N:\games\spring-95.0\script.txt --config N:\games\spring-95.0\springsettings-nvidia.cfg --fullscreen"
Using configuration source: "N:\games\spring-95.0\springsettings-nvidia.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
Spring 95.0
Build date/time: Nov  5 2013 05:02:50
Build environment: boost-105300, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Microsoft Windows
Microsoft Windows XP Professional Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz; 3582MB RAM, 4953MB pagefile
OS: 32bit native mode
[CMyMath::Init] CPU SSE mask: 126, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  1
	SSE 4.1:  1,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 1600x1200, 1600x1024, 1600x900, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
[SetSDLVideoMode] video mode set to 1600x1200/32bit
[Watchdog] disabled
[DataDirs] Portable Mode!
Using read-write data directory: N:\games\spring-95.0\
Using read-only data directory: C:\Profiles\Default User.WINASUS2\My Documents\My Games\Spring\
Scanning: C:\Profiles\Default User.WINASUS2\My Documents\My Games\Spring\maps
Scanning: N:\games\spring-95.0\maps
Scanning: N:\games\spring-95.0\base
Scanning: N:\games\spring-95.0\games
Scanning: N:\games\spring-95.0\packages
[Threading] Main thread CPU affinity mask set: 3
[f=0000000] SDL version:  1.2.10
[f=0000000] GL version:   4.3.0
[f=0000000] GL vendor:    NVIDIA Corporation
[f=0000000] GL renderer:  GeForce GTX 580/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM:    total 3072MB, available 2965MB
[f=0000000] FBO::maxSamples: 32
[f=0000000] GL info:
	haveARB: 1, haveGLSL: 1, ATI hacks: 0
	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
	maximum texture size: 16384, compress MIP-map textures: 0
	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
	number of UniformBufferBindings: 84 (64kB)
[f=0000000] Using VSync
[f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
[f=0000000] [Initialize] CPU Cores: 2
[f=0000000] [Startup] loading startscript from: N:\games\spring-95.0\script.txt
[f=0000000] Connecting to 82.26.11.100:8455 using name Manoa
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound]   Available Devices:
[f=0000000] [Sound]               DirectSound Software
[f=0000000] [Sound]   Device:     DirectSound Software
[f=0000000] [Sound]   Vendor:         OpenAL Community
[f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
[f=0000000] [Sound]   Renderer:       OpenAL Soft
[f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound]   EFX Enabled: yes
[f=0000000] [Sound]   Max Sounds: 64
[f=0000000] Using map: Knockout_v2
[f=0000000] Using game: Tech Annihilation v2.23.4
[f=0000000] Using game archive: tech_annihilation-v2.23.4_1.sdz
[f=0000000] recording demo: demos/20131126_193517_Knockout_v2_95.sdf
[f=0000000] PreGame::GameDataReceived: 105 ms
[f=0000000] [PG::UpdateClientNet] user number 1 (team 1, allyteam 0)
[f=0000000] [Threading] Main thread CPU affinity mask set: 3
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
[f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (233 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions:  0.364000
[f=0000000] Game::LoadDefs (GameData): 455 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound]  parsed 6 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 0 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 154 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 18
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 0ac6b005
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 9 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 123 ms
[f=0000000] Game::LoadInterface (Console): 15 ms
[f=0000000] Loading LuaRules
[f=0000000] debug working
[f=0000000] Loaded SYNCED gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
[f=0000000] Loaded SYNCED gadget:  Rez Exp             <unit_rez_exp.lua>
[f=0000000] Loaded SYNCED gadget:  CobButton           <unit_cobbutton.lua>
[f=0000000] Loaded SYNCED gadget:  No Self-D           <unit_prevent_share_selfd.lua>
[f=0000000] "Tech Trees" gadget managing the technologies: battle commander, assault commander, jumpjet, star commander, advanced t3 unit research centre, advanced t1 unit research centre, supreme commander, advanced t2 unit research centre, advanced t4 unit research centre.
[f=0000000] Loaded SYNCED gadget:  Tech Trees          <multi_tech.lua>
[f=0000000] Loaded SYNCED gadget:  CameraBroadcast     <camera_lockcamera.lua>
[f=0000000] Loaded SYNCED gadget:  UnitMorph           <unit_morph.lua>
[f=0000000] Loaded SYNCED gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
[f=0000000] Loaded SYNCED gadget:  Aimpoint Waterline  <hotfix_aimpoint_waterline.lua>
[f=0000000] Loaded SYNCED gadget:  Anti Stock          <unit_antistock.lua>
[f=0000000] Loaded SYNCED gadget:  COB Tidal Speed Control  <unit_tidal_rock_control.lua>
[f=0000000] Loaded SYNCED gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
[f=0000000] Loaded SYNCED gadget:  DirectControl       <unit_direct_control.lua>
[f=0000000] Loaded SYNCED gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded SYNCED gadget:  Energy Conversion   <game_energy_conversion.lua>
[f=0000000] Loaded SYNCED gadget:  FinishedBuilding    <unit_finished_building.lua>
[f=0000000] Loaded SYNCED gadget:  Game End            <game_end.lua>
[f=0000000] Loaded SYNCED gadget:  Has Taken The Lead  <gui_announce_kills.lua>
[f=0000000] Loaded SYNCED gadget:  Initial Spawn       <game_initial_spawn.lua>
[f=0000000] Loaded SYNCED gadget:  Jumpjets            <unit_jumpjets.lua>
[f=0000000] Loaded SYNCED gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded SYNCED gadget:  Lua unit script framework  <unit_script.lua>
[f=0000000] Loaded SYNCED gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
[f=0000000] Loaded SYNCED gadget:  Mission Script Engine  <game_mission_script.lua>
[f=0000000] Loaded SYNCED gadget:  Nano Boost          <unit_nanoboost.lua>
[f=0000000] Loaded SYNCED gadget:  Napalm and More     <lups_napalm_and_more.lua>
[f=0000000] Loaded SYNCED gadget:  No Land Damage      <unit_no_land_damage.lua>
[f=0000000] Loaded SYNCED gadget:  No Self Pwn         <unit_noselfpwn.lua>
[f=0000000] Loaded SYNCED gadget:  NoCost              <cmd_nocost.lua>
[f=0000000] Loaded SYNCED gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
[f=0000000] Loaded SYNCED gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
[f=0000000] Loaded SYNCED gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
[f=0000000] Loaded SYNCED gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
[f=0000000] Loaded SYNCED gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
[f=0000000] Loaded SYNCED gadget:  Prevent outside-of-map hax  <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded SYNCED gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded SYNCED gadget:  SetNeutral          <unit_set_neutral.lua>
[f=0000000] Loaded SYNCED gadget:  Shockwaves          <lups_shockwaves.lua>
[f=0000000] Loaded SYNCED gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
[f=0000000] Loaded SYNCED gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
[f=0000000] Loaded SYNCED gadget:  Target on the move  <unit_target_on_the_move.lua>
[f=0000000] Loaded SYNCED gadget:  Team Resourcing     <game_team_resources.lua>
[f=0000000] Loaded SYNCED gadget:  Tidal Control       <unit_tidal_control.lua>
[f=0000000] Loaded SYNCED gadget:  Transport radius adjuster  <unit_collision_radius_adjuster.lua>
[f=0000000] Loaded SYNCED gadget:  Transportee Hider   <unit_transportee_hider.lua>
[f=0000000] Loaded SYNCED gadget:  Water platform rundry vontrol  <unit_exploding_rundry.lua>
[f=0000000] Loaded SYNCED gadget:  Watereffects        <fx_watersplash.lua>
[f=0000000] Loaded SYNCED gadget:  Windmill Control    <unit_windmill_control.lua>
[f=0000000] Loaded SYNCED gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[f=0000000] Loaded SYNCED gadget:  lups_wrapper.lua    <lups_wrapper.lua>
[f=0000000] Loaded SYNCED gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
[f=0000000] Loaded SYNCED gadget:  mo_noshare          <mo_noshare.lua>
[f=0000000] Loaded SYNCED gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded SYNCED gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded SYNCED gadget:  C Is For Control    <comiscontrol.lua>
[f=0000000] Loaded SYNCED gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
[f=0000000] Loaded SYNCED gadget:  Take Manager        <cmd_idle_players.lua>
[f=0000000] Loaded SYNCED gadget:  Team Com Ends       <teamcomends.lua>
[f=0000000] Loaded SYNCED gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded SYNCED gadget:  Area Denial         <weapon_area_damage.lua>
[f=0000000] Loaded SYNCED gadget:  Slave JJ to JJ      <jumpjet.lua>
[f=0000000] Loaded SYNCED gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded SYNCED gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded SYNCED gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
[f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=0000000] Switching to Overview style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Switching to Free style camera
[f=0000000] Switching to Total War style camera
[f=0000000] Switching to Rotatable overhead camera
[f=0000000] Switching to Orbit style camera
[f=0000000] Switching to FPS style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] debug working
[f=0000000] Loaded UNSYNCED gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
[f=0000000] Loaded UNSYNCED gadget:  CustomIcons         <unit_customicons.lua>
[f=0000000] Loaded UNSYNCED gadget:  Tech Trees          <multi_tech.lua>
[f=0000000] Loaded UNSYNCED gadget:  CameraBroadcast     <camera_lockcamera.lua>
[f=0000000] Loaded UNSYNCED gadget:  UnitMorph           <unit_morph.lua>
[f=0000000] Loaded UNSYNCED gadget:  Aimpoint Waterline  <hotfix_aimpoint_waterline.lua>
[f=0000000] Loaded UNSYNCED gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
[f=0000000] Loaded UNSYNCED gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded UNSYNCED gadget:  FinishedBuilding    <unit_finished_building.lua>
[f=0000000] Loaded UNSYNCED gadget:  Has Taken The Lead  <gui_announce_kills.lua>
[f=0000000] Loaded UNSYNCED gadget:  Lups Flamethrower Jitter  <lups_flame_jitter.lua>
[f=0000000] Loaded UNSYNCED gadget:  Mission Script Engine  <game_mission_script.lua>
[f=0000000] Loaded UNSYNCED gadget:  Napalm and More     <lups_napalm_and_more.lua>
[f=0000000] Loaded UNSYNCED gadget:  NoCost              <cmd_nocost.lua>
[f=0000000] Loaded UNSYNCED gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
[f=0000000] Loaded UNSYNCED gadget:  SetNeutral          <unit_set_neutral.lua>
[f=0000000] Loaded UNSYNCED gadget:  Shockwaves          <lups_shockwaves.lua>
[f=0000000] Loaded UNSYNCED gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
[f=0000000] Loaded UNSYNCED gadget:  Target on the move  <unit_target_on_the_move.lua>
[f=0000000] Loaded UNSYNCED gadget:  Transport radius adjuster  <unit_collision_radius_adjuster.lua>
[f=0000000] Loaded UNSYNCED gadget:  Transportee Hider   <unit_transportee_hider.lua>
[f=0000000] Loaded UNSYNCED gadget:  Watereffects        <fx_watersplash.lua>
[f=0000000] Loaded UNSYNCED gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
[f=0000000] Loaded UNSYNCED gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
[f=0000000] Loaded UNSYNCED gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
[f=0000000] Loaded UNSYNCED gadget:  mo_greenfields      <mo_greenfields.lua>
[f=0000000] Loaded UNSYNCED gadget:  mo_noowner          <mo_noowner.lua>
[f=0000000] Loaded UNSYNCED gadget:  mo_noshare          <mo_noshare.lua>
[f=0000000] Loaded UNSYNCED gadget:  mo_nowrecks         <mo_nowrecks.lua>
[f=0000000] Loaded UNSYNCED gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
[f=0000000] Loaded UNSYNCED gadget:  Area Attack         <areaattack.lua>
[f=0000000] Loaded UNSYNCED gadget:  C Is For Control    <comiscontrol.lua>
[f=0000000] Loaded UNSYNCED gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
[f=0000000] Loaded UNSYNCED gadget:  Take Manager        <cmd_idle_players.lua>
[f=0000000] Loaded UNSYNCED gadget:  LupsSyncedManager   <lups_manager.lua>
[f=0000000] Loaded UNSYNCED gadget:  Area Denial         <weapon_area_damage.lua>
[f=0000000] Loaded UNSYNCED gadget:  Slave JJ to JJ      <jumpjet.lua>
[f=0000000] Loaded UNSYNCED gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
[f=0000000] Loaded UNSYNCED gadget:  AirPlantParents     <unit_air_plants.lua>
[f=0000000] Loaded UNSYNCED gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
[f=0000000] Loaded UNSYNCED gadget:  Lups                <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] brightTexture1 == nil 
[f=0000000] brightTexture2 == nil 
[f=0000000] [BloomShader::ViewResize] removing widget, bad texture target
[f=0000000] [widgets.lua] Error: Failed to load: gfx_bloom_shader2.lua  ([string "LuaUI/widgets.lua"]:760: attempt to index field 'whInfo' (a nil value))
[f=0000000] [widgets.lua] Error: Failed to load: cmd_no_duplicate_orders.lua  (duplicate name)
[f=0000000] [widgets.lua] Error: Failed to load: unit_immobile_builder.lua  (duplicate name)
[f=0000000] <Nuke Icon> Unsupported Game, shutting down...
[f=0000000] frames-per-second indicator is disabled!
[f=0000000] small digital clock is disabled!
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from Castanea
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 3)
[f=0000000] Connection attempt from skymyj
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 0)
[f=0000000] Connection attempt from captain_quark
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 7)
[f=0000000] Connection attempt from SoulRaiZor
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 2)
[f=0000000] Connection attempt from tamagochi
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 6)
[f=0000000] Connection attempt from Manoa
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 1)
[f=0000000] Connection attempt from locol
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 4)
[f=0000000] Connection attempt from Miy
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 9)
[f=0000000] Spectator Miy left the game:  normal quit
[f=0000000] Connection attempt from NeonSturm
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 5)
[f=0000000] <captain_quark> the ground detail is heavy
[f=0000000] <Manoa> HOLY SHITT before loading I had 2.5 GB now with spring it use 3.5 GB
[f=0000000] <Manoa> and the game wasn't even started yet
[f=0000000] <Manoa> LOL?
[f=0000000] <Castanea> spring 95 lol
[f=0000000] Manoa added point: I go here ?
[f=0000000] <SoulRaiZor> !ring
[f=0000000] > [BoS]Autohost * Ringing unready player(s): tamagochi,captain_quark,Manoa,locol (by SoulRaiZor)
[f=0000000] <skymyj> !ring
[f=0000000] > [BoS]Autohost * There is no one to ring (ring spam protection for tamagochi,captain_quark,Manoa,locol)
[f=0000000] <skymyj> get ready
[f=0000000] skymyj added point: 
[f=0000000] <captain_quark> let me rejoin fast please
[f=0000000] Player captain_quark left the game:  normal quit
[f=0000000] <SoulRaiZor> !ring
[f=0000000] > [BoS]Autohost * Ringing unready player(s): Manoa (by SoulRaiZor)
[f=0000000] skymyj added point: type f4
[f=0000000] Connection attempt from captain_quark
[f=0000000]  -> Version: 95.0
[f=0000000]  -> Connection established (given id 7)
[f=0000000] skymyj added point: you will see spot metal location
[f=0000000] GameID: c7d89452db90e20dde8e042c79b8f899
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000001] Warning: [ReturnFalse] deprecated field!
[f=0000009] Manoa added point: Start 1
[f=0000043] Warning: [ReturnFalse] deprecated field!
[f=0000281] Warning: [ReturnFalse] deprecated field!
[f=0000541] Warning: [ReturnFalse] deprecated field!
[f=0000576] <skymyj> Allies: make solar
[f=0000793] <skymyj> a;make wind
[f=0000939] Warning: [ReturnFalse] deprecated field!
[f=0001064] <skymyj> Allies: :)
[f=0001229] Warning: [ReturnFalse] deprecated field!
[f=0001254] <locol> lol, better not :P
[f=0001289] <NeonSturm> yes, I like this map too sky :)
[f=0001518] Warning: [ReturnFalse] deprecated field!
[f=0001611] <Manoa> YAY for wind generator !
[f=0001636] <skymyj> :)
[f=0001697] <tamagochi> this map is hideous
[f=0001912] <tamagochi> my eyes are hurting form the white
[f=0002035] Error: Failed to allocate memory
[f=0002035] Error: Error handler invoked for Spring 95.0.
[f=0002035] Error: DLL information:
[f=0002035] Error: 0x00400000	spring
[f=0002035] Error: 0x7c900000	ntdll
[f=0002035] Error: 0x7c800000	kernel32
[f=0002035] Error: 0x77dd0000	ADVAPI32
[f=0002035] Error: 0x77e70000	RPCRT4
[f=0002035] Error: 0x77fe0000	Secur32
[f=0002035] Error: 0x68b20000	GLU32
[f=0002035] Error: 0x77c10000	msvcrt
[f=0002035] Error: 0x5ed00000	OPENGL32
[f=0002035] Error: 0x77f10000	GDI32
[f=0002035] Error: 0x7e410000	USER32
[f=0002035] Error: 0x73760000	DDRAW
[f=0002035] Error: 0x73bc0000	DCIMAN32
[f=0002035] Error: 0x76c90000	IMAGEHLP
[f=0002035] Error: 0x7c9c0000	SHELL32
[f=0002035] Error: 0x77f60000	SHLWAPI
[f=0002035] Error: 0x76b40000	WINMM
[f=0002035] Error: 0x71ab0000	WS2_32
[f=0002035] Error: 0x71aa0000	WS2HELP
[f=0002035] Error: 0x10000000	DevIL
[f=0002035] Error: 0x7c420000	MSVCP80
[f=0002035] Error: 0x78130000	MSVCR80
[f=0002035] Error: 0x6b600000	OpenAL32
[f=0002035] Error: 0x70780000	vorbisfile
[f=0002035] Error: 0x68140000	ogg
[f=0002035] Error: 0x64cc0000	vorbis
[f=0002035] Error: 0x62e80000	zlib1
[f=0002035] Error: 0x66fc0000	freetype6
[f=0002035] Error: 0x62aa0000	glew32
[f=0002035] Error: 0x012b0000	SDL
[f=0002035] Error: 0x7c340000	MSVCR71
[f=0002035] Error: 0x629c0000	LPK
[f=0002035] Error: 0x74d90000	USP10
[f=0002035] Error: 0x773d0000	comctl32
[f=0002035] Error: 0x5d090000	comctl32
[f=0002035] Error: 0x73f10000	dsound
[f=0002035] Error: 0x774e0000	ole32
[f=0002035] Error: 0x77c00000	VERSION
[f=0002035] Error: 0x76c30000	WINTRUST
[f=0002035] Error: 0x77a80000	CRYPT32
[f=0002035] Error: 0x77b20000	MSASN1
[f=0002035] Error: 0x72d20000	wdmaud
[f=0002035] Error: 0x72d10000	msacm32
[f=0002035] Error: 0x77be0000	MSACM32
[f=0002035] Error: 0x77bd0000	midimap
[f=0002035] Error: 0x02d90000	nvapi
[f=0002035] Error: 0x77120000	OLEAUT32
[f=0002035] Error: 0x77920000	SETUPAPI
[f=0002035] Error: 0x769c0000	USERENV
[f=0002035] Error: 0x5b860000	netapi32
[f=0002035] Error: 0x03060000	RTSSHooks
[f=0002035] Error: 0x69500000	nvoglnt
[f=0002035] Error: 0x71a50000	mswsock
[f=0002035] Error: 0x662b0000	hnetcfg
[f=0002035] Error: 0x71a90000	wshtcpip
[f=0002035] Error: 0x73ee0000	KsUser
[f=0002035] Error: 0x24720000	DBGHELP
[f=0002035] Error: Stacktrace:
[f=0002035] Error: (0) N:\games\spring-95.0\spring.exe [0x008CBD39]
[f=0002035] Error: (1) N:\games\spring-95.0\spring.exe [0x008CBF0B]
[f=0002035] Error: (2) N:\games\spring-95.0\spring.exe [0x00EC29D3]
[f=0002035] Error: (3) N:\games\spring-95.0\spring.exe [0x0063C230]
[f=0002035] Error: (4) Unknown [0x0002000C]
[f=0002035] Error: (5) Unknown [0x7A7F5A20]
[f=0002035] Ally Resource Bars: No allies, unloading
[f=0002035] team 0 (lead by skymyj) is no more
[f=0002035] team 1 (lead by Manoa) is no more
[f=0002035] team 2 (lead by SoulRaiZor) is no more
[f=0002035] team 3 (lead by Castanea) is no more
[f=0002035] team 4 (lead by locol) is no more
[f=0002035] team 5 (lead by NeonSturm) is no more
[f=0002035] team 6 (lead by tamagochi) is no more
[f=0002035] team 7 (lead by captain_quark) is no more
[f=0002035] [widgets.lua] Error: false
[f=0002035] [widgets.lua] Error: Error in TeamDied(): [string "LuaUI/Widgets/game_messages.lua"]:62: bad argument #3 to 'format' (string expected, got nil)
[f=0002035] [widgets.lua] Error: Removed widget: TeamDiedMessages
[f=0002035] Statistics for RectangleOptimizer: 0%
[f=0002035] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0002035] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0002035] [CCollisionHandler] dis-/continuous tests: 0/286
[f=0002035] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0002035] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[f=0002035] [~CPathCache(192x192)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0002035] [~CPathCache(192x192)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3
[f=0002035] Statistics for RectangleOptimizer: 0%
[f=0002035] Statistics for RectangleOptimizer: 0%
[f=0002035] Statistics for UDP connection:
Received: 529437 bytes in 2060 packets (257.008 bytes/package)
Sent: 87081 bytes in 152 packets (572.901 bytes/package)
Relative protocol overhead: 0 up, 0.0233456 down
1070 incoming chunks had been dropped, 398 outgoing chunks had to be resent
[f=0002035] Writing demo: demos/20131126_193517_Knockout_v2_95.sdf
Fatal: Spring: Fatal Error
Failed to allocate memory
  
 
- 
  20131126_193517_Knockout_v2_95.sdf (111,845 bytes) 2013-11-26 18:34
 
- 
  springsettings-nvidia.cfg (2,843 bytes) 2013-11-26 18:37
 
  | 
|---|