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IDProjectCategoryView StatusLast Update
0004118Spring engineGeneralpublic2013-11-04 21:26
Reportersilentwings 
Assigned Toabma 
PriorityhighSeverityminorReproducibilityalways
StatusresolvedResolutionno change required 
Product Version94.1.1+git 
Target VersionFixed in Version 
Summary0004118: crash in GrassDrawer even though i have GrassDetail = 0 and 3dTrees = 0
Descriptionwith -1461, infolog attached, could also attach demo if needed.

the game laods fine and map appear, but crashes as soon as i zoom in towards the ground.

Additional Informationi know the infolog blames 'gfx drivers', but the stacktrace points at GrassDrawer.cpp and i have already set (for ATI reasons) GrassDetail = 0 and 3dTrees = 0.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog_1461crash.txt (3,949 bytes) 2013-11-04 20:06 -
    [ParseCmdLine] command-line args: "C:\Spring94.1.1-1461\spring.exe"
    Using configuration source: "C:\Users\Nic laptop\Documents\My Games\Spring\springsettings.cfg"
    Using additional configuration source: "C:\Users\Nic laptop\AppData\Local\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1.1-1461-g49b362a release
    Build date/time: Nov  4 2013 15:40:09
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7 CPU       M 620  @ 2.67GHz; 8052MB RAM, 16103MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1400x1050, 1280x1024, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 640x480
    [SetSDLVideoMode] video mode set to 1400x900/32bit (windowed)
    [Watchdog] Installed (HangTimeout: 10sec)
    Using read-write data directory: C:\Users\Nic laptop\Documents\My Games\Spring\
    Using read-only data directory: C:\Spring94.1.1-1461\
    Scanning: C:\Spring94.1.1-1461\maps
    Scanning: C:\Spring94.1.1-1461\base
    Scanning: C:\Spring94.1.1-1461\games
    Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\maps
    Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\games
    Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\packages
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.11762 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  AMD Radeon HD 6500M/5600/5700 Series
    [f=0000000] GLSL version: 4.20
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 751MB, available 976MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
    	number of UniformBufferBindings: 75 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 4
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    
    txt file icon infolog_1461crash.txt (3,949 bytes) 2013-11-04 20:06 +
  • txt file icon infolog_1461crash2.txt (32,298 bytes) 2013-11-04 20:08 -
    [ParseCmdLine] command-line args: "C:\Spring94.1.1-1461\spring.exe --config=C:\Users\Nic laptop\Documents\My Games\Spring\springsettings.cfg C:\Users\Nic laptop\Documents\My Games\Spring\script.txt"
    Using configuration source: "C:\Users\Nic laptop\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1.1-1461-g49b362a release
    Build date/time: Nov  4 2013 15:40:09
    Build environment: boost-105300, GNU libstdc++ version 20130531
    Compiler: gcc-4.8.1
    OS: Microsoft Windows
    Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7 CPU       M 620  @ 2.67GHz; 8052MB RAM, 16103MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1400x1050, 1280x1024, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 640x480
    [SetSDLVideoMode] video mode set to 1400x900/32bit (windowed)
    [Watchdog] Installed (HangTimeout: 10sec)
    Using read-write data directory: C:\Users\Nic laptop\Documents\My Games\Spring\
    Using read-only data directory: C:\Spring94.1.1-1461\
    Scanning: C:\Spring94.1.1-1461\maps
    Scanning: C:\Spring94.1.1-1461\base
    Scanning: C:\Spring94.1.1-1461\games
    Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\maps
    Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\games
    Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\packages
    [Threading] Main thread CPU affinity not set
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.11762 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  AMD Radeon HD 6500M/5600/5700 Series
    [f=0000000] GLSL version: 4.20
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 751MB, available 976MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
    	number of UniformBufferBindings: 75 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
    [f=0000000] [Initialize] CPU Cores: 4
    [f=0000000] [Startup] loading startscript from: C:\Users\Nic laptop\Documents\My Games\Spring\script.txt
    [f=0000000] Connecting to 94.23.171.72:8768 using name [Fx]Bluestone
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Using map: Small_Divide-Remake-v04
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Small_Divide-Remake-v04 (checksum 0x2aafd036) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Using game: Balanced Annihilation test-1796
    [f=0000000] Using game archive: ab0a5f074a96e114b262dc10df85593d.sdp
    [f=0000000] Warning: Incompatible game-checksum: Checksum of ab0a5f074a96e114b262dc10df85593d.sdp (checksum 0x27bdca5e) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] recording demo: demos/20131104_190350_Small_Divide-Remake-v04_94.1.1-1461-g49b362a release.sdf
    [f=0000000] PreGame::GameDataReceived: 28 ms
    [f=0000000] [PG::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] Allowing pushing enemy units
    [f=0000000] [Threading] Main thread CPU affinity not set
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.950000"! Clamping to 0..1 range!!
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (25 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.184000
    [f=0000000] Game::LoadDefs (GameData): 231 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 1 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 32 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 80dcf1a2
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] FBO::maxSamples: 8
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] krogtaarblaster: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 93 ms
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded synced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded synced gadget:  Rez Exp             <unit_rez_exp.lua>
    [f=0000000] Loaded synced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded synced gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded synced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded synced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded synced gadget:  No close spawns     <game_no_close_spawns.lua>
    [f=0000000] Loaded synced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded synced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded synced gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded synced gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded synced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded synced gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded synced gadget:  Death Messages      <game_death_messages.lua>
    [f=0000000] Loaded synced gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded synced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded synced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded synced gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded synced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded synced gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded synced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded synced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded synced gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded synced gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded synced gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded synced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded synced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded synced gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded synced gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded synced gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded synced gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded synced gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded synced gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded synced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded synced gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded synced gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded synced gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded synced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded synced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded synced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded synced gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded synced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded synced gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded synced gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded synced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded synced gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded synced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded synced gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded synced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded synced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded synced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded synced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded synced gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded synced gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
    [f=0000000] Loaded synced gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded synced gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded synced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded synced gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded synced gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded synced gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded synced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded synced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded synced gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded synced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded synced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded synced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Total War style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Orbit style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Loaded unsynced gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded unsynced gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded unsynced gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded unsynced gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded unsynced gadget:  CameraBroadcast     <camera_lockcamera.lua>
    [f=0000000] Loaded unsynced gadget:  Awards              <gui_awards.lua>
    [f=0000000] Loaded unsynced gadget:  No close spawns     <game_no_close_spawns.lua>
    [f=0000000] Loaded unsynced gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded unsynced gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded unsynced gadget:  Cursor Broadcast    <cmd_mouse_pos_broadcast.lua>
    [f=0000000] Loaded unsynced gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded unsynced gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded unsynced gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded unsynced gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded unsynced gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded unsynced gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded unsynced gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded unsynced gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded unsynced gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded unsynced gadget:  Prevent Unload Hax  <unit_prevent_unload_hax.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded unsynced gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded unsynced gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded unsynced gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded unsynced gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded unsynced gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded unsynced gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded unsynced gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded unsynced gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded unsynced gadget:  fx_wreck_shards     <fx_wreck_shards.lua>
    [f=0000000] Loaded unsynced gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded unsynced gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded unsynced gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded unsynced gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded unsynced gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded unsynced gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded unsynced gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded unsynced gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded unsynced gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded unsynced gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded unsynced gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded unsynced gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded unsynced gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded unsynced gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded unsynced gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded unsynced gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   LockCamera          <camera_lockcamera.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Com Counter         <gui_comcounter.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   SmoothCam           <camera_smoothcam.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   CameraFlip          <camera_flip.lua> ...
    [f=0000000] Loading widget from mod:   Transport AI        <unit_transport_ai.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   Wait reclaim        <cmd_wait_reclaim.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   MiniMap Start Boxes  <minimap_startbox.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from mod:   Building Hotkeys    <cmd_building_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Set Target Hotkeys  <cmd_target_on_the_move_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   CommandInsert       <gui_commandinsert.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from [Fx]Bluestone
    [f=0000000]  -> Version: 94.1.1-1461-g49b362a release
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player 0 is not allowed to execute command forcestart
    [f=0000000] GameID: bdef77529df9fd9d5220021979b8f899
    [f=0000008] Skirmish AI "NullAI" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
    [f=0000142] Error: Spring 94.1.1-1461-g49b362a release has crashed.
    [f=0000142] Error: DLL information:
    [f=0000142] Error: 0x00400000	spring
    [f=0000142] Error: 0x77af0000	ntdll
    [f=0000142] Error: 0x770a0000	kernel32
    [f=0000142] Error: 0x776a0000	KERNELBASE
    [f=0000142] Error: 0x759b0000	ADVAPI32
    [f=0000142] Error: 0x75a50000	msvcrt
    [f=0000142] Error: 0x75720000	sechost
    [f=0000142] Error: 0x75630000	RPCRT4
    [f=0000142] Error: 0x75540000	SspiCli
    [f=0000142] Error: 0x75530000	CRYPTBASE
    [f=0000142] Error: 0x73160000	GLU32
    [f=0000142] Error: 0x6bf20000	OPENGL32
    [f=0000142] Error: 0x76cb0000	GDI32
    [f=0000142] Error: 0x768a0000	USER32
    [f=0000142] Error: 0x76a70000	LPK
    [f=0000142] Error: 0x75b20000	USP10
    [f=0000142] Error: 0x6bc90000	DDRAW
    [f=0000142] Error: 0x75050000	DCIMAN32
    [f=0000142] Error: 0x75810000	SETUPAPI
    [f=0000142] Error: 0x76870000	CFGMGR32
    [f=0000142] Error: 0x771f0000	OLEAUT32
    [f=0000142] Error: 0x77540000	ole32
    [f=0000142] Error: 0x77520000	DEVOBJ
    [f=0000142] Error: 0x75340000	dwmapi
    [f=0000142] Error: 0x755a0000	IMAGEHLP
    [f=0000142] Error: 0x75c20000	SHELL32
    [f=0000142] Error: 0x75bc0000	SHLWAPI
    [f=0000142] Error: 0x74c80000	WINMM
    [f=0000142] Error: 0x76a30000	WS2_32
    [f=0000142] Error: 0x77090000	NSI
    [f=0000142] Error: 0x10000000	DevIL
    [f=0000142] Error: 0x72cb0000	MSVCP80
    [f=0000142] Error: 0x72f40000	MSVCR80
    [f=0000142] Error: 0x6b600000	OpenAL32
    [f=0000142] Error: 0x70780000	vorbisfile
    [f=0000142] Error: 0x68140000	ogg
    [f=0000142] Error: 0x64cc0000	vorbis
    [f=0000142] Error: 0x62e80000	zlib1
    [f=0000142] Error: 0x66fc0000	freetype6
    [f=0000142] Error: 0x62aa0000	glew32
    [f=0000142] Error: 0x01250000	SDL
    [f=0000142] Error: 0x7c340000	MSVCR71
    [f=0000142] Error: 0x77300000	IMM32
    [f=0000142] Error: 0x75740000	MSCTF
    [f=0000142] Error: 0x72a50000	dsound
    [f=0000142] Error: 0x72420000	POWRPROF
    [f=0000142] Error: 0x76c10000	CLBCatQ
    [f=0000142] Error: 0x74990000	MMDevApi
    [f=0000142] Error: 0x74b40000	PROPSYS
    [f=0000142] Error: 0x73040000	wdmaud
    [f=0000142] Error: 0x72730000	ksuser
    [f=0000142] Error: 0x723c0000	AVRT
    [f=0000142] Error: 0x6dcc0000	AUDIOSES
    [f=0000142] Error: 0x74f80000	msacm32
    [f=0000142] Error: 0x72400000	MSACM32
    [f=0000142] Error: 0x73020000	midimap
    [f=0000142] Error: 0x75030000	profapi
    [f=0000142] Error: 0x75360000	uxtheme
    [f=0000142] Error: 0x73030000	atiglpxx
    [f=0000142] Error: 0x05680000	atioglxx
    [f=0000142] Error: 0x75040000	VERSION
    [f=0000142] Error: 0x6c050000	atiadlxy
    [f=0000142] Error: 0x745d0000	USERENV
    [f=0000142] Error: 0x743a0000	WTSAPI32
    [f=0000142] Error: 0x76d60000	PSAPI
    [f=0000142] Error: 0x74a20000	WSOCK32
    [f=0000142] Error: 0x771c0000	WINTRUST
    [f=0000142] Error: 0x76f70000	CRYPT32
    [f=0000142] Error: 0x76ca0000	MSASN1
    [f=0000142] Error: 0x74410000	aticfx32
    [f=0000142] Error: 0x73010000	atigktxx
    [f=0000142] Error: 0x719f0000	DINPUT
    [f=0000142] Error: 0x72ff0000	HID
    [f=0000142] Error: 0x74860000	mswsock
    [f=0000142] Error: 0x73610000	wship6
    [f=0000142] Error: 0x73620000	wshtcpip
    [f=0000142] Error: 0x62b40000	AIInterface
    [f=0000142] Error: 0x6e340000	SkirmishAI
    [f=0000142] Error: 0x6e190000	dbghelp
    [f=0000142] Error: Exception: Access violation (0xc0000005)
    [f=0000142] Error: Exception Address: 0x05e4573a
    [f=0000142] Error: Stacktrace:
    [f=0000142] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
    [f=0000142] Error: (0) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x78902a) [0x05E4573A]
    [f=0000142] Error: (1) C:\Windows\system32\atioglxx.dll(atiPS+0x7123b) [0x0657ACBB]
    [f=0000142] Error: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x8b80dc) [0x05F747EC]
    [f=0000142] Error: (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xcff79) [0x0578C689]
    [f=0000142] Error: (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x16d07b) [0x0582978B]
    [f=0000142] Error: (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x107645) [0x057C3D55]
    [f=0000142] Error: (6) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x4b392b) [0x05B7003B]
    [f=0000142] Error: (7) C:\Spring94.1.1-1461\spring.exe [0x00684F48]
    [f=0000142] Error: (8) C:\Spring94.1.1-1461\spring.exe [0x0062AA85]
    [f=0000142] Error: (9) C:\Spring94.1.1-1461\spring.exe [0x00687EC0]
    [f=0000142] Error: (10) C:\Spring94.1.1-1461\spring.exe [0x0070B0A5]
    [f=0000142] Error: (11) C:\Spring94.1.1-1461\spring.exe [0x0042ACF1]
    [f=0000142] Error: (12) C:\Spring94.1.1-1461\spring.exe [0x00889523]
    [f=0000142] Error: (13) C:\Spring94.1.1-1461\spring.exe [0x0088FBDD]
    [f=0000142] Error: (14) C:\Spring94.1.1-1461\spring.exe [0x0086D006]
    [f=0000142] Error: (15) C:\Spring94.1.1-1461\spring.exe [0x0086DBF6]
    [f=0000142] Error: (16) C:\Spring94.1.1-1461\spring.exe [0x00401402]
    [f=0000142] Error: (17) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x770B336A]
    [f=0000142] Error: (18) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77B29F72]
    [f=0000142] Error: (19) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77B29F45]
    [f=0000142] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000142] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000142] [CCollisionHandler] dis-/continuous tests: 0/787887
    [f=0000142] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000142] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000142] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0000142] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
    [f=0000142] Statistics for RectangleOptimizer: 0%
    [f=0000142] Statistics for RectangleOptimizer: 0%
    
    txt file icon infolog_1461crash2.txt (32,298 bytes) 2013-11-04 20:08 +

-Relationships
+Relationships

-Notes

~0011967

silentwings (reporter)

Last edited: 2013-11-04 20:08

View 2 revisions

somehow first infolog didn't upload correctly, so added second.

stacktrace:

module address file line
C:\\Windows\\system32\\atioglxx.dll 0x05F8573A ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x066BACBB ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x060B47EC ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x058CC689 ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x0596978B ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x05903D55 ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x05CB003B ?? 0
C:\\Spring94.1.1-1461\\spring.exe 0x00684F48 rts/Rendering/Env/GrassDrawer.cpp 279
C:\\Spring94.1.1-1461\\spring.exe 0x0062AA85 rts/Map/SMF/SMFReadMap.cpp 820
C:\\Spring94.1.1-1461\\spring.exe 0x00687EC0 rts/Rendering/Env/GrassDrawer.cpp 684
C:\\Spring94.1.1-1461\\spring.exe 0x0070B0A5 rts/Rendering/WorldDrawer.cpp 134
C:\\Spring94.1.1-1461\\spring.exe 0x0042ACF1 rts/Game/Game.cpp 1275
C:\\Spring94.1.1-1461\\spring.exe 0x00889523 rts/System/SpringApp.cpp 966
C:\\Spring94.1.1-1461\\spring.exe 0x0088FBDD rts/System/SpringApp.cpp 1041
C:\\Spring94.1.1-1461\\spring.exe 0x0086D006 rts/System/Main.cpp 64
C:\\Spring94.1.1-1461\\spring.exe 0x0086DBF6 rts/System/Main.cpp 132
C:\\Spring94.1.1-1461\\spring.exe 0x00401402 crtexe.c 0
C:\\Windows\\syswow64\\kernel32.dll 0x770B336A ?? 0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77B29F72 ?? 0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77B29F45 ?? 0

~0011968

silentwings (reporter)

Last edited: 2013-11-04 20:28

View 4 revisions

very odd: this crash happens to me 100% when -1461 is started via the lobby & not at all when exe is started directly

~0011969

silentwings (reporter)

please close: this is a SL bug

~0011972

abma (administrator)

"ATI" drivers

(still i think spring uses opengl the wrong way, to many nvidia devs :-| ... )
+Notes

-Issue History
Date Modified Username Field Change
2013-11-04 20:06 silentwings New Issue
2013-11-04 20:06 silentwings File Added: infolog_1461crash.txt
2013-11-04 20:06 silentwings Note Added: 0011967
2013-11-04 20:08 silentwings File Added: infolog_1461crash2.txt
2013-11-04 20:08 silentwings Note Edited: 0011967 View Revisions
2013-11-04 20:12 silentwings Note Added: 0011968
2013-11-04 20:22 silentwings Note Edited: 0011968 View Revisions
2013-11-04 20:23 silentwings Note Edited: 0011968 View Revisions
2013-11-04 20:28 silentwings Note Edited: 0011968 View Revisions
2013-11-04 20:34 silentwings Note Added: 0011969
2013-11-04 21:26 abma Note Added: 0011972
2013-11-04 21:26 abma Status new => resolved
2013-11-04 21:26 abma Resolution open => no change required
2013-11-04 21:26 abma Assigned To => abma
+Issue History