View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0004118 | Spring engine | General | public | 2013-11-04 20:06 | 2013-11-04 21:26 |
| Reporter | silentwings | Assigned To | abma | ||
| Priority | high | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | no change required | ||
| Product Version | 94.1.1+git | ||||
| Summary | 0004118: crash in GrassDrawer even though i have GrassDetail = 0 and 3dTrees = 0 | ||||
| Description | with -1461, infolog attached, could also attach demo if needed. the game laods fine and map appear, but crashes as soon as i zoom in towards the ground. | ||||
| Additional Information | i know the infolog blames 'gfx drivers', but the stacktrace points at GrassDrawer.cpp and i have already set (for ATI reasons) GrassDetail = 0 and 3dTrees = 0. | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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somehow first infolog didn't upload correctly, so added second. stacktrace: module address file line C:\\Windows\\system32\\atioglxx.dll 0x05F8573A ?? 0 C:\\Windows\\system32\\atioglxx.dll 0x066BACBB ?? 0 C:\\Windows\\system32\\atioglxx.dll 0x060B47EC ?? 0 C:\\Windows\\system32\\atioglxx.dll 0x058CC689 ?? 0 C:\\Windows\\system32\\atioglxx.dll 0x0596978B ?? 0 C:\\Windows\\system32\\atioglxx.dll 0x05903D55 ?? 0 C:\\Windows\\system32\\atioglxx.dll 0x05CB003B ?? 0 C:\\Spring94.1.1-1461\\spring.exe 0x00684F48 rts/Rendering/Env/GrassDrawer.cpp 279 C:\\Spring94.1.1-1461\\spring.exe 0x0062AA85 rts/Map/SMF/SMFReadMap.cpp 820 C:\\Spring94.1.1-1461\\spring.exe 0x00687EC0 rts/Rendering/Env/GrassDrawer.cpp 684 C:\\Spring94.1.1-1461\\spring.exe 0x0070B0A5 rts/Rendering/WorldDrawer.cpp 134 C:\\Spring94.1.1-1461\\spring.exe 0x0042ACF1 rts/Game/Game.cpp 1275 C:\\Spring94.1.1-1461\\spring.exe 0x00889523 rts/System/SpringApp.cpp 966 C:\\Spring94.1.1-1461\\spring.exe 0x0088FBDD rts/System/SpringApp.cpp 1041 C:\\Spring94.1.1-1461\\spring.exe 0x0086D006 rts/System/Main.cpp 64 C:\\Spring94.1.1-1461\\spring.exe 0x0086DBF6 rts/System/Main.cpp 132 C:\\Spring94.1.1-1461\\spring.exe 0x00401402 crtexe.c 0 C:\\Windows\\syswow64\\kernel32.dll 0x770B336A ?? 0 C:\\Windows\\SysWOW64\\ntdll.dll 0x77B29F72 ?? 0 C:\\Windows\\SysWOW64\\ntdll.dll 0x77B29F45 ?? 0 |
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very odd: this crash happens to me 100% when -1461 is started via the lobby & not at all when exe is started directly |
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please close: this is a SL bug |
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"ATI" drivers (still i think spring uses opengl the wrong way, to many nvidia devs :-| ... ) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-11-04 20:06 | silentwings | New Issue | |
| 2013-11-04 20:06 | silentwings | File Added: infolog_1461crash.txt | |
| 2013-11-04 20:06 | silentwings | Note Added: 0011967 | |
| 2013-11-04 20:08 | silentwings | File Added: infolog_1461crash2.txt | |
| 2013-11-04 20:08 | silentwings | Note Edited: 0011967 | |
| 2013-11-04 20:12 | silentwings | Note Added: 0011968 | |
| 2013-11-04 20:22 | silentwings | Note Edited: 0011968 | |
| 2013-11-04 20:23 | silentwings | Note Edited: 0011968 | |
| 2013-11-04 20:28 | silentwings | Note Edited: 0011968 | |
| 2013-11-04 20:34 | silentwings | Note Added: 0011969 | |
| 2013-11-04 21:26 | abma | Note Added: 0011972 | |
| 2013-11-04 21:26 | abma | Status | new => resolved |
| 2013-11-04 21:26 | abma | Resolution | open => no change required |
| 2013-11-04 21:26 | abma | Assigned To | => abma |