Attached Files |
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infolog_1461crash.txt (3,949 bytes) 2013-11-04 20:06
[ParseCmdLine] command-line args: "C:\Spring94.1.1-1461\spring.exe"
Using configuration source: "C:\Users\Nic laptop\Documents\My Games\Spring\springsettings.cfg"
Using additional configuration source: "C:\Users\Nic laptop\AppData\Local\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-1461-g49b362a release
Build date/time: Nov 4 2013 15:40:09
Build environment: boost-105300, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i7 CPU M 620 @ 2.67GHz; 8052MB RAM, 16103MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1400x1050, 1280x1024, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 640x480
[SetSDLVideoMode] video mode set to 1400x900/32bit (windowed)
[Watchdog] Installed (HangTimeout: 10sec)
Using read-write data directory: C:\Users\Nic laptop\Documents\My Games\Spring\
Using read-only data directory: C:\Spring94.1.1-1461\
Scanning: C:\Spring94.1.1-1461\maps
Scanning: C:\Spring94.1.1-1461\base
Scanning: C:\Spring94.1.1-1461\games
Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\maps
Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\games
Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\packages
[Threading] Main thread CPU affinity not set
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.2.11762 Compatibility Profile Context
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: AMD Radeon HD 6500M/5600/5700 Series
[f=0000000] GLSL version: 4.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 751MB, available 976MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
number of UniformBufferBindings: 75 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
[f=0000000] [Initialize] CPU Cores: 4
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
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infolog_1461crash2.txt (32,298 bytes) 2013-11-04 20:08
[ParseCmdLine] command-line args: "C:\Spring94.1.1-1461\spring.exe --config=C:\Users\Nic laptop\Documents\My Games\Spring\springsettings.cfg C:\Users\Nic laptop\Documents\My Games\Spring\script.txt"
Using configuration source: "C:\Users\Nic laptop\Documents\My Games\Spring\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-1461-g49b362a release
Build date/time: Nov 4 2013 15:40:09
Build environment: boost-105300, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i7 CPU M 620 @ 2.67GHz; 8052MB RAM, 16103MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1400x1050, 1280x1024, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 640x480
[SetSDLVideoMode] video mode set to 1400x900/32bit (windowed)
[Watchdog] Installed (HangTimeout: 10sec)
Using read-write data directory: C:\Users\Nic laptop\Documents\My Games\Spring\
Using read-only data directory: C:\Spring94.1.1-1461\
Scanning: C:\Spring94.1.1-1461\maps
Scanning: C:\Spring94.1.1-1461\base
Scanning: C:\Spring94.1.1-1461\games
Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\maps
Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\games
Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\packages
[Threading] Main thread CPU affinity not set
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.2.11762 Compatibility Profile Context
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: AMD Radeon HD 6500M/5600/5700 Series
[f=0000000] GLSL version: 4.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 751MB, available 976MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
number of UniformBufferBindings: 75 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
[f=0000000] [Initialize] CPU Cores: 4
[f=0000000] [Startup] loading startscript from: C:\Users\Nic laptop\Documents\My Games\Spring\script.txt
[f=0000000] Connecting to 94.23.171.72:8768 using name [Fx]Bluestone
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Using map: Small_Divide-Remake-v04
[f=0000000] Warning: Incompatible map-checksum: Checksum of Small_Divide-Remake-v04 (checksum 0x2aafd036) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] Using game: Balanced Annihilation test-1796
[f=0000000] Using game archive: ab0a5f074a96e114b262dc10df85593d.sdp
[f=0000000] Warning: Incompatible game-checksum: Checksum of ab0a5f074a96e114b262dc10df85593d.sdp (checksum 0x27bdca5e) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] recording demo: demos/20131104_190350_Small_Divide-Remake-v04_94.1.1-1461-g49b362a release.sdf
[f=0000000] PreGame::GameDataReceived: 28 ms
[f=0000000] [PG::UpdateClientNet] user number 0 (team 0, allyteam 0)
[f=0000000] Allowing pushing enemy units
[f=0000000] [Threading] Main thread CPU affinity not set
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.950000"! Clamping to 0..1 range!!
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (25 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.184000
[f=0000000] Game::LoadDefs (GameData): 231 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 1 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 32 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 11
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 80dcf1a2
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] FBO::maxSamples: 8
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Map Tiles
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] krogtaarblaster: Unknown tag CSimpleParticleSystem::size
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 93 ms
[f=0000000] Game::LoadInterface (Console): 1 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=0000000] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
[f=0000000] Loaded synced gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded synced gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
[f=0000000] Loaded synced gadget: Awards <gui_awards.lua>
[f=0000000] Loaded synced gadget: No close spawns <game_no_close_spawns.lua>
[f=0000000] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
[f=0000000] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded synced gadget: Death Messages <game_death_messages.lua>
[f=0000000] Loaded synced gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded synced gadget: Game End <game_end.lua>
[f=0000000] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded synced gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
[f=0000000] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=0000000] Loaded synced gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded synced gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=0000000] Loaded synced gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded synced gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=0000000] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=0000000] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded synced gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
[f=0000000] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded synced gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded synced gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
[f=0000000] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=0000000] Loaded synced gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
[f=0000000] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded synced gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
[f=0000000] Loaded synced gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded synced gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded synced gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded synced gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded synced gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded synced gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded synced gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded synced gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=0000000] Switching to Overview style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Switching to Free style camera
[f=0000000] Switching to Total War style camera
[f=0000000] Switching to Rotatable overhead camera
[f=0000000] Switching to Orbit style camera
[f=0000000] Switching to FPS style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Loaded unsynced gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
[f=0000000] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=0000000] Loaded unsynced gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
[f=0000000] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
[f=0000000] Loaded unsynced gadget: Awards <gui_awards.lua>
[f=0000000] Loaded unsynced gadget: No close spawns <game_no_close_spawns.lua>
[f=0000000] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
[f=0000000] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=0000000] Loaded unsynced gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded unsynced gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=0000000] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
[f=0000000] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded unsynced gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded unsynced gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
[f=0000000] Loaded unsynced gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
[f=0000000] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded unsynced gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded unsynced gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded unsynced gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded unsynced gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded unsynced gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded unsynced gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded unsynced gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded unsynced gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded unsynced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded unsynced gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded unsynced gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: CameraFlip <camera_flip.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: MiniMap Start Boxes <minimap_startbox.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Set Target Hotkeys <cmd_target_on_the_move_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from [Fx]Bluestone
[f=0000000] -> Version: 94.1.1-1461-g49b362a release
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player 0 is not allowed to execute command forcestart
[f=0000000] GameID: bdef77529df9fd9d5220021979b8f899
[f=0000008] Skirmish AI "NullAI" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
[f=0000142] Error: Spring 94.1.1-1461-g49b362a release has crashed.
[f=0000142] Error: DLL information:
[f=0000142] Error: 0x00400000 spring
[f=0000142] Error: 0x77af0000 ntdll
[f=0000142] Error: 0x770a0000 kernel32
[f=0000142] Error: 0x776a0000 KERNELBASE
[f=0000142] Error: 0x759b0000 ADVAPI32
[f=0000142] Error: 0x75a50000 msvcrt
[f=0000142] Error: 0x75720000 sechost
[f=0000142] Error: 0x75630000 RPCRT4
[f=0000142] Error: 0x75540000 SspiCli
[f=0000142] Error: 0x75530000 CRYPTBASE
[f=0000142] Error: 0x73160000 GLU32
[f=0000142] Error: 0x6bf20000 OPENGL32
[f=0000142] Error: 0x76cb0000 GDI32
[f=0000142] Error: 0x768a0000 USER32
[f=0000142] Error: 0x76a70000 LPK
[f=0000142] Error: 0x75b20000 USP10
[f=0000142] Error: 0x6bc90000 DDRAW
[f=0000142] Error: 0x75050000 DCIMAN32
[f=0000142] Error: 0x75810000 SETUPAPI
[f=0000142] Error: 0x76870000 CFGMGR32
[f=0000142] Error: 0x771f0000 OLEAUT32
[f=0000142] Error: 0x77540000 ole32
[f=0000142] Error: 0x77520000 DEVOBJ
[f=0000142] Error: 0x75340000 dwmapi
[f=0000142] Error: 0x755a0000 IMAGEHLP
[f=0000142] Error: 0x75c20000 SHELL32
[f=0000142] Error: 0x75bc0000 SHLWAPI
[f=0000142] Error: 0x74c80000 WINMM
[f=0000142] Error: 0x76a30000 WS2_32
[f=0000142] Error: 0x77090000 NSI
[f=0000142] Error: 0x10000000 DevIL
[f=0000142] Error: 0x72cb0000 MSVCP80
[f=0000142] Error: 0x72f40000 MSVCR80
[f=0000142] Error: 0x6b600000 OpenAL32
[f=0000142] Error: 0x70780000 vorbisfile
[f=0000142] Error: 0x68140000 ogg
[f=0000142] Error: 0x64cc0000 vorbis
[f=0000142] Error: 0x62e80000 zlib1
[f=0000142] Error: 0x66fc0000 freetype6
[f=0000142] Error: 0x62aa0000 glew32
[f=0000142] Error: 0x01250000 SDL
[f=0000142] Error: 0x7c340000 MSVCR71
[f=0000142] Error: 0x77300000 IMM32
[f=0000142] Error: 0x75740000 MSCTF
[f=0000142] Error: 0x72a50000 dsound
[f=0000142] Error: 0x72420000 POWRPROF
[f=0000142] Error: 0x76c10000 CLBCatQ
[f=0000142] Error: 0x74990000 MMDevApi
[f=0000142] Error: 0x74b40000 PROPSYS
[f=0000142] Error: 0x73040000 wdmaud
[f=0000142] Error: 0x72730000 ksuser
[f=0000142] Error: 0x723c0000 AVRT
[f=0000142] Error: 0x6dcc0000 AUDIOSES
[f=0000142] Error: 0x74f80000 msacm32
[f=0000142] Error: 0x72400000 MSACM32
[f=0000142] Error: 0x73020000 midimap
[f=0000142] Error: 0x75030000 profapi
[f=0000142] Error: 0x75360000 uxtheme
[f=0000142] Error: 0x73030000 atiglpxx
[f=0000142] Error: 0x05680000 atioglxx
[f=0000142] Error: 0x75040000 VERSION
[f=0000142] Error: 0x6c050000 atiadlxy
[f=0000142] Error: 0x745d0000 USERENV
[f=0000142] Error: 0x743a0000 WTSAPI32
[f=0000142] Error: 0x76d60000 PSAPI
[f=0000142] Error: 0x74a20000 WSOCK32
[f=0000142] Error: 0x771c0000 WINTRUST
[f=0000142] Error: 0x76f70000 CRYPT32
[f=0000142] Error: 0x76ca0000 MSASN1
[f=0000142] Error: 0x74410000 aticfx32
[f=0000142] Error: 0x73010000 atigktxx
[f=0000142] Error: 0x719f0000 DINPUT
[f=0000142] Error: 0x72ff0000 HID
[f=0000142] Error: 0x74860000 mswsock
[f=0000142] Error: 0x73610000 wship6
[f=0000142] Error: 0x73620000 wshtcpip
[f=0000142] Error: 0x62b40000 AIInterface
[f=0000142] Error: 0x6e340000 SkirmishAI
[f=0000142] Error: 0x6e190000 dbghelp
[f=0000142] Error: Exception: Access violation (0xc0000005)
[f=0000142] Error: Exception Address: 0x05e4573a
[f=0000142] Error: Stacktrace:
[f=0000142] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=0000142] Error: (0) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x78902a) [0x05E4573A]
[f=0000142] Error: (1) C:\Windows\system32\atioglxx.dll(atiPS+0x7123b) [0x0657ACBB]
[f=0000142] Error: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x8b80dc) [0x05F747EC]
[f=0000142] Error: (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xcff79) [0x0578C689]
[f=0000142] Error: (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x16d07b) [0x0582978B]
[f=0000142] Error: (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x107645) [0x057C3D55]
[f=0000142] Error: (6) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x4b392b) [0x05B7003B]
[f=0000142] Error: (7) C:\Spring94.1.1-1461\spring.exe [0x00684F48]
[f=0000142] Error: (8) C:\Spring94.1.1-1461\spring.exe [0x0062AA85]
[f=0000142] Error: (9) C:\Spring94.1.1-1461\spring.exe [0x00687EC0]
[f=0000142] Error: (10) C:\Spring94.1.1-1461\spring.exe [0x0070B0A5]
[f=0000142] Error: (11) C:\Spring94.1.1-1461\spring.exe [0x0042ACF1]
[f=0000142] Error: (12) C:\Spring94.1.1-1461\spring.exe [0x00889523]
[f=0000142] Error: (13) C:\Spring94.1.1-1461\spring.exe [0x0088FBDD]
[f=0000142] Error: (14) C:\Spring94.1.1-1461\spring.exe [0x0086D006]
[f=0000142] Error: (15) C:\Spring94.1.1-1461\spring.exe [0x0086DBF6]
[f=0000142] Error: (16) C:\Spring94.1.1-1461\spring.exe [0x00401402]
[f=0000142] Error: (17) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x770B336A]
[f=0000142] Error: (18) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77B29F72]
[f=0000142] Error: (19) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77B29F45]
[f=0000142] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000142] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0000142] [CCollisionHandler] dis-/continuous tests: 0/787887
[f=0000142] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000142] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000142] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000142] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
[f=0000142] Statistics for RectangleOptimizer: 0%
[f=0000142] Statistics for RectangleOptimizer: 0%
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