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IDProjectCategoryView StatusLast Update
0004118Spring engineGeneralpublic2013-11-04 21:26
Reportersilentwings Assigned Toabma  
PriorityhighSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
Product Version94.1.1+git 
Summary0004118: crash in GrassDrawer even though i have GrassDetail = 0 and 3dTrees = 0
Descriptionwith -1461, infolog attached, could also attach demo if needed.

the game laods fine and map appear, but crashes as soon as i zoom in towards the ground.

Additional Informationi know the infolog blames 'gfx drivers', but the stacktrace points at GrassDrawer.cpp and i have already set (for ATI reasons) GrassDetail = 0 and 3dTrees = 0.
TagsNo tags attached.
Attached Files
infolog_1461crash.txt (Attachment missing)
infolog_1461crash2.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

silentwings

2013-11-04 20:06

reporter   ~0011967

Last edited: 2013-11-04 20:08

somehow first infolog didn't upload correctly, so added second.

stacktrace:

module address file line
C:\\Windows\\system32\\atioglxx.dll 0x05F8573A ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x066BACBB ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x060B47EC ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x058CC689 ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x0596978B ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x05903D55 ?? 0
C:\\Windows\\system32\\atioglxx.dll 0x05CB003B ?? 0
C:\\Spring94.1.1-1461\\spring.exe 0x00684F48 rts/Rendering/Env/GrassDrawer.cpp 279
C:\\Spring94.1.1-1461\\spring.exe 0x0062AA85 rts/Map/SMF/SMFReadMap.cpp 820
C:\\Spring94.1.1-1461\\spring.exe 0x00687EC0 rts/Rendering/Env/GrassDrawer.cpp 684
C:\\Spring94.1.1-1461\\spring.exe 0x0070B0A5 rts/Rendering/WorldDrawer.cpp 134
C:\\Spring94.1.1-1461\\spring.exe 0x0042ACF1 rts/Game/Game.cpp 1275
C:\\Spring94.1.1-1461\\spring.exe 0x00889523 rts/System/SpringApp.cpp 966
C:\\Spring94.1.1-1461\\spring.exe 0x0088FBDD rts/System/SpringApp.cpp 1041
C:\\Spring94.1.1-1461\\spring.exe 0x0086D006 rts/System/Main.cpp 64
C:\\Spring94.1.1-1461\\spring.exe 0x0086DBF6 rts/System/Main.cpp 132
C:\\Spring94.1.1-1461\\spring.exe 0x00401402 crtexe.c 0
C:\\Windows\\syswow64\\kernel32.dll 0x770B336A ?? 0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77B29F72 ?? 0
C:\\Windows\\SysWOW64\\ntdll.dll 0x77B29F45 ?? 0

silentwings

2013-11-04 20:12

reporter   ~0011968

Last edited: 2013-11-04 20:28

very odd: this crash happens to me 100% when -1461 is started via the lobby & not at all when exe is started directly

silentwings

2013-11-04 20:34

reporter   ~0011969

please close: this is a SL bug

abma

2013-11-04 21:26

administrator   ~0011972

"ATI" drivers

(still i think spring uses opengl the wrong way, to many nvidia devs :-| ... )

Issue History

Date Modified Username Field Change
2013-11-04 20:06 silentwings New Issue
2013-11-04 20:06 silentwings File Added: infolog_1461crash.txt
2013-11-04 20:06 silentwings Note Added: 0011967
2013-11-04 20:08 silentwings File Added: infolog_1461crash2.txt
2013-11-04 20:08 silentwings Note Edited: 0011967
2013-11-04 20:12 silentwings Note Added: 0011968
2013-11-04 20:22 silentwings Note Edited: 0011968
2013-11-04 20:23 silentwings Note Edited: 0011968
2013-11-04 20:28 silentwings Note Edited: 0011968
2013-11-04 20:34 silentwings Note Added: 0011969
2013-11-04 21:26 abma Note Added: 0011972
2013-11-04 21:26 abma Status new => resolved
2013-11-04 21:26 abma Resolution open => no change required
2013-11-04 21:26 abma Assigned To => abma