View Issue Details

IDProjectCategoryView StatusLast Update
0004082Spring engineGeneralpublic2013-11-02 18:40
ReporterGoogle_Frog Assigned ToKloot  
PrioritynormalSeveritymajorReproducibilitysometimes
Status resolvedResolutionfixed 
Product Version94.1.1+git 
Summary0004082: 94.1.1-1419 LOS viww has broken texture
DescriptionThe LOS view frequently breaks. No switch between view has to occur for it to break. Toggling the view fixes it for a time.
TagsNo tags attached.
Attached Files
screen00328.png (Attachment missing)
screen00329.png (Attachment missing)
losviewProblemStart.png (Attachment missing)
losviewProblemEnd.png (Attachment missing)
losviewProblemWreckSlice.png (Attachment missing)
Checked infolog.txt for Errors

Activities

Kloot

2013-10-27 21:49

developer   ~0011862

Last edited: 2013-10-27 21:55

Not reproducable for me.

It also makes no sense that only L-view mode would be affected.

Google_Frog

2013-10-28 10:56

reporter   ~0011871

I didn't test view other than LOS view. The bug only occurred about every 8 minutes in a normal game and this is with a lot of zooming and screen movement.

Google_Frog

2013-11-02 06:30

reporter   ~0011929

Reproduced with 94.1.1-1451. The bug is difficult to reproduce.

I think this it related to these changes
https://github.com/spring/spring/commit/d4d12012237ba95063aba1ffdcd0d254216d7452
https://github.com/spring/spring/commit/a492a98bb7c05daa7caa723289329a2106a469b1

Google_Frog

2013-11-02 17:20

reporter   ~0011930

In a recent game I was able to reproduce the issue fairly consistently. Sometimes the problem would not occur.
 * Start with no view selected.
 * Enable LOS + Radar view.
 * Enable pathmap view
 * Disable pathmap view
The screenshot losviewProblemEnd is what the view looks like. This screenshot was taken as a spectator. The map is Titan Duel.

The bug also occurred earlier in the game. The shape of the broken areas of the LOS view was always the same. An example of this is in the screenshot losviewProblemStart.

When the LOS view is enabled with the bug something very strange happens to wreckages. They are missing half their model as shown in lowviewProblemWreckSlice. The black lines in the LOS view remove parts of the wreck model.

Kloot

2013-11-02 17:31

developer   ~0011931

Last edited: 2013-11-02 17:45

Obviously GPU memory corruption but still completely unreproducable.

edit: seems to be triggered only when HighResLos=1

Issue History

Date Modified Username Field Change
2013-10-26 10:18 Google_Frog New Issue
2013-10-26 10:18 Google_Frog File Added: screen00328.png
2013-10-27 21:49 Kloot Note Added: 0011862
2013-10-27 21:55 Kloot Note Edited: 0011862
2013-10-28 10:56 Google_Frog Note Added: 0011871
2013-11-02 06:29 Google_Frog File Added: screen00329.png
2013-11-02 06:30 Google_Frog Note Added: 0011929
2013-11-02 17:20 Google_Frog Note Added: 0011930
2013-11-02 17:22 Google_Frog File Added: losviewProblemStart.png
2013-11-02 17:30 Google_Frog File Added: losviewProblemEnd.png
2013-11-02 17:31 Kloot Note Added: 0011931
2013-11-02 17:34 Google_Frog File Added: losviewProblemWreckSlice.png
2013-11-02 17:45 Kloot Note Edited: 0011931
2013-11-02 18:17 Kloot Assigned To => Kloot
2013-11-02 18:17 Kloot Status new => assigned
2013-11-02 18:40 Kloot Changeset attached => spring release 3ff59830
2013-11-02 18:40 Kloot Status assigned => resolved
2013-11-02 18:40 Kloot Resolution open => fixed