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IDProjectCategoryView StatusLast Update
0004055Spring engineGeneralpublic2013-10-14 17:24
ReporterGoogle_Frog Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version94.1.1+git 
Summary0004055: 94.1.1-1353 StarburstLauncher suddenly turns sideways when weaponTimer expires
DescriptionThe vlaunch missile of armorco seems to instantly turn towards it's emit point as soon as the weaponTimer runs out. The rocket should just continue on it's trajectory.

The weaponTimer runs out before the rocket hits the ground because there seems to be some change in how the weapon tags are interpreted. In 91.0 this rocket has a smaller turning circle so hits the ground sooner. I don't really care if the interpretation changes because I can adjust, it's just a weird thing which could be related to the bug.
Additional InformationZK 11749
TagsNo tags attached.
Attached Files
20131015_014311_Comet Catcher Redux_94.1.1-1353-ga530027 develop.sdf (Attachment missing)
Checked infolog.txt for Errors

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Issue History

Date Modified Username Field Change
2013-10-14 16:52 Google_Frog New Issue
2013-10-14 16:52 Google_Frog File Added: 20131015_014311_Comet Catcher Redux_94.1.1-1353-ga530027 develop.sdf
2013-10-14 17:24 Kloot Changeset attached => spring develop 04d2ad26
2013-10-14 17:24 Kloot Assigned To => Kloot
2013-10-14 17:24 Kloot Status new => resolved
2013-10-14 17:24 Kloot Resolution open => fixed