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IDProjectCategoryView StatusLast Update
0004001Spring engineGeneralpublic2013-09-12 15:11
Reportersilentwings 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version94.1.1+git 
Target VersionFixed in Version 
Summary0004001: aircraft either stop dead or fly backwards when they reach their target
DescriptionTested with -1288 and my local ba-svn, using corhurc. I can zip the modfile and make a demo if necessary. I've got nothing in it that modifies the brakerates set in unitdef files.



Steps To ReproduceTake e.g. a corhurc and give it a move order.

With brakerate set high (e.g. > 1) it stops dead and then lands vertically on the ground at precisely the point its move order aimed at.

With brakrate quite low (e.g. < 0.1) it will reach its target point and then fly backwards as it drops. Setting brakerate stupidly low e.g. 0.001 makes it go back a really long way before it lands.

Afaik, with a high brakerate they should stop faster, but with a low breakrate they should be able to fly beyond their target point as they land.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0011594

Kloot (developer)

Last edited: 2013-09-12 15:10

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"With brakerate set high (e.g. > 1) it stops dead ..."

Not exactly "dead", but in few enough frames (maxVelocity/brakeRate = 9.0/1.0 = 9.0 = 0.3 seconds) that it looks that way.

"With brakrate quite low (e.g. < 0.1) it will reach its target point and then fly backwards as it drops."

Thanks, was a sign problem.

+Notes

-Issue History
Date Modified Username Field Change
2013-09-12 02:10 silentwings New Issue
2013-09-12 15:10 Kloot Note Added: 0011594
2013-09-12 15:10 Kloot Note Edited: 0011594 View Revisions
2013-09-12 15:11 Kloot Changeset attached => spring develop 4e4f71c0
2013-09-12 15:11 Kloot Assigned To => Kloot
2013-09-12 15:11 Kloot Status new => resolved
2013-09-12 15:11 Kloot Resolution open => fixed
+Issue History