infolog_1109.txt (32,470 bytes)
2013-09-07 10:58
Run: C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1109-g70c2bf0\spring.exe --config C:\Users\user\Documents\My Games\Spring\springsettings.cfg C:/Users/user/Documents/My Games/Spring/script.txt
Using configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-1109-g70c2bf0 develop
Build date/time: Sep 7 2013 02:33:25
Build environment: boost-105300, GNU libstdc++ version 20130531
Compiler: gcc-4.8.1
OS: Microsoft Windows
Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 127, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] Installed (HangTimeout: 10sec)
Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1920x1080/32bit (windowed)
[DataDirs] Isolation Mode!
Using read-write data directory: C:\Users\user\Documents\My Games\Spring\
Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1109-g70c2bf0\
Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\
Scanning: C:\Users\user\Documents\My Games\Spring\engine\94.1.1-1109-g70c2bf0\base
Scanning: C:\Users\user\Documents\My Games\Spring\maps
Scanning: C:\Users\user\Documents\My Games\Spring\base
Scanning: C:\Users\user\Documents\My Games\Spring\games
Scanning: C:\Users\user\Documents\My Games\Spring\packages
[Threading] Main thread CPU affinity not set
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 1023MB, available 659MB
[f=0000000] FBO::maxSamples: 32
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 12
[f=0000000] Loading startscript from: C:/Users/user/Documents/My Games/Spring/script.txt
[f=0000000] Connecting to 94.23.171.71:8560 using name GoogleFrog
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 120
[f=0000000] Using map: Comet Catcher Redux
[f=0000000] Warning: Incompatible map-checksum: Checksum of Comet Catcher Redux (checksum 0xdfa8dfc3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] Using game: Zero-K test-11381
[f=0000000] Using game archive: c488556657d6e31475b3200dacf6b43c.sdp
[f=0000000] Warning: Incompatible game-checksum: Checksum of c488556657d6e31475b3200dacf6b43c.sdp (checksum 0x42a87d4a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=0000000] recording demo: demos/20130907_183319_Comet Catcher Redux_94.1.1-1109-g70c2bf0 develop.sdf
[f=0000000] PreGame::GameDataReceived: 59 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] [Threading] Main thread CPU affinity not set
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.200000"! Clamping to 0..1 range!!
[f=0000000] Warning: MapInfo.lua: Incorrect value "unitShadowDensity=1.200000"! Clamping to 0..1 range!!
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (77 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] pw_artefact
[f=0000000] pw_mine2
[f=0000000] pw_wormhole2
[f=0000000] pw_warpjammer
[f=0000000] pw_warpgate
[f=0000000] pw_wormhole
[f=0000000] pw_mine3
[f=0000000] pw_mine
[f=0000000] pw_dropfac
[f=0000000] pw_generictech
[f=0000000] pw_bombercontrol
[f=0000000] pw_dropdepot
[f=0000000] Loading all definitions: 0.564000
[f=0000000] Game::LoadDefs (GameData): 671 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 141 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 9 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 30 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "burrowed" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "chicken" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "commanders" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "else" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
[f=0000000] Warning: [CDamageArrayHandler] UnitDef "99" in ArmorDef "else" already belongs to ArmorDef category 3!
[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "empresistant75" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "planes" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
[f=0000000] Warning: [CDamageArrayHandler] ArmorDefs contains sub-table "subs" in <key, value> format which is deprecated as of Spring 95.0 and will not be parsed anymore (UPDATE YOUR armordefs.lua ASAP)!
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: WeaponDef (c15114_5_3_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c15114_5_4_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c15114_5_5_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_1_4_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_1_4_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_1_5_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_1_5_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_3_4_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_3_5_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_4_5_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_5_2_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_5_3_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_5_4_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_5_4_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_5_5_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (c3793_5_5_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] [Sound] Error: WAV file sounds/weapon/missile/missile_fire2.wav has data length 291939 greater than actual data length 101848
[f=0000000] Warning: WeaponDef (chicken_rafflesia_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (chicken_shield_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (chicken_tiamat_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (core_spectre_cor_shield_small) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (corjamt_cor_shield_small) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (cornecro_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (corthud_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (funnelweb_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (shieldfelon_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_a1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_a1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_a4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_a4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_b1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_b1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_b4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_b4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_c1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_c1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_c4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_c4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_cr1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_cr1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_cr4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_cr4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_r1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_r1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_r4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_r4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_s1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_s1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_s4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_s4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 72e2239c
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] table for CEG "WHITE_LIGHTNING_STORMBOLT" invalid (parse errors?)
[f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 279 ms
[f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Game::LoadInterface (Console): 20 ms
[f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Chicken configured for 3 players
[f=0000000] Setting morph for custom comms for player: 1
[f=0000000] Setting morph for custom comms for player: 2
[f=0000000] Setting morph for custom comms for player: 0
[f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] [CustomUnitShaders] Warning: CustomUnitShaders: iwin no tex2
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Loaded local team color config.
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] [cawidgets.lua] Error: Failed to load: unit_customformations2.lua (duplicate name)
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set "shadows" config-parameter to 1
[f=0000000] Set UnitLodDist to 500
[f=0000000] Ground-decals rendering is disabled!
[f=0000000] Set maximum particles to: 20000
[f=0000000] Set UnitIconDist to 90
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
[f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Mexspot Fetcher fetching
[f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
[f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: Hide map marks and cursor <gui_hide_marks_on_f5.lua>
[f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua>
[f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
[f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
[f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] GoogleFrog ENABLE TTS
[f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0000000] Loaded widget: Replace Cloak Con Orders <gui_replace_cloak_con_order.lua>
[f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
[f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
[f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Resource Stat Writer <game_resource_stats_writer.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Loaded widget: LogFlush Disabler <dbg_logflush.lua>
[f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
[f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <gui_startpointelocom_info.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=0000000] <Replay control buttons> Live mode. Widget removed.
[f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Loaded widget: Starlight Drawer <unit_mah_lazor_drawer.lua>
[f=0000000] Loaded widget: Objectives <mission_objectives.lua>
[f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
[f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
[f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
[f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
[f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from Weteran
[f=0000000] -> Version: 94.1.1-1109-g70c2bf0 develop
[f=0000000] Epicmenu: Switching to Total Annihilation camera mode
[f=0000000] -> Connection established (given id 1)
[f=0000000] Connection attempt from GoogleFrog
[f=0000000] -> Version: 94.1.1-1109-g70c2bf0 develop
[f=0000000] -> Connection established (given id 0)
[f=0000000] Mexspot Fetcher received
[f=0000000] Connection attempt from [ACP]ScarySquirrel
[f=0000000] -> Version: 94.1.1-1109-g70c2bf0 develop
[f=0000000] Mex Placement Initialised with 80 spots.
[f=0000000] -> Connection established (given id 2)
[f=0000000] <GoogleFrog> Allies: I choose: Mr Fusion!
[f=0000000] > [[ACP]ScarySquirrel]And now, for the moment of truth...
[f=0000000] <Weteran> Allies: I choose: Devil!
[f=0000000] <[ACP]ScarySquirrel> WEWT.
[f=0000000] <[ACP]ScarySquirrel> Allies: I choose: Bad Neighbor!
[f=0000000] GameID: 4de52a52e1eb3f999eb7c87bfc08d9c4
[f=0000020] Skirmish AI "Chicken: Normal" (ID:0) took over control of team 2
[f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 14%
[f=0000060] Terraform cost multipler = 1
[f=0000189] Buildings set to face South
[f=0000849] Commanders Remaining: 3
[f=0004053] LuaUI TweakMode: ON
[f=0004114] LuaUI TweakMode: OFF
[f=0010220] Glaive is under attack
[f=0010857] Metal Extractor is under attack
[f=0011710] Glaive is under attack
[f=0012169] Glaive is under attack
[f=0012536] Glaive is under attack
[f=0013340] Rector is under attack
[f=0013866] Lotus is under attack
[f=0014202] Jethro is under attack
[f=0014697] Jethro is under attack
[f=0015499] Glaive is under attack
[f=0015761] Warrior is under attack
[f=0015978] Glaive is under attack
[f=0017296] Metal Extractor is under attack
[f=0017447] Glaive is under attack
[f=0017738] Warrior is under attack
[f=0018010] Defense pool/quota: 28.625 / 2.6022727489471
[f=0018418] Glaive is under attack
[f=0018638] Glaive is under attack
[f=0018867] Warning: LuaRules stack check: top = -1
[f=0018953] Glaive is under attack
[f=0019116] Glaive is under attack
[f=0019511] Defense pool/quota: 15.402612686157 / 1.2835510969162
[f=0020095] Glaive is under attack
[f=0020245] Glaive is under attack
[f=0020361] <[ACP]ScarySquirrel> whoa
[f=0020842] <GoogleFrog> Allies: ?
[f=0020937] Glaive is under attack
[f=0021366] <[ACP]ScarySquirrel> huge latency
[f=0021398] Glaive is under attack
[f=0021561] Glaive is under attack
[f=0021762] Glaive is under attack
[f=0021924] Glaive is under attack
[f=0022394] Glaive is under attack
[f=0022417] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/armmstor_aoplane.dds"
[f=0022513] Defense pool/quota: 13.777612686157 / 1.0598163604736
[f=0022799] Glaive is under attack
[f=0022822] Warning: LuaRules stack check: top = -1
[f=0022908] Warning: LuaRules stack check: top = -1
[f=0022951] Glaive is under attack
[f=0023101] Glaive is under attack
[f=0023410] Mr Fusion level 1 is under attack
[f=0023621] Warrior is under attack
[f=0024330] Jethro is under attack
[f=0024345] Warning: LuaRules stack check: top = -1
[f=0024351] Warning: LuaRules stack check: top = -2