| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0003969 | Spring engine | General | public | 2013-08-27 01:29 | 2013-08-27 03:16 | ||||
| Reporter | Anarchid | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 94.1.1+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0003969: sweepfire bugs (ROF hax, off-target shooting) | ||||||||
| Description | 1) sweepfire can sometimes lock in "sweeping" mode, never reaching target. 2) when locked into this mode, pulsing beamlasers (i.e, those that have reloadtime > 1 frame) seem to ignore their reloadtime, causing significant dps increase. | ||||||||
| Steps To Reproduce | 1) spawn a zk or ba commander 2) issue several attack ground orders in different direction 3) within 10 attempts, there will be a lockup. | ||||||||
| Additional Information | attaching replay for an older BA version i have. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
| ||||||||
Issue History |
|||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-08-27 01:29 | Anarchid | New Issue | |
| 2013-08-27 01:29 | Anarchid | File Added: 20130827_021710_Comet Catcher Redux_94.1.1-1017-gd82987f develop.sdf | |
| 2013-08-27 03:16 | Kloot | Changeset attached | => spring develop d647b2a0 |
| 2013-08-27 03:16 | Kloot | Assigned To | => Kloot |
| 2013-08-27 03:16 | Kloot | Status | new => resolved |
| 2013-08-27 03:16 | Kloot | Resolution | open => fixed |


