infolog.txt (63,526 bytes)
2013-08-19 04:12
Run: C:\Users\fractalDerivative\Documents\My Games\Spring\engine\94.1.1-951-gc7700e8\spring.exe
Using configuration source: "C:\Users\fractalDerivative\Documents\My Games\Spring\engine\94.1.1-951-gc7700e8\springsettings.cfg"
Using additional configuration source: "C:\Users\fractalDerivative\AppData\Local\springsettings.cfg"
Using additional configuration source: "C:\Users\fractalDerivative\Documents\My Games\Spring\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-951-gc7700e8 develop
Build date/time: Aug 19 2013 03:09:09
Build environment: boost-105300, GNU libstdc++ version 20130411
Compiler: gcc-4.7.3
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
AMD FX(tm)-6100 Six-Core Processor ; 8137MB RAM, 16272MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 1023, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 1, SSE 4.2: 1
SSE 4.0A: 1, SSE 5.0A: 1
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] disabled
Supported Video modes: 1920x1080, 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1920x1080/32bit (windowed)
[DataDirs] Portable Mode!
Using read-write data directory: C:\Users\fractalDerivative\Documents\My Games\Spring\engine\94.1.1-951-gc7700e8\
Using read-only data directory: C:\Users\fractalDerivative\Documents\My Games\Spring\
Scanning: C:\Users\fractalDerivative\Documents\My Games\Spring\maps
Scanning: C:\Users\fractalDerivative\Documents\My Games\Spring\base
Scanning: C:\Users\fractalDerivative\Documents\My Games\Spring\games
Scanning: C:\Users\fractalDerivative\Documents\My Games\Spring\packages
Scanning: C:\Users\fractalDerivative\Documents\My Games\Spring\engine\94.1.1-951-gc7700e8\base
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.2.11762 Compatibility Profile Context
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: AMD Radeon HD 6800 Series
[f=0000000] GLSL version: 4.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 616MB, available 833MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
number of UniformBufferBindings: 75 (64kB)
[f=0000000] Using VSync
[f=0000000] Joysticks found: 1
[f=0000000] Using joystick 0: Microsoft PC-joystick driver
[f=0000000] CPU Cores: 6
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 64
[f=0000000] [ArchiveScanner] Warning: Zero-K DOTA $VERSION checksum: not found (0)
[f=0000000] Connecting to local server
[f=0000000] Warning: Duplicate AI Interface Info found:
[f=0000000] Warning: for interface: C 0.1
[f=0000000] Warning: in files:
[f=0000000] Warning: C:\Users\fractalDerivative\Documents\My Games\Spring\AI\Interfaces\C\0.1\InterfaceInfo.lua
[f=0000000] Warning: C:\Users\fractalDerivative\Documents\My Games\Spring\engine\94.1.1-951-gc7700e8\AI\Interfaces\C\0.1\InterfaceInfo.lua
[f=0000000] Warning: using: C:\Users\fractalDerivative\Documents\My Games\Spring\engine\94.1.1-951-gc7700e8\AI\Interfaces\C\0.1\InterfaceInfo.lua
[f=0000000] Warning: Duplicate AI Interface Info found:
[f=0000000] Warning: for interface: Java 0.1
[f=0000000] Warning: in files:
[f=0000000] Warning: C:\Users\fractalDerivative\Documents\My Games\Spring\AI\Interfaces\Java\0.1\InterfaceInfo.lua
[f=0000000] Warning: C:\Users\fractalDerivative\Documents\My Games\Spring\engine\94.1.1-951-gc7700e8\AI\Interfaces\Java\0.1\InterfaceInfo.lua
[f=0000000] Warning: using: C:\Users\fractalDerivative\Documents\My Games\Spring\engine\94.1.1-951-gc7700e8\AI\Interfaces\Java\0.1\InterfaceInfo.lua
[f=0000000] PreGame::StartServer: 0 ms
[f=0000000] Using map: Apophis_v2
[f=0000000] Using game: Zero-K test-11148
[f=0000000] Using game archive: b343746453f04b789b81d09bcb8eaae7.sdp
[f=0000000] recording demo: demos/20130818_200134_Apophis_v2_94.1.1-951-gc7700e8 develop.sdf
[f=0000000] PreGame::GameDataReceived: 67 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] [Threading] Main thread CPU affinity mask set: 63
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=2.000000"! Clamping to 0..1 range!!
[f=0000000] [LuaIntro] Searching for new Widgets
[f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
[f=0000000] [LuaIntro] Found new widget "SpringLogo"
[f=0000000] [LuaIntro] Found new widget "LoadTexture"
[f=0000000] [LuaIntro] Found new widget "LoadProgress"
[f=0000000] [LuaIntro] Found new widget "Main"
[f=0000000] [LuaIntro] Found new widget "Music"
[f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
[f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
[f=0000000] [LuaIntro] Loading widget: Main <main.lua>
[f=0000000] [LuaIntro] Loading widget: Music <music.lua>
[f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
[f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (103 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
[f=0000000] pw_artefact
[f=0000000] pw_mine2
[f=0000000] pw_wormhole2
[f=0000000] pw_warpjammer
[f=0000000] pw_warpgate
[f=0000000] pw_wormhole
[f=0000000] pw_mine3
[f=0000000] pw_mine
[f=0000000] pw_dropfac
[f=0000000] pw_generictech
[f=0000000] pw_bombercontrol
[f=0000000] pw_dropdepot
[f=0000000] Loading all definitions: 0.369000
[f=0000000] Game::LoadDefs (GameData): 603 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=0000000] [Sound] parsed 141 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 0 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 201 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 9
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Warning: WeaponDef (chicken_rafflesia_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (chicken_shield_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (chicken_tiamat_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (core_spectre_cor_shield_small) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (corjamt_cor_shield_small) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (cornecro_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (corthud_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (funnelweb_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (shieldfelon_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_a1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_a1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] [Sound] Error: WAV file sounds/weapon/missile/missile_fire2.wav has data length 291939 greater than actual data length 101848
[f=0000000] Warning: WeaponDef (test_a4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_a4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_b1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_b1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_b4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_b4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_c1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_c1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_c4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_c4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_cr1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_cr1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_cr4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_cr4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_r1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_r1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_r4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_r4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_s1_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_s1_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_s4_gauss_commweapon_areashield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Warning: WeaponDef (test_s4_gauss_commweapon_personal_shield) The "isShield" tag has been removed. Use the weaponType="Shield" tag instead!
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] PathCosts: creating PE8 cache with 6 PF threads (81 MB)
[f=0000000] PathCosts: precached 5 of 16384 blocks
[f=0000000] PathCosts: precached 1030 of 16384 blocks
[f=0000000] PathCosts: precached 2054 of 16384 blocks
[f=0000000] PathCosts: precached 3083 of 16384 blocks
[f=0000000] PathCosts: precached 4111 of 16384 blocks
[f=0000000] PathCosts: precached 5137 of 16384 blocks
[f=0000000] PathCosts: precached 6163 of 16384 blocks
[f=0000000] PathCosts: precached 7191 of 16384 blocks
[f=0000000] PathCosts: precached 8219 of 16384 blocks
[f=0000000] PathCosts: precached 9248 of 16384 blocks
[f=0000000] PathCosts: precached 10275 of 16384 blocks
[f=0000000] PathCosts: precached 11299 of 16384 blocks
[f=0000000] PathCosts: precached 12323 of 16384 blocks
[f=0000000] PathCosts: precached 13354 of 16384 blocks
[f=0000000] PathCosts: precached 14381 of 16384 blocks
[f=0000000] PathCosts: precached 15405 of 16384 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 6 PF threads (81 MB)
[f=0000000] PathCosts: precached 109 of 1024 blocks
[f=0000000] PathCosts: precached 177 of 1024 blocks
[f=0000000] PathCosts: precached 243 of 1024 blocks
[f=0000000] PathCosts: precached 313 of 1024 blocks
[f=0000000] PathCosts: precached 389 of 1024 blocks
[f=0000000] PathCosts: precached 456 of 1024 blocks
[f=0000000] PathCosts: precached 523 of 1024 blocks
[f=0000000] PathCosts: precached 590 of 1024 blocks
[f=0000000] PathCosts: precached 658 of 1024 blocks
[f=0000000] PathCosts: precached 724 of 1024 blocks
[f=0000000] PathCosts: precached 789 of 1024 blocks
[f=0000000] PathCosts: precached 876 of 1024 blocks
[f=0000000] PathCosts: precached 940 of 1024 blocks
[f=0000000] PathCosts: precached 1004 of 1024 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: a6b6489a
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] FBO::maxSamples: 8
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] RED_GOO: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] RED_GOO: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] lobber_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] large_green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] EMPMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] POWERPLANT_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blobber_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMOKE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
[f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] green_goo: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
[f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
[f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
[f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
[f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] LARGE_MUZZLE_FLASH_FX: Unknown tag CSmokeProjectile2::sizegrowth
[f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] blood_explode: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] dig3: Unknown tag dirt::lifetime
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 201 ms
[f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=0000000] Game::LoadInterface (Console): 0 ms
[f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
[f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
[f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
[f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] [CustomUnitShaders] Warning: CustomUnitShaders: iwin no tex2
[f=0000000] Finished Snow / Rain Shader
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua: No such file or directory (Now will find backup file)
[f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_order.lua.bak: No such file or directory (Backup file not available)
[f=0000000] nil, LuaUI/Config/ZK_order.lua: No such file or directory, 2
[f=0000000] nil, LuaUI/Config/ZK_order.lua.bak: No such file or directory, 2
[f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua: No such file or directory (Now will find backup file)
[f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Config/ZK_data.lua.bak: No such file or directory (Backup file not available)
[f=0000000] nil, LuaUI/Config/ZK_data.lua: No such file or directory, 2
[f=0000000] nil, LuaUI/Config/ZK_data.lua.bak: No such file or directory, 2
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Failed to load: dbg_ceg_spawner.lua (error = 2, gamedata/explosions.lua, [string "gamedata/VFSUtils.lua"]:13: Bad VFS access mode)
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
[f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
[f=0000000] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
[f=0000000] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
[f=0000000] Jump Jet Defs checking begining...
[f=0000000] .. Jump Jet Defs checking complete
[f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
[f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
[f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
[f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
[f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
[f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
[f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
[f=0000000] Hardware mouse-cursor is enabled!
[f=0000000] Set "shadows" config-parameter to 1
[f=0000000] Set UnitLodDist to 309
[f=0000000] model shaders is enabled!
[f=0000000] Ground-decals rendering is disabled!
[f=0000000] Set maximum particles to: 5000
[f=0000000] Set UnitIconDist to 240
[f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
[f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
[f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
[f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
[f=0000000] Mexspot Fetcher fetching
[f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
[f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
[f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
[f=0000000] Loaded widget: Hide map marks and cursor <gui_hide_marks_on_f5.lua>
[f=0000000] Loaded widget: Noises <snd_noises.lua>
[f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
[f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
[f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
[f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
[f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
[f=0000000] Loaded widget: *Apophis Intro Music* <gui_music.lua>
[f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
[f=0000000] End spec mode / action finder
[f=0000000] Loaded widget: Action Finder <cmd_actionfinder.lua>
[f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
[f=0000000] Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
[f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
[f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
[f=0000000] Loaded widget: Autoquit <autoquit.lua>
[f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
[f=0000000] Loaded widget: Build costs 1.02 <gui_build_costs.lua>
[f=0000000] Loaded widget: CameraShake <camera_shake.lua>
[f=0000000] Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
[f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
[f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
[f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
[f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
[f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
[f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
[f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
[f=0000000] Loaded widget: Darkening <gui_darkening.lua>
[f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
[f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
[f=0000000] Loaded widget: Emotes <cmd_emotes.lua>
[f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
[f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
[f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
[f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
[f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
[f=0000000] Loaded widget: LogFlush Disabler <dbg_logflush.lua>
[f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
[f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
[f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
[f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
[f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
[f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
[f=0000000] Loaded widget: Music Player <snd_music.lua>
[f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
[f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
[f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
[f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
[f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
[f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
[f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
[f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
[f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
[f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
[f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
[f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
[f=0000000] UnnamedPlayer ENABLE TTS
[f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
[f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
[f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
[f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
[f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
[f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
[f=0000000] Loaded widget: Nubtron <nubtron.lua>
[f=0000000] Loaded widget: Objectives <mission_objectives.lua>
[f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
[f=0000000] <Replay control buttons> Live mode. Widget removed.
[f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
[f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
[f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
[f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
[f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
[f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
[f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0000000] Loaded widget: UnitShapes <unit_shapes.lua>
[f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
[f=0000000] Marketplace and Bounty Icons: Widget removed.
[f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
[f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
[f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
[f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
[f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
[f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
[f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
[f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
[f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
[f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
[f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
[f=0000000] Loaded widget: Improved Newtons & Crash Locator <unit_improved_newtons_0.lua>
[f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
[f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
[f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
[f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
[f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
[f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
[f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
[f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
[f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
[f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
[f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
[f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
[f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
[f=0000000] [Shared Functions] Error: LuaUI/Configs/zk_keys.lua: No such file or directory
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Correct version of spring for Apophis, playing music
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Error: could not find a parser for model "" (unknown format?)
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000] -> Version: 94.1.1-951-gc7700e8 develop
[f=0000000] -> Connection established (given id 0)
[f=0000000] Mexspot Fetcher received
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] Mex Placement Initialised with 20 spots.
[f=0000000] Epicmenu: Switching to Total Annihilation camera mode
[f=0000000] GameID: 9b7c11523c03ed5cf41f7cc01cdf4421
[f=0000000] Error: Unknown skirmish AI specified:
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000000] Warning: [ReturnFalse] deprecated field!
[f=0000011] <UnnamedPlayer> Allies: I choose: Strike Commander!
[f=0000012] Skirmish AI "AI: Skirmish AI: NullAI 0.1" (ID:0), which controlled team 1 is now dead
[f=0000014] Warning: [ReturnFalse] deprecated field!
[f=0000014] Warning: [ReturnFalse] deprecated field!
[f=0000014] Warning: [ReturnFalse] deprecated field!
[f=0000014] Warning: [ReturnFalse] deprecated field!
[f=0000014] Warning: [ReturnFalse] deprecated field!
[f=0000045] Game Over: Destroying alliance 1
[f=0000045] Team 1 is no more
[f=0000045] Team 0 wins!
[f=0000045] Submitting stats
[f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0000060] <autoquit> Autoquit canceled.
[f=0000090] Warning: [ReturnFalse] deprecated field!
[f=0000090] Team 0 wins!
[f=0000333] map marks rendering is disabled!
[f=0000379] Saved: screenshots/screen00057.png
[f=0000451] map marks rendering is enabled!
[f=0000497] Statistics for RectangleOptimizer: 0%
[f=0000497] [Shared Functions] Error: LuaUI/Configs/zk_keys.lua: No such file or directory
[f=0000497] UnnamedPlayer DISABLE TTS
[f=0000497] [CCollisionHandler] dis-/continuous tests: 0/22
[f=0000497] Path cache hits 0 0%
[f=0000497] Path cache hits 0 0%
[f=0000497] Statistics for RectangleOptimizer: 0%
[f=0000497] Statistics for RectangleOptimizer: 0%
[f=0000497] Statistics for local connection:
Received: 2313 bytes
Sent: 6674 bytes
[f=0000497] Writing demo: demos/20130818_200134_Apophis_v2_94.1.1-951-gc7700e8 develop.sdf