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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003888 | Spring engine | General | public | 2013-07-18 12:45 | 2013-08-09 21:40 | ||||
Reporter | Beherith | ||||||||
Assigned To | Kloot | ||||||||
Priority | low | Severity | feature | Reproducibility | N/A | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 94.1.1+git | ||||||||
Target Version | Fixed in Version | 94.1.1+git | |||||||
Summary | 0003888: lua readable pieceprojectile flags (FIRE, SMOKE) for projectile lights. | ||||||||
Description | Its great that when getting all projectiles on screen, I can identify the piece projectiles that come off of dying units and from explode calls. Would it be possible to get the flags (COB flags like FIRE, SMOKE, etc) that correspond to the piece as well? Because I would like to assign lights only to pieces that are actually on fire. Please ignore/delete/close this issue if you feel it is in the wrong place. Thank you! | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2013-08-09 21:40 |
use select(1, Spring.GetPieceProjectileParams(projectileID)) in 95.0 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2013-07-18 12:45 | Beherith | New Issue | |
2013-08-09 21:40 | Kloot | Note Added: 0011251 | |
2013-08-09 21:40 | Kloot | Status | new => resolved |
2013-08-09 21:40 | Kloot | Fixed in Version | => 94.1.1+git |
2013-08-09 21:40 | Kloot | Resolution | open => fixed |
2013-08-09 21:40 | Kloot | Assigned To | => Kloot |