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IDProjectCategoryView StatusLast Update
0003884Spring engineGeneralpublic2013-11-05 21:24
Reporterabma 
Assigned Toabma 
PrioritynormalSeveritycrashReproducibilityalways
StatusresolvedResolutionno change required 
Product Version94.1.1+git 
Target VersionFixed in Version 
Summary0003884: ATI driver crash with default settings at start
DescriptionC:\\Windows\\system32\\atioglxx.dll 0x69B78468 ??:0
C:\\Windows\\system32\\atioglxx.dll 0x6A2A75AB ??:0
C:\\Windows\\system32\\atioglxx.dll 0x69CA760C ??:0
C:\\Windows\\system32\\atioglxx.dll 0x694CBEC9 ??:0
C:\\Windows\\system32\\atioglxx.dll 0x69568A5B ??:0
C:\\Windows\\system32\\atioglxx.dll 0x69503485 ??:0
C:\\Windows\\system32\\atioglxx.dll 0x698A320B ??:0
D:\\temp\\spring\\spring.exe 0x00612B2B rts/Rendering/Env/GrassDrawer.cpp:279
C:\\Windows\\SysWOW64\\ntdll.dll 0x76ECE38C ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x76ECE0F2 ??:0
C:\\Windows\\system32\\atioglxx.dll 0x69B2B128 ??:0
D:\\temp\\spring\\spring.exe 0x005C675E rts/Map/SMF/SMFReadMap.cpp:831
D:\\temp\\spring\\spring.exe 0x006143C4 rts/Rendering/Env/GrassDrawer.cpp:684
D:\\temp\\spring\\spring.exe 0x004234F5 rts/Game/Game.cpp:1235
C:\\Windows\\SysWOW64\\ntdll.dll 0x76ECE023 ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x76ECE6A8 ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x76ECE67F ??:0
C:\\Windows\\syswow64\\KERNELBASE.dll 0x765A0641 ??:0
D:\\temp\\spring\\spring.exe 0x007A9893 rts/System/Main.cpp:150
Additional InformationSpring 94.1.1-685-gc7ac362 develop (OMP)
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (44,899 bytes) 2013-07-06 14:33 -
    Run: spring
    Using configuration source: "D:\temp\spring\springsettings.cfg"
    Using additional configuration source: "D:\Users\abma\Local\springsettings.cfg"
    Using additional configuration source: "C:\Users\abma\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1.1-685-gc7ac362 develop (OMP)
    Build date/time: Jul  5 2013 11:24:09
    Build environment: boost-105000, GNU libstdc++ version 20120920
    Compiler: gcc-4.7.2
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    AMD Phenom(tm) II X4 945 Processor; 4061MB RAM, 8121MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] Installed (HangTimeout: 10sec)
    [DataDirs] Portable Mode!
    Using read-write data directory: D:\temp\spring\
    Using read-only data directory: C:\Users\abma\Documents\My Games\Spring\
    Scanning: C:\Users\abma\Documents\My Games\Spring\maps
    Scanning: C:\Users\abma\Documents\My Games\Spring\games
    Scanning: C:\Users\abma\Documents\My Games\Spring\packages
    Scanning: D:\temp\spring\base
    Supported Video modes: 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1680x1050/32bit
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.11733 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  ATI Radeon HD 5700 Series
    [f=0000000] GLSL version: 4.20
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 741MB, available 965MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
    	number of UniformBufferBindings: 75 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 4
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 26 ms
    [f=0000000] Using map: AI: Proving Grounds v02
    [f=0000000] Using game: Balanced Annihilation V7.73
    [f=0000000] Using game archive: balanced_annihilation-v7.73.sdz
    [f=0000000] recording demo: demos/20130706_143023_AI: Proving Grounds v02_94.1.1-685-gc7ac362 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 83 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Using vanilla groundmovetype
    [f=0000000] Disallowing pushing enemy units
    [f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
    [f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
    [f=0000000] [Threading] Main thread CPU affinity mask set: 12
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.300000"! Clamping to 0..1 range!!
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  1.029000
    [f=0000000] Game::LoadDefs (GameData): 1095 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 26 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 1 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (6 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 11 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (9 MB)
    [f=0000000] PathCosts: precached 1 of 1024 blocks
    [f=0000000] PathCosts: precached 67 of 1024 blocks
    [f=0000000] PathCosts: precached 132 of 1024 blocks
    [f=0000000] PathCosts: precached 196 of 1024 blocks
    [f=0000000] PathCosts: precached 260 of 1024 blocks
    [f=0000000] PathCosts: precached 327 of 1024 blocks
    [f=0000000] PathCosts: precached 392 of 1024 blocks
    [f=0000000] PathCosts: precached 459 of 1024 blocks
    [f=0000000] PathCosts: precached 524 of 1024 blocks
    [f=0000000] PathCosts: precached 588 of 1024 blocks
    [f=0000000] PathCosts: precached 654 of 1024 blocks
    [f=0000000] PathCosts: precached 720 of 1024 blocks
    [f=0000000] PathCosts: precached 786 of 1024 blocks
    [f=0000000] PathCosts: precached 851 of 1024 blocks
    [f=0000000] PathCosts: precached 917 of 1024 blocks
    [f=0000000] PathCosts: precached 984 of 1024 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (9 MB)
    [f=0000000] PathCosts: precached 2 of 64 blocks
    [f=0000000] PathCosts: precached 6 of 64 blocks
    [f=0000000] PathCosts: precached 11 of 64 blocks
    [f=0000000] PathCosts: precached 18 of 64 blocks
    [f=0000000] PathCosts: precached 23 of 64 blocks
    [f=0000000] PathCosts: precached 27 of 64 blocks
    [f=0000000] PathCosts: precached 36 of 64 blocks
    [f=0000000] PathCosts: precached 46 of 64 blocks
    [f=0000000] PathCosts: precached 51 of 64 blocks
    [f=0000000] PathCosts: precached 55 of 64 blocks
    [f=0000000] PathCosts: precached 59 of 64 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 0b800aa9
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] FBO::maxSamples: 8
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] FLASHBANTHA: Unknown tag CSimpleParticleSystem::size
    [f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
    [f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
    [f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] VEHROCKET_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
    [f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
    [f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::directional
    [f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::emitrot
    [f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::emitrotspread
    [f=0000000] Warning: [CCEG::Load] VEHHVYROCKET_EXPLOSION: Unknown tag smoke::sizegrowth
    [f=0000000] Warning: [CCEG::Load] PILOT: Unknown tag smoke2::sizegrowth
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 72 ms
    [f=0000000] Game::LoadInterface (Console): 2 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  No close spawns     <game_no_close_spawns.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  unit stuck in lab fix  <unit_stuck_in_lab_hack.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No close spawns     <game_no_close_spawns.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loaded UNSYNCED gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Total War style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Orbit style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   Commander Name Tags   <unit_comm_nametags.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   LockCamera          <camera_lockcamera.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_initial_queue.lua"]:213: attempt to index field '?' (a nil value)
    [f=0000000] Removed widget: Initial Queue
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] Loading widget from mod:   CameraShake         <camera_shake.lua> ...
    [f=0000000] Loading widget from mod:   Com Counter         <gui_comcounter.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0000000] Loading widget from mod:   Keep Target         <cmd_keep_target.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   SmoothCam           <camera_smoothcam.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
    [f=0000000] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0000000] Loading widget from mod:   Transport AI        <unit_transport_ai.lua> ...
    [f=0000000] Loading widget from mod:   Wait reclaim        <cmd_wait_reclaim.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from mod:   Building Hotkeys    <cmd_building_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   CommandInsert       <gui_commandinsert.lua> ...
    [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 94.1.1-685-gc7ac362 develop (OMP)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] Error: Spring 94.1.1-685-gc7ac362 develop (OMP) has crashed.
    [f=0000000] Error: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76ea0000	ntdll
    [f=0000000] Error: 0x76210000	kernel32
    [f=0000000] Error: 0x76590000	KERNELBASE
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x6d690000	MSVCP80
    [f=0000000] Error: 0x6d280000	MSVCR80
    [f=0000000] Error: 0x746d0000	msvcrt
    [f=0000000] Error: 0x74860000	USER32
    [f=0000000] Error: 0x76460000	GDI32
    [f=0000000] Error: 0x76380000	LPK
    [f=0000000] Error: 0x75fb0000	USP10
    [f=0000000] Error: 0x747c0000	ADVAPI32
    [f=0000000] Error: 0x76160000	sechost
    [f=0000000] Error: 0x745e0000	RPCRT4
    [f=0000000] Error: 0x74580000	SspiCli
    [f=0000000] Error: 0x74570000	CRYPTBASE
    [f=0000000] Error: 0x6d750000	GLU32
    [f=0000000] Error: 0x6d1b0000	OPENGL32
    [f=0000000] Error: 0x6d0c0000	DDRAW
    [f=0000000] Error: 0x6d740000	DCIMAN32
    [f=0000000] Error: 0x759a0000	SETUPAPI
    [f=0000000] Error: 0x76130000	CFGMGR32
    [f=0000000] Error: 0x749e0000	OLEAUT32
    [f=0000000] Error: 0x75b40000	ole32
    [f=0000000] Error: 0x75f90000	DEVOBJ
    [f=0000000] Error: 0x73920000	dwmapi
    [f=0000000] Error: 0x76500000	IMAGEHLP
    [f=0000000] Error: 0x62480000	pthreadGC2
    [f=0000000] Error: 0x74360000	WSOCK32
    [f=0000000] Error: 0x75ca0000	WS2_32
    [f=0000000] Error: 0x76e70000	NSI
    [f=0000000] Error: 0x74a70000	SHELL32
    [f=0000000] Error: 0x76530000	SHLWAPI
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x74320000	WINMM
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x00330000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x76320000	IMM32
    [f=0000000] Error: 0x76390000	MSCTF
    [f=0000000] Error: 0x6d040000	dsound
    [f=0000000] Error: 0x6d320000	POWRPROF
    [f=0000000] Error: 0x760a0000	CLBCatQ
    [f=0000000] Error: 0x73320000	MMDevApi
    [f=0000000] Error: 0x73440000	PROPSYS
    [f=0000000] Error: 0x6d370000	wdmaud
    [f=0000000] Error: 0x6dc10000	ksuser
    [f=0000000] Error: 0x6dfa0000	AVRT
    [f=0000000] Error: 0x732e0000	AUDIOSES
    [f=0000000] Error: 0x6d680000	msacm32
    [f=0000000] Error: 0x6d640000	MSACM32
    [f=0000000] Error: 0x6d360000	midimap
    [f=0000000] Error: 0x730f0000	profapi
    [f=0000000] Error: 0x73940000	uxtheme
    [f=0000000] Error: 0x6d350000	atiglpxx
    [f=0000000] Error: 0x693c0000	atioglxx
    [f=0000000] Error: 0x744a0000	VERSION
    [f=0000000] Error: 0x6cf60000	atiadlxy
    [f=0000000] Error: 0x73100000	USERENV
    [f=0000000] Error: 0x730e0000	WTSAPI32
    [f=0000000] Error: 0x75f80000	PSAPI
    [f=0000000] Error: 0x74790000	WINTRUST
    [f=0000000] Error: 0x75e60000	CRYPT32
    [f=0000000] Error: 0x764f0000	MSASN1
    [f=0000000] Error: 0x71690000	aticfx32
    [f=0000000] Error: 0x6d020000	atigktxx
    [f=0000000] Error: 0x6cff0000	DINPUT
    [f=0000000] Error: 0x6d030000	HID
    [f=0000000] Error: 0x736e0000	dbghelp
    [f=0000000] Error: Exception: Access violation (0xc0000005)
    [f=0000000] Error: Exception Address: 0x69b78468
    [f=0000000] Error: Stacktrace:
    [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
    [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x77bcf8) [0x69B78468]
    [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(atiPPHSN+0x194c1b) [0x6A2A75AB]
    [f=0000000] Error: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x8aae9c) [0x69CA760C]
    [f=0000000] Error: (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xcf759) [0x694CBEC9]
    [f=0000000] Error: (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x16c2eb) [0x69568A5B]
    [f=0000000] Error: (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x106d15) [0x69503485]
    [f=0000000] Error: (6) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x4a6a9b) [0x698A320B]
    [f=0000000] Error: (7) D:\temp\spring\spring.exe [0x00612B2B]
    [f=0000000] Error: (8) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x76ECE38C]
    [f=0000000] Error: (9) C:\Windows\SysWOW64\ntdll.dll(RtlAllocateHeap+0xac) [0x76ECE0F2]
    [f=0000000] Error: (10) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x72e9b8) [0x69B2B128]
    [f=0000000] Error: (11) D:\temp\spring\spring.exe [0x005C675E]
    [f=0000000] Error: (12) D:\temp\spring\spring.exe [0x006143C4]
    [f=0000000] Error: (13) D:\temp\spring\spring.exe [0x004234F5]
    [f=0000000] Error: (14) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x76ECE023]
    [f=0000000] Error: (15) C:\Windows\SysWOW64\ntdll.dll(RtlDeleteBoundaryDescriptor+0x1b) [0x76ECE6A8]
    [f=0000000] Error: (16) C:\Windows\SysWOW64\ntdll.dll(RtlMultiByteToUnicodeN+0x11a) [0x76ECE67F]
    [f=0000000] Error: (17) C:\Windows\syswow64\KERNELBASE.dll(SetEnvironmentVariableA+0xb6) [0x765A0641]
    [f=0000000] Error: (18) D:\temp\spring\spring.exe [0x007A9893]
    [f=0000000] Error: (19) Unknown [0x514FC401]
    [f=0000000] Error: (20) Unknown [0x514FA401]
    [f=0000000] Error: (21) Unknown [0x3F000001]
    [f=0000000] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000000] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/71230
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Statistics for RectangleOptimizer: 0%
    [f=0000000] Statistics for RectangleOptimizer: 0%
    [f=0000000] Statistics for local connection:
    Received: 778 bytes
    Sent: 533 bytes
    
    [f=0000000] Writing demo: demos/20130706_143023_AI: Proving Grounds v02_94.1.1-685-gc7ac362 develop.sdf
    Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      D:\temp\spring\infolog.txt
    
    txt file icon infolog.txt (44,899 bytes) 2013-07-06 14:33 +
  • txt file icon 94.1.1-691-g5b894df_infolog.txt (38,877 bytes) 2013-07-07 13:29 -
    Run: D:\temp\spring\spring.exe
    Using configuration source: "D:\temp\spring\springsettings.cfg"
    Using additional configuration source: "D:\Users\abma\Local\springsettings.cfg"
    Using additional configuration source: "C:\Users\abma\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 94.1.1-691-g5b894df develop (OMP)
    Build date/time: Jul  7 2013 11:02:17
    Build environment: boost-105000, GNU libstdc++ version 20120920
    Compiler: gcc-4.7.2
    OS: Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    AMD Phenom(tm) II X4 945 Processor; 4061MB RAM, 8121MB pagefile
    OS: emulated 32bit mode
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    [Watchdog] Installed (HangTimeout: 10sec)
    [DataDirs] Portable Mode!
    Using read-write data directory: D:\temp\spring\
    Using read-only data directory: C:\Users\abma\Documents\My Games\Spring\
    Archive cache doesn't exist: D:\temp\spring\cache\94dev-develop\ArchiveCache.lua
    Scanning: C:\Users\abma\Documents\My Games\Spring\maps
    Scanning: C:\Users\abma\Documents\My Games\Spring\games
    Scanning: C:\Users\abma\Documents\My Games\Spring\packages
    Scanning: D:\temp\spring\base
    Supported Video modes: 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
    Video mode set to 1680x1050/32bit
    [f=0000000] SDL version:  1.2.10
    [f=0000000] GL version:   4.2.11733 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  ATI Radeon HD 5700 Series
    [f=0000000] GLSL version: 4.20
    [f=0000000] GLEW version: 1.5.8
    [f=0000000] Video RAM:    total 741MB, available 965MB
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
    	number of UniformBufferBindings: 75 (64kB)
    [f=0000000] VSync disabled
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 4
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] [ArchiveScanner] Warning: No game selected checksum: not found (0)
    [f=0000000] [ArchiveScanner] Warning: No map selected checksum: not found (0)
    [f=0000000] Connecting to local server
    [f=0000000] PreGame::StartServer: 51 ms
    [f=0000000] Using map: AI: Proving Grounds v02
    [f=0000000] Using game: Balanced Annihilation V7.78
    [f=0000000] Using game archive: 174f9833e15ac5dd002fef92860bd6bf.sdp
    [f=0000000] recording demo: demos/20130707_132801_AI: Proving Grounds v02_94.1.1-691-g5b894df develop.sdf
    [f=0000000] PreGame::GameDataReceived: 35 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Using vanilla groundmovetype
    [f=0000000] Disallowing pushing enemy units
    [f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
    [f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
    [f=0000000] [Threading] Main thread CPU affinity mask set: 12
    [f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.300000"! Clamping to 0..1 range!!
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (6 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 94.1.1-691-g5b894df develop (OMP).
    [f=0000000] Warning:   (in thread: load)
    [f=0000000] Warning: DLL information:
    [f=0000000] Error: 0x00400000	spring
    [f=0000000] Error: 0x76fe0000	ntdll
    [f=0000000] Error: 0x75200000	kernel32
    [f=0000000] Error: 0x74e70000	KERNELBASE
    [f=0000000] Error: 0x10000000	DevIL
    [f=0000000] Error: 0x6d5c0000	MSVCP80
    [f=0000000] Error: 0x6d4e0000	MSVCR80
    [f=0000000] Error: 0x75850000	msvcrt
    [f=0000000] Error: 0x75580000	USER32
    [f=0000000] Error: 0x754f0000	GDI32
    [f=0000000] Error: 0x74de0000	LPK
    [f=0000000] Error: 0x74720000	USP10
    [f=0000000] Error: 0x75690000	ADVAPI32
    [f=0000000] Error: 0x748b0000	sechost
    [f=0000000] Error: 0x75110000	RPCRT4
    [f=0000000] Error: 0x746c0000	SspiCli
    [f=0000000] Error: 0x746b0000	CRYPTBASE
    [f=0000000] Error: 0x6d680000	GLU32
    [f=0000000] Error: 0x6d410000	OPENGL32
    [f=0000000] Error: 0x6d320000	DDRAW
    [f=0000000] Error: 0x6e390000	DCIMAN32
    [f=0000000] Error: 0x74ec0000	SETUPAPI
    [f=0000000] Error: 0x74aa0000	CFGMGR32
    [f=0000000] Error: 0x74820000	OLEAUT32
    [f=0000000] Error: 0x74ad0000	ole32
    [f=0000000] Error: 0x750f0000	DEVOBJ
    [f=0000000] Error: 0x74350000	dwmapi
    [f=0000000] Error: 0x74db0000	IMAGEHLP
    [f=0000000] Error: 0x62480000	pthreadGC2
    [f=0000000] Error: 0x73d20000	WSOCK32
    [f=0000000] Error: 0x75390000	WS2_32
    [f=0000000] Error: 0x75960000	NSI
    [f=0000000] Error: 0x75ad0000	SHELL32
    [f=0000000] Error: 0x74d50000	SHLWAPI
    [f=0000000] Error: 0x6b600000	OpenAL32
    [f=0000000] Error: 0x743f0000	WINMM
    [f=0000000] Error: 0x70780000	vorbisfile
    [f=0000000] Error: 0x68140000	ogg
    [f=0000000] Error: 0x64cc0000	vorbis
    [f=0000000] Error: 0x62e80000	zlib1
    [f=0000000] Error: 0x66fc0000	freetype6
    [f=0000000] Error: 0x62aa0000	glew32
    [f=0000000] Error: 0x012b0000	SDL
    [f=0000000] Error: 0x7c340000	MSVCR71
    [f=0000000] Error: 0x747c0000	IMM32
    [f=0000000] Error: 0x75a00000	MSCTF
    [f=0000000] Error: 0x6d2a0000	dsound
    [f=0000000] Error: 0x6d270000	POWRPROF
    [f=0000000] Error: 0x75060000	CLBCatQ
    [f=0000000] Error: 0x71b40000	MMDevApi
    [f=0000000] Error: 0x71c70000	PROPSYS
    [f=0000000] Error: 0x6d240000	wdmaud
    [f=0000000] Error: 0x6f030000	ksuser
    [f=0000000] Error: 0x6f0a0000	AVRT
    [f=0000000] Error: 0x71b00000	AUDIOSES
    [f=0000000] Error: 0x6d670000	msacm32
    [f=0000000] Error: 0x6d220000	MSACM32
    [f=0000000] Error: 0x6d5b0000	midimap
    [f=0000000] Error: 0x73230000	profapi
    [f=0000000] Error: 0x74370000	uxtheme
    [f=0000000] Error: 0x6d210000	atiglpxx
    [f=0000000] Error: 0x6be10000	atioglxx
    [f=0000000] Error: 0x745e0000	VERSION
    [f=0000000] Error: 0x6bda0000	atiadlxy
    [f=0000000] Error: 0x73240000	USERENV
    [f=0000000] Error: 0x73220000	WTSAPI32
    [f=0000000] Error: 0x748d0000	PSAPI
    [f=0000000] Error: 0x75310000	WINTRUST
    [f=0000000] Error: 0x74c30000	CRYPT32
    [f=0000000] Error: 0x75680000	MSASN1
    [f=0000000] Error: 0x6f610000	aticfx32
    [f=0000000] Error: 0x6bd80000	atigktxx
    [f=0000000] Error: 0x6bd50000	DINPUT
    [f=0000000] Error: 0x6bd90000	HID
    [f=0000000] Error: 0x71d70000	dbghelp
    [f=0000000] Warning: Stacktrace (main):
    [f=0000000] Warning: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
    [f=0000000] Warning: (0) C:\Windows\system32\atioglxx.dll(atiPS+0x122da) [0x6C7BE63A]
    [f=0000000] Warning: (1) C:\Windows\system32\atioglxx.dll(atiPS+0x12f6e) [0x6C7BF2CE]
    [f=0000000] Warning: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x7aed0e) [0x6C5FB47E]
    [f=0000000] Warning: (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x7af5ae) [0x6C5FBD1E]
    [f=0000000] Warning: (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x7af153) [0x6C5FB8C3]
    [f=0000000] Warning: (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x735f01) [0x6C582671]
    [f=0000000] Warning: (6) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x47d19) [0x6BE94489]
    [f=0000000] Warning: (7) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x46014b) [0x6C2AC8BB]
    [f=0000000] Warning: (8) D:\temp\spring\spring.exe [0x0062CC04]
    [f=0000000] Warning: (9) D:\temp\spring\spring.exe [0x007B6D32]
    [f=0000000] Warning: (10) D:\temp\spring\spring.exe [0x007B9F8B]
    [f=0000000] Warning: (11) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x7700E023]
    [f=0000000] Warning: (12) C:\Windows\SysWOW64\ntdll.dll(RtlDeleteBoundaryDescriptor+0x1b) [0x7700E6A8]
    [f=0000000] Warning: (13) C:\Windows\SysWOW64\ntdll.dll(RtlMultiByteToUnicodeN+0x11a) [0x7700E67F]
    [f=0000000] Warning: (14) C:\Windows\syswow64\KERNELBASE.dll(SetEnvironmentVariableA+0xb6) [0x74E80641]
    [f=0000000] Warning: (15) D:\temp\spring\spring.exe [0x007A9983]
    [f=0000000] Warning: (16) Unknown [0xEB46DC02]
    [f=0000000] Warning: (17) Unknown [0xEB46BC02]
    [f=0000000] Warning: (18) Unknown [0x4A000002]
    [f=0000000] Warning: Stacktrace (load):
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(NtQueryDirectoryFile+0x12) [0x76FFFD8A]
    [f=0000000] Warning: (1) C:\Windows\syswow64\KERNELBASE.dll(FindFirstFileA+0x4e) [0x74E8AAF7]
    [f=0000000] Warning: (2) C:\Windows\syswow64\msvcrt.dll(fullpath+0x189) [0x75869667]
    [f=0000000] Warning: (3) D:\temp\spring\spring.exe [0x007E43D9]
    [f=0000000] Warning: (4) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x3c7125) [0x00BD6AA5]
    [f=0000000] Warning: (5) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x3c65e6) [0x00BD5F66]
    [f=0000000] Warning: (6) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x4c825e) [0x00CD7BDE]
    [f=0000000] Warning: (7) D:\temp\spring\spring.exe [0x007DD43F]
    [f=0000000] Warning: (8) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x3c537e) [0x00BD4CFE]
    [f=0000000] Warning: (9) Unknown [0x30FFE4D8]
    [f=0000000] Warning: (10) Unknown [0x34333231]
    [f=0000000] Warning: (11) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x6a41b) [0x00879D9B]
    [f=0000000] Warning: (12) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x66066) [0x008759E6]
    [f=0000000] Warning: (13) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x4783a0) [0x00C87D20]
    [f=0000000] Warning: (14) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x660ad) [0x00875A2D]
    [f=0000000] Warning: (15) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x6ebd2c) [0x00EFB6AC]
    [f=0000000] Warning: Stacktrace (audio):
    [f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x7700013D]
    [f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x75211A2C]
    [f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x75214220]
    [f=0000000] Warning: (3) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x227196) [0x00A36B16]
    [f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(gmtime32+0x1a) [0x758D293F]
    [f=0000000] Warning: (5) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x304c57) [0x00B145D7]
    [f=0000000] Warning: (6) D:\temp\spring\OpenAL32.dll(alGetError+0x22) [0x6B60712A]
    [f=0000000] Warning: (7) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x2f6f49) [0x00B068C9]
    [f=0000000] Warning: (8) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x3c5bdc) [0x00BD555C]
    [f=0000000] Warning: (9) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x11186) [0x00820B06]
    [f=0000000] Warning: (10) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x2251d6) [0x00A34B56]
    [f=0000000] Warning: (11) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x2f47a1) [0x00B04121]
    [f=0000000] Warning: (12) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77019EF2]
    [f=0000000] Warning: (13) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77019EC5]
    [f=0000000] Loading all definitions:  16.738001
    [f=0000000] Game::LoadDefs (GameData): 16805 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 19 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 11 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
    [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (9 MB)
    [f=0000000] PathCosts: precached 2 of 1024 blocks
    [f=0000000] PathCosts: precached 70 of 1024 blocks
    [f=0000000] PathCosts: precached 137 of 1024 blocks
    [f=0000000] PathCosts: precached 202 of 1024 blocks
    [f=0000000] PathCosts: precached 268 of 1024 blocks
    [f=0000000] PathCosts: precached 334 of 1024 blocks
    [f=0000000] PathCosts: precached 398 of 1024 blocks
    [f=0000000] PathCosts: precached 464 of 1024 blocks
    [f=0000000] PathCosts: precached 531 of 1024 blocks
    [f=0000000] PathCosts: precached 595 of 1024 blocks
    [f=0000000] PathCosts: precached 662 of 1024 blocks
    [f=0000000] PathCosts: precached 728 of 1024 blocks
    [f=0000000] PathCosts: precached 792 of 1024 blocks
    [f=0000000] PathCosts: precached 859 of 1024 blocks
    [f=0000000] PathCosts: precached 924 of 1024 blocks
    [f=0000000] PathCosts: precached 989 of 1024 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (9 MB)
    [f=0000000] PathCosts: precached 1 of 64 blocks
    [f=0000000] PathCosts: precached 9 of 64 blocks
    [f=0000000] PathCosts: precached 13 of 64 blocks
    [f=0000000] PathCosts: precached 18 of 64 blocks
    [f=0000000] PathCosts: precached 23 of 64 blocks
    [f=0000000] PathCosts: precached 29 of 64 blocks
    [f=0000000] PathCosts: precached 35 of 64 blocks
    [f=0000000] PathCosts: precached 39 of 64 blocks
    [f=0000000] PathCosts: precached 43 of 64 blocks
    [f=0000000] PathCosts: precached 47 of 64 blocks
    [f=0000000] PathCosts: precached 52 of 64 blocks
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 2cc3af76
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] FBO::maxSamples: 8
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 1321 ms
    [f=0000000] Game::LoadInterface (Console): 3 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded gadget:  Lua unit script framework  <unit_script.lua>
    [f=0000000] Loaded gadget:  Maverick Exp        <unit_maverick_exp.lua>
    [f=0000000] Loaded gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Nonblocking mines   <unit_nonblocking_mines.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded gadget:  Prevent Excessive Share  <game_prevent_excessive_share.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded gadget:  Unit transportable nanos  <unit_transportable_nanos.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  unit stuck in lab fix  <unit_stuck_in_lab_hack.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
    [f=0000000] Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  CustomIcons         <unit_customicons.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Merc/Scr stockpile control  <unit_mercscr_stockpile_limit.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  PopUpWaterStructures  <unit_pop_up_water_structures.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
    [f=0000000] Loaded gadget:  Transportee Hider   <unit_transportee_hider.lua>
    [f=0000000] Loaded gadget:  Watereffects        <fx_watersplash.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  gfx_dynamic_lighting.lua  <gfx_dynamic_lighting.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  transportfix        <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Take Manager        <cmd_idle_players.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Crashing Aircraft   <unit_crashing_aircraft.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loaded UNSYNCED gadget:  DualFog             <gui_dualfog_gadget.lua>
    [f=0000000] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
    [f=0000000] Switching to Overview style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Switching to Overhead (TA) style camera
    [f=0000000] Switching to Free style camera
    [f=0000000] Switching to Total War style camera
    [f=0000000] Switching to Rotatable overhead camera
    [f=0000000] Switching to Orbit style camera
    [f=0000000] Switching to FPS style camera
    [f=0000000] Switching to Smooth style camera
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   LockCamera          <camera_lockcamera.lua> ...
    [f=0000000] Loading widget from mod:   AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from mod:   Projectile lights   <gfx_projectile_lights.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] Loading widget from mod:   Com Counter         <gui_comcounter.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <gui_group_label.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   SmoothCam           <camera_smoothcam.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler (dynamic)  <unit_stockpile_dynamic.lua> ...
    [f=0000000] Loading widget from mod:   Take Proxy          <cmd_take_proxy.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   Transport AI        <unit_transport_ai.lua> ...
    [f=0000000] Loading widget from mod:   Volume OSD          <snd_volume_osd.lua> ...
    [f=0000000] Loading widget from mod:   Wait reclaim        <cmd_wait_reclaim.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from mod:   Building Hotkeys    <cmd_building_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   Set Target Hotkeys  <cmd_target_on_the_move_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   CommandInsert       <gui_commandinsert.lua> ...
    [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Initializing PathCache
    [f=0000000] Finalizing
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 94.1.1-691-g5b894df develop (OMP)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] GameID: f950d951019ca102816723251cdf4421
    [f=0000006] UnnamedPlayer added point: Start 0
    [f=0000052] Error: Spring 94.1.1-691-g5b894df develop (OMP) has crashed.
    [f=0000052] Error: DLL information:
    [f=0000052] Error: 0x00400000	spring
    [f=0000052] Error: 0x76fe0000	ntdll
    [f=0000052] Error: 0x75200000	kernel32
    [f=0000052] Error: 0x74e70000	KERNELBASE
    [f=0000052] Error: 0x10000000	DevIL
    [f=0000052] Error: 0x6d5c0000	MSVCP80
    [f=0000052] Error: 0x6d4e0000	MSVCR80
    [f=0000052] Error: 0x75850000	msvcrt
    [f=0000052] Error: 0x75580000	USER32
    [f=0000052] Error: 0x754f0000	GDI32
    [f=0000052] Error: 0x74de0000	LPK
    [f=0000052] Error: 0x74720000	USP10
    [f=0000052] Error: 0x75690000	ADVAPI32
    [f=0000052] Error: 0x748b0000	sechost
    [f=0000052] Error: 0x75110000	RPCRT4
    [f=0000052] Error: 0x746c0000	SspiCli
    [f=0000052] Error: 0x746b0000	CRYPTBASE
    [f=0000052] Error: 0x6d680000	GLU32
    [f=0000052] Error: 0x6d410000	OPENGL32
    [f=0000052] Error: 0x6d320000	DDRAW
    [f=0000052] Error: 0x6e390000	DCIMAN32
    [f=0000052] Error: 0x74ec0000	SETUPAPI
    [f=0000052] Error: 0x74aa0000	CFGMGR32
    [f=0000052] Error: 0x74820000	OLEAUT32
    [f=0000052] Error: 0x74ad0000	ole32
    [f=0000052] Error: 0x750f0000	DEVOBJ
    [f=0000052] Error: 0x74350000	dwmapi
    [f=0000052] Error: 0x74db0000	IMAGEHLP
    [f=0000052] Error: 0x62480000	pthreadGC2
    [f=0000052] Error: 0x73d20000	WSOCK32
    [f=0000052] Error: 0x75390000	WS2_32
    [f=0000052] Error: 0x75960000	NSI
    [f=0000052] Error: 0x75ad0000	SHELL32
    [f=0000052] Error: 0x74d50000	SHLWAPI
    [f=0000052] Error: 0x6b600000	OpenAL32
    [f=0000052] Error: 0x743f0000	WINMM
    [f=0000052] Error: 0x70780000	vorbisfile
    [f=0000052] Error: 0x68140000	ogg
    [f=0000052] Error: 0x64cc0000	vorbis
    [f=0000052] Error: 0x62e80000	zlib1
    [f=0000052] Error: 0x66fc0000	freetype6
    [f=0000052] Error: 0x62aa0000	glew32
    [f=0000052] Error: 0x012b0000	SDL
    [f=0000052] Error: 0x7c340000	MSVCR71
    [f=0000052] Error: 0x747c0000	IMM32
    [f=0000052] Error: 0x75a00000	MSCTF
    [f=0000052] Error: 0x6d2a0000	dsound
    [f=0000052] Error: 0x6d270000	POWRPROF
    [f=0000052] Error: 0x75060000	CLBCatQ
    [f=0000052] Error: 0x71b40000	MMDevApi
    [f=0000052] Error: 0x71c70000	PROPSYS
    [f=0000052] Error: 0x6d240000	wdmaud
    [f=0000052] Error: 0x6f030000	ksuser
    [f=0000052] Error: 0x6f0a0000	AVRT
    [f=0000052] Error: 0x71b00000	AUDIOSES
    [f=0000052] Error: 0x6d670000	msacm32
    [f=0000052] Error: 0x6d220000	MSACM32
    [f=0000052] Error: 0x6d5b0000	midimap
    [f=0000052] Error: 0x73230000	profapi
    [f=0000052] Error: 0x74370000	uxtheme
    [f=0000052] Error: 0x6d210000	atiglpxx
    [f=0000052] Error: 0x6be10000	atioglxx
    [f=0000052] Error: 0x745e0000	VERSION
    [f=0000052] Error: 0x6bda0000	atiadlxy
    [f=0000052] Error: 0x73240000	USERENV
    [f=0000052] Error: 0x73220000	WTSAPI32
    [f=0000052] Error: 0x748d0000	PSAPI
    [f=0000052] Error: 0x75310000	WINTRUST
    [f=0000052] Error: 0x74c30000	CRYPT32
    [f=0000052] Error: 0x75680000	MSASN1
    [f=0000052] Error: 0x6f610000	aticfx32
    [f=0000052] Error: 0x6bd80000	atigktxx
    [f=0000052] Error: 0x6bd50000	DINPUT
    [f=0000052] Error: 0x6bd90000	HID
    [f=0000052] Error: 0x71d70000	dbghelp
    [f=0000052] Error: Exception: Access violation (0xc0000005)
    [f=0000052] Error: Exception Address: 0x6c5c8468
    [f=0000052] Error: Stacktrace:
    [f=0000052] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
    [f=0000052] Error: (0) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x77bcf8) [0x6C5C8468]
    [f=0000052] Error: (1) C:\Windows\system32\atioglxx.dll(atiPPHSN+0x194c1b) [0x6CCF75AB]
    [f=0000052] Error: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x8aae9c) [0x6C6F760C]
    [f=0000052] Error: (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xcf759) [0x6BF1BEC9]
    [f=0000052] Error: (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x16c2eb) [0x6BFB8A5B]
    [f=0000052] Error: (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x106d15) [0x6BF53485]
    [f=0000052] Error: (6) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x4a6a9b) [0x6C2F320B]
    [f=0000052] Error: (7) D:\temp\spring\spring.exe [0x00612C1B]
    [f=0000052] Error: (8) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x7700E38C]
    [f=0000052] Error: (9) C:\Windows\SysWOW64\ntdll.dll(RtlAllocateHeap+0xac) [0x7700E0F2]
    [f=0000052] Error: (10) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x72e9b8) [0x6C57B128]
    [f=0000052] Error: (11) D:\temp\spring\spring.exe [0x005C684E]
    [f=0000052] Error: (12) D:\temp\spring\spring.exe [0x006144B4]
    [f=0000052] Error: (13) D:\temp\spring\spring.exe [0x004238D5]
    [f=0000052] Error: (14) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x7700E023]
    [f=0000052] Error: (15) C:\Windows\SysWOW64\ntdll.dll(RtlDeleteBoundaryDescriptor+0x1b) [0x7700E6A8]
    [f=0000052] Error: (16) C:\Windows\SysWOW64\ntdll.dll(RtlMultiByteToUnicodeN+0x11a) [0x7700E67F]
    [f=0000052] Error: (17) C:\Windows\syswow64\KERNELBASE.dll(SetEnvironmentVariableA+0xb6) [0x74E80641]
    [f=0000052] Error: (18) D:\temp\spring\spring.exe [0x007A9983]
    [f=0000052] Error: (19) Unknown [0xEB46DC02]
    [f=0000052] Error: (20) Unknown [0xEB46BC02]
    [f=0000052] Error: (21) Unknown [0x4A000002]
    [f=0000052] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000052] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000052] [CCollisionHandler] dis-/continuous tests: 0/69414
    [f=0000052] Path cache hits 0 0%
    [f=0000052] Path cache hits 0 0%
    [f=0000052] Statistics for RectangleOptimizer: 0%
    [f=0000052] Statistics for RectangleOptimizer: 0%
    [f=0000052] Statistics for local connection:
    Received: 1260 bytes
    Sent: 1188 bytes
    
    [f=0000052] Writing demo: demos/20130707_132801_AI: Proving Grounds v02_94.1.1-691-g5b894df develop.sdf
    Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      D:\temp\spring\infolog.txt
    
    txt file icon 94.1.1-691-g5b894df_infolog.txt (38,877 bytes) 2013-07-07 13:29 +

-Relationships
related to 0003857resolvedabma Bumpwater causes access violation on some maps 
related to 0003815resolvedabma Crash upon load in AdvTreeDrawer.cpp:405 
+Relationships

-Notes

~0010972

abma (administrator)

3DTrees=0 doesn't crash

~0010974

jK (developer)

no changes recently to grassdrawer and the code it crashes in is nothing fancy
recent driver update?

~0010975

cleanrock (reporter)

abma, I suggest u try 7a5d2b7835. The bugged FBO usage for minimap may have confused the driver. Not very likely but best to test on latest before bisecting.

~0010976

abma (administrator)

same crash, translated:
C:\\Windows\\system32\\atioglxx.dll 0x6C5C8468 ??:0
C:\\Windows\\system32\\atioglxx.dll 0x6CCF75AB ??:0
C:\\Windows\\system32\\atioglxx.dll 0x6C6F760C ??:0
C:\\Windows\\system32\\atioglxx.dll 0x6BF1BEC9 ??:0
C:\\Windows\\system32\\atioglxx.dll 0x6BFB8A5B ??:0
C:\\Windows\\system32\\atioglxx.dll 0x6BF53485 ??:0
C:\\Windows\\system32\\atioglxx.dll 0x6C2F320B ??:0
D:\\temp\\spring\\spring.exe 0x00612C1B rts/Rendering/Env/GrassDrawer.cpp:279
C:\\Windows\\SysWOW64\\ntdll.dll 0x7700E38C ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x7700E0F2 ??:0
C:\\Windows\\system32\\atioglxx.dll 0x6C57B128 ??:0
D:\\temp\\spring\\spring.exe 0x005C684E rts/Map/SMF/SMFReadMap.cpp:831
D:\\temp\\spring\\spring.exe 0x006144B4 rts/Rendering/Env/GrassDrawer.cpp:684
D:\\temp\\spring\\spring.exe 0x004238D5 rts/Game/Game.cpp:1246
C:\\Windows\\SysWOW64\\ntdll.dll 0x7700E023 ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x7700E6A8 ??:0
C:\\Windows\\SysWOW64\\ntdll.dll 0x7700E67F ??:0
C:\\Windows\\syswow64\\KERNELBASE.dll 0x74E80641 ??:0
D:\\temp\\spring\\spring.exe 0x007A9983 rts/System/Main.cpp:150

~0010977

abma (administrator)

Last edited: 2013-07-07 13:33

View 2 revisions

hm, 94.1 crashes, too, so yep, seems to be some driver update... sorry, i could have tested this earlier.

~0010978

cleanrock (reporter)

try with AtiHacks off ?

~0010984

abma (administrator)

still crashes when 3DTrees=1

~0011981

abma (administrator)

bug report is to old
+Notes

-Issue History
Date Modified Username Field Change
2013-07-06 14:33 abma New Issue
2013-07-06 14:33 abma File Added: infolog.txt
2013-07-06 14:42 abma Note Added: 0010972
2013-07-06 22:48 jK Note Added: 0010974
2013-07-07 11:01 cleanrock Note Added: 0010975
2013-07-07 13:29 abma File Added: 94.1.1-691-g5b894df_infolog.txt
2013-07-07 13:31 abma Note Added: 0010976
2013-07-07 13:33 abma Note Added: 0010977
2013-07-07 13:33 abma Note Edited: 0010977 View Revisions
2013-07-07 14:15 cleanrock Note Added: 0010978
2013-07-07 15:16 abma Note Added: 0010984
2013-07-22 14:54 abma Relationship added related to 0003857
2013-08-13 23:05 abma Relationship added related to 0003815
2013-11-05 21:24 abma Note Added: 0011981
2013-11-05 21:24 abma Status new => resolved
2013-11-05 21:24 abma Resolution open => no change required
2013-11-05 21:24 abma Assigned To => abma
+Issue History