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infolog.txt (44,899 bytes) 2013-07-06 14:33
Run: spring
Using configuration source: "D:\temp\spring\springsettings.cfg"
Using additional configuration source: "D:\Users\abma\Local\springsettings.cfg"
Using additional configuration source: "C:\Users\abma\Documents\My Games\Spring\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-685-gc7ac362 develop (OMP)
Build date/time: Jul 5 2013 11:24:09
Build environment: boost-105000, GNU libstdc++ version 20120920
Compiler: gcc-4.7.2
OS: Microsoft Windows
Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
AMD Phenom(tm) II X4 945 Processor; 4061MB RAM, 8121MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] Installed (HangTimeout: 10sec)
[DataDirs] Portable Mode!
Using read-write data directory: D:\temp\spring\
Using read-only data directory: C:\Users\abma\Documents\My Games\Spring\
Scanning: C:\Users\abma\Documents\My Games\Spring\maps
Scanning: C:\Users\abma\Documents\My Games\Spring\games
Scanning: C:\Users\abma\Documents\My Games\Spring\packages
Scanning: D:\temp\spring\base
Supported Video modes: 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1680x1050/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.2.11733 Compatibility Profile Context
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: ATI Radeon HD 5700 Series
[f=0000000] GLSL version: 4.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 741MB, available 965MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
number of UniformBufferBindings: 75 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 4
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 26 ms
[f=0000000] Using map: AI: Proving Grounds v02
[f=0000000] Using game: Balanced Annihilation V7.73
[f=0000000] Using game archive: balanced_annihilation-v7.73.sdz
[f=0000000] recording demo: demos/20130706_143023_AI: Proving Grounds v02_94.1.1-685-gc7ac362 develop.sdf
[f=0000000] PreGame::GameDataReceived: 83 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Using vanilla groundmovetype
[f=0000000] Disallowing pushing enemy units
[f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
[f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
[f=0000000] [Threading] Main thread CPU affinity mask set: 12
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.300000"! Clamping to 0..1 range!!
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 1.029000
[f=0000000] Game::LoadDefs (GameData): 1095 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 1 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (6 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 11 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] PathCosts: creating PE8 cache with 4 PF threads (9 MB)
[f=0000000] PathCosts: precached 1 of 1024 blocks
[f=0000000] PathCosts: precached 67 of 1024 blocks
[f=0000000] PathCosts: precached 132 of 1024 blocks
[f=0000000] PathCosts: precached 196 of 1024 blocks
[f=0000000] PathCosts: precached 260 of 1024 blocks
[f=0000000] PathCosts: precached 327 of 1024 blocks
[f=0000000] PathCosts: precached 392 of 1024 blocks
[f=0000000] PathCosts: precached 459 of 1024 blocks
[f=0000000] PathCosts: precached 524 of 1024 blocks
[f=0000000] PathCosts: precached 588 of 1024 blocks
[f=0000000] PathCosts: precached 654 of 1024 blocks
[f=0000000] PathCosts: precached 720 of 1024 blocks
[f=0000000] PathCosts: precached 786 of 1024 blocks
[f=0000000] PathCosts: precached 851 of 1024 blocks
[f=0000000] PathCosts: precached 917 of 1024 blocks
[f=0000000] PathCosts: precached 984 of 1024 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 4 PF threads (9 MB)
[f=0000000] PathCosts: precached 2 of 64 blocks
[f=0000000] PathCosts: precached 6 of 64 blocks
[f=0000000] PathCosts: precached 11 of 64 blocks
[f=0000000] PathCosts: precached 18 of 64 blocks
[f=0000000] PathCosts: precached 23 of 64 blocks
[f=0000000] PathCosts: precached 27 of 64 blocks
[f=0000000] PathCosts: precached 36 of 64 blocks
[f=0000000] PathCosts: precached 46 of 64 blocks
[f=0000000] PathCosts: precached 51 of 64 blocks
[f=0000000] PathCosts: precached 55 of 64 blocks
[f=0000000] PathCosts: precached 59 of 64 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 0b800aa9
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] FBO::maxSamples: 8
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] FLASHBANTHA: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] VEHROCKET_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] VEHHVYROCKET_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] PILOT: Unknown tag smoke2::sizegrowth
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 72 ms
[f=0000000] Game::LoadInterface (Console): 2 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: No close spawns <game_no_close_spawns.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No close spawns <game_no_close_spawns.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loaded UNSYNCED gadget: DualFog <gui_dualfog_gadget.lua>
[f=0000000] Loaded UNSYNCED gadget: Precipitation <precipitation.lua>
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=0000000] Switching to Overview style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Switching to Free style camera
[f=0000000] Switching to Total War style camera
[f=0000000] Switching to Rotatable overhead camera
[f=0000000] Switching to Orbit style camera
[f=0000000] Switching to FPS style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] false
[f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_initial_queue.lua"]:213: attempt to index field '?' (a nil value)
[f=0000000] Removed widget: Initial Queue
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] Loading widget from mod: CameraShake <camera_shake.lua> ...
[f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: Keep Target <cmd_keep_target.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000] -> Version: 94.1.1-685-gc7ac362 develop (OMP)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] Error: Spring 94.1.1-685-gc7ac362 develop (OMP) has crashed.
[f=0000000] Error: DLL information:
[f=0000000] Error: 0x00400000 spring
[f=0000000] Error: 0x76ea0000 ntdll
[f=0000000] Error: 0x76210000 kernel32
[f=0000000] Error: 0x76590000 KERNELBASE
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x6d690000 MSVCP80
[f=0000000] Error: 0x6d280000 MSVCR80
[f=0000000] Error: 0x746d0000 msvcrt
[f=0000000] Error: 0x74860000 USER32
[f=0000000] Error: 0x76460000 GDI32
[f=0000000] Error: 0x76380000 LPK
[f=0000000] Error: 0x75fb0000 USP10
[f=0000000] Error: 0x747c0000 ADVAPI32
[f=0000000] Error: 0x76160000 sechost
[f=0000000] Error: 0x745e0000 RPCRT4
[f=0000000] Error: 0x74580000 SspiCli
[f=0000000] Error: 0x74570000 CRYPTBASE
[f=0000000] Error: 0x6d750000 GLU32
[f=0000000] Error: 0x6d1b0000 OPENGL32
[f=0000000] Error: 0x6d0c0000 DDRAW
[f=0000000] Error: 0x6d740000 DCIMAN32
[f=0000000] Error: 0x759a0000 SETUPAPI
[f=0000000] Error: 0x76130000 CFGMGR32
[f=0000000] Error: 0x749e0000 OLEAUT32
[f=0000000] Error: 0x75b40000 ole32
[f=0000000] Error: 0x75f90000 DEVOBJ
[f=0000000] Error: 0x73920000 dwmapi
[f=0000000] Error: 0x76500000 IMAGEHLP
[f=0000000] Error: 0x62480000 pthreadGC2
[f=0000000] Error: 0x74360000 WSOCK32
[f=0000000] Error: 0x75ca0000 WS2_32
[f=0000000] Error: 0x76e70000 NSI
[f=0000000] Error: 0x74a70000 SHELL32
[f=0000000] Error: 0x76530000 SHLWAPI
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x74320000 WINMM
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x62e80000 zlib1
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x00330000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x76320000 IMM32
[f=0000000] Error: 0x76390000 MSCTF
[f=0000000] Error: 0x6d040000 dsound
[f=0000000] Error: 0x6d320000 POWRPROF
[f=0000000] Error: 0x760a0000 CLBCatQ
[f=0000000] Error: 0x73320000 MMDevApi
[f=0000000] Error: 0x73440000 PROPSYS
[f=0000000] Error: 0x6d370000 wdmaud
[f=0000000] Error: 0x6dc10000 ksuser
[f=0000000] Error: 0x6dfa0000 AVRT
[f=0000000] Error: 0x732e0000 AUDIOSES
[f=0000000] Error: 0x6d680000 msacm32
[f=0000000] Error: 0x6d640000 MSACM32
[f=0000000] Error: 0x6d360000 midimap
[f=0000000] Error: 0x730f0000 profapi
[f=0000000] Error: 0x73940000 uxtheme
[f=0000000] Error: 0x6d350000 atiglpxx
[f=0000000] Error: 0x693c0000 atioglxx
[f=0000000] Error: 0x744a0000 VERSION
[f=0000000] Error: 0x6cf60000 atiadlxy
[f=0000000] Error: 0x73100000 USERENV
[f=0000000] Error: 0x730e0000 WTSAPI32
[f=0000000] Error: 0x75f80000 PSAPI
[f=0000000] Error: 0x74790000 WINTRUST
[f=0000000] Error: 0x75e60000 CRYPT32
[f=0000000] Error: 0x764f0000 MSASN1
[f=0000000] Error: 0x71690000 aticfx32
[f=0000000] Error: 0x6d020000 atigktxx
[f=0000000] Error: 0x6cff0000 DINPUT
[f=0000000] Error: 0x6d030000 HID
[f=0000000] Error: 0x736e0000 dbghelp
[f=0000000] Error: Exception: Access violation (0xc0000005)
[f=0000000] Error: Exception Address: 0x69b78468
[f=0000000] Error: Stacktrace:
[f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x77bcf8) [0x69B78468]
[f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(atiPPHSN+0x194c1b) [0x6A2A75AB]
[f=0000000] Error: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x8aae9c) [0x69CA760C]
[f=0000000] Error: (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xcf759) [0x694CBEC9]
[f=0000000] Error: (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x16c2eb) [0x69568A5B]
[f=0000000] Error: (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x106d15) [0x69503485]
[f=0000000] Error: (6) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x4a6a9b) [0x698A320B]
[f=0000000] Error: (7) D:\temp\spring\spring.exe [0x00612B2B]
[f=0000000] Error: (8) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x76ECE38C]
[f=0000000] Error: (9) C:\Windows\SysWOW64\ntdll.dll(RtlAllocateHeap+0xac) [0x76ECE0F2]
[f=0000000] Error: (10) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x72e9b8) [0x69B2B128]
[f=0000000] Error: (11) D:\temp\spring\spring.exe [0x005C675E]
[f=0000000] Error: (12) D:\temp\spring\spring.exe [0x006143C4]
[f=0000000] Error: (13) D:\temp\spring\spring.exe [0x004234F5]
[f=0000000] Error: (14) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x76ECE023]
[f=0000000] Error: (15) C:\Windows\SysWOW64\ntdll.dll(RtlDeleteBoundaryDescriptor+0x1b) [0x76ECE6A8]
[f=0000000] Error: (16) C:\Windows\SysWOW64\ntdll.dll(RtlMultiByteToUnicodeN+0x11a) [0x76ECE67F]
[f=0000000] Error: (17) C:\Windows\syswow64\KERNELBASE.dll(SetEnvironmentVariableA+0xb6) [0x765A0641]
[f=0000000] Error: (18) D:\temp\spring\spring.exe [0x007A9893]
[f=0000000] Error: (19) Unknown [0x514FC401]
[f=0000000] Error: (20) Unknown [0x514FA401]
[f=0000000] Error: (21) Unknown [0x3F000001]
[f=0000000] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000000] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0000000] [CCollisionHandler] dis-/continuous tests: 0/71230
[f=0000000] Path cache hits 0 0%
[f=0000000] Path cache hits 0 0%
[f=0000000] Statistics for RectangleOptimizer: 0%
[f=0000000] Statistics for RectangleOptimizer: 0%
[f=0000000] Statistics for local connection:
Received: 778 bytes
Sent: 533 bytes
[f=0000000] Writing demo: demos/20130706_143023_AI: Proving Grounds v02_94.1.1-685-gc7ac362 develop.sdf
Fatal: Spring: Unhandled exception
Spring has crashed:
Access violation.
A stacktrace has been written to:
D:\temp\spring\infolog.txt
-
94.1.1-691-g5b894df_infolog.txt (38,877 bytes) 2013-07-07 13:29
Run: D:\temp\spring\spring.exe
Using configuration source: "D:\temp\spring\springsettings.cfg"
Using additional configuration source: "D:\Users\abma\Local\springsettings.cfg"
Using additional configuration source: "C:\Users\abma\Documents\My Games\Spring\springsettings.cfg"
Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-691-g5b894df develop (OMP)
Build date/time: Jul 7 2013 11:02:17
Build environment: boost-105000, GNU libstdc++ version 20120920
Compiler: gcc-4.7.2
OS: Microsoft Windows
Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
AMD Phenom(tm) II X4 945 Processor; 4061MB RAM, 8121MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] Installed (HangTimeout: 10sec)
[DataDirs] Portable Mode!
Using read-write data directory: D:\temp\spring\
Using read-only data directory: C:\Users\abma\Documents\My Games\Spring\
Archive cache doesn't exist: D:\temp\spring\cache\94dev-develop\ArchiveCache.lua
Scanning: C:\Users\abma\Documents\My Games\Spring\maps
Scanning: C:\Users\abma\Documents\My Games\Spring\games
Scanning: C:\Users\abma\Documents\My Games\Spring\packages
Scanning: D:\temp\spring\base
Supported Video modes: 1680x1050, 1600x1200, 1600x900, 1440x900, 1400x1050, 1366x768, 1360x1024, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1680x1050/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.2.11733 Compatibility Profile Context
[f=0000000] GL vendor: ATI Technologies Inc.
[f=0000000] GL renderer: ATI Radeon HD 5700 Series
[f=0000000] GLSL version: 4.20
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 741MB, available 965MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 1
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
number of UniformBufferBindings: 75 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 4
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] [ArchiveScanner] Warning: No game selected checksum: not found (0)
[f=0000000] [ArchiveScanner] Warning: No map selected checksum: not found (0)
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 51 ms
[f=0000000] Using map: AI: Proving Grounds v02
[f=0000000] Using game: Balanced Annihilation V7.78
[f=0000000] Using game archive: 174f9833e15ac5dd002fef92860bd6bf.sdp
[f=0000000] recording demo: demos/20130707_132801_AI: Proving Grounds v02_94.1.1-691-g5b894df develop.sdf
[f=0000000] PreGame::GameDataReceived: 35 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Using vanilla groundmovetype
[f=0000000] Disallowing pushing enemy units
[f=0000000] Warning: Experimental luaThreadingModel 4 selected! This is currently unmaintained and may be deprecated and/or removed in the future!
[f=0000000] Warning: Automaticly disabled to prevent desyncs / crashes / hangs / graphical errors!
[f=0000000] [Threading] Main thread CPU affinity mask set: 12
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.300000"! Clamping to 0..1 range!!
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (6 MB)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Warning: [Watchdog] Hang detection triggered for Spring 94.1.1-691-g5b894df develop (OMP).
[f=0000000] Warning: (in thread: load)
[f=0000000] Warning: DLL information:
[f=0000000] Error: 0x00400000 spring
[f=0000000] Error: 0x76fe0000 ntdll
[f=0000000] Error: 0x75200000 kernel32
[f=0000000] Error: 0x74e70000 KERNELBASE
[f=0000000] Error: 0x10000000 DevIL
[f=0000000] Error: 0x6d5c0000 MSVCP80
[f=0000000] Error: 0x6d4e0000 MSVCR80
[f=0000000] Error: 0x75850000 msvcrt
[f=0000000] Error: 0x75580000 USER32
[f=0000000] Error: 0x754f0000 GDI32
[f=0000000] Error: 0x74de0000 LPK
[f=0000000] Error: 0x74720000 USP10
[f=0000000] Error: 0x75690000 ADVAPI32
[f=0000000] Error: 0x748b0000 sechost
[f=0000000] Error: 0x75110000 RPCRT4
[f=0000000] Error: 0x746c0000 SspiCli
[f=0000000] Error: 0x746b0000 CRYPTBASE
[f=0000000] Error: 0x6d680000 GLU32
[f=0000000] Error: 0x6d410000 OPENGL32
[f=0000000] Error: 0x6d320000 DDRAW
[f=0000000] Error: 0x6e390000 DCIMAN32
[f=0000000] Error: 0x74ec0000 SETUPAPI
[f=0000000] Error: 0x74aa0000 CFGMGR32
[f=0000000] Error: 0x74820000 OLEAUT32
[f=0000000] Error: 0x74ad0000 ole32
[f=0000000] Error: 0x750f0000 DEVOBJ
[f=0000000] Error: 0x74350000 dwmapi
[f=0000000] Error: 0x74db0000 IMAGEHLP
[f=0000000] Error: 0x62480000 pthreadGC2
[f=0000000] Error: 0x73d20000 WSOCK32
[f=0000000] Error: 0x75390000 WS2_32
[f=0000000] Error: 0x75960000 NSI
[f=0000000] Error: 0x75ad0000 SHELL32
[f=0000000] Error: 0x74d50000 SHLWAPI
[f=0000000] Error: 0x6b600000 OpenAL32
[f=0000000] Error: 0x743f0000 WINMM
[f=0000000] Error: 0x70780000 vorbisfile
[f=0000000] Error: 0x68140000 ogg
[f=0000000] Error: 0x64cc0000 vorbis
[f=0000000] Error: 0x62e80000 zlib1
[f=0000000] Error: 0x66fc0000 freetype6
[f=0000000] Error: 0x62aa0000 glew32
[f=0000000] Error: 0x012b0000 SDL
[f=0000000] Error: 0x7c340000 MSVCR71
[f=0000000] Error: 0x747c0000 IMM32
[f=0000000] Error: 0x75a00000 MSCTF
[f=0000000] Error: 0x6d2a0000 dsound
[f=0000000] Error: 0x6d270000 POWRPROF
[f=0000000] Error: 0x75060000 CLBCatQ
[f=0000000] Error: 0x71b40000 MMDevApi
[f=0000000] Error: 0x71c70000 PROPSYS
[f=0000000] Error: 0x6d240000 wdmaud
[f=0000000] Error: 0x6f030000 ksuser
[f=0000000] Error: 0x6f0a0000 AVRT
[f=0000000] Error: 0x71b00000 AUDIOSES
[f=0000000] Error: 0x6d670000 msacm32
[f=0000000] Error: 0x6d220000 MSACM32
[f=0000000] Error: 0x6d5b0000 midimap
[f=0000000] Error: 0x73230000 profapi
[f=0000000] Error: 0x74370000 uxtheme
[f=0000000] Error: 0x6d210000 atiglpxx
[f=0000000] Error: 0x6be10000 atioglxx
[f=0000000] Error: 0x745e0000 VERSION
[f=0000000] Error: 0x6bda0000 atiadlxy
[f=0000000] Error: 0x73240000 USERENV
[f=0000000] Error: 0x73220000 WTSAPI32
[f=0000000] Error: 0x748d0000 PSAPI
[f=0000000] Error: 0x75310000 WINTRUST
[f=0000000] Error: 0x74c30000 CRYPT32
[f=0000000] Error: 0x75680000 MSASN1
[f=0000000] Error: 0x6f610000 aticfx32
[f=0000000] Error: 0x6bd80000 atigktxx
[f=0000000] Error: 0x6bd50000 DINPUT
[f=0000000] Error: 0x6bd90000 HID
[f=0000000] Error: 0x71d70000 dbghelp
[f=0000000] Warning: Stacktrace (main):
[f=0000000] Warning: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=0000000] Warning: (0) C:\Windows\system32\atioglxx.dll(atiPS+0x122da) [0x6C7BE63A]
[f=0000000] Warning: (1) C:\Windows\system32\atioglxx.dll(atiPS+0x12f6e) [0x6C7BF2CE]
[f=0000000] Warning: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x7aed0e) [0x6C5FB47E]
[f=0000000] Warning: (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x7af5ae) [0x6C5FBD1E]
[f=0000000] Warning: (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x7af153) [0x6C5FB8C3]
[f=0000000] Warning: (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x735f01) [0x6C582671]
[f=0000000] Warning: (6) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x47d19) [0x6BE94489]
[f=0000000] Warning: (7) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x46014b) [0x6C2AC8BB]
[f=0000000] Warning: (8) D:\temp\spring\spring.exe [0x0062CC04]
[f=0000000] Warning: (9) D:\temp\spring\spring.exe [0x007B6D32]
[f=0000000] Warning: (10) D:\temp\spring\spring.exe [0x007B9F8B]
[f=0000000] Warning: (11) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x7700E023]
[f=0000000] Warning: (12) C:\Windows\SysWOW64\ntdll.dll(RtlDeleteBoundaryDescriptor+0x1b) [0x7700E6A8]
[f=0000000] Warning: (13) C:\Windows\SysWOW64\ntdll.dll(RtlMultiByteToUnicodeN+0x11a) [0x7700E67F]
[f=0000000] Warning: (14) C:\Windows\syswow64\KERNELBASE.dll(SetEnvironmentVariableA+0xb6) [0x74E80641]
[f=0000000] Warning: (15) D:\temp\spring\spring.exe [0x007A9983]
[f=0000000] Warning: (16) Unknown [0xEB46DC02]
[f=0000000] Warning: (17) Unknown [0xEB46BC02]
[f=0000000] Warning: (18) Unknown [0x4A000002]
[f=0000000] Warning: Stacktrace (load):
[f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(NtQueryDirectoryFile+0x12) [0x76FFFD8A]
[f=0000000] Warning: (1) C:\Windows\syswow64\KERNELBASE.dll(FindFirstFileA+0x4e) [0x74E8AAF7]
[f=0000000] Warning: (2) C:\Windows\syswow64\msvcrt.dll(fullpath+0x189) [0x75869667]
[f=0000000] Warning: (3) D:\temp\spring\spring.exe [0x007E43D9]
[f=0000000] Warning: (4) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x3c7125) [0x00BD6AA5]
[f=0000000] Warning: (5) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x3c65e6) [0x00BD5F66]
[f=0000000] Warning: (6) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x4c825e) [0x00CD7BDE]
[f=0000000] Warning: (7) D:\temp\spring\spring.exe [0x007DD43F]
[f=0000000] Warning: (8) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x3c537e) [0x00BD4CFE]
[f=0000000] Warning: (9) Unknown [0x30FFE4D8]
[f=0000000] Warning: (10) Unknown [0x34333231]
[f=0000000] Warning: (11) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x6a41b) [0x00879D9B]
[f=0000000] Warning: (12) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x66066) [0x008759E6]
[f=0000000] Warning: (13) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x4783a0) [0x00C87D20]
[f=0000000] Warning: (14) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x660ad) [0x00875A2D]
[f=0000000] Warning: (15) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x6ebd2c) [0x00EFB6AC]
[f=0000000] Warning: Stacktrace (audio):
[f=0000000] Warning: (0) C:\Windows\SysWOW64\ntdll.dll(ZwWaitForMultipleObjects+0x15) [0x7700013D]
[f=0000000] Warning: (1) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjectsEx+0x8e) [0x75211A2C]
[f=0000000] Warning: (2) C:\Windows\syswow64\kernel32.dll(WaitForMultipleObjects+0x18) [0x75214220]
[f=0000000] Warning: (3) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x227196) [0x00A36B16]
[f=0000000] Warning: (4) C:\Windows\syswow64\msvcrt.dll(gmtime32+0x1a) [0x758D293F]
[f=0000000] Warning: (5) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x304c57) [0x00B145D7]
[f=0000000] Warning: (6) D:\temp\spring\OpenAL32.dll(alGetError+0x22) [0x6B60712A]
[f=0000000] Warning: (7) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x2f6f49) [0x00B068C9]
[f=0000000] Warning: (8) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x3c5bdc) [0x00BD555C]
[f=0000000] Warning: (9) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x11186) [0x00820B06]
[f=0000000] Warning: (10) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x2251d6) [0x00A34B56]
[f=0000000] Warning: (11) D:\temp\spring\spring.exe(skirmishAiCallback_Unit_CurrentCommand_getOptions+0x2f47a1) [0x00B04121]
[f=0000000] Warning: (12) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77019EF2]
[f=0000000] Warning: (13) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77019EC5]
[f=0000000] Loading all definitions: 16.738001
[f=0000000] Game::LoadDefs (GameData): 16805 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 19 ms
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 11 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] Error: [GetFeatureDef] could not find FeatureDef "rubble"
[f=0000000] PathCosts: creating PE8 cache with 4 PF threads (9 MB)
[f=0000000] PathCosts: precached 2 of 1024 blocks
[f=0000000] PathCosts: precached 70 of 1024 blocks
[f=0000000] PathCosts: precached 137 of 1024 blocks
[f=0000000] PathCosts: precached 202 of 1024 blocks
[f=0000000] PathCosts: precached 268 of 1024 blocks
[f=0000000] PathCosts: precached 334 of 1024 blocks
[f=0000000] PathCosts: precached 398 of 1024 blocks
[f=0000000] PathCosts: precached 464 of 1024 blocks
[f=0000000] PathCosts: precached 531 of 1024 blocks
[f=0000000] PathCosts: precached 595 of 1024 blocks
[f=0000000] PathCosts: precached 662 of 1024 blocks
[f=0000000] PathCosts: precached 728 of 1024 blocks
[f=0000000] PathCosts: precached 792 of 1024 blocks
[f=0000000] PathCosts: precached 859 of 1024 blocks
[f=0000000] PathCosts: precached 924 of 1024 blocks
[f=0000000] PathCosts: precached 989 of 1024 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 4 PF threads (9 MB)
[f=0000000] PathCosts: precached 1 of 64 blocks
[f=0000000] PathCosts: precached 9 of 64 blocks
[f=0000000] PathCosts: precached 13 of 64 blocks
[f=0000000] PathCosts: precached 18 of 64 blocks
[f=0000000] PathCosts: precached 23 of 64 blocks
[f=0000000] PathCosts: precached 29 of 64 blocks
[f=0000000] PathCosts: precached 35 of 64 blocks
[f=0000000] PathCosts: precached 39 of 64 blocks
[f=0000000] PathCosts: precached 43 of 64 blocks
[f=0000000] PathCosts: precached 47 of 64 blocks
[f=0000000] PathCosts: precached 52 of 64 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: 2cc3af76
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] FBO::maxSamples: 8
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 1321 ms
[f=0000000] Game::LoadInterface (Console): 3 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
[f=0000000] Loaded gadget: Maverick Exp <unit_maverick_exp.lua>
[f=0000000] Loaded gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: Transportee Hider <unit_transportee_hider.lua>
[f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
[f=0000000] Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: CustomIcons <unit_customicons.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Target on the move <unit_target_on_the_move.lua>
[f=0000000] Loaded gadget: Transportee Hider <unit_transportee_hider.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loaded UNSYNCED gadget: DualFog <gui_dualfog_gadget.lua>
[f=0000000] Loaded UNSYNCED gadget: Precipitation <precipitation.lua>
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=0000000] Switching to Overview style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Switching to Free style camera
[f=0000000] Switching to Total War style camera
[f=0000000] Switching to Rotatable overhead camera
[f=0000000] Switching to Orbit style camera
[f=0000000] Switching to FPS style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
[f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: Set Target Hotkeys <cmd_target_on_the_move_hotkeys.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000] -> Version: 94.1.1-691-g5b894df develop (OMP)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] GameID: f950d951019ca102816723251cdf4421
[f=0000006] UnnamedPlayer added point: Start 0
[f=0000052] Error: Spring 94.1.1-691-g5b894df develop (OMP) has crashed.
[f=0000052] Error: DLL information:
[f=0000052] Error: 0x00400000 spring
[f=0000052] Error: 0x76fe0000 ntdll
[f=0000052] Error: 0x75200000 kernel32
[f=0000052] Error: 0x74e70000 KERNELBASE
[f=0000052] Error: 0x10000000 DevIL
[f=0000052] Error: 0x6d5c0000 MSVCP80
[f=0000052] Error: 0x6d4e0000 MSVCR80
[f=0000052] Error: 0x75850000 msvcrt
[f=0000052] Error: 0x75580000 USER32
[f=0000052] Error: 0x754f0000 GDI32
[f=0000052] Error: 0x74de0000 LPK
[f=0000052] Error: 0x74720000 USP10
[f=0000052] Error: 0x75690000 ADVAPI32
[f=0000052] Error: 0x748b0000 sechost
[f=0000052] Error: 0x75110000 RPCRT4
[f=0000052] Error: 0x746c0000 SspiCli
[f=0000052] Error: 0x746b0000 CRYPTBASE
[f=0000052] Error: 0x6d680000 GLU32
[f=0000052] Error: 0x6d410000 OPENGL32
[f=0000052] Error: 0x6d320000 DDRAW
[f=0000052] Error: 0x6e390000 DCIMAN32
[f=0000052] Error: 0x74ec0000 SETUPAPI
[f=0000052] Error: 0x74aa0000 CFGMGR32
[f=0000052] Error: 0x74820000 OLEAUT32
[f=0000052] Error: 0x74ad0000 ole32
[f=0000052] Error: 0x750f0000 DEVOBJ
[f=0000052] Error: 0x74350000 dwmapi
[f=0000052] Error: 0x74db0000 IMAGEHLP
[f=0000052] Error: 0x62480000 pthreadGC2
[f=0000052] Error: 0x73d20000 WSOCK32
[f=0000052] Error: 0x75390000 WS2_32
[f=0000052] Error: 0x75960000 NSI
[f=0000052] Error: 0x75ad0000 SHELL32
[f=0000052] Error: 0x74d50000 SHLWAPI
[f=0000052] Error: 0x6b600000 OpenAL32
[f=0000052] Error: 0x743f0000 WINMM
[f=0000052] Error: 0x70780000 vorbisfile
[f=0000052] Error: 0x68140000 ogg
[f=0000052] Error: 0x64cc0000 vorbis
[f=0000052] Error: 0x62e80000 zlib1
[f=0000052] Error: 0x66fc0000 freetype6
[f=0000052] Error: 0x62aa0000 glew32
[f=0000052] Error: 0x012b0000 SDL
[f=0000052] Error: 0x7c340000 MSVCR71
[f=0000052] Error: 0x747c0000 IMM32
[f=0000052] Error: 0x75a00000 MSCTF
[f=0000052] Error: 0x6d2a0000 dsound
[f=0000052] Error: 0x6d270000 POWRPROF
[f=0000052] Error: 0x75060000 CLBCatQ
[f=0000052] Error: 0x71b40000 MMDevApi
[f=0000052] Error: 0x71c70000 PROPSYS
[f=0000052] Error: 0x6d240000 wdmaud
[f=0000052] Error: 0x6f030000 ksuser
[f=0000052] Error: 0x6f0a0000 AVRT
[f=0000052] Error: 0x71b00000 AUDIOSES
[f=0000052] Error: 0x6d670000 msacm32
[f=0000052] Error: 0x6d220000 MSACM32
[f=0000052] Error: 0x6d5b0000 midimap
[f=0000052] Error: 0x73230000 profapi
[f=0000052] Error: 0x74370000 uxtheme
[f=0000052] Error: 0x6d210000 atiglpxx
[f=0000052] Error: 0x6be10000 atioglxx
[f=0000052] Error: 0x745e0000 VERSION
[f=0000052] Error: 0x6bda0000 atiadlxy
[f=0000052] Error: 0x73240000 USERENV
[f=0000052] Error: 0x73220000 WTSAPI32
[f=0000052] Error: 0x748d0000 PSAPI
[f=0000052] Error: 0x75310000 WINTRUST
[f=0000052] Error: 0x74c30000 CRYPT32
[f=0000052] Error: 0x75680000 MSASN1
[f=0000052] Error: 0x6f610000 aticfx32
[f=0000052] Error: 0x6bd80000 atigktxx
[f=0000052] Error: 0x6bd50000 DINPUT
[f=0000052] Error: 0x6bd90000 HID
[f=0000052] Error: 0x71d70000 dbghelp
[f=0000052] Error: Exception: Access violation (0xc0000005)
[f=0000052] Error: Exception Address: 0x6c5c8468
[f=0000052] Error: Stacktrace:
[f=0000052] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
[f=0000052] Error: (0) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x77bcf8) [0x6C5C8468]
[f=0000052] Error: (1) C:\Windows\system32\atioglxx.dll(atiPPHSN+0x194c1b) [0x6CCF75AB]
[f=0000052] Error: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x8aae9c) [0x6C6F760C]
[f=0000052] Error: (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xcf759) [0x6BF1BEC9]
[f=0000052] Error: (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x16c2eb) [0x6BFB8A5B]
[f=0000052] Error: (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x106d15) [0x6BF53485]
[f=0000052] Error: (6) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x4a6a9b) [0x6C2F320B]
[f=0000052] Error: (7) D:\temp\spring\spring.exe [0x00612C1B]
[f=0000052] Error: (8) C:\Windows\SysWOW64\ntdll.dll(RtlInitUnicodeString+0x164) [0x7700E38C]
[f=0000052] Error: (9) C:\Windows\SysWOW64\ntdll.dll(RtlAllocateHeap+0xac) [0x7700E0F2]
[f=0000052] Error: (10) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x72e9b8) [0x6C57B128]
[f=0000052] Error: (11) D:\temp\spring\spring.exe [0x005C684E]
[f=0000052] Error: (12) D:\temp\spring\spring.exe [0x006144B4]
[f=0000052] Error: (13) D:\temp\spring\spring.exe [0x004238D5]
[f=0000052] Error: (14) C:\Windows\SysWOW64\ntdll.dll(RtlFreeHeap+0x7e) [0x7700E023]
[f=0000052] Error: (15) C:\Windows\SysWOW64\ntdll.dll(RtlDeleteBoundaryDescriptor+0x1b) [0x7700E6A8]
[f=0000052] Error: (16) C:\Windows\SysWOW64\ntdll.dll(RtlMultiByteToUnicodeN+0x11a) [0x7700E67F]
[f=0000052] Error: (17) C:\Windows\syswow64\KERNELBASE.dll(SetEnvironmentVariableA+0xb6) [0x74E80641]
[f=0000052] Error: (18) D:\temp\spring\spring.exe [0x007A9983]
[f=0000052] Error: (19) Unknown [0xEB46DC02]
[f=0000052] Error: (20) Unknown [0xEB46BC02]
[f=0000052] Error: (21) Unknown [0x4A000002]
[f=0000052] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000052] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0000052] [CCollisionHandler] dis-/continuous tests: 0/69414
[f=0000052] Path cache hits 0 0%
[f=0000052] Path cache hits 0 0%
[f=0000052] Statistics for RectangleOptimizer: 0%
[f=0000052] Statistics for RectangleOptimizer: 0%
[f=0000052] Statistics for local connection:
Received: 1260 bytes
Sent: 1188 bytes
[f=0000052] Writing demo: demos/20130707_132801_AI: Proving Grounds v02_94.1.1-691-g5b894df develop.sdf
Fatal: Spring: Unhandled exception
Spring has crashed:
Access violation.
A stacktrace has been written to:
D:\temp\spring\infolog.txt
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