| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0003880 | Spring engine | General | public | 2013-07-04 02:58 | 2016-01-07 00:53 | ||||
| Reporter | PepeAmpere | ||||||||
| Assigned To | jK | ||||||||
| Priority | high | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 94.1.1+git | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0003880: Default LOS levelers are bad (to much detail) | ||||||||
| Description | As mentioned here - http://springrts.com/mantis/view.php?id=3833#c10894 - the default LOS resolution level is too low losMipLevel = 1, airMipLevel = 2, => in current Spring (94.1,94.1++) you are able to lag to death the game using default depth of LOS calculations, in case, you send just 20 flying units at the same time to some place. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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Issue History |
|||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-07-04 02:58 | PepeAmpere | New Issue | |
| 2016-01-07 00:53 | hokomoko | Note Added: 0015457 | |
| 2016-01-07 00:53 | hokomoko | Status | new => resolved |
| 2016-01-07 00:53 | hokomoko | Resolution | open => fixed |
| 2016-01-07 00:53 | hokomoko | Assigned To | => jK |


