2025-07-29 22:34 CEST

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IDProjectCategoryView StatusLast Update
0003832Spring engineGeneralpublic2013-06-03 00:48
ReporterPepeAmpere 
Assigned Toabma 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version94.1.1+git 
Target VersionFixed in Version 
Summary0003832: notAmap (generated map): starting lag
DescriptionWhen game starts (real gameplay start, starunits spawn) on notAmap, players notice huge lag.
Steps To ReproduceTry this nightly release of notAmap http://nota.googlecode.com/files/notAmap-0022.sdz with mapOptions:

maptype = mediterranean
hash = 1..99999 (any of these numbers, but not empty! springlobby have problem with it sometimes when hosted)

(it should work with default values, too, but some testers had issues)
Additional InformationThe lag increase if more players in game.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
duplicate of 0003451resolvedKloot Initializing PathCache takes very long (>1 minute) 
related to 0003833closedabma notAmap (generated map): lags when playing, seems as pathing lags 
+Relationships

-Notes

~0010819

PepeAmpere (reporter)

The lag is not present if no terraforming on map.

~0010821

abma (administrator)

atm it works similar to this:

map is loaded, pathing cache is initialized, lua + features is initialized -> requires updating the path cache.

already known bug, see 0003451
+Notes

-Issue History
Date Modified Username Field Change
2013-06-02 22:51 PepeAmpere New Issue
2013-06-02 22:57 PepeAmpere Note Added: 0010819
2013-06-03 00:43 abma Relationship added related to 0003833
2013-06-03 00:45 abma Relationship added related to 0003451
2013-06-03 00:48 abma Note Added: 0010821
2013-06-03 00:48 abma Relationship replaced duplicate of 0003451
2013-06-03 00:48 abma Status new => resolved
2013-06-03 00:48 abma Resolution open => fixed
2013-06-03 00:48 abma Assigned To => abma
+Issue History