View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
---|---|---|---|---|---|---|---|---|---|
0000382 | AI | AI | public | 2007-01-15 04:03 | 2008-05-05 21:58 | ||||
Reporter | Rafal99 | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Summary | 0000382: When FPSed unit flies outside map area, camera stays at map border | ||||||||
Description | When unit controlled in FPS camera mode, flies outside map area, camera doesn't follow the unit, but instead stays at map border. How to reproduce: Play Com Shooter on map Duck. This map has low gravity, so if your com get hit, it easily flies outside map area. | ||||||||
Tags | No tags attached. | ||||||||
Attached Files |
|
Notes | |
Rafal99 (reporter) 2008-05-05 21:42 |
Fixed in my patch committed in r5848. Can be closed. |