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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003775 | Spring engine | General | public | 2013-05-05 13:15 | 2013-08-05 00:36 | ||||
Reporter | user744 | ||||||||
Assigned To | abma | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | duplicate | ||||||
Product Version | 94.1.1+git | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0003775: selected LuaAI does not reset after changing mod (94.1.1-413-g7b0d1a7) | ||||||||
Description | invalid AI can be selected | ||||||||
Steps To Reproduce | -select mod which has a LuaAI -select a different mod -the LuaAI is still selected as script, even if does not exist in new mod | ||||||||
Additional Information | xta does not have a Horst AI | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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abma (administrator) 2013-05-05 16:09 |
note: all settings don't reset (for example, if a map or game gets deleted) |
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Date Modified | Username | Field | Change |
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2013-05-05 13:15 |
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New Issue | |
2013-05-05 13:15 |
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File Added: luaai.png | |
2013-05-05 15:00 | abma | Relationship added | related to 0002246 |
2013-05-05 16:09 | abma | Note Added: 0010640 | |
2013-05-21 21:03 | abma | Relationship added | related to 0003701 |
2013-08-05 00:36 | abma | Relationship replaced | duplicate of 0003701 |
2013-08-05 00:36 | abma | Status | new => resolved |
2013-08-05 00:36 | abma | Resolution | open => duplicate |
2013-08-05 00:36 | abma | Assigned To | => abma |