Attached Files |
-
infolog.txt (26,355 bytes) 2013-05-04 23:46
Using configuration source: "C:\Users\Ed\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
AMD Phenom(tm) II X6 1100T Processor; 8153MB RAM, 16304MB pagefile
OS: emulated 32bit mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1 (OMP)
Build date/time: Mar 26 2013 00:28:09
Build environment: boost-105000, GNU libstdc++ version 20120920
Compiler: gcc-4.7.2
Using read-only data directory: C:\Program Files (x86)\Spring\
Using read-write data directory: C:\Users\Ed\Documents\My Games\Spring\
Scanning: C:\Users\Ed\Documents\My Games\Spring\maps
Scanning: C:\Users\Ed\Documents\My Games\Spring\games
Scanning: C:\Users\Ed\Documents\My Games\Spring\packages
Scanning: C:\Program Files (x86)\Spring\maps
Scanning: C:\Program Files (x86)\Spring\base
Scanning: C:\Program Files (x86)\Spring\games
Supported Video modes: 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1680x1050/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 1024MB, available 698MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 6
[f=0000000] Loading startscript from: C:\Users\Ed\Documents\My Games\Spring\script.txt
[f=0000000] Connecting to local server
[f=0000000] Binding UDP socket to IP (v6) :: port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 10 ms
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Using map: Victoria Crater
[f=0000000] Using game: Balanced Annihilation V7.75
[f=0000000] Using game archive: a515b36aa7d47ac05605dd4664d090fa.sdp
[f=0000000] recording demo: demos/20130504_222648_Victoria Crater_94.sdf
[f=0000000] PreGame::GameDataReceived: 40 ms
[f=0000000] User number 0 (team 1, allyteam 0)
[f=0000000] Using vanilla groundmovetype
[f=0000000] Allowing pushing enemy units
[f=0000000] [Threading] Main thread CPU affinity mask set: 48
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.142000
[f=0000000] Game::LoadDefs (GameData): 217 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 3 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (58 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 91 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 5d5d3652
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 80 ms
[f=0000000] Game::LoadInterface (Console): 2 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: Coop II <mo_coop_ii.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=0000000] Switching to Overview style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Switching to Free style camera
[f=0000000] Switching to Total War style camera
[f=0000000] Switching to Rotatable overhead camera
[f=0000000] Switching to Orbit style camera
[f=0000000] Switching to FPS style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
[f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from user: Cloak Fire State <unit_cloakfirestate.lua> ...
[f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from user: Auto Reclaim/Heal/Assist <auto_reclaim_heal_assist.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: Keep Target <cmd_keep_target.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
[f=0000000] Volume = 100
[f=0000000] Loading widget from mod: Adv. Unit Marker <adv_unit_marker.lua> ...
[f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from user: Wind Helper <gui_wind_helper.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from user: Unit Stats <gui_unit_stats.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from user: No Alt Mouse Wheel <NoAltMouseWheel.lua> ...
[f=0000000] Loading widget from user: No shift Mouse Wheel <NoshiftMouseWheel.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Warning: Couldn't find texture "LuaUI/Images/x.png"!
[f=0000000] Warning: Couldn't find texture "LuaUI/Images/r.png"!
[f=0000000] Connection attempt from invalid
[f=0000000] -> Version: 94.1 (OMP)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player invalid finished loading and is now ingame
[f=0000000] GameID: 207d8551e7314270ab643aa297174d8b
[f=0000003] Skirmish AI "Bot1" (ID:0, Short-Name:"NullJavaAI", Version:"0.1") took over control of team 0
[f=0000005] invalid added point: Start 0
[f=0000126] Error: Spring 94.1 (OMP) has crashed.
[f=0000126] Error: DLL information:
[f=0000126] Error: 0x00400000 spring
[f=0000126] Error: 0x77190000 ntdll
[f=0000126] Error: 0x748d0000 kernel32
[f=0000126] Error: 0x765f0000 KERNELBASE
[f=0000126] Error: 0x10000000 DevIL
[f=0000126] Error: 0x71b40000 MSVCP80
[f=0000126] Error: 0x71bd0000 MSVCR80
[f=0000126] Error: 0x76690000 msvcrt
[f=0000126] Error: 0x75b10000 USER32
[f=0000126] Error: 0x75d60000 GDI32
[f=0000126] Error: 0x765e0000 LPK
[f=0000126] Error: 0x758f0000 USP10
[f=0000126] Error: 0x75df0000 ADVAPI32
[f=0000126] Error: 0x749e0000 sechost
[f=0000126] Error: 0x75c10000 RPCRT4
[f=0000126] Error: 0x74870000 SspiCli
[f=0000126] Error: 0x74860000 CRYPTBASE
[f=0000126] Error: 0x6cfb0000 GLU32
[f=0000126] Error: 0x68900000 OPENGL32
[f=0000126] Error: 0x68810000 DDRAW
[f=0000126] Error: 0x6cdf0000 DCIMAN32
[f=0000126] Error: 0x75f20000 SETUPAPI
[f=0000126] Error: 0x761b0000 CFGMGR32
[f=0000126] Error: 0x75e90000 OLEAUT32
[f=0000126] Error: 0x76770000 ole32
[f=0000126] Error: 0x760c0000 DEVOBJ
[f=0000126] Error: 0x6f470000 dwmapi
[f=0000126] Error: 0x76740000 IMAGEHLP
[f=0000126] Error: 0x62480000 pthreadGC2
[f=0000126] Error: 0x71a10000 WSOCK32
[f=0000126] Error: 0x76650000 WS2_32
[f=0000126] Error: 0x76640000 NSI
[f=0000126] Error: 0x74ca0000 SHELL32
[f=0000126] Error: 0x75d00000 SHLWAPI
[f=0000126] Error: 0x6b600000 OpenAL32
[f=0000126] Error: 0x71af0000 WINMM
[f=0000126] Error: 0x70780000 vorbisfile
[f=0000126] Error: 0x68140000 ogg
[f=0000126] Error: 0x64cc0000 vorbis
[f=0000126] Error: 0x62e80000 zlib1
[f=0000126] Error: 0x66fc0000 freetype6
[f=0000126] Error: 0x62aa0000 glew32
[f=0000126] Error: 0x00330000 SDL
[f=0000126] Error: 0x7c340000 MSVCR71
[f=0000126] Error: 0x75990000 IMM32
[f=0000126] Error: 0x76510000 MSCTF
[f=0000126] Error: 0x6f7c0000 dsound
[f=0000126] Error: 0x6f790000 POWRPROF
[f=0000126] Error: 0x762b0000 CLBCatQ
[f=0000126] Error: 0x6f720000 MMDevApi
[f=0000126] Error: 0x707f0000 PROPSYS
[f=0000126] Error: 0x6d560000 wdmaud
[f=0000126] Error: 0x6ef40000 ksuser
[f=0000126] Error: 0x74650000 AVRT
[f=0000126] Error: 0x6e4c0000 AUDIOSES
[f=0000126] Error: 0x74660000 msacm32
[f=0000126] Error: 0x6f590000 MSACM32
[f=0000126] Error: 0x6d550000 midimap
[f=0000126] Error: 0x639c0000 nvapi
[f=0000126] Error: 0x74740000 VERSION
[f=0000126] Error: 0x71e10000 profapi
[f=0000126] Error: 0x6f490000 uxtheme
[f=0000126] Error: 0x5eb10000 nvoglv32
[f=0000126] Error: 0x76280000 WINTRUST
[f=0000126] Error: 0x74a00000 CRYPT32
[f=0000126] Error: 0x76340000 MSASN1
[f=0000126] Error: 0x746b0000 ntmarta
[f=0000126] Error: 0x76160000 WLDAP32
[f=0000126] Error: 0x66670000 DINPUT
[f=0000126] Error: 0x72ca0000 HID
[f=0000126] Error: 0x719d0000 mswsock
[f=0000126] Error: 0x717a0000 wship6
[f=0000126] Error: 0x719c0000 wshtcpip
[f=0000126] Error: 0x69e80000 AIInterface
[f=0000126] Error: 0x62ed0000 jvm
[f=0000126] Error: 0x77160000 PSAPI
[f=0000126] Error: 0x6e5c0000 MSVCR100
[f=0000126] Error: 0x72cb0000 verify
[f=0000126] Error: 0x6d080000 java
[f=0000126] Error: 0x6d060000 zip
[f=0000126] Error: 0x65d50000 net
[f=0000126] Error: 0x6f6c0000 nio
[f=0000126] Error: 0x701e0000 dbghelp
[f=0000126] Error: Exception: Access violation (0xc0000005)
[f=0000126] Error: Exception Address: 0x0069d16f
[f=0000126] Error: Stacktrace:
[f=0000126] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000126] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0000126] [CCollisionHandler] dis-/continuous tests: 0/9482
[f=0000126] Path cache hits 0 0%
[f=0000126] Path cache hits 0 0%
[f=0000126] Statistics for RectangleOptimizer: 0%
[f=0000126] Statistics for RectangleOptimizer: 0%
[f=0000126] Statistics for local connection:
Received: 1479 bytes
Sent: 1749 bytes
Error: Spring: Unhandled exception Spring has crashed:
Access violation.
A stacktrace has been written to:
C:\Users\Ed\Documents\My Games\Spring\infolog.txt
-
20130504_222648_Victoria Crater_94.sdf (4,487 bytes) 2013-05-04 23:47
-
-
infolog for developer version.txt (45,787 bytes) 2013-05-06 16:26
Run: C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\spring.exe
Using configuration source: "C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\springsettings.cfg"
Using additional configuration source: "C:\Users\Ed\AppData\Local\springsettings.cfg"
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 94.1.1-419-geb640e3 develop (OMP)
Build date/time: May 5 2013 12:33:26
Build environment: boost-105000, GNU libstdc++ version 20120920
Compiler: gcc-4.7.2
OS: Microsoft Windows
Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
AMD Phenom(tm) II X6 1100T Processor; 8153MB RAM, 16304MB pagefile
OS: emulated 32bit mode
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
[Watchdog] Installed (HangTimeout: 10sec)
[DataDirs] Portable Mode!
Using read-write data directory: C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\
Using read-only data directory: C:\Users\Ed\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\
Archive cache doesn't exist: C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\cache\94dev-develop\ArchiveCache.lua
Scanning: C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\maps
Scanning: C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\base
Scanning: C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\games
Scanning: C:\Users\Ed\Documents\My Games\Spring\maps
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/btreebhi_1.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/btreebhi_2.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/btreebhi_3.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/btreebhi_4.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/btreebhi_5.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/fern1.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/fern2.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/fern3.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/fern4.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/fern5.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/fern6.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/fern7.lua
[ArchiveScanner] Warning: Archive C:\Users\Ed\Documents\My Games\Spring\maps\hide_and_seek_v03.sd7: The cost for reading a 2nd-class meta-file is too high: features/all worlds/fern8.lua
Scanning: C:\Users\Ed\Documents\My Games\Spring\games
Scanning: C:\Users\Ed\Documents\My Games\Spring\packages
Scanning: C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\maps
Scanning: C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\base
Scanning: C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\games
Supported Video modes: 1680x1050, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1680x1050/32bit
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.3.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
[f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 1024MB, available 752MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
number of UniformBufferBindings: 84 (64kB)
[f=0000000] VSync disabled
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 6
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] [ArchiveScanner] Warning: No game selected checksum: not found (0)
[f=0000000] [ArchiveScanner] Warning: No map selected checksum: not found (0)
[f=0000000] Connecting to local server
[f=0000000] PreGame::StartServer: 23 ms
[f=0000000] Using map: Aortic_Delta-v01
[f=0000000] Using game: Balanced Annihilation V7.75
[f=0000000] Using game archive: a515b36aa7d47ac05605dd4664d090fa.sdp
[f=0000000] recording demo: demos/20130506_151846_Aortic_Delta-v01_94.1.1-419-geb640e3 develop.sdf
[f=0000000] PreGame::GameDataReceived: 174 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Using vanilla groundmovetype
[f=0000000] Disallowing pushing enemy units
[f=0000000] [Threading] Main thread CPU affinity mask set: 48
[f=0000000] Warning: MapInfo.lua: Incorrect value "groundShadowDensity=1.950000"! Clamping to 0..1 range!!
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 1.788000
[f=0000000] Game::LoadDefs (GameData): 1849 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 2 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (58 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 88 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] PathCosts: creating PE8 cache with 6 PF threads (49 MB)
[f=0000000] PathCosts: precached 5 of 9216 blocks
[f=0000000] PathCosts: precached 586 of 9216 blocks
[f=0000000] PathCosts: precached 1163 of 9216 blocks
[f=0000000] PathCosts: precached 1744 of 9216 blocks
[f=0000000] PathCosts: precached 2325 of 9216 blocks
[f=0000000] PathCosts: precached 2902 of 9216 blocks
[f=0000000] PathCosts: precached 3479 of 9216 blocks
[f=0000000] PathCosts: precached 4058 of 9216 blocks
[f=0000000] PathCosts: precached 4638 of 9216 blocks
[f=0000000] PathCosts: precached 5214 of 9216 blocks
[f=0000000] PathCosts: precached 5793 of 9216 blocks
[f=0000000] PathCosts: precached 6371 of 9216 blocks
[f=0000000] PathCosts: precached 6950 of 9216 blocks
[f=0000000] PathCosts: precached 7532 of 9216 blocks
[f=0000000] PathCosts: precached 8112 of 9216 blocks
[f=0000000] PathCosts: precached 8690 of 9216 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] PathCosts: creating PE32 cache with 6 PF threads (49 MB)
[f=0000000] PathCosts: precached 0 of 576 blocks
[f=0000000] PathCosts: precached 36 of 576 blocks
[f=0000000] PathCosts: precached 77 of 576 blocks
[f=0000000] PathCosts: precached 118 of 576 blocks
[f=0000000] PathCosts: precached 155 of 576 blocks
[f=0000000] PathCosts: precached 197 of 576 blocks
[f=0000000] PathCosts: precached 235 of 576 blocks
[f=0000000] PathCosts: precached 274 of 576 blocks
[f=0000000] PathCosts: precached 311 of 576 blocks
[f=0000000] PathCosts: precached 349 of 576 blocks
[f=0000000] PathCosts: precached 390 of 576 blocks
[f=0000000] PathCosts: precached 434 of 576 blocks
[f=0000000] PathCosts: precached 473 of 576 blocks
[f=0000000] PathCosts: precached 513 of 576 blocks
[f=0000000] PathCosts: precached 551 of 576 blocks
[f=0000000] PathCosts: writing
[f=0000000] PathCosts: written
[f=0000000] [CPathManager] pathing data checksum: dea87491
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Initializing Map Features
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] FLASHBANTHA: Unknown tag CSimpleParticleSystem::size
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] BURN_WHITE: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] VEHROCKET_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] MEDMISSILE_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag heatcloud::color
[f=0000000] Warning: [CCEG::Load] DGUNTRACE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_KROGROCKET_EXPLOSION: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_YELLOW_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] CORE_BIGBOMB_EXPLOSION_SUBS: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] LARGE_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_RED_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_GREEN_LASER_BURN: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] STARFIRE: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::directional
[f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::emitrot
[f=0000000] Warning: [CCEG::Load] SMALL_BURN_WHITE: Unknown tag heatcloud::emitrotspread
[f=0000000] Warning: [CCEG::Load] VEHHVYROCKET_EXPLOSION: Unknown tag smoke::sizegrowth
[f=0000000] Warning: [CCEG::Load] PILOT: Unknown tag smoke2::sizegrowth
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 125 ms
[f=0000000] Game::LoadInterface (Console): 2 ms
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
[f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
[f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
[f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: Game End <game_end.lua>
[f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
[f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
[f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Nonblocking mines <unit_nonblocking_mines.lua>
[f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
[f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
[f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
[f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
[f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
[f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
[f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
[f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
[f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
[f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
[f=0000000] Loaded gadget: ranks api <api_ranks.lua>
[f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
[f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
[f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
[f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
[f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
[f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
[f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
[f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
[f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
[f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
[f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
[f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
[f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
[f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
[f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
[f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
[f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
[f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] LuaSocketEnabled: yes
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
[f=0000000] Switching to Overview style camera
[f=0000000] Switching to Smooth style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Switching to Free style camera
[f=0000000] Switching to Total War style camera
[f=0000000] Switching to Rotatable overhead camera
[f=0000000] Switching to Orbit style camera
[f=0000000] Switching to FPS style camera
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
[f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
[f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
[f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
[f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
[f=0000000] Loading widget from mod: Commander Name Tags <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from mod: LockCamera <camera_lockcamera.lua> ...
[f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
[f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
[f=0000000] false
[f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_initial_queue.lua"]:213: attempt to index field '?' (a nil value)
[f=0000000] Removed widget: Initial Queue
[f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
[f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
[f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
[f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
[f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
[f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
[f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
[f=0000000] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
[f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
[f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
[f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
[f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
[f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
[f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
[f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
[f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
[f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
[f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
[f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
[f=0000000] Loading widget from mod: Keep Target <cmd_keep_target.lua> ...
[f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
[f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
[f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
[f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
[f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
[f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
[f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
[f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
[f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
[f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
[f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
[f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
[f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
[f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
[f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
[f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
[f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
[f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
[f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
[f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
[f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
[f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
[f=0000000] Volume = 100
[f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
[f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
[f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
[f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
[f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
[f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
[f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
[f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
[f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
[f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
[f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
[f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] LuaUI v0.3
[f=0000000] Initializing PathCache
[f=0000000] Finalizing
[f=0000000] Loaded DecalsDrawer: Legacy
[f=0000000] Connection attempt from UnnamedPlayer
[f=0000000] -> Version: 94.1.1-419-geb640e3 develop (OMP)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player UnnamedPlayer finished loading and is now ingame
[f=0000000] GameID: dcbb87514932d9af55c8049b1cdf4421
[f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
[f=0000004] UnnamedPlayer added point: Start 0
[f=0000164] Error: Spring 94.1.1-419-geb640e3 develop (OMP) has crashed.
[f=0000164] Error: DLL information:
[f=0000164] Error: 0x00400000 spring
[f=0000164] Error: 0x774d0000 ntdll
[f=0000164] Error: 0x76880000 kernel32
[f=0000164] Error: 0x75f80000 KERNELBASE
[f=0000164] Error: 0x10000000 DevIL
[f=0000164] Error: 0x71e80000 MSVCP80
[f=0000164] Error: 0x71f70000 MSVCR80
[f=0000164] Error: 0x76260000 msvcrt
[f=0000164] Error: 0x76500000 USER32
[f=0000164] Error: 0x75fd0000 GDI32
[f=0000164] Error: 0x761a0000 LPK
[f=0000164] Error: 0x76340000 USP10
[f=0000164] Error: 0x76b30000 ADVAPI32
[f=0000164] Error: 0x76310000 sechost
[f=0000164] Error: 0x75e90000 RPCRT4
[f=0000164] Error: 0x74bb0000 SspiCli
[f=0000164] Error: 0x74ba0000 CRYPTBASE
[f=0000164] Error: 0x73640000 GLU32
[f=0000164] Error: 0x6d080000 OPENGL32
[f=0000164] Error: 0x6b580000 DDRAW
[f=0000164] Error: 0x73630000 DCIMAN32
[f=0000164] Error: 0x76990000 SETUPAPI
[f=0000164] Error: 0x76060000 CFGMGR32
[f=0000164] Error: 0x76090000 OLEAUT32
[f=0000164] Error: 0x75010000 ole32
[f=0000164] Error: 0x74e00000 DEVOBJ
[f=0000164] Error: 0x6f610000 dwmapi
[f=0000164] Error: 0x74c10000 IMAGEHLP
[f=0000164] Error: 0x62480000 pthreadGC2
[f=0000164] Error: 0x71d20000 WSOCK32
[f=0000164] Error: 0x76bd0000 WS2_32
[f=0000164] Error: 0x75e80000 NSI
[f=0000164] Error: 0x75200000 SHELL32
[f=0000164] Error: 0x74e90000 SHLWAPI
[f=0000164] Error: 0x013e0000 OpenAL32
[f=0000164] Error: 0x71e30000 WINMM
[f=0000164] Error: 0x70780000 vorbisfile
[f=0000164] Error: 0x68140000 ogg
[f=0000164] Error: 0x64cc0000 vorbis
[f=0000164] Error: 0x62e80000 zlib1
[f=0000164] Error: 0x66fc0000 freetype6
[f=0000164] Error: 0x62aa0000 glew32
[f=0000164] Error: 0x002c0000 SDL
[f=0000164] Error: 0x7c340000 MSVCR71
[f=0000164] Error: 0x74e30000 IMM32
[f=0000164] Error: 0x76600000 MSCTF
[f=0000164] Error: 0x6b500000 dsound
[f=0000164] Error: 0x6b4d0000 POWRPROF
[f=0000164] Error: 0x766d0000 CLBCatQ
[f=0000164] Error: 0x6e8a0000 MMDevApi
[f=0000164] Error: 0x70b90000 PROPSYS
[f=0000164] Error: 0x6b7d0000 wdmaud
[f=0000164] Error: 0x72fd0000 ksuser
[f=0000164] Error: 0x6f5b0000 AVRT
[f=0000164] Error: 0x6b790000 AUDIOSES
[f=0000164] Error: 0x6e940000 msacm32
[f=0000164] Error: 0x6f8d0000 MSACM32
[f=0000164] Error: 0x6d070000 midimap
[f=0000164] Error: 0x63980000 nvapi
[f=0000164] Error: 0x74a80000 VERSION
[f=0000164] Error: 0x72560000 profapi
[f=0000164] Error: 0x6f530000 uxtheme
[f=0000164] Error: 0x53c60000 nvoglv32
[f=0000164] Error: 0x749f0000 ntmarta
[f=0000164] Error: 0x76210000 WLDAP32
[f=0000164] Error: 0x63530000 DINPUT
[f=0000164] Error: 0x73fe0000 HID
[f=0000164] Error: 0x75e50000 WINTRUST
[f=0000164] Error: 0x763e0000 CRYPT32
[f=0000164] Error: 0x74e20000 MSASN1
[f=0000164] Error: 0x62b40000 AIInterface
[f=0000164] Error: 0x6e340000 SkirmishAI
[f=0000164] Error: 0x70000000 dbghelp
[f=0000164] Error: Exception: Access violation (0xc0000005)
[f=0000164] Error: Exception Address: 0x00693e0e
[f=0000164] Error: Stacktrace:
[f=0000164] Error: (0) C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\spring.exe [0x00693E0E]
[f=0000164] Red_UI_Framework>> last processed widget was "Red Tooltip"
[f=0000164] Red_Drawing>> last processed widget was "Red Tooltip"
[f=0000164] [CCollisionHandler] dis-/continuous tests: 0/14447
[f=0000164] Path cache hits 0 0%
[f=0000164] Path cache hits 0 0%
[f=0000164] Statistics for RectangleOptimizer: 0%
[f=0000164] Statistics for RectangleOptimizer: 0%
[f=0000164] Statistics for local connection:
Received: 1369 bytes
Sent: 2635 bytes
Error: Spring: Unhandled exception Spring has crashed:
Access violation.
A stacktrace has been written to:
C:\Users\Ed\AppData\Local\Temp\Rar$EX39.904\spring-94.1.1-419-geb640e3\infolog.txt
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