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IDProjectCategoryView StatusLast Update
0003749Spring engineLuapublic2013-12-09 01:18
ReporterJools Assigned ToKloot  
PrioritylowSeveritytrivialReproducibilityalways
Status resolvedResolutionfixed 
Product Version94.1 
Summary0003749: Cloak settings uses init-cloaked tag, overriding user command
DescriptionWhat steps will reproduce the problem?
1. Begin constructing a mine (which will be cloaked by default).
2. Click the in-progress structure.
3. Toggle the cloak to off, as if issuing an order to be followed once able.

What is the expected output? What do you see instead?
Upon completion, the mine remains translucent, despite the cloak button saying it's off.

What version of the product are you using? On what operating system?
XTA 9.71. Windows XP.
Also tested on XTA9.726 and BA 7.75. Win7.

Please provide any additional information below.
Toggling the cloak button to on, then off will resynchronize the unit's appearance to the GUI.
Steps To ReproduceWhat steps will reproduce the problem?
1. Begin constructing a mine (which will be cloaked by default).
2. Click the in-progress structure.
3. Toggle the cloak to off, as if issuing an order to be followed once able.
Additional InformationSee: https://code.google.com/p/xta-springrts/issues/detail?id=9
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

PepeAmpere

2013-11-20 16:44

reporter   ~0012186

Last edited: 2013-11-20 16:45

initcloaked=0 is sometimes ignored, too

no idea why only for units with name armhawk, corvamp :) i have to force those two units to dont use cloak by default by gadget

Issue History

Date Modified Username Field Change
2013-04-28 14:16 Jools New Issue
2013-11-20 16:44 PepeAmpere Note Added: 0012186
2013-11-20 16:45 PepeAmpere Note Edited: 0012186
2013-12-09 01:18 Kloot Changeset attached => spring develop 1906da60
2013-12-09 01:18 Kloot Assigned To => Kloot
2013-12-09 01:18 Kloot Status new => resolved
2013-12-09 01:18 Kloot Resolution open => fixed