View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003561 | Spring engine | General | public | 2013-03-14 01:56 | 2013-03-17 14:44 |
| Reporter | AntiAllez | Assigned To | Kloot | ||
| Priority | high | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | reopened | ||
| Product Version | 93.1 | ||||
| Summary | 0003561: unit motion errors | ||||
| Description | units (primarily com & cons) caught/hang on hillside and valleys. | ||||
| Additional Information | every map BA | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
| Checked infolog.txt for Errors | |||||
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silentwings: "Units get stuck *really* easily when trying to path around the edge of an impassable region. Pick any impassable region, even just a corner, and ask a tank to path around it and it is basically guaranteed to get stuck, if it so much as touches the corner." |
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Possible to reproduce in Zero-K as well as BA. |
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the problem is unit can down a slope and not up them so change your slope parameters is maybe the soluce |
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I was testing on BA 7.72: On map like Greenhaven, I built about 30 units (arm stumpys) and 100% of them got stuck before they managed to make it to half of the map's length. Mobile units also get stuck, but in smaller factor. Arm peewees were only ocassionally stuck, and only when I ordered them to move a large distance with many obstacles. It ruins the gameplay on hilly maps, unless you're able to micro every unit around every obstacle (I'm not) |
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i found out a best way to dislodge unit is to make it go to all random direction (clockwise or anticlockwise) until it move, when it start to move it no longer stuck (this is true for standard pathing) |
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Tested "93.2.1-40-gabe2a6e develop" now and i still see problems: See my attached shot, pyros getting stuck very easily when moving down the ramp on Ravaged_v2. This works fine in 91, in 91 it looks like units turn toward "green" area when being stuck for a short while. infolog attached. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-03-14 01:56 | AntiAllez | New Issue | |
| 2013-03-14 02:04 | zerver | Category | Spring MT => General |
| 2013-03-14 02:11 | AntiAllez | Note Added: 0010045 | |
| 2013-03-14 03:10 | Skid | Note Added: 0010046 | |
| 2013-03-14 09:28 | emmanuel | Note Added: 0010050 | |
| 2013-03-14 17:38 | Jarzynka | Note Added: 0010054 | |
| 2013-03-14 17:38 | Jarzynka | Note Edited: 0010054 | |
| 2013-03-14 17:39 | Jarzynka | Note Edited: 0010054 | |
| 2013-03-15 00:40 | Kloot | Assigned To | => Kloot |
| 2013-03-15 00:40 | Kloot | Status | new => assigned |
| 2013-03-15 09:00 | msafwan | Note Added: 0010072 | |
| 2013-03-15 23:55 | abma | Relationship added | related to 0003521 |
| 2013-03-16 20:30 | Kloot | Changeset attached | => spring develop e1440a17 |
| 2013-03-16 20:30 | Kloot | Status | assigned => resolved |
| 2013-03-16 20:30 | Kloot | Resolution | open => fixed |
| 2013-03-17 13:51 | cleanrock | Note Added: 0010102 | |
| 2013-03-17 13:51 | cleanrock | Status | resolved => feedback |
| 2013-03-17 13:51 | cleanrock | Resolution | fixed => reopened |
| 2013-03-17 13:52 | cleanrock | File Added: infolog.txt | |
| 2013-03-17 13:52 | cleanrock | File Added: shot_cr.jpg | |
| 2013-03-17 13:53 | cleanrock | Note Edited: 0010102 | |
| 2013-03-17 13:54 | cleanrock | Status | feedback => assigned |
| 2013-03-17 14:44 | Kloot | Changeset attached | => spring develop d0cabc27 |
| 2013-03-17 14:44 | Kloot | Status | assigned => resolved |