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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003460 | Spring engine | General | public | 2013-02-12 18:32 | 2013-02-18 02:03 | ||||
Reporter | Beherith | ||||||||
Assigned To | zerver | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | no change required | ||||||
Product Version | 92.0 | ||||||||
Target Version | Fixed in Version | 92.0.1+git | |||||||
Summary | 0003460: [92.0] MT-SIM crash with 3dtrees off | ||||||||
Description | Crashes on load. | ||||||||
Additional Information | Using configuration source: "S:\spring-92.0\springsettings.cfg" [CMyMath::Init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions OS: Microsoft Windows Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600) Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz; 8190MB RAM, 16378MB pagefile OS: emulated 32bit mode [Watchdog] Installed (HangTimeout: 10sec) Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket Enabled log sections: Sound(LOG_LEVEL_INFO) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. Spring 92.0 (MT-Sim OMP) Build date/time: Feb 11 2013 23:42:40 Build environment: boost-105000, GNU libstdc++ version 20120920 Compiler: gcc-4.7.2 Using read-write data directory: S:\spring-92.0\ Using read-only data directory: C:\Users\Peti\Documents\My Games\Spring\ Using read-only data directory: C:\Users\Peti\Documents\Spring\ Using read-only data directory: C:\ProgramData\Spring\ Scanning: C:\Users\Peti\Documents\My Games\Spring\maps Scanning: C:\Users\Peti\Documents\My Games\Spring\games Scanning: C:\Users\Peti\Documents\My Games\Spring\mods Scanning: C:\Users\Peti\Documents\My Games\Spring\packages Scanning: S:\spring-92.0\maps Scanning: S:\spring-92.0\base Scanning: S:\spring-92.0\games Scanning: S:\spring-92.0\packages Supported Video modes: 2560x1440, 1920x1440, 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480 Video mode set to 2560x1440/32bit (windowed) [f=0000000] SDL version: 1.2.10 [f=0000000] GL version: 4.2.0 [f=0000000] GL vendor: NVIDIA Corporation [f=0000000] GL renderer: GeForce GTX 560 Ti/PCIe/SSE2 [f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler [f=0000000] GLEW version: 1.5.8 [f=0000000] Video RAM: total 1023MB, available 696MB [f=0000000] GL info: haveARB: 1, haveGLSL: 1, ATI hacks: 0 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1 maximum texture size: 16384, compress MIP-map textures: 0 maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16 maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576 number of UniformBufferBindings: 70 (64kB) [f=0000000] Using VSync [f=0000000] Joysticks found: 0 [f=0000000] Warning: Joystick 0 not found [f=0000000] CPU Cores: 4 [f=0000000] Loading startscript from: script.txt [f=0000000] Connecting to local server [f=0000000] Binding UDP socket to IP (v4) 192.168.1.100 port 8452 [f=0000000] [UDPListener] successfully bound socket on port 8452 [f=0000000] PreGame::StartServer: 9 ms [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Available Devices: [f=0000000] [Sound] DirectSound Software [f=0000000] [Sound] Device: DirectSound Software [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context [f=0000000] [Sound] EFX Enabled: yes [f=0000000] [Sound] Max Sounds: 128 [f=0000000] Using map: Small Supreme Battlefield V2 [f=0000000] Using game: Balanced Annihilation test-948 [f=0000000] Using game archive: e4c6885a044e1f5fbef7991d11b13892.sdp [f=0000000] recording demo: demos/20130212_182847_Small Supreme Battlefield V2_92.sdf [f=0000000] PreGame::GameDataReceived: 22 ms [f=0000000] User number 0 (team 0, allyteam 0) [f=0000000] Using vanilla groundmovetype [f=0000000] Allowing pushing enemy units [f=0000000] [Threading] Main thread CPU affinity mask set: 15 [f=0000000] Loading Radar Icons [f=0000000] Loading GameData Definitions [f=0000000] Loading all definitions: 0.174000 [f=0000000] Game::LoadDefs (GameData): 299 ms [f=0000000] Loading Sound Definitions [f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=0000000] Game::LoadDefs (Sound): 38 ms [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map (103 MB) [f=0000000] Creating Smooth Height Mesh [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 110 ms [f=0000000] Creating QuadField & CEGs [f=0000000] Number of damage types: 11 [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl; [f=0000000] Creating Unit Textures [f=0000000] Creating Sky [f=0000000] Error: Spring received an ABORT signal [f=0000000] Error: Error handler invoked for Spring 92.0 (MT-Sim OMP). [f=0000000] Error: MT with 4 threads. [f=0000000] Error: DLL information: [f=0000000] Error: Stacktrace: [f=0000000] Error: (0) Unknown [0x008BA2C5] [f=0000000] Error: (1) Unknown [0x75638EA2] [f=0000000] Error: (2) Unknown [0x00C590EE] [f=0000000] Error: (3) Unknown [0x00B362CB] [f=0000000] Error: (4) Unknown [0x00DF0103] [f=0000000] Error: (5) Unknown [0x00E0A5D3] [f=0000000] Error: (6) Unknown [0x0087621C] [f=0000000] Error: (7) Unknown [0x779C9F42] [f=0000000] Error: (8) Unknown [0x779C9F15] [f=0000000] Warning: FBO-ADVSKY: None/Unsupported textures/buffers attached! [f=0000000] Error: [GetSky] error: ADVSKY: FBO is unavailable (falling back to BasicSky) | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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zerver (reporter) 2013-02-18 02:03 |
[f=0000000] Warning: FBO-ADVSKY: None/Unsupported textures/buffers attached! [f=0000000] Error: [GetSky] error: ADVSKY: FBO is unavailable (falling back to BasicSky) Graphics driver bug I think, unless it is somehow related to the other black map/missing UI bug. Anyway tried with those settings and the FBO error did not appear for me, with my driver. Please try with http://springrts.com/dl/buildbot/default/develop/92.0.1-53-g289698d/ and reopen if you don't have success with other graphics drivers. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2013-02-12 18:32 | Beherith | New Issue | |
2013-02-13 02:20 | abma | Product Version | => 92.0 |
2013-02-18 02:03 | zerver | Note Added: 0009839 | |
2013-02-18 02:03 | zerver | Status | new => resolved |
2013-02-18 02:03 | zerver | Fixed in Version | => 92.0.1+git |
2013-02-18 02:03 | zerver | Resolution | open => no change required |
2013-02-18 02:03 | zerver | Assigned To | => zerver |