2025-07-21 14:24 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0003460Spring engineGeneralpublic2013-02-18 02:03
ReporterBeherith 
Assigned Tozerver 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionno change required 
Product Version92.0 
Target VersionFixed in Version92.0.1+git 
Summary0003460: [92.0] MT-SIM crash with 3dtrees off
DescriptionCrashes on load.
Additional InformationUsing configuration source: "S:\spring-92.0\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 127, flags:
    SSE 1.0: 1, SSE 2.0: 1
    SSE 3.0: 1, SSSE 3.0: 1
    SSE 4.1: 1, SSE 4.2: 1
    SSE 4.0A: 0, SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit (build 7600)
Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz; 8190MB RAM, 16378MB pagefile
OS: emulated 32bit mode
[Watchdog] Installed (HangTimeout: 10sec)
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
Spring 92.0 (MT-Sim OMP)
Build date/time: Feb 11 2013 23:42:40
Build environment: boost-105000, GNU libstdc++ version 20120920
Compiler: gcc-4.7.2
Using read-write data directory: S:\spring-92.0\
Using read-only data directory: C:\Users\Peti\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Peti\Documents\Spring\
Using read-only data directory: C:\ProgramData\Spring\
Scanning: C:\Users\Peti\Documents\My Games\Spring\maps
Scanning: C:\Users\Peti\Documents\My Games\Spring\games
Scanning: C:\Users\Peti\Documents\My Games\Spring\mods
Scanning: C:\Users\Peti\Documents\My Games\Spring\packages
Scanning: S:\spring-92.0\maps
Scanning: S:\spring-92.0\base
Scanning: S:\spring-92.0\games
Scanning: S:\spring-92.0\packages
Supported Video modes: 2560x1440, 1920x1440, 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 2560x1440/32bit (windowed)
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.2.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTX 560 Ti/PCIe/SSE2
[f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 1023MB, available 696MB
[f=0000000] GL info:
    haveARB: 1, haveGLSL: 1, ATI hacks: 0
    FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    maximum texture size: 16384, compress MIP-map textures: 0
    maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
    maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    number of UniformBufferBindings: 70 (64kB)
[f=0000000] Using VSync
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 4
[f=0000000] Loading startscript from: script.txt
[f=0000000] Connecting to local server
[f=0000000] Binding UDP socket to IP (v4) 192.168.1.100 port 8452
[f=0000000] [UDPListener] successfully bound socket on port 8452
[f=0000000] PreGame::StartServer: 9 ms
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 128
[f=0000000] Using map: Small Supreme Battlefield V2
[f=0000000] Using game: Balanced Annihilation test-948
[f=0000000] Using game archive: e4c6885a044e1f5fbef7991d11b13892.sdp
[f=0000000] recording demo: demos/20130212_182847_Small Supreme Battlefield V2_92.sdf
[f=0000000] PreGame::GameDataReceived: 22 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Using vanilla groundmovetype
[f=0000000] Allowing pushing enemy units
[f=0000000] [Threading] Main thread CPU affinity mask set: 15
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] Loading all definitions: 0.174000
[f=0000000] Game::LoadDefs (GameData): 299 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
[f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
[f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=0000000] Game::LoadDefs (Sound): 38 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (103 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 110 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 11
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
[f=0000000] Creating Unit Textures
[f=0000000] Creating Sky
[f=0000000] Error: Spring received an ABORT signal
[f=0000000] Error: Error handler invoked for Spring 92.0 (MT-Sim OMP).
[f=0000000] Error: MT with 4 threads.
[f=0000000] Error: DLL information:
[f=0000000] Error: Stacktrace:
[f=0000000] Error: (0) Unknown [0x008BA2C5]
[f=0000000] Error: (1) Unknown [0x75638EA2]
[f=0000000] Error: (2) Unknown [0x00C590EE]
[f=0000000] Error: (3) Unknown [0x00B362CB]
[f=0000000] Error: (4) Unknown [0x00DF0103]
[f=0000000] Error: (5) Unknown [0x00E0A5D3]
[f=0000000] Error: (6) Unknown [0x0087621C]
[f=0000000] Error: (7) Unknown [0x779C9F42]
[f=0000000] Error: (8) Unknown [0x779C9F15]
[f=0000000] Warning: FBO-ADVSKY: None/Unsupported textures/buffers attached!
[f=0000000] Error: [GetSky] error: ADVSKY: FBO is unavailable (falling back to BasicSky)
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
+Relationships

-Notes

~0009839

zerver (reporter)

[f=0000000] Warning: FBO-ADVSKY: None/Unsupported textures/buffers attached!
[f=0000000] Error: [GetSky] error: ADVSKY: FBO is unavailable (falling back to BasicSky)

Graphics driver bug I think, unless it is somehow related to the other black map/missing UI bug. Anyway tried with those settings and the FBO error did not appear for me, with my driver.

Please try with
http://springrts.com/dl/buildbot/default/develop/92.0.1-53-g289698d/
and reopen if you don't have success with other graphics drivers.
+Notes

-Issue History
Date Modified Username Field Change
2013-02-12 18:32 Beherith New Issue
2013-02-13 02:20 abma Product Version => 92.0
2013-02-18 02:03 zerver Note Added: 0009839
2013-02-18 02:03 zerver Status new => resolved
2013-02-18 02:03 zerver Fixed in Version => 92.0.1+git
2013-02-18 02:03 zerver Resolution open => no change required
2013-02-18 02:03 zerver Assigned To => zerver
+Issue History