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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0003405 | Spring engine | General | public | 2013-01-19 16:13 | 2013-01-19 16:13 | ||||||||
Reporter | Antero | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | 91.0 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003405: Zoom speed while holding shift | ||||||||||||
Description | I often hold shift while playing, because of various reasons, like setting waypoints for units, adding units to selection, using hotkeys, etc. To not have this shift-holding affect my scrolling, I have unbound "movefast" from shift, and it works well - my scrollspeed always stays the same. However, holding shift still causes a speedup while zooming with mousewheel (with the default TA camera). Especially when zooming in, it causes the slightest nudge of the scrollwheel to plunge my camera straight to dirt. It would be nice, if the zoom-speed of the camera was dependent on the "movefast" command, which would mean that the people who have unbound it would always get normal speed zooming. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Checked infolog.txt for Errors | |||||||||||||
Attached Files |
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Issue History | |||
Date Modified | Username | Field | Change |
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2013-01-19 16:13 | Antero | New Issue |