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IDProjectCategoryView StatusLast Update
0003322Spring engineGeneralpublic2012-11-05 17:59
ReporterGoogle_Frog Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version91.0 
Fixed in Version91.0.1+git 
Summary0003322: Unit targeted indefinitely after recloak
DescriptionCloak does not prevent a unit from being targeted by opponents which were previously targeting it. Targeting is maintained indefinitely and is not broken by moving the cloaked unit away.

ZK v1.0.10.7
TagsNo tags attached.
Attached Files
20121105_223326_Comet Catcher Redux_91.sdf (Attachment missing)
Checked infolog.txt for Errors

Activities

Google_Frog

2012-11-05 12:56

reporter   ~0009317

This has nothing to do with Spring.SetUnitTarget because the bug is reproduced in the same way with all instances of Spring.SetUnitTarget removed.

Kloot

2012-11-05 17:59

developer   ~0009320

Does not reproduce with a dev-branch build (tested 18d04d6, probably fixed earlier).

Also of note is that other (*A) games with cloakable units don't have this issue in 91.0 at all.

Issue History

Date Modified Username Field Change
2012-11-05 12:45 Google_Frog New Issue
2012-11-05 12:45 Google_Frog File Added: 20121105_223326_Comet Catcher Redux_91.sdf
2012-11-05 12:56 Google_Frog Note Added: 0009317
2012-11-05 17:59 Kloot Note Added: 0009320
2012-11-05 17:59 Kloot Status new => resolved
2012-11-05 17:59 Kloot Fixed in Version => 91.0.1+git
2012-11-05 17:59 Kloot Resolution open => fixed
2012-11-05 17:59 Kloot Assigned To => Kloot