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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003311 | Spring engine | Unit Scripting | public | 2012-10-26 21:38 | 2012-11-12 22:24 | ||||
Reporter | FLOZi | ||||||||
Assigned To | jK | ||||||||
Priority | low | Severity | minor | Reproducibility | N/A | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 91.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0003311: WeaponDef sizeGrowth defaults | ||||||||
Description | A quick grepping suggests that wd.sizeGrowth only has meaning for Flame weapons, however; It has a default of 0.2 for all weapons: https://github.com/spring/spring/blob/91.0/rts/Sim/Weapons/WeaponDefHandler.cpp#L325 Then a weapon-specific default of 0.5 for Flame weapons: https://github.com/spring/spring/blob/91.0/rts/Sim/Weapons/WeaponDefHandler.cpp#L325 So I guess either the tag should work for other sprite weapons, or have only the one default value. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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