2025-07-18 15:38 CEST

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IDProjectCategoryView StatusLast Update
0003311Spring engineUnit Scriptingpublic2012-11-12 22:24
ReporterFLOZi 
Assigned TojK 
PrioritylowSeverityminorReproducibilityN/A
StatusresolvedResolutionfixed 
Product Version91.0 
Target VersionFixed in Version 
Summary0003311: WeaponDef sizeGrowth defaults
DescriptionA quick grepping suggests that wd.sizeGrowth only has meaning for Flame weapons, however;

It has a default of 0.2 for all weapons:
https://github.com/spring/spring/blob/91.0/rts/Sim/Weapons/WeaponDefHandler.cpp#L325

Then a weapon-specific default of 0.5 for Flame weapons:
https://github.com/spring/spring/blob/91.0/rts/Sim/Weapons/WeaponDefHandler.cpp#L325

So I guess either the tag should work for other sprite weapons, or have only the one default value.
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Checked infolog.txt for Errors
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~0009354

jK (developer)

:)
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-Issue History
Date Modified Username Field Change
2012-10-26 21:38 FLOZi New Issue
2012-11-12 22:24 jK Note Added: 0009354
2012-11-12 22:24 jK Status new => resolved
2012-11-12 22:24 jK Resolution open => fixed
2012-11-12 22:24 jK Assigned To => jK
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