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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0003288 | Spring engine | General | public | 2012-09-27 22:41 | 2012-09-27 23:42 | ||||
Reporter | Beherith | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 91.0 | ||||||||
Target Version | Fixed in Version | 91.0.1+git | |||||||
Summary | 0003288: Crashing aircraft can be reclaimed to give infinite resources | ||||||||
Description | Even if the aircraft is SetUnitNoSelect(unitID,true) when set to crashing, it can be reclaimed. A crashing aircraft is 'reclaimed' in 1 frame, meaning that the resources it cost are given to the reclaimer, but it does not disappear! It can be reclaimed every frame for near infinite resources. | ||||||||
Steps To Reproduce | Can be reproduced in BA 7.71 (not 7.72 as that has a hacky fix through AllowUnitBuildStep). Note attached BA 7.71 DSD replay. | ||||||||
Additional Information | SetUnitCosts(unitID,{10000,0,0}) Also didnt do anything | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2012-09-27 22:41 | Beherith | New Issue | |
2012-09-27 22:41 | Beherith | File Added: 20120927_223755_DeltaSiegeDry_91.sdf | |
2012-09-27 23:42 | Kloot | Status | new => resolved |
2012-09-27 23:42 | Kloot | Fixed in Version | => 91.0.1+git |
2012-09-27 23:42 | Kloot | Resolution | open => fixed |
2012-09-27 23:42 | Kloot | Assigned To | => Kloot |