2025-07-18 15:38 CEST

View Issue Details Jump to Notes ]
IDProjectCategoryView StatusLast Update
0003284Spring engineUnit Scriptingpublic2012-09-21 13:59
ReporterLEDZ 
Assigned ToKloot 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version91.0 
Target VersionFixed in Version 
Summary0003284: Negative Experience Bug
DescriptionUnits that do damage to a dead plane that is in the crashing state will gain negative experience.
Steps To ReproduceAny anti-air that shoots at a plane before it dies but hits it after it dies (and starts crashing)
Additional InformationMade this widget to mark units that have gained negative experience:
http://pastebin.com/vqAEcByj
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
+Relationships

-Notes

~0009222

Kloot (developer)

Fixed, this would happen whenever health < 0 and abs(health) > damage.
+Notes

-Issue History
Date Modified Username Field Change
2012-09-21 13:09 LEDZ New Issue
2012-09-21 13:27 Kloot Assigned To => Kloot
2012-09-21 13:27 Kloot Status new => assigned
2012-09-21 13:59 Kloot Note Added: 0009222
2012-09-21 13:59 Kloot Status assigned => resolved
2012-09-21 13:59 Kloot Resolution open => fixed
+Issue History