| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0003284 | Spring engine | Unit Scripting | public | 2012-09-21 13:09 | 2012-09-21 13:59 | ||||
| Reporter | LEDZ | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 91.0 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0003284: Negative Experience Bug | ||||||||
| Description | Units that do damage to a dead plane that is in the crashing state will gain negative experience. | ||||||||
| Steps To Reproduce | Any anti-air that shoots at a plane before it dies but hits it after it dies (and starts crashing) | ||||||||
| Additional Information | Made this widget to mark units that have gained negative experience: http://pastebin.com/vqAEcByj | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
| ||||||||
Notes |
|
|
Kloot (developer) 2012-09-21 13:59 |
Fixed, this would happen whenever health < 0 and abs(health) > damage. |
Issue History |
|||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2012-09-21 13:09 | LEDZ | New Issue | |
| 2012-09-21 13:27 | Kloot | Assigned To | => Kloot |
| 2012-09-21 13:27 | Kloot | Status | new => assigned |
| 2012-09-21 13:59 | Kloot | Note Added: 0009222 | |
| 2012-09-21 13:59 | Kloot | Status | assigned => resolved |
| 2012-09-21 13:59 | Kloot | Resolution | open => fixed |


