View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003202 | Spring engine | General | public | 2012-07-16 09:36 | 2012-12-04 18:59 |
| Reporter | Google_Frog | Assigned To | abma | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | duplicate | ||
| Product Version | 89.0 | ||||
| Summary | 0003202: Rapid unit bumping when moving to a point can still happen. | ||||
| Description | The behaviour from this bug http://springrts.com/mantis/view.php?id=2994 is back in 89.0 for some units. In Zero-K it is easily reproducible with armroy which happens to be a ship. That might be relevant. allowUnitCollisionOverlap = true useClassicGroundMoveType = false pathFinderSystem = 0 | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2012-07-16 09:36 | Google_Frog | New Issue | |
| 2012-12-04 16:29 | abma | Relationship added | related to 0003355 |
| 2012-12-04 18:59 | abma | Relationship replaced | duplicate of 0003355 |
| 2012-12-04 18:59 | abma | Status | new => resolved |
| 2012-12-04 18:59 | abma | Resolution | open => duplicate |
| 2012-12-04 18:59 | abma | Assigned To | => abma |