View Issue Details

IDProjectCategoryView StatusLast Update
0003182Spring engineGeneralpublic2012-07-25 10:37
Reporternixtux Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Product Version89.0 
Fixed in Version89.0.1+git 
Summary0003182: Sea wreaks Movement
DescriptionSea wreaks have excessive movement compaired to 88 , view demo to see
TagsNo tags attached.
Attached Files
20120712_211052_DeltaSiegeX_89.sdf (Attachment missing)
Checked infolog.txt for Errors

Relationships

has duplicate 0003222 resolvedKloot falling wreckage not lose all its forward speed - affect dead ships and hovers, too 

Activities

Beherith

2012-07-12 23:19

reporter   ~0008969

Yes, ship and hover wrecks seem to retain their speed when dying and keep on going through the water at the same speed until they hit bottom. Heaps work normally.

Issue History

Date Modified Username Field Change
2012-07-12 23:17 nixtux New Issue
2012-07-12 23:17 nixtux File Added: 20120712_211052_DeltaSiegeX_89.sdf
2012-07-12 23:19 Beherith Note Added: 0008969
2012-07-13 01:26 Kloot Assigned To => Kloot
2012-07-13 01:26 Kloot Status new => assigned
2012-07-13 02:07 Kloot Status assigned => resolved
2012-07-13 02:07 Kloot Fixed in Version => 89.0.1+git
2012-07-13 02:07 Kloot Resolution open => fixed
2012-07-25 10:37 Kloot Relationship added has duplicate 0003222