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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0000315 | Spring engine | General | public | 2006-10-27 11:25 | 2006-10-29 21:30 | ||||
Reporter | peter | ||||||||
Assigned To | tvo | ||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000315: Update(): Assertion `owner->unitDef->canAttack' failed when attacking with a group including mines | ||||||||
Description | Spring bailed out on an assertion: spring: rts/Sim/Units/CommandAI/CommandAI.cpp:672: virtual void CCommandAI::SlowUpdate(): Assertion `owner->unitDef->canAttack' failed. Aborted I had just drag-selected a group that included some ships (maybe including a construction or resurrection sub) and a naval minefield. I then right-clicked on an enemy ship. I haven't tried to reproduce it, let alone look at the code. Sorry, I wish I had time to fix bugs I find :( | ||||||||
Additional Information | Spring 0.73b1 compiled with gcc version 4.0.3 (Ubuntu 4.0.3-1ubuntu5) on an Ubuntu Dapper (i386) system. (Dell Inspiron 8200: mobile Pentium 4 (no hyperthreading), 512MB RAM, NVidia GeForce 4 Go, 32MB RAM.) The mod was AA. The map was Mountain Siege. game data from the spring-linux-data (non-free) tarball. I was just messing around with the "commanders" test script, so not even an AI was running. I think I forgot to save the infolog.txt. Sorry. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2006-10-27 11:25 | peter | New Issue | |
2006-10-29 21:30 | tvo | Status | new => assigned |
2006-10-29 21:30 | tvo | Assigned To | => tvo |
2006-10-29 21:30 | tvo | Status | assigned => resolved |
2006-10-29 21:30 | tvo | Resolution | open => fixed |
2006-10-29 21:30 | tvo | Note Added: 0000416 |