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IDProjectCategoryView StatusLast Update
0003126Spring engineAIpublic2012-06-23 14:34
Reporterbibim_ 
Assigned Tozerver 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusresolvedResolutionfixed 
Product Version88.0 
Target VersionFixed in Version89.0 
Summary0003126: E323 + spring-headless crashes on autohost message
DescriptionHeadless Spring server crashed as soon as SPADS sent a message on the autohost interface.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog_headless_crash.txt (21,491 bytes) 2012-06-21 23:35 -
    Using configuration source: "C:\Documents and Settings\Anonymous\Local Settings\Application Data\springsettings.cfg"
    [CMyMath::Init] CPU SSE mask: 96, flags:
    	SSE 1.0:  1,  SSE 2.0:  0
    	SSE 3.0:  0, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Microsoft Windows
    Microsoft Windows 2000 Professional Service Pack 4 (build 2195)
    AMD Athlon(tm) XP 3000+; 2047MB RAM, 2725MB pagefile
    OS: 32bit native mode
    [Watchdog] Installed (HangTimeout: 10sec)
    Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
    Enabled log sections: Sound(LOG_LEVEL_INFO)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 88.0 (Headless)
    Build date/time: Mar 21 2012 20:47:48
    Build environment: boost-104800, GNU libstdc++ version 20100429
    Compiler: gcc-4.4.4
    Using read-write data directory: D:\Jeux\Spring88.0\
    Using read-only data directory: C:\Documents and Settings\Anonymous\Mes documents\My Games\Spring\
    Using read-only data directory: C:\Documents and Settings\Anonymous\Mes documents\Spring\
    Using read-only data directory: C:\Documents and Settings\All Users\Application Data\Spring\
    Scanning: D:\Jeux\Spring88.0\maps
    Scanning: D:\Jeux\Spring88.0\base
    Scanning: D:\Jeux\Spring88.0\games
    Scanning: D:\Jeux\Spring88.0\packages
    Supported Video modes: No modes available!
    Video mode set to 1600x1200/0bit (windowed)
    [f=0000000] SDL version:  0.0.0
    [f=0000000] GL version:   
    [f=0000000] GL vendor:    
    [f=0000000] GL renderer:  
    [f=0000000] GLSL version: 
    [f=0000000] GLEW version: spring headless stub GLEW version
    [f=0000000] Video RAM:    unknown
    [f=0000000] GL info:
    	haveARB: 0, haveGLSL: 0, ATI hacks: 0
    	FBO support: 0, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 1024, compress MIP-map textures: 0
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 1
    [f=0000000] CPU affinity not set
    [f=0000000] Loading startscript from: D:/spads/var/startscript.txt
    [f=0000000] Connecting to local server
    [f=0000000] Binding UDP socket to IP (v4) 0.0.0.0 port 8452
    [f=0000000] [UDPListener] successfully bound socket on port 8452
    [f=0000000] PreGame::StartServer: 250 ms
    [f=0000000] Using map: Comet Catcher Redux
    [f=0000000] Using game: Balanced Annihilation V7.68
    [f=0000000] Using game archive: ba768.sdz
    [f=0000000] recording demo: demos/20120619_233510_Comet Catcher Redux_88.sdf
    [f=0000000] PreGame::GameDataReceived: 515 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] LoadingScreen: single-threaded
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  0.312000
    [f=0000000] Game::LoadDefs (GameData): 422 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] Game::LoadDefs (Sound): 0 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (77 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 313 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [CPathManager] pathing data checksum: 695845ee
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Creating Sky
    [f=0000000] Error: [GetSky] error: ADVSKY: missing OpenGL features! (falling back to BasicSky)
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 0 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Set ROAM mode to DisplayLists
    [f=0000000] Creating TreeDrawer
    [f=0000000] Error: ADVTREE: missing OpenGL features!
    [f=0000000] TreeDrawer: Fallback to BasicTreeDrawer.
    [f=0000000] [FarTextureHandler] Warning: framebuffer not valid!
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [LoadModelShaders] OpenGL ARB extensions missing for advanced unit shading
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 156 ms
    [f=0000000] Game::LoadInterface (Console): 0 ms
    [f=0000000] Loading LuaRules
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Failed to load: cmd_no_duplicate_orders.lua  (duplicate name)
    [f=0000000] Failed to load: gui_group_label.lua  (duplicate name)
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Hardware is incompatible with Xray shader requirements
    [f=0000000] Failed to load: unit_initial_queue.lua  (duplicate name)
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   Ally Resource Bars  <gui_ally_res.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Last Msg. Pos.      <cmd_lastmsgpos.lua> ...
    [f=0000000] Loading widget from user:  Initial Queue       <unit_initial_queue.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from user:  Area Mex no button  <cmd_area_mex_no_button.lua> ...
    [f=0000000] Area Mex: Loaded for BA or NOTA
    [f=0000000] Mexmap detected - loading...
    [f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/comet catcher redux.springmexmap
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
    [f=0000000] Loading widget from mod:   ComCounter          <unit_com_counter.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
    [f=0000000] Loading widget from mod:   Group Label         <group_label.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
    [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler          <unit_stockpile.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from user:  Red Build/Order Menu mk2  <gui_red_buildordermenu_mk2.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
    [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] MohoExploiter widget disabled for spectators
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from user:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Transport AI        <unit_transport_ai.lua> ...
    [f=0000000] Loading widget from user:  SmartNanos          <unit_smart_nanos.lua> ...
    [f=0000000] SmartNanos widget disabled for spectators
    [f=0000000] Loading widget from user:  DGun Stall Assist   <unit_dgun_stall_assist.lua> ...
    [f=0000000] Loading widget from mod:   MiniMap Start Boxes  <minimap_startbox.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
    [f=0000000] Loading widget from mod:   Fix Ctrl groups     <cmd_fixctrl.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
    [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
    [f=0000000] Loading widget from mod:   Building Hotkeys    <cmd_building_hotkeys.lua> ...
    [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from user:  CommandInsert       <gui_commandinsert.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] <GhostRadar> Spectator mode. Widget removed.
    [f=0000000] Connection attempt from Spads
    [f=0000000]  -> Version: 88.0 (Headless)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from [ACE]FabriceFABS
    [f=0000000]  -> Version: 88.0 (OMP)
    [f=0000000]  -> Address: [78.193.134.82]:39446
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Player [ACE]FabriceFABS finished loading and is now ingame
    [f=0000000] Spectator Spads finished loading and is now ingame
    [f=0000000] <Ghost Site> Spectator mode. Widget removed.
    [f=0000000] GameID: 99f0e04f12cd36e21fe746ced5983e29
    [f=0000000] SkirmishAI (ID = 0, team ID = 1) is using cheats!
    [f=0000000] <SkirmishAI: E323AI  (team 1)>: Logging disabled
    [f=0000030] <DefenseRange> Spectator mode. Widget removed.
    [f=0000039] Skirmish AI "joe" (ID:0, Short-Name:"E323AI", Version:"") took over control of team 1
    [f=0000800] <SkirmishAI: E323AI  (team 1)>: *** E323AI 3.25.0 - High Templar (Mar 16 2012) ***
    [f=0000800] <SkirmishAI: E323AI  (team 1)>: *** Error323 & Simon Logic ***
    [f=0000800] <SkirmishAI: E323AI  (team 1)>: *** This A.I. mainly focusses on the XTA and BA mods ***
    [f=0002990] > Spads * Battle setting changed by bibim (mo_coop=0)
    [f=0002990] Error: Spring 88.0 (Headless) has crashed.
    [f=0002990] Error: DLL information:
    [f=0002990] Error: Exception: Access violation (0xc0000005)
    [f=0002990] Error: Exception Address: 0x00953946
    [f=0002990] Error: Stacktrace:
    [f=0002990] Error: (0) Unknown [0x00953946]
    [f=0002990] Error: (1) Unknown [0x0097CCF9]
    [f=0002990] Error: (2) Unknown [0x68DF47AF]
    [f=0002990] Error: (3) Unknown [0x68D90903]
    [f=0002990] Error: (4) Unknown [0x68DF2C22]
    [f=0002990] Error: (5) Unknown [0x68DD4369]
    [f=0002990] Error: (6) Unknown [0x00987994]
    [f=0002990] Error: (7) Unknown [0x0098290F]
    [f=0002990] Error: (8) Unknown [0x0098B43F]
    [f=0002990] Error: (9) Unknown [0x00966FD3]
    [f=0002990] Error: (10) Unknown [0x00430240]
    [f=0002990] Error: (11) Unknown [0x00462407]
    [f=0002990] Error: (12) Unknown [0x00430966]
    [f=0002990] Error: (13) Unknown [0x00904B11]
    [f=0002990] Error: (14) Unknown [0x0090B13C]
    [f=0002990] Error: (15) Unknown [0x008F3AE1]
    [f=0002990] Error: (16) Unknown [0x008F4044]
    [f=0002990] Error: (17) Unknown [0x008F4161]
    [f=0002990] Error: (18) Unknown [0x00B73EE9]
    [f=0002990] Error: (19) Unknown [0x004010B4]
    [f=0002990] Error: (20) Unknown [0x00401148]
    [f=0002990] Error: (21) Unknown [0x77E989D5]
    [f=0002990] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0002990] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0002990] Path cache hits 0 0%
    [f=0002990] Path cache hits 0 0%
    [f=0002990] Statistics for local connection:
    Received: 9479 bytes
    Sent: 32599 bytes
    
    Error: Spring: Unhandled exception Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      D:\Jeux\Spring88.0\infolog.txt
    
    txt file icon infolog_headless_crash.txt (21,491 bytes) 2012-06-21 23:35 +

-Relationships
related to 0003127resolvedabma spring-headless produces invalid stacktraces on win32 
+Relationships

-Notes

~0008820

abma (administrator)

spring-headless.exe 0x00953946 rts/ExternalAI/AICallback.cpp:285
    spring-headless.exe 0x0097CCF9 rts/ExternalAI/SSkirmishAICallbackImpl.cpp:1102
    spring-headless.exe 0x68DF47AF ??:0
    spring-headless.exe 0x68D90903 ??:0
    spring-headless.exe 0x68DF2C22 ??:0
    spring-headless.exe 0x68DD4369 ??:0
    spring-headless.exe 0x00987994 rts/ExternalAI/SkirmishAILibrary.cpp:95
    spring-headless.exe 0x0098290F rts/ExternalAI/SkirmishAI.cpp:57
    spring-headless.exe 0x0098B43F rts/ExternalAI/SkirmishAIWrapper.cpp:384
    spring-headless.exe 0x00966FD3 /usr/lib/gcc/i586-mingw32msvc/4.4.4/include/c++/bits/stl_tree.h:184
    spring-headless.exe 0x00430240 rts/Game/Game.cpp:2020
    spring-headless.exe 0x00462407 rts/Game/NetCommands.cpp:289
    spring-headless.exe 0x00430966 rts/Game/Game.cpp:885
    spring-headless.exe 0x00904B11 rts/System/SpringApp.cpp:930
    spring-headless.exe 0x0090B13C rts/System/SpringApp.cpp:1008
    spring-headless.exe 0x008F3AE1 rts/System/Main.cpp:51
    spring-headless.exe 0x008F4044 rts/System/Main.cpp:65
    spring-headless.exe 0x008F4161 rts/System/Main.cpp:101
    spring-headless.exe 0x00B73EE9 BumpWater.cpp:0
    spring-headless.exe 0x004010B4 /root/mingw/mingw32-runtime-3.15.2/build_dir/src/mingwrt-3.15.2-mingw32/crt1.c:237
    spring-headless.exe 0x00401148 /root/mingw/mingw32-runtime-3.15.2/build_dir/src/mingwrt-3.15.2-mingw32/crt1.c:257
    spring-headless.exe 0x77E989D5 ??:0

~0008826

zerver (reporter)

https://github.com/spring/spring/commit/50efc095095c9adc72bd0f6d1484a01b511d9a28
+Notes

-Issue History
Date Modified Username Field Change
2012-06-21 23:35 bibim_ New Issue
2012-06-21 23:35 bibim_ File Added: infolog_headless_crash.txt
2012-06-22 00:57 abma Category General => AI
2012-06-22 00:57 abma Summary Headless crash on autohost message => E323 + spring-headless crashes on autohost message
2012-06-22 00:57 abma Note Added: 0008820
2012-06-22 00:58 abma Relationship added related to 0003127
2012-06-23 14:28 zerver Status new => assigned
2012-06-23 14:28 zerver Assigned To => zerver
2012-06-23 14:34 zerver Note Added: 0008826
2012-06-23 14:34 zerver Status assigned => resolved
2012-06-23 14:34 zerver Fixed in Version => 89.0
2012-06-23 14:34 zerver Resolution open => fixed
+Issue History