2025-07-21 05:45 CEST

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IDProjectCategoryView StatusLast Update
0002991Spring engineGeneralpublic2012-04-04 03:09
ReporterGoogle_Frog 
Assigned TojK 
PrioritynormalSeverityminorReproducibilityrandom
StatusresolvedResolutionfixed 
Product Version85.0 
Target VersionFixed in Version 
Summary0002991: std::bad_alloc at game end.
DescriptionI don't know if you're still interested in 85.0 crashes but I just had a crash at the end of a game. Everyone in the game crashed. The crash seemed to occur as soon as the game ended. I did not realise it had ended (as opposed to crashed out) until I checked the infolog and battle page on the ZK website.
Additional Informationhttp://zero-k.info/Battles/Detail/57873
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

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-Notes

~0008377

Google_Frog (reporter)

Apparently the replay is too large to attach but you can download it directly with the battle link.
+Notes

-Issue History
Date Modified Username Field Change
2012-03-02 04:27 Google_Frog New Issue
2012-03-02 04:50 Google_Frog File Added: infolog_endgame_crash.txt
2012-03-02 04:50 Google_Frog Note Added: 0008377
2012-04-04 03:09 jK Status new => resolved
2012-04-04 03:09 jK Resolution open => fixed
2012-04-04 03:09 jK Assigned To => jK
+Issue History