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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002946 | Spring engine | General | public | 2012-02-04 05:57 | 2016-01-14 02:09 | ||||
Reporter | Google_Frog | ||||||||
Assigned To | hokomoko | ||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002946: tag request: shield penetration threshold | ||||||||
Description | Currently beamlaser penetrates a shield if the shield charge is lower than their default damage. This works poorly for long beamtime weapons because while they have high damage over their beam duration they deal damage at a low rate. I would like to configure the level of charge which lets a beamlaser penetrate a shield with a tag. This tag would just control the shield charge required to penetrate, the damage dealt to the shield would be unchanged. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Notes | |
hokomoko (developer) 2016-01-14 02:08 |
Beams now fire ShieldPreDamaged as well, so this should be possible. |
Issue History | |||
Date Modified | Username | Field | Change |
---|---|---|---|
2012-02-04 05:57 | Google_Frog | New Issue | |
2016-01-14 02:08 | hokomoko | Changeset attached | => spring develop 58f92db9 |
2016-01-14 02:08 | hokomoko | Note Added: 0015510 | |
2016-01-14 02:09 | hokomoko | Status | new => resolved |
2016-01-14 02:09 | hokomoko | Resolution | open => fixed |
2016-01-14 02:09 | hokomoko | Assigned To | => hokomoko |