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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002883 | Spring engine | General | public | 2011-12-28 16:59 | 2012-02-05 23:21 | ||||
Reporter | Beherith | ||||||||
Assigned To | zerver | ||||||||
Priority | normal | Severity | tweak | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 85.0 | ||||||||
Target Version | Fixed in Version | 85.0 | |||||||
Summary | 0002883: Gunships 'pop' up to their smoothmesh height. | ||||||||
Description | When a gunship is landed, near a cliff (so that its smoothmesh height is high) and is given an move command, it will rise to its cruisealtitude, then pop way high up to its smooth mesh defined cruise altitude. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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zerver (reporter) 2012-01-19 01:42 |
Are you sure this is still in 85, and do you have a demo? |
Beherith (reporter) 2012-02-05 21:14 |
I cant remember which map I saw this bug on, and now that I try, I cant reproduce it on any map either. Sorry for wasting your time, close as bad report. |
zerver (reporter) 2012-02-05 23:21 |
It was probably fixed pre-85.0, by this: https://github.com/spring/spring/commit/6881713887fcc7ac7f9a3cdef4439f950f257ee8 |
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Date Modified | Username | Field | Change |
---|---|---|---|
2011-12-28 16:59 | Beherith | New Issue | |
2011-12-28 17:49 | zerver | Status | new => assigned |
2011-12-28 17:49 | zerver | Assigned To | => zerver |
2012-01-19 01:42 | zerver | Note Added: 0008185 | |
2012-01-19 01:42 | zerver | Status | assigned => feedback |
2012-02-05 21:14 | Beherith | Note Added: 0008269 | |
2012-02-05 23:21 | zerver | Note Added: 0008270 | |
2012-02-05 23:21 | zerver | Status | feedback => resolved |
2012-02-05 23:21 | zerver | Fixed in Version | => 85.0 |
2012-02-05 23:21 | zerver | Resolution | open => fixed |