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IDProjectCategoryView StatusLast Update
0002866Spring engineGeneralpublic2012-01-09 23:25
ReporterGoogle_Frog 
Assigned Toabma 
PrioritynormalSeverityminorReproducibilitysometimes
StatusresolvedResolutionno change required 
Product Version85.0 
Target VersionFixed in Version 
Summary0002866: Units walk in circles on their way to a far awar move goal
DescriptionIn this replay my first Banisher moves in a small circle upon leaving the factory. It occurs at about 1:50 3100,4700.
Additional Informationmod: ZK 0.9.5
map: Archers Valley v5
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
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-Notes

~0007991

abma (administrator)

which replay?

~0007999

Google_Frog (reporter)

Sorry, mantis bugged again.

~0008106

abma (administrator)

"Kloot: side-effect of 0002864"
+Notes

-Issue History
Date Modified Username Field Change
2011-12-24 09:29 Google_Frog New Issue
2011-12-24 11:20 abma Note Added: 0007991
2011-12-24 12:07 Google_Frog File Added: 20111224_163137_Archers_Valley_v5_85.sdf
2011-12-24 12:07 Google_Frog Note Added: 0007999
2012-01-09 23:25 abma Note Added: 0008106
2012-01-09 23:25 abma Status new => resolved
2012-01-09 23:25 abma Resolution open => no change required
2012-01-09 23:25 abma Assigned To => abma
+Issue History