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IDProjectCategoryView StatusLast Update
0002830Spring engineGeneralpublic2011-12-18 17:56
Reporterabma 
Assigned TojK 
PrioritynormalSeverityblockReproducibilityalways
StatusresolvedResolutionfixed 
Product Version84.0.1 
Target Version85.0Fixed in Version 
Summary0002830: multiplayer games doesn't work: "Lost connection to gameserver" at game start
Descriptionsomething recently broke, zerver and me tried a testgame.

i hosted the game, zerver connected. zerver could see my messages i wrote, but me didn't see him ingame, his name was still red after spring was fully loaded for him.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (26,946 bytes) 2011-12-13 00:20 -
    Using configuration source: "/home/abma/.springrc"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux 3.0.0-14-generic #23-Ubuntu SMP Mon Nov 21 20:28:43 UTC 2011 x86_64
    OS: 64bit native mode
    [Watchdog] Installed (timeout: 10sec)
    Debug: Adding /home/abma/.spring/ to directories
    Debug: Skipping already added directory /home/abma/.spring/
    Debug: Adding /home/abma/local/spring/develop/share/games/spring/ to directories
    Available log sections: KeyBindings, CSMFGroundTextures, CRoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
    Enabled log sections: Texture(LOG_LEVEL_DEBUG)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 84.0.1-478-g1623518 develop (Debug)
    Build date/time: Dec 12 2011 22:37:34
    Build environment: boost-104601, GNU libstdc++ version 20110903
    Compiler: gcc-4.6.1
    Using read-write data directory: /home/abma/.spring/
    Using read-only data directory: /home/abma/local/spring/develop/share/games/spring/
    Scanning: /home/abma/local/spring/develop/share/games/spring/base
    Scanning: /home/abma/.spring/maps
    [ArchiveScanner] Found new map: Small Supreme Battlefield V2
    [ArchiveScanner] Found new map: Small Supreme Battlefield V2
    Scanning: /home/abma/.spring/games
    Scanning: /home/abma/.spring/packages
    Unable to open archive: /home/abma/.spring/packages/d06b87452faf55915309ba90ef3aeaef.sdp
    Supported Video modes: 1680x1050, 1600x1200, 1440x900, 1400x1050, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 640x480
    Video mode set to 1680x1050/32bit (windowed)
    [f=0000000] SDL version:  1.2.14
    [f=0000000] GL version:   4.1.11005 Compatibility Profile Context
    [f=0000000] GL vendor:    ATI Technologies Inc.
    [f=0000000] GL renderer:  ATI Radeon HD 5700 Series 
    [f=0000000] GLSL version: 4.10
    [f=0000000] GLEW version: 1.5.2
    [f=0000000] Video RAM:    unknown
    [f=0000000] GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 1
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
    	maximum texture size: 16384, compress MIP-map textures: 1
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               ALSA Default
    [f=0000000] [Sound]   Device:     ALSA Default
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.13
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
    [f=0000000] [Sound] Warning:   EFX Supported: no
    [f=0000000] [Sound]   Max Sounds: 128
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] CPU Cores: 4
    [f=0000000] CPU affinity not set
    [f=0000000] Loading startscript from: /home/abma/.spring/script.txt
    [f=0000000] Connecting to local server
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: 6d545db6ba265a182dfe46507fbafb4a.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/6d545db6ba265a182dfe46507fbafb4a.sdp checksum: 587542803/587542803
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/springcontent.sdz checksum: 2104627929/2104627929
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
    [f=0000000] [ArchiveScanner] archive checksum 6d545db6ba265a182dfe46507fbafb4a.sdp: -706931769/3588035527
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry.sd7 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/DeltaSiegeDry.sd7 checksum: 1476127569/1476127569
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/maphelper.sdz checksum: -1416460384/2878506912
    [f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry.sd7: -60199695/4234767601
    [f=0000000] Binding UDP socket to IP (v4) 192.168.178.20 port 8452
    [f=0000000] [UDPListener] successfully bound socket on port 8452
    [f=0000000] PreGame::StartServer: 14 ms
    [f=0000000] Video mode set to 1680x1026/32bit (windowed)
    [f=0000000] Video mode set to 1680x997/32bit (windowed)
    [f=0000000] Using map: DeltaSiegeDry
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/DeltaSiegeDry.sd7 checksum: 1476127569/1476127569
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/maphelper.sdz checksum: -1416460384/2878506912
    [f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -60199695/4234767601
    [f=0000000] Using game: Balanced Annihilation V7.62
    [f=0000000] [ArchiveScanner] GetArchives: Balanced Annihilation V7.62 (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] Using game archive: 6d545db6ba265a182dfe46507fbafb4a.sdp
    [f=0000000] [ArchiveScanner] GetArchives: 6d545db6ba265a182dfe46507fbafb4a.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/6d545db6ba265a182dfe46507fbafb4a.sdp checksum: 587542803/587542803
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/springcontent.sdz checksum: 2104627929/2104627929
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
    [f=0000000] [ArchiveScanner] archive checksum 6d545db6ba265a182dfe46507fbafb4a.sdp: -706931769/3588035527
    [f=0000000] recording demo: demos/20111213_001258_DeltaSiegeDry_84.0.1-478-g1623518 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 40 ms
    [f=0000000] User number 0 (team 0, allyteam 0)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  5.989000
    [f=0000000] Game::LoadDefs (GameData): 6054 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
    [f=0000000] Game::LoadDefs (Sound): 19 ms
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (90 MB)
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 3487 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] Number of damage types: 11
    [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
    [f=0000000] Creating Unit Textures
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
    [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (188 MB)
    [f=0000000] PathCosts: precached 2 of 12800
    [f=0000000] PathCosts: precached 802 of 12800
    [f=0000000] PathCosts: precached 1604 of 12800
    [f=0000000] PathCosts: precached 2404 of 12800
    [f=0000000] PathCosts: precached 3207 of 12800
    [f=0000000] PathCosts: precached 4008 of 12800
    [f=0000000] PathCosts: precached 4811 of 12800
    [f=0000000] PathCosts: precached 5611 of 12800
    [f=0000000] PathCosts: precached 6413 of 12800
    [f=0000000] PathCosts: precached 7216 of 12800
    [f=0000000] PathCosts: precached 8018 of 12800
    [f=0000000] PathCosts: precached 8819 of 12800
    [f=0000000] PathCosts: precached 9623 of 12800
    [f=0000000] PathCosts: precached 10426 of 12800
    [f=0000000] PathCosts: precached 11227 of 12800
    [f=0000000] PathCosts: precached 12030 of 12800
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (188 MB)
    [f=0000000] PathCosts: precached 2 of 800
    [f=0000000] PathCosts: precached 53 of 800
    [f=0000000] PathCosts: precached 107 of 800
    [f=0000000] PathCosts: precached 159 of 800
    [f=0000000] PathCosts: precached 211 of 800
    [f=0000000] PathCosts: precached 263 of 800
    [f=0000000] PathCosts: precached 315 of 800
    [f=0000000] PathCosts: precached 368 of 800
    [f=0000000] PathCosts: precached 423 of 800
    [f=0000000] PathCosts: precached 473 of 800
    [f=0000000] PathCosts: precached 524 of 800
    [f=0000000] PathCosts: precached 576 of 800
    [f=0000000] PathCosts: precached 627 of 800
    [f=0000000] PathCosts: precached 684 of 800
    [f=0000000] PathCosts: precached 735 of 800
    [f=0000000] PathCosts: precached 788 of 800
    [f=0000000] PathCosts: writing
    [f=0000000] PathCosts: written
    [f=0000000] [CPathManager] pathing data checksum: 455fbf4c
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Creating Sky
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Tile Files
    [f=0000000] Reading Tile Map
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 17 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 1142 ms
    [f=0000000] Game::LoadInterface (Console): 238 ms
    [f=0000000] Loading LuaRules
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/DeltaSiegeDry.sd7 checksum: 1476127569/1476127569
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/maphelper.sdz checksum: -1416460384/2878506912
    [f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -60199695/4234767601
    [f=0000000] [ArchiveScanner] GetArchives: 6d545db6ba265a182dfe46507fbafb4a.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/6d545db6ba265a182dfe46507fbafb4a.sdp checksum: 587542803/587542803
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/springcontent.sdz checksum: 2104627929/2104627929
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
    [f=0000000] [ArchiveScanner] archive checksum 6d545db6ba265a182dfe46507fbafb4a.sdp: -706931769/3588035527
    [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
    [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
    [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Game End            <game_end.lua>
    [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
    [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
    [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
    [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
    [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
    [f=0000000] Loaded gadget:  Takeoff Fix         <unit_air_takeoff.lua>
    [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [f=0000000] Loaded gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/DeltaSiegeDry.sd7 checksum: 1476127569/1476127569
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/maphelper.sdz checksum: -1416460384/2878506912
    [f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -60199695/4234767601
    [f=0000000] [ArchiveScanner] GetArchives: 6d545db6ba265a182dfe46507fbafb4a.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/6d545db6ba265a182dfe46507fbafb4a.sdp checksum: 587542803/587542803
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/springcontent.sdz checksum: 2104627929/2104627929
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
    [f=0000000] [ArchiveScanner] archive checksum 6d545db6ba265a182dfe46507fbafb4a.sdp: -706931769/3588035527
    [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
    [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [f=0000000] Loaded gadget:  Los_Only_Sounds     <unit_los_only_sounds.lua>
    [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
    [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
    [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [f=0000000] Loaded gadget:  Takeoff Fix         <unit_air_takeoff.lua>
    [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
    [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [f=0000000] Loaded gadget:  Coop II             <mo_coop_ii.lua>
    [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] [ArchiveScanner] GetArchives: DeltaSiegeDry (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Map Helper v1 (depth 1)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/maps/DeltaSiegeDry.sd7 checksum: 1476127569/1476127569
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/maphelper.sdz checksum: -1416460384/2878506912
    [f=0000000] [ArchiveScanner] archive checksum DeltaSiegeDry: -60199695/4234767601
    [f=0000000] [ArchiveScanner] GetArchives: 6d545db6ba265a182dfe46507fbafb4a.sdp (depth 0)
    [f=0000000] [ArchiveScanner] GetArchives: Spring content v1 (depth 1)
    [f=0000000] [ArchiveScanner] GetArchives: Spring Bitmaps (depth 2)
    [f=0000000] [ArchiveScanner] /home/abma/.spring/packages/6d545db6ba265a182dfe46507fbafb4a.sdp checksum: 587542803/587542803
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/springcontent.sdz checksum: 2104627929/2104627929
    [f=0000000] [ArchiveScanner] /home/abma/local/spring/develop/share/games/spring/base/spring/bitmaps.sdz checksum: -1951780851/2343186445
    [f=0000000] [ArchiveScanner] archive checksum 6d545db6ba265a182dfe46507fbafb4a.sdp: -706931769/3588035527
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Failed to load: unit_customformations2.lua  ([string "LuaUI/Widgets/unit_customformations2.lua"]:62: table index is nil)
    [f=0000000] Failed to load: gui_advplayerslist.lua  (duplicate name)
    [f=0000000] Failed to load: unit_customformations2.lua  ([string "LuaUI/Widgets/unit_customformations2.lua"]:62: table index is nil)
    [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
    [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
    [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
    [f=0000000] Loading widget from mod:   MexUpg Helper       <helper.lua> ...
    [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
    [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
    [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
    [f=0000000] Loading widget from mod:   Ally Resource Bars  <gui_ally_res.lua> ...
    [f=0000000] Loading widget from user:  AdvPlayersList      <gui_advplayerslist.lua> ...
    [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
    [f=0000000] Loading widget from mod:   Last Msg. Pos.      <cmd_lastmsgpos.lua> ...
    [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
    [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
    [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
    [f=0000000] Loading widget from mod:   ComCounter          <unit_com_counter.lua> ...
    [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
    [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
    [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
    [f=0000000] Loading widget from user:  Load eta            <loadeta.lua> ...
    [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
    [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
    [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
    [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
    [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
    [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
    [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
    [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
    [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
    [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
    [f=0000000] Loading widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua> ...
    [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
    [f=0000000] Loading widget from mod:   FactoryGuard        <unit_factory_guard.lua> ...
    [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
    [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_buider.lua> ...
    [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
    [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
    [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
    [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
    [f=0000000] Loading widget from mod:   Stockpiler          <unit_stockpile.lua> ...
    [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
    [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
    [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
    [f=0000000] Loading widget from user:  Easy Facing         <gui_easyFacing.lua> ...
    [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
    [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
    [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
    [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
    [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
    [f=0000000] Loading widget from user:  SmartNanos          <unit_smart_nanos.lua> ...
    [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
    [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
    [f=0000000] false
    [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/gui_attack_aoe.lua"]:182: attempt to compare number with nil
    [f=0000000] Removed widget: Attack AoE
    [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
    [f=0000000] Loading widget from mod:   SmoothScroll        <camera_smooth_move.lua> ...
    [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
    [f=0000000] Loading widget from user:  Bomber control      <unit_bomber_control.lua> ...
    [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
    [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
    [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
    [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
    [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
    [f=0000000] LuaUI v0.3
    [f=0000000] Finalizing
    [f=0000000] Connection attempt from [AG]abma
    [f=0000000]  -> Version: 84.0.1-478-g1623518 develop (Debug)
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from zerver
    [f=0000000]  -> Version: @SPRING_VERSION_ENGINE@ (@SPRING_VERSION_ENGINE_ADDITIONAL@ MT-Sim)
    [f=0000000]  -> Address: [197.122.185.149]:62956
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Player [AG]abma finished loading and is now ingame
    [f=0000000] <[AG]abma> bla
    [f=0000000] <[AG]abma> dasdsada
    [f=0000000] User exited
    [f=0000000] Debug: /quit
    [f=0000000] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [f=0000000] Red_Drawing>> last processed widget was "Red Tooltip"
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Path cache hits 0 0%
    [f=0000000] Statistics for local connection:
    Received: 5100 bytes
    Sent: 4237 bytes
    
    
    txt file icon infolog.txt (26,946 bytes) 2011-12-13 00:20 +
  • ? file icon 20111213_001258_DeltaSiegeDry_84.0.1-478-g1623518 develop_abma.sdf (9,085 bytes) 2011-12-13 00:22

-Relationships
has duplicate 0002846resolvedhoijui Develop branch dedicated servers - user cannot ready up 
+Relationships

-Notes

~0007872

abma (administrator)

don't wonder about versions string, was just a "test if connecting works, but we knew it will desync"

~0007875

abma (administrator)

can be locally reproduced, host is spring, client spring-headless, headless prints this warning:

[f=0000000] Game started... starting timer.
[f=0000001] Warning: Lost connection to gameserver

~0007881

abma (administrator)

Last edited: 2011-12-13 03:56

validation trigers this error, too:

http://buildbot.springrts.com/builders/validationtests/builds/697/steps/validation%20test_1/logs/stdio

~0007888

jK (developer)

I think I found the bug, fix is coming

~0007951

zerver (reporter)

Did you test that it actually works? The reason I'm asking is that a new bug report just came in.

~0007954

jK (developer)

yes, tested with non-dedi.

dedi one is a new one.
+Notes

-Issue History
Date Modified Username Field Change
2011-12-13 00:20 abma New Issue
2011-12-13 00:20 abma File Added: infolog.txt
2011-12-13 00:21 abma Note Added: 0007872
2011-12-13 00:22 abma File Added: 20111213_001258_DeltaSiegeDry_84.0.1-478-g1623518 develop_abma.sdf
2011-12-13 00:34 abma Note Added: 0007875
2011-12-13 00:36 abma Summary network connections don't work => network connections only work partly
2011-12-13 00:45 abma Target Version => 85.0
2011-12-13 03:22 abma Note Added: 0007881
2011-12-13 03:24 abma Summary network connections only work partly => multiplayer games doesn't work: "Lost connection to gameserver"
2011-12-13 03:25 abma Summary multiplayer games doesn't work: "Lost connection to gameserver" => multiplayer games doesn't work: "Lost connection to gameserver" at game start
2011-12-13 03:25 abma Reproducibility have not tried => always
2011-12-13 03:56 abma Note Edited: 0007881
2011-12-13 03:56 abma Note Edited: 0007881
2011-12-13 03:56 abma Note Edited: 0007881
2011-12-13 11:38 jK Note Added: 0007888
2011-12-13 20:07 jK Status new => resolved
2011-12-13 20:07 jK Resolution open => fixed
2011-12-13 20:07 jK Assigned To => jK
2011-12-18 16:05 zerver Relationship added has duplicate 0002846
2011-12-18 16:07 zerver Note Added: 0007951
2011-12-18 16:07 zerver Status resolved => feedback
2011-12-18 16:07 zerver Resolution fixed => reopened
2011-12-18 17:56 jK Note Added: 0007954
2011-12-18 17:56 jK Status feedback => resolved
2011-12-18 17:56 jK Resolution reopened => fixed
+Issue History