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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0002646 | Spring engine | General | public | 2011-09-09 03:26 | 2012-06-22 15:06 | ||||
Reporter | Jools | ||||||||
Assigned To | Kloot | ||||||||
Priority | normal | Severity | feature | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.82.7.1 | ||||||||
Target Version | Fixed in Version | 89.0 | |||||||
Summary | 0002646: Request to implement soundwater and soundtrigger tags weapondef | ||||||||
Description | Currently (shells of) weapons sound the same no matter if they impact on land or on sea. Howewer, there are OTA tags specific for sea impact, they are just not implemented yet. I think implementing these tags (or accomplishing the task some other way) would enhance the gaming experience of many games (those that still have water maps). | ||||||||
Additional Information | The relevant section is on lines 500-510 in the following file: https://github.com/spring/spring/blob/master/rts/Sim/Weapons/WeaponDefHandler.cpp The relevant sound tag is referenced on lines 7738 and 7506 in weapons.tdf (supplied as attachment). | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Jools (reporter) 2011-09-09 03:29 |
Forum link http://springrts.com/phpbb/viewtopic.php?f=12&t=1821&start=20 |
FLOZi (reporter) 2011-09-09 05:19 |
soundTrigger is already implemented. Of the 4 in gnome's post, only soundWater is not in Spring, so +1 to that. I'd also like to reiterate the point I made in that thread. |
jK (developer) 2011-09-09 10:15 |
Already mentioned that a sound CEG-class would we solution for all these things, with it the modder would had a much better control under what conditions and to what time a sound gets played. |
FLOZi (reporter) 2011-09-09 14:16 Last edited: 2011-09-09 14:20 |
And I already explained why I think it is a flawed idea, from a game dev perspective. Am I missing something? |
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Date Modified | Username | Field | Change |
---|---|---|---|
2011-09-09 03:26 | Jools | New Issue | |
2011-09-09 03:26 | Jools | File Added: weapons.tdf | |
2011-09-09 03:29 | Jools | Note Added: 0007346 | |
2011-09-09 05:19 | FLOZi | Note Added: 0007347 | |
2011-09-09 10:15 | jK | Note Added: 0007348 | |
2011-09-09 14:16 | FLOZi | Note Added: 0007349 | |
2011-09-09 14:20 | FLOZi | Note Edited: 0007349 | |
2012-06-22 15:06 | Kloot | Status | new => resolved |
2012-06-22 15:06 | Kloot | Fixed in Version | => 89.0 |
2012-06-22 15:06 | Kloot | Resolution | open => fixed |
2012-06-22 15:06 | Kloot | Assigned To | => Kloot |