infolog.txt (15,710 bytes)
2011-09-01 17:22
LogOutput initialized.
Spring 0.82.7.1 (0.82.7.1)
Build date/time: Jan 8 2011 00:17:26
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Use "none" to disable the default log subsystems.
using default configuration source "E:\Games\Spring\/springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz; 4095MB RAM, 10236MB pagefile
OS: emulated 32bit mode
Using read-write data directory: E:\Games\Spring\
Using read-only data directory: T:\Users\Pontus\Documents\My Games\Spring\
Scanning: T:\Users\Pontus\Documents\My Games\Spring\maps
Scanning: T:\Users\Pontus\Documents\My Games\Spring\mods
Scanning: E:\Games\Spring\maps
Error opening E:\Games\Spring\maps\DeltaSiegeOrig.sd7: Archive not found
Unable to open archive: E:\Games\Spring\maps\DeltaSiegeOrig.sd7
Scanning: E:\Games\Spring\base
Scanning: E:\Games\Spring\games
Scanning: E:\Games\Spring\mods
Scanning: E:\Games\Spring\packages
Supported Video modes: 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1280x1024/32bit
[f=0000000] SDL: 1.2.10
[f=0000000] GL: 2.1.2
[f=0000000] GL: NVIDIA Corporation
[f=0000000] GL: GeForce 7300 GT/PCI/SSE2
[f=0000000] GLSL: 1.20 NVIDIA via Cg compiler
[f=0000000] GLEW: 1.5.4
[f=0000000] Joysticks found: 0
[f=0000000] Joystick 0 not found
[f=0000000] Connecting to local server
[f=0000000] Starting GameServer: 12 ms
[f=0000000] Starting demo recording
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] ALC_EXT_EFX found (required for air absorption): yes
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] air absorption enabled: 0.1
[f=0000000] Using mod XTA 9.665 beta
[f=0000000] Using mod archive XTAPEV9665b(1).sd7
[f=0000000] Loading client data: 105 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Loading sounds: 2 ms
[f=0000000] Camera and mouse: 110 ms
[f=0000000] Parsing unit icons
[f=0000000] Loading GameData Definitions
[f=0000000] WARNING: removed core_mkrogoth unitDef, missing model file (core_mkrogoth.3do)
[f=0000000] WARNING: removed nuclear_missilex3 weaponDef, missing model
[f=0000000] Loading all definitions: 0.817000
[f=0000000] Loading GameData Definitions: 876 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map
[f=0000000] Calculating smooth height mesh
[f=0000000] Calculating smooth mesh: 47 ms
[f=0000000] Number of damage types: 17
[f=0000000] Creating unit textures
[f=0000000] Loading weapon definitions
[f=0000000] Could not load sound from def: 0
[f=0000000] Could not load sound from def: corcomhit
[f=0000000] Could not load sound from def: 0
[f=0000000] Could not load sound from def: 0
[f=0000000] Could not load sound from def: 0
[f=0000000] Loading unit definitions
[f=0000000] Could not load sound from def: torpadv1
[f=0000000] WARNING: too many unit categories (32), skipping level10
[f=0000000] WARNING: too many unit categories (33), skipping ctrl_c
[f=0000000] WARNING: too many unit categories (34), skipping energy
[f=0000000] WARNING: too many unit categories (35), skipping carry
[f=0000000] WARNING: too many unit categories (36), skipping antisub
[f=0000000] WARNING: too many unit categories (37), skipping all
[f=0000000] WARNING: too many unit categories (38), skipping core
[f=0000000] WARNING: too many unit categories (39), skipping phib
[f=0000000] WARNING: too many unit categories (40), skipping defensive
[f=0000000] WARNING: too many unit categories (41), skipping metal
[f=0000000] WARNING: too many unit categories (42), skipping mine
[f=0000000] WARNING: too many unit categories (43), skipping kamikaze
[f=0000000] WARNING: too many unit categories (44), skipping ctrl_m
[f=0000000] WARNING: too many unit categories (45), skipping ctrl_s
[f=0000000] WARNING: too many unit categories (46), skipping storage
[f=0000000] WARNING: too many unit categories (47), skipping jam
[f=0000000] WARNING: too many unit categories (48), skipping ctrl_n
[f=0000000] WARNING: too many unit categories (49), skipping rad
[f=0000000] WARNING: too many unit categories (50), skipping ctrl_j
[f=0000000] WARNING: too many unit categories (51), skipping bomb
[f=0000000] WARNING: too many unit categories (52), skipping ctrl_u
[f=0000000] WARNING: too many unit categories (53), skipping stealth
[f=0000000] WARNING: too many unit categories (54), skipping spy
[f=0000000] WARNING: too many unit categories (55), skipping extractor
[f=0000000] WARNING: too many unit categories (56), skipping tll
[f=0000000] Inconsistent movedata 13 for arm_plesiosaur (moveclass tankhover4): floater, but not a ship movetype
[f=0000000] Could not load sound from def: hovsmof1
[f=0000000] WARNING: too many unit categories (57), skipping paral
[f=0000000] WARNING: too many unit categories (58), skipping armspid
[f=0000000] WARNING: too many unit categories (59), skipping category=core
[f=0000000] WARNING: too many unit categories (60), skipping notland
[f=0000000] WARNING: too many unit categories (61), skipping minelayer
[f=0000000] WARNING: too many unit categories (62), skipping ctrl_x
[f=0000000] WARNING: too many unit categories (63), skipping fort
[f=0000000] Inconsistent movedata 20 for armflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for armfleaa (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] WARNING: too many unit categories (64), skipping mobile
[f=0000000] WARNING: too many unit categories (65), skipping ctrl_k
[f=0000000] Could not load sound from def: torpadv1
[f=0000000] WARNING: too many unit categories (66), skipping die
[f=0000000] Inconsistent movedata 20 for dieflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for fleagoth (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for mflea (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Inconsistent movedata 20 for minigoth (moveclass tankhover9): neither canhover nor floater, but not a ground movetype
[f=0000000] Loading feature definitions
[f=0000000] Initializing map features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: ac212386
[f=0000000] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[f=0000000] Loading .smt tile-file "maps/Aquatic_Divide_TNM05-V2.smt"
[f=0000000] Loading 15436 tiles from file 1/1
[f=0000000] Reading tiles
[f=0000000] Reading tile map
[f=0000000] generating MipMaps: 2 ms
[f=0000000] Creating Projectile Textures
[f=0000000] Creating sky
[f=0000000] Loading console: 0 ms
[f=0000000] [Sound] Unable to open audio file: FailedCommand
[f=0000000] [Sound] CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: CobButton <unit_cobbutton.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: Health Upgrade <unit_health_upgrade.lua>
[f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
[f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
[f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
[f=0000000] Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
[f=0000000] Loaded gadget: Production Rate <unit_buildspeed.lua>
[f=0000000] Loaded gadget: Repair Pad <unit_refuel.lua>
[f=0000000] Loaded gadget: Spawn <commoption.lua>
[f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
[f=0000000] Loaded gadget: Chicken Spawner <unit_spawner.lua>
[f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
[f=0000000] Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
[f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
[f=0000000] Loaded gadget: UnitStealth <unit_stealth.lua>
[f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
[f=0000000] Loaded gadget: Area Attack <areaattack.lua>
[f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
[f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
[f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] Switching to Overhead (TA) style camera
[f=0000000] Hardware is incompatible with Xray shader requirements
[f=0000000] Failed to load: gui_advplayerslist.lua (duplicate name)
[f=0000000] Failed to load: gui_ally_res.lua (duplicate name)
[f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
[f=0000000] Failed to load: unit_z_selector.lua (duplicate name)
[f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
[f=0000000] Loading widget from user: Commander Name Tags1.1 <unit_comm_nametags.lua> ...
[f=0000000] Loading widget from user: Ally Resource Bars <gui_ally_res.lua> ...
[f=0000000] Loading widget from user: AdvPlayersList <gui_advplayerslist.lua> ...
[f=0000000] Loading widget from mod: BuildETA - XTA <gui_build_eta_xta.lua> ...
[f=0000000] Loading widget from user: Don't Shoot <unit_dontshoot.lua> ...
[f=0000000] Loading widget from mod: Cloak Fire State <unit_cloakfirestate.lua> ...
[f=0000000] Loading widget from mod: DontMove - XTA <unit_dontmove_xta.lua> ...
[f=0000000] Loading widget from user: SmartAreaReclaim <unit_smart_area_reclaim.lua> ...
[f=0000000] Loading widget from user: Point Tracker <gui_point_tracker.lua> ...
[f=0000000] Loading widget from user: DCIcon <dbg_dcicon.lua> ...
[f=0000000] Loading widget from mod: FactoryGuard - XTA <unit_factory_guard_xta.lua> ...
[f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
[f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
[f=0000000] Loading widget from user: Z Selector <unit_z_selector.lua> ...
[f=0000000] Loading widget from mod: ReclaimInfo - XTA <gui_reclaiminfo_xta.lua> ...
[f=0000000] Loading widget from user: Pause Screen <gui_pauseScreen.lua> ...
[f=0000000] Loading widget from mod: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
[f=0000000] Loading widget from user: Autodestruction Alert <tp_autodestruction_alert.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic, alternate version) - XTA <unit_stockpile_dynamic_alt.lua> ...
[f=0000000] Loading widget from user: Defense Range <gui_defenseRange.lua> ...
[f=0000000] Loading widget from mod: Stockpiler (dynamic) - XTA <unit_stockpile_dynamic.lua> ...
[f=0000000] Loading widget from user: Force cloak <tp_forcecloak.lua> ...
[f=0000000] Loading widget from user: Lock Target <tp_locktarget.lua> ...
[f=0000000] Loading widget from user: Spring exception hunter <tp_SEH.lua> ...
[f=0000000] Loading widget from mod: Start Point Remover - XTA <init_start_point_remover_xta.lua> ...
[f=0000000] Loading widget from mod: Attack AoE - Xta <gui_attack_aoe_xta.lua> ...
[f=0000000] Loading widget from user: SmoothScroll <camera_smooth_move.lua> ...
[f=0000000] Loading widget from user: Commander Behaviour: rightlick = move instead of reclaim <tp_comantireclaim.lua> ...
[f=0000000] Loading widget from user: Sneer after comnap <tp_comnapsneer.lua> ...
[f=0000000] Loading widget from user: Keyfix <tp_keyfix.lua> ...
[f=0000000] Loading widget from user: FastSwitch <gui_fastswitch.lua> ...
[f=0000000] Loading widget from user: Team View <gui_team_viewer.lua> ...
[f=0000000] Loading widget from user: Rank Icons <gui_xp.lua> ...
[f=0000000] Loading widget from mod: Select n Center! - XTA <gui_center_n_select_xta.lua> ...
[f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
[f=0000000] Loading widget from user: Ecostats <gui_ecostats.lua> ...
[f=0000000] Ecostats: widget loaded in active player mode
[f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
[f=0000000] Loading widget from user: CustomFormations2 <unit_customformations2.lua> ...
[f=0000000] Lua LoadCode pcall error = 2, luaui.lua, error = 2, LuaUI/widgets.lua, [string "LuaUI\Widgets\tp_SEH.lua"]:18: attempt to index global 'undefinedvar' (a nil value)
[f=0000000] Finalizing...
[f=0000000] Connection attempt from Jools
[f=0000000] -> Version: 0.82.7.1 (0.82.7.1)
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player Jools finished loading and is now ingame
[f=0000000] Switching to Smooth style camera
[f=0000000] GameID: 0ca25f4eec2437b9e9fda45f1cdf4421
[f=0000000] Jools added point: Start 0
[f=0000001] Skirmish AI "Enemy" took over control of team 1
[f=0000518] User exited
[f=0000518] Path cache hits 0 0%
[f=0000518] Path cache hits 0 0%
[f=0000518] Statistics for local connection:
Received: 1291 bytes
Sent: 4967 bytes