2019-11-15 00:34 CET

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IDProjectCategoryView StatusLast Update
0002594Spring engineGeneralpublic2019-08-31 11:13
ReporterNeOmega 
Assigned To 
PrioritynormalSeverityminorReproducibilitysometimes
StatusclosedResolutionunable to reproduce 
Product Version0.82.7 
Target VersionFixed in Version 
Summary0002594: Ctrl + z grabbing previously selected units as well
DescriptionI've been having this issue since I started, I thought everybody had it, but apparently I am alone. If I queue up build orders for construction or commander unit, then and box select a group of other units, press ctrl + z, then tell them to move, 50% of the time, it will also grab the units I previously gave commands to, and select all of that group too.
Additional InformationI think this is an internet lag issue. Like the engine does not update and un-select the previous units quickly enough when new units are selected. It is not video or game lag, because it happens as often in early game as late game. Usually, the previous units have to be out of screen, although I have seen it happen on screen before with resurrection units. Meaning I will give a command to a group of resurrection units, then select say AK's, and watch as for some reason, the resurrection units are *reselected* and given the orders I gave to the AK units.
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Checked infolog.txt for Errors
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-Issue History
Date Modified Username Field Change
2011-08-01 20:00 NeOmega New Issue
2019-08-31 11:13 Kloot Status new => closed
2019-08-31 11:13 Kloot Resolution open => unable to reproduce
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