View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002590 | Spring engine | Lua | public | 2011-08-01 14:27 | 2013-05-06 00:46 |
| Reporter | Google_Frog | Assigned To | jK | ||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.82.7+git | ||||
| Summary | 0002590: Lua accesible GetRange2D | ||||
| Description | I'd like to do something which requires information about the current range of a unit. Instead of implementing GetRange2D for all the weapons it would be nicer if there was a function that would take a weapondef and a yDiff and return a range. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2011-08-01 14:27 | Google_Frog | New Issue | |
| 2013-05-06 00:46 | jK | Note Added: 0010652 | |
| 2013-05-06 00:46 | jK | Status | new => resolved |
| 2013-05-06 00:46 | jK | Resolution | open => fixed |
| 2013-05-06 00:46 | jK | Assigned To | => jK |