View Issue Details

IDProjectCategoryView StatusLast Update
0002582Spring engineGeneralpublic2011-08-15 14:35
Reporterabma Assigned ToKloot  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionfixed 
Fixed in Version0.82.7+git 
Summary0002582: at a specific zoom level, rotation of planes is wrong (units seems to move sidewards)
Descriptioni hope it can be seen on the screenshot
Additional Informationto reproduce, build a fighter + let it patrol

zoom out/in to see the error
TagsNo tags attached.
Attached Files
screen00195.jpg (Attachment missing)
screen00196.jpg (Attachment missing)
Checked infolog.txt for Errors

Activities

abma

2011-07-30 02:02

administrator   ~0007128

note: this already exists in the stable version

hoijui

2011-07-30 15:40

reporter   ~0007136

i can not see it, but could this be far-textures? they have 8 pre-rendered directions only.

abma

2011-07-30 16:07

administrator   ~0007138

yes, could be. but then it the texture isn't rotated correctly.

the plane flies to north, but its nose shows to east.

abma

2011-07-30 21:23

administrator   ~0007144

to reproduce (+ easier see it) set:
/disticon 1000
/distdraw 30

hoijui

2011-07-30 21:37

reporter   ~0007145

Last edited: 2011-07-30 21:39

we found out that it is indeed far-textures, and it only happens for planes.
we also found out that planes only get their "heading" updated when landed, which causes this effect/bug.
can anyone please explain why the heading is not updated while flying?

https://github.com/spring/spring/blob/master/rts/Sim/MoveTypes/AirMoveType.cpp#L1064

Kloot

2011-08-15 14:35

developer   ~0007252

3c0bd433b1f645ad2dd2592f3e5bdb40799338f5

Issue History

Date Modified Username Field Change
2011-07-30 02:01 abma New Issue
2011-07-30 02:01 abma File Added: screen00195.jpg
2011-07-30 02:01 abma Graphics Card => unknown
2011-07-30 02:01 abma File Added: screen00196.jpg
2011-07-30 02:02 abma Note Added: 0007128
2011-07-30 15:40 hoijui Note Added: 0007136
2011-07-30 16:07 abma Note Added: 0007138
2011-07-30 21:17 abma Summary at a specific zoom level, rotation of units is wrong (units seems to move sidewards) => at a specific zoom level, rotation of planes is wrong (units seems to move sidewards)
2011-07-30 21:23 abma Note Added: 0007144
2011-07-30 21:37 hoijui Note Added: 0007145
2011-07-30 21:39 abma Note Edited: 0007145
2011-08-15 14:35 Kloot Note Added: 0007252
2011-08-15 14:35 Kloot Status new => resolved
2011-08-15 14:35 Kloot Fixed in Version => 0.82.7+git
2011-08-15 14:35 Kloot Resolution open => fixed
2011-08-15 14:35 Kloot Assigned To => Kloot