| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002513 | Spring engine | General | public | 2011-07-02 12:55 | 2011-07-02 13:32 | ||||
| Reporter | Google_Frog | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 0.82.7+git | ||||||||
| Target Version | Fixed in Version | 0.82.7+git | |||||||
| Summary | 0002513: Nanoframes always have LOS | ||||||||
| Description | I have a unit with: sightDistance = 0 airSightDistance = 0 But it still has LOS when it is a nanoframe. Specifically when created with Spring.CreateUnit(unitID,x,y,z 0,team,true) (as in build = true). Nanoframe should have min(currentDefault, unitDef value) LOS and aLOS. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |  | ||||||||
|  Issue History | |||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2011-07-02 12:55 | Google_Frog | New Issue | |
| 2011-07-02 12:55 | Google_Frog | Graphics Card | => unknown | 
| 2011-07-02 13:32 | Kloot | Note Added: 0006853 | |
| 2011-07-02 13:32 | Kloot | Status | new => resolved | 
| 2011-07-02 13:32 | Kloot | Fixed in Version | => 0.82.7+git | 
| 2011-07-02 13:32 | Kloot | Resolution | open => fixed | 
| 2011-07-02 13:32 | Kloot | Assigned To | => Kloot | 

 
	