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IDProjectCategoryView StatusLast Update
0002366Spring engineGeneralpublic2011-05-16 21:49
ReporterAdCr Assigned Tozerver  
PrioritynormalSeveritycrashReproducibilityunable to reproduce
Status resolvedResolutionfixed 
Product Version0.82.7.1 
Fixed in Version0.82.7+git 
Summary0002366: Spring MT - Crash during the game in LuaSyncedRead.cpp:3508
DescriptionI had a crash during the game...
See attached infolog.txt
TagsNo tags attached.
Attached Files
infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Relationships

duplicate of 0002332 resolvedzerver MT Crash after 30min in LuaSyncedRead.cpp:3508 

Activities

zerver

2011-02-23 01:36

reporter   ~0006427

Thanks, but same bug as 2332 which is fixed

zerver

2011-02-24 02:08

reporter   ~0006430

Just one side note, if this bug annoys you, it is possible to avoid the crash by disabling the right widgets. In this case it must be some kind of widget related to unit commands. Otherwise wait for 0.83.

abma

2011-05-16 21:49

administrator   ~0006658

translated: http://pastebin.com/gTagw35n

Issue History

Date Modified Username Field Change
2011-02-22 20:48 AdCr New Issue
2011-02-22 20:48 AdCr File Added: infolog.txt
2011-02-23 01:35 zerver Relationship added duplicate of 0002332
2011-02-23 01:36 zerver Note Added: 0006427
2011-02-23 01:36 zerver Status new => resolved
2011-02-23 01:36 zerver Fixed in Version => 0.82.7+git
2011-02-23 01:36 zerver Resolution open => fixed
2011-02-23 01:36 zerver Assigned To => zerver
2011-02-24 02:08 zerver Note Added: 0006430
2011-02-24 02:08 zerver Status resolved => assigned
2011-02-24 02:08 zerver Resolution fixed => reopened
2011-02-24 02:08 zerver Status assigned => resolved
2011-02-24 02:08 zerver Resolution reopened => fixed
2011-05-16 21:49 abma Note Added: 0006658
2011-05-16 21:49 abma Summary Spring MT - Crash during the game => Spring MT - Crash during the game in LuaSyncedRead.cpp:3508