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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
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0002236 | Spring engine | General | public | 2010-11-24 22:33 | 2010-11-24 22:33 | ||||||||
Reporter | phantasm | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Product Version | 0.82.6.1 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0002236: Mouse wheel zooming in minimap with dual-screen mode is borked | ||||||||||||
Description | When using mouse wheel to zoom in with dual-screen mode the game treats mouse position as being on the edge of the playing area (on the side of minimap) instead of zooming into the location the mouse is at on the minimap. This makes the zooming in totally useless while mouse is at minimap area. For any useable behavior the viewing location should be taken from mouse location on minimap or kept constant. Especially when speccing, it is useful to keep mouse at minimap area to easily move around the map. However, the borked zooming forces re-selecting viewing location after zooming in. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Checked infolog.txt for Errors | |||||||||||||
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Date Modified | Username | Field | Change |
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2010-11-24 22:33 | phantasm | New Issue |