View Issue Details

IDProjectCategoryView StatusLast Update
0002199Spring engineGeneralpublic2010-11-07 22:53
ReporterRedford Assigned Toabma  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionnot fixable 
Product Version0.82.6.1 
Summary0002199: spring loads CPU to 100%
DescriptionMy fps on the new engine jumps from 1 to 60.
About 30 second at 60 fps, then about 60 second at 2(!) fps
I've disabled threaded optimizations. I tried disabling every widget, disabling sound, reinstalling spring, setting graphics to lowest mode, killing any useless processes, updating graphic drivers, but spring is still lagging.
Screenshots in .rar attached.
Additional InformationInternet connection: 8MB/s
Intel Core 2 Duo 2x2.0GHz
NVidia GeForce 9300M GS (256 MB)
2GB RAM DDR2
Windows XP SP3 (Polish)

data from infolog.txt:

Spring 0.82.6.1 (0.82.6.1)
Build date/time: Oct 15 2010 20:04:51
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using default configuration source "C:\Gry\Spring\/springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 124, flags:
    SSE 1.0: 1, SSE 2.0: 1
    SSE 3.0: 1, SSSE 3.0: 1
    SSE 4.1: 0, SSE 4.2: 0
    SSE 4.0A: 0, SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Dodatek Service Pack 3 (build 2600)
Intel(R) Core(TM)2 Duo CPU T5800 @ 2.00GHz; 2045MB RAM, 3937MB pagefile
OS: 32bit native mode
TagsNo tags attached.
Attached Files
lags - screens.rar (Attachment missing)
infolog.txt (Attachment missing)
lagging_infolog.txt (Attachment missing)
Checked infolog.txt for Errors

Activities

Redford

2010-11-02 22:53

reporter   ~0005817

*8Mb/s (Is there any "edit" button?)

abma

2010-11-04 10:01

administrator   ~0005822

can you attach the complete infolog.txt please?

does this happen with other ais, too? (RAI or E323)

Redford

2010-11-04 19:19

reporter   ~0005826

infolog.txt - some replay downloaded from replays.adune.nl
from start to 0003257:0009200 frame 70fps
from 0003257:0009200 frame to 0003561:0010050 4-6fps
after 10050 again 70fps

it happens with other AIs too, without bots, when I play on lan and when I play on internet and when i watch replays :/

hoijui

2010-11-04 22:36

reporter   ~0005827

/debuginfo profiling

this command, entered in chat, will print out the table you see with Alt+B to infolog.txt. do this during a game, a few times, again noting down when it lags and when not.

for the future, do not use rar, but rather zip.
rar is one of the worst supported formats on linux, and most devs use linux.
if you need higher compression ratio, use 7zip/lzma, but zip should be enough for anything below 20MB.

Redford

2010-11-04 22:55

reporter   ~0005828

lagging_infolog.txt
frame/was lagging?/info:
[456]/no/few moments after game start
[3502]/no/
[7628]/yes/first lag
[10936]/yes/
[13152]/no/
[14062]/yes/

zerver

2010-11-06 01:51

reporter   ~0005833

Likely a graphics driver glitch. Try different drivers.

Also try disabling luaui with
/luaui disable

Redford

2010-11-06 16:47

reporter   ~0005834

I tested drivers in versions: 258.96; 260.89; 260.99
(downloaded from nvidia.com)

/luaui disable - still low fps :/

hoijui

2010-11-06 20:34

reporter   ~0005836

maybe try older drivers too

Redford

2010-11-06 22:30

reporter   ~0005837

195.62 as before...

abma

2010-11-07 14:51

administrator   ~0005842

Please try
NoSound=1

in your spring settings ~/.springrc or %APPDATA%\springsettings.cfg file.

Redford

2010-11-07 16:04

reporter   ~0005843

no effect :/
"I tried disabling every widget, disabling sound, reinstalling spring, setting graphics to lowest mode, killing any useless processes, updating graphic drivers, but spring is still lagging."

zerver

2010-11-07 19:09

reporter   ~0005845

And spring-multithreaded.exe makes no difference, I assume?

Do other games work fine on your system?

Did you check GPU/CPU temperatures?

If you point the camera away from the battlefield, so almost nothing gets rendered, still 2FPS?

Redford

2010-11-07 21:00

reporter   ~0005846

Last edited: 2010-11-07 21:02

"Do other games work fine on your system?
Did you check GPU/CPU temperatures?"
I use Blender and it works fine, so I thought it's spring fault. I tested TestDrive:Unlimited, it works good, alas from time to time (but seldom) is lagging as spring. It's GPU fault :/
GPU tempereture reaches 110??C, GPU Load jumps from ~ 10% when 70 fps and 49% when lagging

Sorry guys for wasting your time, it's not spring fault

abma

2010-11-07 22:53

administrator   ~0005847

np, anyhow thanks for the report, this helps us too, to make spring better :)

Issue History

Date Modified Username Field Change
2010-11-02 22:45 Redford New Issue
2010-11-02 22:45 Redford File Added: lags - screens.rar
2010-11-02 22:53 Redford Note Added: 0005817
2010-11-04 10:01 abma Note Added: 0005822
2010-11-04 18:58 Redford File Added: infolog.txt
2010-11-04 19:19 Redford Note Added: 0005826
2010-11-04 22:36 hoijui Note Added: 0005827
2010-11-04 22:49 Redford File Added: lagging_infolog.txt
2010-11-04 22:55 Redford Note Added: 0005828
2010-11-06 01:51 zerver Note Added: 0005833
2010-11-06 16:47 Redford Note Added: 0005834
2010-11-06 20:34 hoijui Note Added: 0005836
2010-11-06 22:30 Redford Note Added: 0005837
2010-11-07 14:51 abma Note Added: 0005842
2010-11-07 16:04 Redford Note Added: 0005843
2010-11-07 19:09 zerver Note Added: 0005845
2010-11-07 21:00 Redford Note Added: 0005846
2010-11-07 21:02 Redford Note Edited: 0005846
2010-11-07 22:53 abma Note Added: 0005847
2010-11-07 22:53 abma Status new => resolved
2010-11-07 22:53 abma Resolution open => not fixable
2010-11-07 22:53 abma Assigned To => abma