| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
|---|---|---|---|---|---|---|---|---|---|
| 0002126 | Spring engine | General | public | 2010-09-16 19:29 | 2010-09-16 22:29 | ||||
| Reporter | FLOZi | ||||||||
| Assigned To | Kloot | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | 0.82.5 | ||||||||
| Target Version | Fixed in Version | 0.82.5.1 | |||||||
| Summary | 0002126: Units with pushResistant tag obstruct construction | ||||||||
| Description | Units with the pushResistant unitdef tag, set to prevent them being pushed around by other units (for example in S44 all vehicles are set to pushResistant in unitdefs_post.lua so that infantry can not bump into a 30 ton tank and nudge it across the land), will not move out of the way of a construction site like other units. If this is intended behaviour, it'd ideally be separated into a different tag. My guess however would be that at some point unit pushing and building clearance are linked and this won't be trivial to solve. Hopefully I'm wrong! | ||||||||
| Additional Information | Observable with all vehicles in latest S44 release. | ||||||||
| Tags | No tags attached. | ||||||||
| Checked infolog.txt for Errors | |||||||||
| Attached Files |
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