View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002125 | Spring engine | Lua | public | 2010-09-16 19:00 | 2010-09-16 20:32 |
| Reporter | FLOZi | Assigned To | Kloot | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.82.5 | ||||
| Fixed in Version | 0.82.5.1 | ||||
| Summary | 0002125: SetUnitNoDraw no longer hides the unit icon as well as the model | ||||
| Description | Prior to 0.82 using SetUnitNoDraw would stop a units icon (playing field icon, not minimap) being rendered as well as its model. This is no longer the case. If this change was on purpose, perhaps a SetUnitNoIcon callout could be added to return the functionality. Also a unit set to no draw will still draw its shadow. | ||||
| Additional Information | Observable with latest release of S44 when you load infantry into trucks (the gadget unit_hideTransported.lua sets transported infantry to no draw, solely in order to hide their icons) | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||