2025-08-06 13:57 CEST

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IDProjectCategoryView StatusLast Update
0002125Spring engineLuapublic2010-09-16 20:32
ReporterFLOZi 
Assigned ToKloot 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.82.5 
Target VersionFixed in Version0.82.5.1 
Summary0002125: SetUnitNoDraw no longer hides the unit icon as well as the model
DescriptionPrior to 0.82 using SetUnitNoDraw would stop a units icon (playing field icon, not minimap) being rendered as well as its model. This is no longer the case. If this change was on purpose, perhaps a SetUnitNoIcon callout could be added to return the functionality.

Also a unit set to no draw will still draw its shadow.
Additional InformationObservable with latest release of S44 when you load infantry into trucks (the gadget unit_hideTransported.lua sets transported infantry to no draw, solely in order to hide their icons)
TagsNo tags attached.
Checked infolog.txt for Errors
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-Issue History
Date Modified Username Field Change
2010-09-16 19:00 FLOZi New Issue
2010-09-16 20:32 Kloot Status new => resolved
2010-09-16 20:32 Kloot Fixed in Version => 0.83/0.84
2010-09-16 20:32 Kloot Resolution open => fixed
2010-09-16 20:32 Kloot Assigned To => Kloot
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