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IDProjectCategoryView StatusLast Update
0002056Spring engineGeneralpublic2012-01-26 00:41
Reporterpfudd Assigned TojK  
PrioritynormalSeverityminorReproducibilityalways
Status resolvedResolutionno change required 
Product Version0.82.3+git 
Summary0002056: Minimap offset by a few pixels when building metal extractors
DescriptionOn comet catcher redux, with a fresh git install of spring 0.82.3+git on linux, I attempted to use the minimap to build metal extractors with a group of construction planes, while holding shift. When you then look at the main map, you can see that the (to-be-built) extractors are not sitting near metal deposits, and are consistently to the left. When extractors are correctly placed on metal deposits, the minimap shows they're near to the deposits.
TagsNo tags attached.
Checked infolog.txt for Errors

Activities

hoijui

2010-08-24 10:30

reporter   ~0005364

not important here i guess, but for the future:
when not using a release version, put the output of "git describe" in the "Product Build" field of the mantis report, as we do not know which commit your 0.82.3+ is at. thanks :-)

jK

2012-01-26 00:41

developer   ~0008224

k tested it now on multiple maps and it seems it is a map's issue, the minimaps texture/dds is wrong and not identical with the map's terrain texture.

maps that fail: Charlie in the Hills
maps where it works fine: Gunmetal Harbor, FolsomDamFinal, CometCatcher Remake, CometCatcher Redux

Issue History

Date Modified Username Field Change
2010-08-24 08:46 pfudd New Issue
2010-08-24 10:30 hoijui Note Added: 0005364
2012-01-26 00:41 jK Note Added: 0008224
2012-01-26 00:41 jK Status new => resolved
2012-01-26 00:41 jK Resolution open => no change required
2012-01-26 00:41 jK Assigned To => jK