Attached Files |
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20100816_212637_Eye_Of_Horus_v2_0.82.3.sdf (1,261,511 bytes) 2010-08-16 22:09
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spring-stdout+stderr.txt (30,381 bytes) 2010-08-16 22:11
using default configuration source "/home/horazont/.springrc"
[CMyMath::Init] CPU SSE mask: 120, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
LogOutput initialized.
Spring 0.82.3.0
Build date/time: Aug 14 2010 17:03:34
Available log subsystems: CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using read-write data directory: /home/horazont/.spring/
Using read-only data directory: /usr/local/share/games/spring/
Scanning: /usr/local/share/games/spring/base
Scanning: /home/horazont/.spring/maps
Error opening /home/horazont/.spring/maps/Metal-WasteLand.sdz
Unable to open archive: /home/horazont/.spring/maps/Metal-WasteLand.sdz
Error opening /home/horazont/.spring/maps/Shoretoshore-v2.sd7: Archive not found
Unable to open archive: /home/horazont/.spring/maps/Shoretoshore-v2.sd7
Scanning: /home/horazont/.spring/mods
Error opening /home/horazont/.spring/mods/ca-stable-8257.sd7: Archive not found
Unable to open archive: /home/horazont/.spring/mods/ca-stable-8257.sd7
Supported Video modes: 2560x1024, 1280x1024, 1152x864, 1024x768, 800x600, 640x480
Video mode set to 2560x1024/32bit
SDL: 1.2.14
GL: 2.1.2 NVIDIA 195.36.31
GL: NVIDIA Corporation
GL: GeForce 7600 GT/PCI/SSE2
GLSL: 1.20 NVIDIA via Cg compiler
GLEW: 1.5.4
Joysticks found: 1
Using joystick 0: Logitech Logitech Attack 3
Loading startscript from: /home/horazont/.spring/script.txt
Connecting to 94.23.238.25:8464 using name [tux]Horazont
Sound: OpenAL info:
Sound: Vendor: OpenAL Community
Sound: Version: 1.1 ALSOFT 1.12.854
Sound: Renderer: OpenAL Soft
Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
Sound: ALC_EXT_EFX found (required for air absorption): yes
Sound: Device: PulseAudio Software
Sound: Available Devices:
Sound: PulseAudio Software
Sound: ALSA Software
Sound: PortAudio Software
Sound: air absorption enabled: 0.1
Starting demo recording
Using map Eye_Of_Horus_v2
Recording demo demos/20100816_220920_Eye_Of_Horus_v2_0.82.3.sdf
Using mod Complete Annihilation stable-8265
Using mod archive ca-stable-8265.sdz
Loading client data: 75 ms
User number 4 (team 3, allyteam 1)
Sound: parsed 5 sounds from gamedata/sounds.lua
Loading sounds: 9 ms
Camera and mouse: 24 ms
Parsing unit icons
Loading GameData Definitions
Loading all definitions: 0.350000
Loading GameData Definitions: 408 ms
Parsing Map Information
Loading SMF
Loading Map
Calculating smooth height mesh
Calculating smooth mesh: 133 ms
Number of damage types: 9
Creating unit textures
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Initializing map features
Unknown map feature type
Reading estimate path costs
[CPathManager] pathing data checksum: 2c8ddc0d
You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
Loading .smt tile-file "maps/Eye_Of_Horus_v2.smt"
Loading 43008 tiles from file 1/1
Reading tiles
Reading tile map
generating MipMaps: 5 ms
Generating 3D trees
Creating Projectile Textures
Creating sky
parseInfoItem: url: empty value
parseInfoItem: url: empty value
parseInfoItem: url: empty value
WARNING: Duplicate Skirmish AI Info found:
for Skirmish AI: RemoteControl 0.1
in files:
/home/horazont/.spring/AI/Skirmish/RemoteControl/0.1/AIInfo.lua
/usr/local/share/games/spring/AI/Skirmish/RemoteControl/0.1/AIInfo.lua
using: /usr/local/share/games/spring/AI/Skirmish/RemoteControl/0.1/AIInfo.lua
Loading console: 8 ms
Loading LuaRules
LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
Jump Jet Defs error checking begining..
.. Jump Jet Defs error checking complete
LuaRules: Loaded gadget: ranks api <api_ranks.lua>
LuaRules: Loaded gadget: CobButton <unit_cobbutton.lua>
LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
LuaRules: Loaded gadget: Planet Wars Support <planetwars.lua>
LuaRules: Loaded gadget: ShareControl <share_control.lua>
LuaRules: Loaded gadget: ShareLevels <share_levels.lua>
LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
LuaRules: Loaded gadget: CA Capture <unit_ca_capture.lua>
LuaRules: Loaded gadget: CAI <ai_cai.lua>
LuaRules: Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
LuaRules: Loaded gadget: Chicken Factories <unit_chicken_factory.lua>
LuaRules: Loaded gadget: Com-Panion <unit_facinabox.lua>
LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
LuaRules: Loaded gadget: DirectControl <unit_direct_control.lua>
LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
LuaRules: Loaded gadget: DoLine <cmd_doline.lua>
LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
LuaRules: Loaded gadget: Easy Metal 2 <easymetal2.lua>
LuaRules: Loaded gadget: Factory Reverse Build Control <factory_reversebuild_control.lua>
LuaRules: Loaded gadget: Hide Buttons <unit_hide_buttons.lua>
LuaRules: Loaded gadget: Jumpjet Pilot <unit_jumpjet_pilot.lua>
LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
LuaRules: Loaded gadget: Last Ally <unit_last_ally.lua>
Loading gadget: Lua unit script framework <unit_script.lua>
Loading unit script: scripts/armanac.lua
Loading unit script: scripts/carrydrone.lua
Loading unit script: scripts/nanotower.lua
Loading unit script: scripts/stiletto.lua
Loading unit script: scripts/blastwing.lua
Loading unit script: scripts/cafus.lua
Loading unit script: scripts/chickenflyerqueen.lua
Loading unit script: scripts/chickenflyerqueen.lua
Loading unit script: scripts/corap.lua
Loading unit script: scripts/coravp.lua
Loading unit script: scripts/corcrash.lua
Loading unit script: scripts/cordoom.lua
Loading unit script: scripts/core_spectre.lua
Loading unit script: scripts/corjamt.lua
Loading unit script: scripts/corroach.lua
Loading unit script: scripts/corsumo.lua
Loading unit script: scripts/corvamp.lua
Loading unit script: scripts/cia.lua
Loading unit script: scripts/logheavymine.lua
Loading unit script: scripts/novheavymine.lua
LuaRules: Loaded gadget: Lua unit script framework <unit_script.lua>
LuaRules: Loaded gadget: LuaCobCorpse <cob_leave_corpse.lua>
LuaRules: Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
LuaRules: Loaded gadget: Napalm <lups_napalm.lua>
LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
LuaRules: Loaded gadget: Para for damage weapons <unit_paralysis_damage.lua>
LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
LuaRules: Loaded gadget: Reclaim Hp changer <unit_reclaim_hp.lua>
LuaRules: Loaded gadget: Reduced Quality Units <unit_reducedquality.lua>
LuaRules: Loaded gadget: Rezz Hp changer <unit_rezz_hp.lua>
LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
LuaRules: Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
LuaRules: Loaded gadget: astar.lua <astar.lua>
LuaRules: Loaded gadget: burrower <unit_burrower.lua>
LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
LuaRules: Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
LuaRules: Loaded gadget: Awards <awards.lua>
LuaRules: Loaded gadget: Bank <bank.lua>
LuaRules: Loaded gadget: Bounties <unit_bounty.lua>
LuaRules: Loaded gadget: Ceasefire-old <ceasefire-1.lua>
Doesn't count initialized
LuaRules: Loaded gadget: Does Not Count <unit_does_not_count.lua>
LuaRules: Loaded gadget: King of the Hill <koth.lua>
LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
LuaRules: Loaded gadget: LupsSyncedManager <lups_manager.lua>
LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
LUARULES-DRAW (GADGETS)
CustomUnitShaders: corpyro_new no tex2
LuaRules: >> Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
LuaRules: >> Loaded gadget: ranks api <api_ranks.lua>
LuaRules: >> Loaded gadget: IconGenerator <unit_icongenerator.lua>
LuaRules: >> Loaded gadget: Planet Wars Support <planetwars.lua>
LuaRules: >> Loaded gadget: ShareControl <share_control.lua>
LuaRules: >> Loaded gadget: ShareLevels <share_levels.lua>
LuaRules: >> Loaded gadget: Attributes <unit_attributes.lua>
LuaRules: >> Loaded gadget: AirPlantParents <unit_air_plants.lua>
LuaRules: >> Loaded gadget: CA Capture <unit_ca_capture.lua>
LuaRules: >> Loaded gadget: CAI <ai_cai.lua>
LuaRules: >> Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
LuaRules: >> Loaded gadget: Chicken Factories <unit_chicken_factory.lua>
LuaRules: >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
LuaRules: >> Loaded gadget: Disable Features <unit_disable_features.lua>
LuaRules: >> Loaded gadget: DoLine <cmd_doline.lua>
LuaRules: >> Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
LuaRules: >> Loaded gadget: Easy Metal 2 <easymetal2.lua>
LuaRules: >> Loaded gadget: Last Ally <unit_last_ally.lua>
LuaRules: >> Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
LuaRules: >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
LuaRules: >> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
LuaRules: >> Loaded gadget: Napalm <lups_napalm.lua>
LuaRules: >> Loaded gadget: Reduced Quality Units <unit_reducedquality.lua>
LuaRules: >> Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
LuaRules: >> Loaded gadget: Shield Link <unit_shield_link.lua>
LuaRules: >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
LuaRules: >> Loaded gadget: StartSetup <start_unit_setup.lua>
LuaRules: >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
LuaRules: >> Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
LuaRules: >> Loaded gadget: UnitMorph <unit_morph.lua>
LuaRules: >> Loaded gadget: UnitPriority <unit_priority.lua>
LuaRules: >> Loaded gadget: UnitStealth <unit_stealth.lua>
LuaRules: >> Loaded gadget: Units on fire <unit_is_on_fire.lua>
LuaRules: >> Loaded gadget: Windmill Control <unit_windmill_control.lua>
LuaRules: >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
LuaRules: >> Loaded gadget: astar.lua <astar.lua>
LuaRules: >> Loaded gadget: burrower <unit_burrower.lua>
LuaRules: >> Loaded gadget: factory_reversebuild_control.lua <factory_reversebuild_control.lua>
LuaRules: >> Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
LuaRules: >> Loaded gadget: Awards <awards.lua>
LuaRules: >> Loaded gadget: Bank <bank.lua>
LuaRules: >> Loaded gadget: Bounties <unit_bounty.lua>
LuaRules: >> Loaded gadget: Ceasefire-old <ceasefire-1.lua>
Doesn't count initialized
LuaRules: >> Loaded gadget: Does Not Count <unit_does_not_count.lua>
LuaRules: >> Loaded gadget: King of the Hill <koth.lua>
LuaRules: >> Loaded gadget: MarketPlace <unit_marketplace.lua>
LuaRules: >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
LuaRules: >> Loaded gadget: LupsSyncedManager <lups_manager.lua>
LuaRules: >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
LuaRules: >> Loaded gadget: Lups <lups_wrapper.lua>
LuaRules: >> Loaded gadget: Profiler <dbg_profiler.lua>
LUARULES-DRAW (GADGETS)
Loading LuaGaia
Loading LuaUI
This mod has locked LuaUI access
Using LUAUI_DIRNAME = LuaUI/
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Jump Jet Defs error checking begining..
.. Jump Jet Defs error checking complete
Loaded API widget: Avatars <api_avatars.lua>
Loaded API widget: Chili Framework <api_chili.lua>
Loaded API widget: Lups <lups_wrapper.lua>
Loaded widget: Local Team Colors <gui_local_colors.lua>
Loaded widget: BlobShadow <unit_blobshadow.lua>
Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
Loaded widget: HealthBars <unit_healthbars.lua>
Loaded widget: AdvPlayersList <gui_advplayerslist.lua>
Loaded widget: BuildETA <gui_build_eta.lua>
Loaded widget: ResetState <unit_resetstate.lua>
Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
Loaded widget: DCIcon <dbg_dcicon.lua>
Loaded widget: Local Widgets Config <localwidgets.lua>
Loaded widget: MinimapEvents <minimap_events.lua>
Loaded widget: Mod Options Reminder <gui_modoption_reminder.lua>
Loaded widget: Point Tracker <gui_point_tracker.lua>
Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
Loaded widget: Retreat <cmd_retreat.lua>
Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
Loaded widget: Stockpiler <unit_stockpile.lua>
Loaded widget: Context Menu <gui_contextmenu.lua>
Loaded widget: Display DPS <gui_display_dps.lua>
Loaded widget: Auto group <unit_auto_group.lua>
Loaded widget: Transporting <gui_transporting.lua>
Loaded widget: RelativeMinimap <minimap_relative.lua>
Loaded widget: MetalFeatures <gui_metal_features.lua>
Loaded widget: Darkening <gui_darkening.lua>
Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
Loaded widget: Chili Selections <gui_chiliselections.lua>
Loaded widget: Chili Chat Bubbles <gui_chili_chatbubbles.lua>
Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
Loaded widget: EPIC Menu <gui_epicmenu.lua>
Loaded widget: Land Fly v1.2.2 <unit_land_fly.lua>
Loaded widget: Chili Cursor Tip <gui_chilicursortip.lua>
Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
Loaded widget: Blast Radius <gui_blastradius.lua>
Loaded widget: Transport AI <unit_transport_ai.lua>
Loaded widget: Ghost Site <unit_ghostsite.lua>
Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
Loaded widget: Unit Marker <unit_marker.lua>
Loaded widget: Defense Range <gui_defenserange.lua>
Loaded widget: Unit Mover <cmd_unit_mover.lua>
Loaded widget: Unit News <unit_news.lua>
Loaded widget: Start Point Remover <init_start_point_remover.lua>
Loaded widget: Attack AoE <gui_attack_aoe.lua>
Loaded widget: Prospector <gui_prospector.lua>
Loaded widget: Satellites <unit_satellites.lua>
Loaded widget: Builder Manager <unit_buildercontrol.lua>
Loaded widget: SmoothScroll <camera_smooth_move.lua>
Loaded widget: Metalmap Hide Decals <gui_metalmaphidedecals.lua>
Loaded widget: Auto Repair <unit_auto_repair.lua>
Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
Loaded widget: Building Starter <unit_building_starter.lua>
Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
Loaded widget: CommandInsert <gui_commandinsert.lua>
Loaded widget: Rank Icons <gui_xp.lua>
Loaded widget: Shield Guard <unit_shield_guard.lua>
Reloaded cmdcolors with: cmdcolors.tmp
Loaded widget: SelectionCircle2 <gui_selectioncircle2.lua>
Loaded widget: AllyCursors <gui_ally_cursors.lua>
Loaded widget: HighlightUnit <gui_hilight_unit.lua>
Loaded widget: Select n Center! <gui_center_n_select.lua>
Loaded widget: CALayout <ca_layout.lua>
Loaded widget: LupsManager <gfx_lups_manager.lua>
Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
Loaded widget: Chili Docking <gui_chili_docking.lua>
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Loaded widget: Chili Command Menu <gui_chili_commandmenu.lua>
Loaded widget: Chili Chat <gui_chili_chat.lua>
Loaded widget: Double-Click Fight <cmd_doubleclickfight.lua>
Loaded widget: CustomFormations2 <unit_customformations2.lua>
Loaded widget: Jumjet GUI <gui_jumpjets.lua>
Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
LuaUI v0.3
Finalizing...
Ground decals are enabled
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Connection attempt from [tux]Horazont
-> Version: 0.82.3.0
-> Connection established (given id 4)
Connection attempt from 1stTimeCA
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 2)
Connection attempt from [0K]Licho
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 6)
Connection attempt from Fidelity
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 3)
Connection attempt from Amalrik
-> Version: 0.82.3.0
-> Connection established (given id 7)
Connection attempt from Aronath
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 9)
Connection attempt from Vistritium
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 8)
Connection attempt from tioz
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 12)
Connection attempt from [PinK]SirArtturi
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 1)
Connection attempt from Eximius
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 11)
Connection attempt from Skasi
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 10)
Connection attempt from Rafal[CA][NOTA]
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 5)
[tux]Horazont added point: Start 3
Vistritium added point: Start 7
[tux]Horazont added point: Start 3
Eximius added point: Start 10
Eximius added point: Start 10
Rafal[CA][NOTA] added point: Start 4
Eximius added point: Start 10
Rafal[CA][NOTA] added point: Start 4
Rafal[CA][NOTA] added point: Start 4
Rafal[CA][NOTA] added point: Start 4
<Fidelity> oh hai licho
<Eximius> no specs? :<
<Fidelity> ;p
<Rafal[CA][NOTA]> specs cause bug
tioz added point: Start 11
tioz added point: Start 11
<[tux]Horazont> haha... specs get autokicked cause of combug
<Eximius> i wanted 5 comm pwnaher
<Rafal[CA][NOTA]> so licho disabled them
<[tux]Horazont> :D
<Eximius> pwnage
tioz added point: Start 11
Rafal[CA][NOTA] added point: Start 4
Rafal[CA][NOTA] added point: Start 4
Eximius added point: Start 10
Eximius added point: Start 10
Eximius added point: Start 10
Vistritium added point: Start 7
Eximius added point: Start 10
[tux]Horazont added point: Start 3
[tux]Horazont added point: Start 3
[tux]Horazont added point: Start 3
<[tux]Horazont> Allies: skasi?
<Eximius> he's in love
<[tux]Horazont> Allies: thats no excuse.
<Eximius> his new framework for 2d games
<Fidelity> 2d what?
<Eximius> in lua
<Fidelity> even windows is 2.5d now :D
<[PinK]SirArtturi> gogogogo
<Skasi> ooh.. sheesh
<[PinK]SirArtturi> RUP
<Rafal[CA][NOTA]> skasi!
<[tux]Horazont> Allies: Skasi ^_^
<1stTimeCA> !ring Skasi
> ringing Skasi,
> [Skasi]Using SpringDownloader ( http://licho.eu/qm ), waiting for 2 players.
<Amalrik> !ring
> ringing [tux]Horazont,
<[PinK]SirArtturi> IM hungry
<Rafal[CA][NOTA]> we need you
<Eximius> arturri, eat skasi
<Fidelity> they just want your body
<Skasi> hey.. they have redone F4?
<[PinK]SirArtturi> i will
<Rafal[CA][NOTA]> yes
<Amalrik> rup
<Skasi> great! :)
<Rafal[CA][NOTA]> place
<Eximius> RTFU
<Skasi> they didnt redo for minimap though
Skasi added point: Start 9
Skasi added point: Start 9
[tux]Horazont added point: Start 3
Skasi added point: Start 9
Skasi added point: Start 9
GameID: 5697694cb3f0bc7b5638a9e079b8f899
[tux]Horazont added point: Start 3
Rafal[CA][NOTA] added point: Start 4
Vistritium added point: Start 7
Skasi added point: Start 9
Eximius added point: Start 10
tioz added point: Start 11
Commander: unit operational
STATS:plist,[PinK]SirArtturi,1stTimeCA,Fidelity,[tux]Horazont,Rafal[CA][NOTA],[0K]Licho,Amalrik,Vistritium,Aronath,Skasi,Eximius,tioz
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 34%
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
Geothermal Powerplant: construction completed
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
LuaRules::RunCallIn: error = 2, RecvFromSynced, [string "LuaRules/Gadgets/lups_nano_spray.lua"]:349: attempt to index upvalue 'Lups' (a nil value)
<Eximius> who haz 4 comms
<Skasi> I have 10
<Rafal[CA][NOTA]> me 14
<Eximius> ha i win
Wind Generator: construction completed
<[tux]Horazont> me haz 42
<Eximius> -1
Wind Generator: construction completed
Wind Generator: construction completed
Wind Generator: construction completed
Gunship Plant: construction completed
<Amalrik> bwbwbbwcbwbwbbbwcbwcbbbbbbbbbbaaaaaaaaaaa
Custodian: construction completed
<Skasi> lagz
<Rafal[CA][NOTA]> no u
<Eximius> yay for invisible invisible units
Bumblebee: unit operational
Vistritium added point: owned
Fidelity paused the game
<Fidelity> sorry but wtf
<Fidelity> my screen just
<Vistritium> -.-
<Eximius> lagggerz
<Fidelity> got stuck all the way up again
<[0K]Licho> got stuck?
<Fidelity> the map that is
<Rafal[CA][NOTA]> tab?
<Fidelity> no it's out of tab
<[0K]Licho> press tab?
<Fidelity> up as in top of map
<Fidelity> not zoomed out
<Eximius> multithread is killin meh
<1stTimeCA> press up
<[0K]Licho> are you using multithread build?
<Eximius> i'm meltiiiiin
<Eximius> yeah
<Eximius> stable for me
<Amalrik> looool
<Fidelity> probably
<Eximius> cuz i no oc
<Eximius> ha bitches
<Fidelity> ok it went normal again
<Fidelity> sorry about that
Fidelity unpaused the game
<Amalrik> so stable that u r melting
Custodian: construction completed
<Eximius> i was kiddin
Skasi added point: BD
Metal Extractor: construction completed
<[tux]Horazont> Allies: bd?
Rapier: unit operational
Vistritium added point: get aa
<Skasi> Allies: black dawn
Rafal[CA][NOTA] added point:
Rapier is being attacked
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StopMoving, [string "scripts/corcrash.lua"]:129: not in a thread
Viper: construction completed
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StartMoving, [string "scripts/corcrash.lua"]:123: not in a thread
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StopMoving, [string "scripts/corcrash.lua"]:129: not in a thread
Vistritium added point: ^^
Vistritium added point: need help here -.-
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StartMoving, [string "scripts/corcrash.lua"]:123: not in a thread
Pulverizer: construction completed
Eximius added point: ?
Skasi added point:
Pulverizer: construction completed
Black Dawn: unit operational
Rapier is being attacked
Rapier is being attacked
Air Repair Pad: construction completed
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StopMoving, [string "scripts/corcrash.lua"]:129: not in a thread
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StartMoving, [string "scripts/corcrash.lua"]:123: not in a thread
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StopMoving, [string "scripts/corcrash.lua"]:129: not in a thread
Rapier: unit operational
Rapier: unit operational
Rapier is being attacked
Rapier is being attacked
Black Dawn is being attacked
Rapier is being attacked
Rapier is being attacked
Black Dawn is being attacked
Rafal[CA][NOTA] added point: help
Black Dawn is being attacked
Black Dawn is being attacked
Vistritium added point: run
Black Dawn is being attacked
Black Dawn: unit operational
Connection attempt from ksf
-> Version: 0.82.3.0
-> Connection established (given id 13)
Bumblebee is being attacked
Aircraft shot down: Bumblebee
Rafal[CA][NOTA] added point:
Rafal[CA][NOTA] added point:
Rafal[CA][NOTA] added point:
Rafal[CA][NOTA] added point: help 2v1
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Got invalid LuaMsg: Invalid player number
Rapier: unit operational
Got invalid player num 13 in playerinfo msg
Segmentation fault (SIGSEGV) in spring 0.82.3.0
Stacktrace:
spring() [0x8d3bcf]
/lib64/libc.so.6() [0x3fe1e32a20]
/lib64/libc.so.6(cfree+0x3c) [0x3fe1e7a78c]
/usr/lib64/libstdc++.so.6(_ZNSs6assignERKSs+0x85) [0x3fe9a9d515]
spring() [0x47a2f6]
spring() [0x47cfdc]
spring() [0x89643b]
spring() [0x89d3da]
spring() [0x891d89]
/lib64/libc.so.6(__libc_start_main+0xfd) [0x3fe1e1ec5d]
spring() [0x446c49]
Translated Stacktrace:
addr2line: 'spring/spring': No such file
sigaction.c:0
??:0
??:0
addr2line: 'spring/spring': No such file
??:0
addr2line: 'spring/spring': No such file
Spring crashed Segmentation fault (SIGSEGV)
AL lib: ALc.c:1818: alcCloseDevice(): deleting 131 Buffer(s)
-
20100816_215103_unnamed_0.82.3.sdf (657,321 bytes) 2010-08-17 00:21
-
20100816_220213_unnamed_0.82.3.sdf (654,085 bytes) 2010-08-17 00:22
-
infolog.txt (27,001 bytes) 2010-08-17 00:22
default config file: C:\Documents and Settings\Rafał\Ustawienia lokalne\Dane aplikacji\springsettings.cfg
using default configuration source "C:\Documents and Settings\Rafał\Ustawienia lokalne\Dane aplikacji\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 96, flags:
SSE 1.0: 1, SSE 2.0: 0
SSE 3.0: 0, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Professional Dodatek Service Pack 2 (build 2600)
AMD Duron(tm) processor; 767MB RAM, 1313MB pagefile
OS: 32bit native mode
LogOutput initialized.
Spring 0.82.3.0 (0.82.3)
Build date/time: Aug 13 2010 20:26:51
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
Using read-write data directory: D:\xxxxx\Spring\
Using read-only data directory: D:\Moje dokumenty\My Games\Spring\
Using read-only data directory: D:\Moje dokumenty\Spring\
Using read-only data directory: C:\Documents and Settings\All Users\Dane aplikacji\Spring\
Scanning: D:\xxxxx\Spring\maps
Scanning: D:\xxxxx\Spring\base
Scanning: D:\xxxxx\Spring\mods
Scanning: D:\xxxxx\Spring\packages
Supported Video modes: 1792512x384, 400x300, 320x240, 320x200
Video mode set to 1024x768/32bit
SDL: 1.2.10
GL: 2.1.8545 Release
GL: ATI Technologies Inc.
GL: ATI Radeon 9600/9550/X1050 Series
GLSL: 1.20
GLEW: 1.5.4
ATI hacks enabled
Joysticks found: 0
Joystick 0 not found
Loading startscript from: D:/xxxxx/Spring/script.txt
Connecting to 94.23.238.25:8464 using name Rafal[CA][NOTA]
Sound: OpenAL info:
Sound: Vendor: OpenAL Community
Sound: Version: 1.1 ALSOFT 1.11.753
Sound: Renderer: OpenAL Soft
Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
Sound: ALC_EXT_EFX found (required for air absorption): yes
Sound: Device: DirectSound Software
Sound: Available Devices:
Sound: DirectSound Software
Sound: air absorption enabled: 0.1
Starting demo recording
Using map Eye_Of_Horus_v2
Recording demo demos/20100816_220213_Eye_Of_Horus_v2_0.82.3.sdf
Using mod Complete Annihilation stable-8265
Using mod archive be04d485cc2c371294991d8768b734fb.sdp
Loading client data: 246 ms
User number 5 (team 4, allyteam 1)
Sound: parsed 5 sounds from gamedata/sounds.lua
Loading sounds: 41 ms
Camera and mouse: 397 ms
Parsing unit icons
Loading GameData Definitions
Loading all definitions: 2.420000
Loading GameData Definitions: 2652 ms
Parsing Map Information
Loading SMF
Loading Map
Calculating smooth height mesh
Calculating smooth mesh: 517 ms
Number of damage types: 9
Creating unit textures
Loading weapon definitions
Loading unit definitions
Loading feature definitions
Initializing map features
Unknown map feature type
Reading estimate path costs
[CPathManager] pathing data checksum: 2c8ddc0d
Loading .smt tile-file "maps/Eye_Of_Horus_v2.smt"
Loading 43008 tiles from file 1/1
Reading tiles
Reading tile map
generating MipMaps: 14 ms
Generating 3D trees
Creating Projectile Textures
Creating sky
Loading console: 149 ms
Loading LuaRules
LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
Jump Jet Defs error checking begining..
.. Jump Jet Defs error checking complete
LuaRules: Loaded gadget: ranks api <api_ranks.lua>
LuaRules: Loaded gadget: CobButton <unit_cobbutton.lua>
LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
LuaRules: Loaded gadget: Planet Wars Support <planetwars.lua>
LuaRules: Loaded gadget: ShareControl <share_control.lua>
LuaRules: Loaded gadget: ShareLevels <share_levels.lua>
LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
LuaRules: Loaded gadget: CA Capture <unit_ca_capture.lua>
LuaRules: Loaded gadget: CAI <ai_cai.lua>
LuaRules: Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
LuaRules: Loaded gadget: Chicken Factories <unit_chicken_factory.lua>
LuaRules: Loaded gadget: Com-Panion <unit_facinabox.lua>
LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
LuaRules: Loaded gadget: DirectControl <unit_direct_control.lua>
LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
LuaRules: Loaded gadget: DoLine <cmd_doline.lua>
LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
LuaRules: Loaded gadget: Easy Metal 2 <easymetal2.lua>
LuaRules: Loaded gadget: Factory Reverse Build Control <factory_reversebuild_control.lua>
LuaRules: Loaded gadget: Hide Buttons <unit_hide_buttons.lua>
LuaRules: Loaded gadget: Jumpjet Pilot <unit_jumpjet_pilot.lua>
LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
LuaRules: Loaded gadget: Last Ally <unit_last_ally.lua>
Loading gadget: Lua unit script framework <unit_script.lua>
Loading unit script: scripts/armanac.lua
Loading unit script: scripts/carrydrone.lua
Loading unit script: scripts/nanotower.lua
Loading unit script: scripts/stiletto.lua
Loading unit script: scripts/blastwing.lua
Loading unit script: scripts/cafus.lua
Loading unit script: scripts/chickenflyerqueen.lua
Loading unit script: scripts/chickenflyerqueen.lua
Loading unit script: scripts/corap.lua
Loading unit script: scripts/coravp.lua
Loading unit script: scripts/corcrash.lua
Loading unit script: scripts/cordoom.lua
Loading unit script: scripts/core_spectre.lua
Loading unit script: scripts/corjamt.lua
Loading unit script: scripts/corroach.lua
Loading unit script: scripts/corsumo.lua
Loading unit script: scripts/corvamp.lua
Loading unit script: scripts/cia.lua
Loading unit script: scripts/logheavymine.lua
Loading unit script: scripts/novheavymine.lua
LuaRules: Loaded gadget: Lua unit script framework <unit_script.lua>
LuaRules: Loaded gadget: LuaCobCorpse <cob_leave_corpse.lua>
LuaRules: Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
LuaRules: Loaded gadget: Napalm <lups_napalm.lua>
LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
LuaRules: Loaded gadget: Para for damage weapons <unit_paralysis_damage.lua>
LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
LuaRules: Loaded gadget: Reclaim Hp changer <unit_reclaim_hp.lua>
LuaRules: Loaded gadget: Reduced Quality Units <unit_reducedquality.lua>
LuaRules: Loaded gadget: Rezz Hp changer <unit_rezz_hp.lua>
LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
LuaRules: Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
LuaRules: Loaded gadget: astar.lua <astar.lua>
LuaRules: Loaded gadget: burrower <unit_burrower.lua>
LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
LuaRules: Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
LuaRules: Loaded gadget: Awards <awards.lua>
LuaRules: Loaded gadget: Bank <bank.lua>
LuaRules: Loaded gadget: Bounties <unit_bounty.lua>
LuaRules: Loaded gadget: Ceasefire-old <ceasefire-1.lua>
Doesn't count initialized
LuaRules: Loaded gadget: Does Not Count <unit_does_not_count.lua>
LuaRules: Loaded gadget: King of the Hill <koth.lua>
LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
LuaRules: Loaded gadget: LupsSyncedManager <lups_manager.lua>
LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
LUARULES-DRAW (GADGETS)
Failed to load: api_subdir_gadgets.lua ([string "LuaRules/Gadgets/api_subdir_gadgets.lua"]:36: attempt to index local 'g' (a nil value))
LuaRules: >> Loaded gadget: ranks api <api_ranks.lua>
LuaRules: >> Loaded gadget: IconGenerator <unit_icongenerator.lua>
LuaRules: >> Loaded gadget: Planet Wars Support <planetwars.lua>
LuaRules: >> Loaded gadget: ShareControl <share_control.lua>
LuaRules: >> Loaded gadget: ShareLevels <share_levels.lua>
LuaRules: >> Loaded gadget: Attributes <unit_attributes.lua>
LuaRules: >> Loaded gadget: AirPlantParents <unit_air_plants.lua>
LuaRules: >> Loaded gadget: CA Capture <unit_ca_capture.lua>
LuaRules: >> Loaded gadget: CAI <ai_cai.lua>
LuaRules: >> Loaded gadget: CarrierDrones <unit_carrier_drones.lua>
LuaRules: >> Loaded gadget: Chicken Factories <unit_chicken_factory.lua>
LuaRules: >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
LuaRules: >> Loaded gadget: Disable Features <unit_disable_features.lua>
LuaRules: >> Loaded gadget: DoLine <cmd_doline.lua>
LuaRules: >> Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
LuaRules: >> Loaded gadget: Easy Metal 2 <easymetal2.lua>
LuaRules: >> Loaded gadget: Last Ally <unit_last_ally.lua>
LuaRules: >> Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
LuaRules: >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
LuaRules: >> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
LuaRules: >> Loaded gadget: Napalm <lups_napalm.lua>
LuaRules: >> Loaded gadget: Reduced Quality Units <unit_reducedquality.lua>
LuaRules: >> Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
LuaRules: >> Loaded gadget: Shield Link <unit_shield_link.lua>
LuaRules: >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
LuaRules: >> Loaded gadget: StartSetup <start_unit_setup.lua>
LuaRules: >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
LuaRules: >> Loaded gadget: UnitEStallDisable <unit_estall_disable.lua>
LuaRules: >> Loaded gadget: UnitMorph <unit_morph.lua>
LuaRules: >> Loaded gadget: UnitPriority <unit_priority.lua>
LuaRules: >> Loaded gadget: UnitStealth <unit_stealth.lua>
LuaRules: >> Loaded gadget: Units on fire <unit_is_on_fire.lua>
LuaRules: >> Loaded gadget: Windmill Control <unit_windmill_control.lua>
LuaRules: >> Loaded gadget: astar.lua <astar.lua>
LuaRules: >> Loaded gadget: burrower <unit_burrower.lua>
LuaRules: >> Loaded gadget: factory_reversebuild_control.lua <factory_reversebuild_control.lua>
LuaRules: >> Loaded gadget: mex_spot_finder.lua <mex_spot_finder.lua>
LuaRules: >> Loaded gadget: Awards <awards.lua>
LuaRules: >> Loaded gadget: Bank <bank.lua>
LuaRules: >> Loaded gadget: Bounties <unit_bounty.lua>
LuaRules: >> Loaded gadget: Ceasefire-old <ceasefire-1.lua>
Doesn't count initialized
LuaRules: >> Loaded gadget: Does Not Count <unit_does_not_count.lua>
LuaRules: >> Loaded gadget: King of the Hill <koth.lua>
LuaRules: >> Loaded gadget: MarketPlace <unit_marketplace.lua>
LuaRules: >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
LuaRules: >> Loaded gadget: LupsSyncedManager <lups_manager.lua>
LuaRules: >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
LuaRules: >> Loaded gadget: Lups <lups_wrapper.lua>
LuaRules: >> Loaded gadget: Profiler <dbg_profiler.lua>
LUARULES-DRAW (GADGETS)
Loading LuaGaia
Loading LuaUI
This mod has locked LuaUI access
Using LUAUI_DIRNAME = LuaUI/
Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
LuaUI: bound F11 to the widget selector
LuaUI: bound CTRL+F11 to tweak mode
Hardware is incompatible with Xray shader requirements
Jump Jet Defs error checking begining..
.. Jump Jet Defs error checking complete
Loaded API widget: Lups <lups_wrapper.lua>
Loaded API widget: Chili Framework <api_chili.lua>
Loaded widget: Local Team Colors <gui_local_colors.lua>
Loaded widget: HealthBars <unit_healthbars.lua>
Loaded widget: Noises <snd_noises.lua>
Loaded widget: BuildETA <gui_build_eta.lua>
Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
Loaded widget: ResetState <unit_resetstate.lua>
Loaded widget: Auto First Build Facing <autofirstbuildfacing.lua>
Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
Loaded widget: Autoquit <autoquit.lua>
Loaded widget: Context Menu <gui_contextmenu.lua>
Loaded widget: DCIcon <dbg_dcicon.lua>
Loaded widget: Darkening <gui_darkening.lua>
Loaded widget: Local Widgets Config <localwidgets.lua>
Loaded widget: MinimapEvents <minimap_events.lua>
Loaded widget: Mod Options Reminder <gui_modoption_reminder.lua>
Loaded widget: Point Tracker <gui_point_tracker.lua>
Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
Loaded widget: Retreat <cmd_retreat.lua>
Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
Loaded widget: Stereo3D <gfx_stereo3d.lua>
Loaded widget: Stockpiler <unit_stockpile.lua>
Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
Loaded widget: Take Reminder <gui_take_remind.lua>
Loaded widget: Land Fly v1.2.2 <unit_land_fly.lua>
Loaded widget: Auto group <unit_auto_group.lua>
Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
Loaded widget: Transport AI <unit_transport_ai.lua>
Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
Loaded widget: Blast Radius <gui_blastradius.lua>
Loaded widget: EPIC Menu <gui_epicmenu.lua>
Loaded widget: Unit Mover <cmd_unit_mover.lua>
Loaded widget: Defense Range <gui_defenserange.lua>
Loaded widget: Ghost Site <unit_ghostsite.lua>
Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
Loaded widget: Unit Marker <unit_marker.lua>
Loaded widget: Easy Facing <gui_easyfacing.lua>
Loaded widget: Start Point Remover <init_start_point_remover.lua>
Loaded widget: Attack AoE <gui_attack_aoe.lua>
Loaded widget: Builder Manager <unit_buildercontrol.lua>
Loaded widget: Prospector <gui_prospector.lua>
Loaded widget: Satellites <unit_satellites.lua>
Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
Loaded widget: Building Starter <unit_building_starter.lua>
Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
Loaded widget: CommandInsert <gui_commandinsert.lua>
Loaded widget: Shield Guard <unit_shield_guard.lua>
Reloaded cmdcolors with: cmdcolors.tmp
Loaded widget: SelectionCircle2 <gui_selectioncircle2.lua>
Loaded widget: Rank Icons <gui_xp.lua>
Loaded widget: Selection Send <gui_selectionsend.lua>
Loaded widget: Select n Center! <gui_center_n_select.lua>
Loaded widget: CALayout <ca_layout.lua>
Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
Loaded widget: Chili Docking <gui_chili_docking.lua>
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Loaded widget: Chili Command Menu <gui_chili_commandmenu.lua>
Loaded widget: CustomFormations2 <unit_customformations2.lua>
Loaded widget: Jumjet GUI <gui_jumpjets.lua>
Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
LuaUI v0.3
Finalizing...
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
Connection attempt from [tux]Horazont
-> Version: 0.82.3.0
-> Connection established (given id 4)
Connection attempt from 1stTimeCA
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 2)
Connection attempt from [0K]Licho
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 6)
Connection attempt from Fidelity
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 3)
Connection attempt from Amalrik
-> Version: 0.82.3.0
-> Connection established (given id 7)
Connection attempt from Aronath
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 9)
Connection attempt from Vistritium
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 8)
Connection attempt from tioz
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 12)
Connection attempt from [PinK]SirArtturi
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 1)
Connection attempt from Eximius
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 11)
Connection attempt from Skasi
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 10)
Connection attempt from Rafal[CA][NOTA]
-> Version: 0.82.3.0 (0.82.3)
-> Connection established (given id 5)
[tux]Horazont added point: Start 3
Vistritium added point: Start 7
[tux]Horazont added point: Start 3
Eximius added point: Start 10
Eximius added point: Start 10
Rafal[CA][NOTA] added point: Start 4
Eximius added point: Start 10
Rafal[CA][NOTA] added point: Start 4
Rafal[CA][NOTA] added point: Start 4
Rafal[CA][NOTA] added point: Start 4
<Fidelity> oh hai licho
<Eximius> no specs? :<
<Fidelity> ;p
<Rafal[CA][NOTA]> specs cause bug
Reloaded ctrlpanel with: Chili_ctrlpanel.txt
tioz added point: Start 11
tioz added point: Start 11
<[tux]Horazont> haha... specs get autokicked cause of combug
<Eximius> i wanted 5 comm pwnaher
<Rafal[CA][NOTA]> so licho disabled them
<[tux]Horazont> :D
<Eximius> pwnage
tioz added point: Start 11
Rafal[CA][NOTA] added point: Start 4
Rafal[CA][NOTA] added point: Start 4
Eximius added point: Start 10
Eximius added point: Start 10
Eximius added point: Start 10
Vistritium added point: Start 7
Eximius added point: Start 10
[tux]Horazont added point: Start 3
[tux]Horazont added point: Start 3
[tux]Horazont added point: Start 3
<[tux]Horazont> Allies: skasi?
<Eximius> he's in love
<[tux]Horazont> Allies: thats no excuse.
<Eximius> his new framework for 2d games
<Fidelity> 2d what?
<Eximius> in lua
<Fidelity> even windows is 2.5d now :D
<[PinK]SirArtturi> gogogogo
<Skasi> ooh.. sheesh
<[PinK]SirArtturi> RUP
<Rafal[CA][NOTA]> skasi!
<[tux]Horazont> Allies: Skasi ^_^
<1stTimeCA> !ring Skasi
> ringing Skasi,
> [Skasi]Using SpringDownloader ( http://licho.eu/qm ), waiting for 2 players.
<Amalrik> !ring
> ringing [tux]Horazont,
<[PinK]SirArtturi> IM hungry
<Rafal[CA][NOTA]> we need you
<Eximius> arturri, eat skasi
<Fidelity> they just want your body
<Skasi> hey.. they have redone F4?
<[PinK]SirArtturi> i will
<Rafal[CA][NOTA]> yes
<Amalrik> rup
<Skasi> great! :)
<Rafal[CA][NOTA]> place
<Eximius> RTFU
<Skasi> they didnt redo for minimap though
Skasi added point: Start 9
Skasi added point: Start 9
[tux]Horazont added point: Start 3
Skasi added point: Start 9
Skasi added point: Start 9
GameID: 5697694cb3f0bc7b5638a9e079b8f899
[tux]Horazont added point: Start 3
Rafal[CA][NOTA] added point: Start 4
Vistritium added point: Start 7
Skasi added point: Start 9
Eximius added point: Start 10
tioz added point: Start 11
STATS:plist,[PinK]SirArtturi,1stTimeCA,Fidelity,[tux]Horazont,Rafal[CA][NOTA],[0K]Licho,Amalrik,Vistritium,Aronath,Skasi,Eximius,tioz
Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 34%
Chili: tried to add the same child multiple times (cmenu)
<Eximius> who haz 4 comms
<Skasi> I have 10
<Rafal[CA][NOTA]> me 14
<Eximius> ha i win
<[tux]Horazont> me haz 42
<Eximius> -1
<Amalrik> bwbwbbwcbwbwbbbwcbwcbbbbbbbbbbaaaaaaaaaaa
/luaui disable
Reloaded cmdcolors with: cmdcolors.tmp
Disabled LuaUI
<Skasi> lagz
<Rafal[CA][NOTA]> no u
<Eximius> yay for invisible invisible units
Vistritium added point: owned
Fidelity paused the game
<Fidelity> sorry but wtf
<Fidelity> my screen just
<Vistritium> -.-
<Eximius> lagggerz
<Fidelity> got stuck all the way up again
<[0K]Licho> got stuck?
<Fidelity> the map that is
<Rafal[CA][NOTA]> tab?
<Fidelity> no it's out of tab
<[0K]Licho> press tab?
<Fidelity> up as in top of map
<Fidelity> not zoomed out
<Eximius> multithread is killin meh
<1stTimeCA> press up
<[0K]Licho> are you using multithread build?
<Eximius> i'm meltiiiiin
<Eximius> yeah
<Eximius> stable for me
<Amalrik> looool
<Fidelity> probably
<Eximius> cuz i no oc
<Eximius> ha bitches
<Fidelity> ok it went normal again
<Fidelity> sorry about that
Fidelity unpaused the game
<Amalrik> so stable that u r melting
Leveler is being attacked
Leveler is being attacked
<Eximius> i was kiddin
Skasi added point: BD
Metal Extractor is being attacked
<[tux]Horazont> Allies: bd?
Metal Extractor is being attacked
Vistritium added point: get aa
<Skasi> Allies: black dawn
Rafal[CA][NOTA] added point:
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StopMoving, [string "scripts/corcrash.lua"]:129: not in a thread
Lotus is being attacked
Lotus is being attacked
Lotus is being attacked
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StartMoving, [string "scripts/corcrash.lua"]:123: not in a thread
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StopMoving, [string "scripts/corcrash.lua"]:129: not in a thread
Vistritium added point: ^^
Lotus is being attacked
Commander is being attacked
Commander is being attacked
Commander is being attacked
Commander is being attacked
Vistritium added point: need help here -.-
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StartMoving, [string "scripts/corcrash.lua"]:123: not in a thread
Eximius added point: ?
Skasi added point:
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StopMoving, [string "scripts/corcrash.lua"]:129: not in a thread
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StartMoving, [string "scripts/corcrash.lua"]:123: not in a thread
LuaRules::RunCallIn: error = 2, CLuaUnitScript::StopMoving, [string "scripts/corcrash.lua"]:129: not in a thread
Rafal[CA][NOTA] added point: help
Vistritium added point: run
Connection attempt from ksf
-> Version: 0.82.3.0
-> Connection established (given id 13)
Rafal[CA][NOTA] added point:
Rafal[CA][NOTA] added point:
Rafal[CA][NOTA] added point:
Rafal[CA][NOTA] added point: help 2v1
Spring 0.82.3.0 (0.82.3) has crashed.
Exception: Access violation (0xc0000005)
Exception Address: 0x00000004
DLL information:
0x00400000 Spring
0x7c900000 ntdll
0x7c800000 kernel32
0x10000000 DevIL
0x77c00000 MSVCRT
0x77dc0000 ADVAPI32
0x77e70000 RPCRT4
0x77fe0000 Secur32
0x5c8f0000 GLU32
0x5f190000 OPENGL32
0x77f10000 GDI32
0x7e360000 USER32
0x736f0000 DDRAW
0x73b50000 DCIMAN32
0x76c80000 IMAGEHLP
0x6fbc0000 mingwm10
0x7c9c0000 SHELL32
0x77f60000 SHLWAPI
0x71a50000 WS2_32
0x71a40000 WS2HELP
0x61b80000 zlib1
0x70780000 vorbisfile
0x68140000 ogg
0x64cc0000 vorbis
0x6b600000 OpenAL32
0x76b20000 WINMM
0x66fc0000 freetype6
0x62aa0000 glew32
0x011e0000 SDL
0x7c340000 MSVCR71
0x76360000 IMM32
0x773c0000 comctl32
0x5d520000 comctl32
0x73ea0000 dsound
0x774d0000 ole32
0x77bf0000 VERSION
0x76c20000 WINTRUST
0x77a70000 CRYPT32
0x77b10000 MSASN1
0x72cb0000 wdmaud
0x72ca0000 msacm32
0x77bd0000 MSACM32
0x77bc0000 midimap
0x5b1d0000 uxtheme
0x75180000 msctfime
0x69030000 atioglxx
0x02640000 atiadlxx
0x77910000 SETUPAPI
0x78130000 MSVCR80
0x72230000 DINPUT
0x68df0000 HID
0x719f0000 mswsock
0x66780000 hnetcfg
0x71a30000 wshtcpip
0x73e70000 KsUser
0x59bc0000 DBGHELP
Stacktrace:
(0) Unknown [0x00000004]
(1) D:\xxxxx\Spring\Spring.exe [0x00AA1AD1]
(2) D:\xxxxx\Spring\Spring.exe [0x00CBB0E2]
(3) D:\xxxxx\Spring\Spring.exe [0x00426986]
(4) D:\xxxxx\Spring\Spring.exe [0x0042B130]
(5) D:\xxxxx\Spring\Spring.exe [0x00984B71]
(6) D:\xxxxx\Spring\Spring.exe [0x0098FE79]
(7) D:\xxxxx\Spring\Spring.exe [0x009901A4]
(8) D:\xxxxx\Spring\Spring.exe [0x00990980]
(9) D:\xxxxx\Spring\Spring.exe [0x004010A7]
(10) D:\xxxxx\Spring\Spring.exe [0x00401123]
(11) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816FE7]
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