2025-07-22 01:57 CEST

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IDProjectCategoryView StatusLast Update
0002013Spring engineGeneralpublic2010-08-19 18:20
Reporterlululaglue 
Assigned TojK 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.82.0+git 
Target VersionFixed in Version0.82.3+git 
Summary0002013: minimap doesn't work with dualscreen mode enabled
Descriptionminimap doesn't work with dualscreen mode enabled

look at the attached screenshot.

When dualmode is disabled, the minimap work fine.
Additional Informationmy settings :
Fullscreen=1
DualScreenMiniMapOnLeft=0
DualScreenMode=1
XResolution=2560
YResolution=1024
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • jpg file icon spring0.80.0_no_minimap.jpg (290,048 bytes) 2010-07-31 15:40
  • ? file icon .springrc (3,964 bytes) 2010-07-31 15:40
  • txt file icon infolog.txt (9,029 bytes) 2010-07-31 15:41 -
    LogOutput initialized.
    Spring 0.82.0.0 (MT-Sim)
    Build date/time: Jul 31 2010 13:50:29
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using configuration source "/home/lululaglue/.springrc"
    [CMyMath::Init] CPU SSE mask: 124, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux
    OS: 64bit native mode
    Using read-write data directory: /home/lululaglue/.spring/
    Using read-only data directory: /usr/local/share/games/spring/
    Scanning: /usr/local/share/games/spring/base
    Scanning: /home/lululaglue/.spring/maps
    Scanning: /home/lululaglue/.spring/mods
    Supported Video modes: 2560x1024
    Video mode set to 2560x1024/32bit
    [      0] SDL:  1.2.14
    [      0] GL:   3.3.0 NVIDIA 256.35
    [      0] GL:   NVIDIA Corporation
    [      0] GL:   GeForce 8600 GTS/PCI/SSE2
    [      0] GLSL: 3.30 NVIDIA via Cg compiler
    [      0] GLEW: 1.5.5
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: /home/lululaglue/.spring//script.txt
    [      0] Connecting to local server
    [      0] Starting GameServer: 3 ms
    [      0] Starting demo recording
    [      0] Using map DeltaSiegeDry
    [      0] Recording demo demos/20100731_153038_DeltaSiegeDry_0.82.0.sdf
    [      0] Using mod Balanced Annihilation V7.13 beta
    [      0] Using mod archive BA713beta.sd7
    [      0] Loading client data: 33 ms
    [      0] User number 0 (team 1, allyteam 0)
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.12.854
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     OSS Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       ALSA Software
    [      0] Sound:                       OSS Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Sound:  parsed 25 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 7 ms
    [      0] Camera and mouse: 56 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  0.348000
    [      0] Loading GameData Definitions: 382 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 86 ms
    [      0] Number of damage types: 40
    [      0] Creating unit textures
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Unknown map feature type 
    [      0] Reading estimate path costs
    [      0] [CPathManager] pathing data checksum: 876f118a
    [      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
    [      0] Loading .smt tile-file "maps/DryDeltaSiege.smt"
    [      0] Loading 40585 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 4 ms
    [      0] Generating 3D trees
    [      0] Creating Projectile Textures
    [      0] Creating sky
    [      0] Loading console: 1 ms
    [      0] Loading LuaRules
    [      0] Lua LoadCode pcall error = 2, LuaRules/main.lua, [string "LuaRules/main.lua"]:1: attempt to call global 'AllowUnsafeChanges' (a nil value)
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
    [      0] Loaded widget from mod:   BlurApi             <api_gfx_blur.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Loaded widget from mod:   Red Tooltip         <gui_red_tooltip.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   Ally Resource Bars  <gui_ally_res.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from mod:   Build Split         <cmd_buildsplit.lua>
    [      0] Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
    [      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
    [      0] Loaded widget from mod:   Ghost Site          <unit_ghostsite.lua>
    [      0] Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
    [      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   Pause Screen        <gui_pausescreen.lua>
    [      0] Loaded widget from mod:   Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from mod:   XrayHighlight       <gui_xray_highlight.lua>
    [      0] Loaded widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua>
    [      0] Loaded widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua>
    [      0] Loaded widget from mod:   Red Console         <gui_red_console.lua>
    [      0] Loaded widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua>
    [      0] Loaded widget from mod:   ComCounter          <unit_com_counter.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   Red Minimap         <gui_red_minimap.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
    [      0] LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
    [      0] Loaded widget from mod:   LolUI               <lolui.lua>
    [      0] Loaded widget from mod:   CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Connection attempt from UnnamedPlayer
    [      0]  -> Version: 0.82.0.0 (MT-Sim)
    [      0]  -> Connection established (given id 0)
    [      0] Player UnnamedPlayer finished loading and is now ingame
    [      0] GameID: 8925544cfce4c3cc09badbcf1cdf4421
    [      0] UnnamedPlayer added point: Start 1
    [      0] ************** SPRING MULTITHREADING VERSION IMPORTANT NOTICE **************
    [      0] LUA BASED GRAPHICS WILL CAUSE HIGH CPU LOAD AND SEVERE SLOWDOWNS
    [      0] For best results disable LuaShaders in SpringSettings or the Edit Settings menu
    [      0] Press f11 and click to disable specific widgets (mouse wheel scrolls the list)
    [      0] The LUA-DRAW(MT) value in the upper right corner can be used for guidance
    [      0] Safe to use: Autoquit, ImmobileBuilder, MetalMakers, MiniMap Start Boxes
    [      1] Skirmish AI "Bot1" took over control of team 0
    [      8] UnnamedPlayer paused the game
    [      8] Sound disabled
    [      8] Sound enabled
    [      8] Saved: screenshots/screen00000.png
    [      8] Press Shift+esc to access the quit menu
    [      8] User exited
    [      8] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [      8] Red_Drawing>> last processed widget was "Red Tooltip"
    [      8] Path cache hits 0 0%
    [      8] Path cache hits 0 0%
    [      8] Statistics for local connection:
    Received: 1714 bytes
    Sent: 1136 bytes
    
    txt file icon infolog.txt (9,029 bytes) 2010-07-31 15:41 +
  • jpg file icon screen00003.jpg (223,776 bytes) 2010-08-07 17:27 -
    jpg file icon screen00003.jpg (223,776 bytes) 2010-08-07 17:27 +

-Relationships
+Relationships

-Notes

~0005228

lululaglue (reporter)

with spring 0.82.1 dualscreen is broken again

~0005319

lululaglue (reporter)

resolved here http://springrts.com/mantis/view.php?id=2028
+Notes

-Issue History
Date Modified Username Field Change
2010-07-31 15:40 lululaglue New Issue
2010-07-31 15:40 lululaglue File Added: spring0.80.0_no_minimap.jpg
2010-07-31 15:40 lululaglue File Added: .springrc
2010-07-31 15:41 lululaglue File Added: infolog.txt
2010-08-01 16:15 jK Status new => resolved
2010-08-01 16:15 jK Resolution open => fixed
2010-08-01 16:15 jK Assigned To => jK
2010-08-07 17:22 lululaglue Note Added: 0005228
2010-08-07 17:22 lululaglue Status resolved => assigned
2010-08-07 17:22 lululaglue Resolution fixed => reopened
2010-08-07 17:27 lululaglue File Added: screen00003.jpg
2010-08-19 18:17 lululaglue Note Added: 0005319
2010-08-19 18:20 Kloot Status assigned => resolved
2010-08-19 18:20 Kloot Fixed in Version => 0.82.3+git
2010-08-19 18:20 Kloot Resolution reopened => fixed
+Issue History