Attached Files |
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spring0.80.0_no_minimap.jpg (290,048 bytes) 2010-07-31 15:40
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.springrc (3,964 bytes) 2010-07-31 15:40
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infolog.txt (9,029 bytes) 2010-07-31 15:41
LogOutput initialized.
Spring 0.82.0.0 (MT-Sim)
Build date/time: Jul 31 2010 13:50:29
Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "/home/lululaglue/.springrc"
[CMyMath::Init] CPU SSE mask: 124, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 1
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 0, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Linux
OS: 64bit native mode
Using read-write data directory: /home/lululaglue/.spring/
Using read-only data directory: /usr/local/share/games/spring/
Scanning: /usr/local/share/games/spring/base
Scanning: /home/lululaglue/.spring/maps
Scanning: /home/lululaglue/.spring/mods
Supported Video modes: 2560x1024
Video mode set to 2560x1024/32bit
[ 0] SDL: 1.2.14
[ 0] GL: 3.3.0 NVIDIA 256.35
[ 0] GL: NVIDIA Corporation
[ 0] GL: GeForce 8600 GTS/PCI/SSE2
[ 0] GLSL: 3.30 NVIDIA via Cg compiler
[ 0] GLEW: 1.5.5
[ 0] Joysticks found: 0
[ 0] Joystick 0 not found
[ 0] Loading startscript from: /home/lululaglue/.spring//script.txt
[ 0] Connecting to local server
[ 0] Starting GameServer: 3 ms
[ 0] Starting demo recording
[ 0] Using map DeltaSiegeDry
[ 0] Recording demo demos/20100731_153038_DeltaSiegeDry_0.82.0.sdf
[ 0] Using mod Balanced Annihilation V7.13 beta
[ 0] Using mod archive BA713beta.sd7
[ 0] Loading client data: 33 ms
[ 0] User number 0 (team 1, allyteam 0)
[ 0] Sound: OpenAL info:
[ 0] Sound: Vendor: OpenAL Community
[ 0] Sound: Version: 1.1 ALSOFT 1.12.854
[ 0] Sound: Renderer: OpenAL Soft
[ 0] Sound: AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[ 0] Sound: ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context
[ 0] Sound: ALC_EXT_EFX found (required for air absorption): yes
[ 0] Sound: Device: OSS Software
[ 0] Sound: Available Devices:
[ 0] Sound: ALSA Software
[ 0] Sound: OSS Software
[ 0] Sound: air absorption enabled: 0.1
[ 0] Sound: parsed 25 sounds from gamedata/sounds.lua
[ 0] Loading sounds: 7 ms
[ 0] Camera and mouse: 56 ms
[ 0] Parsing unit icons
[ 0] Loading GameData Definitions
[ 0] Loading all definitions: 0.348000
[ 0] Loading GameData Definitions: 382 ms
[ 0] Parsing Map Information
[ 0] Loading SMF
[ 0] Loading Map
[ 0] Calculating smooth height mesh
[ 0] Calculating smooth mesh: 86 ms
[ 0] Number of damage types: 40
[ 0] Creating unit textures
[ 0] Loading weapon definitions
[ 0] Loading unit definitions
[ 0] Loading feature definitions
[ 0] Initializing map features
[ 0] Unknown map feature type
[ 0] Reading estimate path costs
[ 0] [CPathManager] pathing data checksum: 876f118a
[ 0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[ 0] Loading .smt tile-file "maps/DryDeltaSiege.smt"
[ 0] Loading 40585 tiles from file 1/1
[ 0] Reading tiles
[ 0] Reading tile map
[ 0] generating MipMaps: 4 ms
[ 0] Generating 3D trees
[ 0] Creating Projectile Textures
[ 0] Creating sky
[ 0] Loading console: 1 ms
[ 0] Loading LuaRules
[ 0] Lua LoadCode pcall error = 2, LuaRules/main.lua, [string "LuaRules/main.lua"]:1: attempt to call global 'AllowUnsafeChanges' (a nil value)
[ 0] Loading LuaGaia
[ 0] Loading LuaUI
[ 0] Using LUAUI_DIRNAME = LuaUI/
[ 0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[ 0] LuaUI: bound F11 to the widget selector
[ 0] LuaUI: bound CTRL+F11 to tweak mode
[ 0] Loaded widget from mod: Red_UI_Framework <red_ui_framework.lua>
[ 0] Loaded widget from mod: BlurApi <api_gfx_blur.lua>
[ 0] Loaded widget from mod: MexUpg Helper <helper.lua>
[ 0] Loaded widget from mod: Red Tooltip <gui_red_tooltip.lua>
[ 0] Loaded widget from mod: HealthBars <unit_healthbars.lua>
[ 0] Loaded widget from mod: Ally Resource Bars <gui_ally_res.lua>
[ 0] Loaded widget from mod: BuildETA <gui_build_eta.lua>
[ 0] Loaded widget from mod: Auto First Build Facing <autofirstbuildfacing.lua>
[ 0] Loaded widget from mod: Autoquit <autoquit.lua>
[ 0] Loaded widget from mod: Build Split <cmd_buildsplit.lua>
[ 0] Loaded widget from mod: CustomIcons <unit_customicons.lua>
[ 0] Loaded widget from mod: Defense Range <gui_defenserange.lua>
[ 0] Loaded widget from mod: GameTypeInfo <gui_game_type_info.lua>
[ 0] Loaded widget from mod: Ghost Site <unit_ghostsite.lua>
[ 0] Loaded widget from mod: Loop Select <unit_loop_select.lua>
[ 0] Loaded widget from mod: MohoExploiter <unit_moho_exploiter.lua>
[ 0] Loaded widget from mod: MoreSounds <unit_more_sounds.lua>
[ 0] Loaded widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
[ 0] Loaded widget from mod: Pause Screen <gui_pausescreen.lua>
[ 0] Loaded widget from mod: Point Tracker <gui_point_tracker.lua>
[ 0] Loaded widget from mod: ReclaimInfo <gui_reclaiminfo.lua>
[ 0] Loaded widget from mod: Share Tracker <unit_share_tracker.lua>
[ 0] Loaded widget from mod: Take Reminder <gui_take_remind.lua>
[ 0] Loaded widget from mod: Transporting <gui_transporting.lua>
[ 0] Loaded widget from mod: XrayHighlight <gui_xray_highlight.lua>
[ 0] Loaded widget from mod: Red_Drawing <red_ui_framework_drawing.lua>
[ 0] Loaded widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua>
[ 0] Loaded widget from mod: Red Console <gui_red_console.lua>
[ 0] Loaded widget from mod: Red Resource Bars <gui_red_resourcebars.lua>
[ 0] Loaded widget from mod: ComCounter <unit_com_counter.lua>
[ 0] Loaded widget from mod: Attack AoE <gui_attack_aoe.lua>
[ 0] Loaded widget from mod: Red Minimap <gui_red_minimap.lua>
[ 0] Loaded widget from mod: Prospector <gui_prospector.lua>
[ 0] Loaded widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua>
[ 0] Loaded widget from mod: Select n Center! <gui_center_n_select.lua>
[ 0] Loaded widget from mod: LupsManager <gfx_lups_manager.lua>
[ 0] Loaded widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua>
[ 0] Loaded widget from user: Mouse Buildspacing <gui_buildspacing.lua>
[ 0] Loaded widget from mod: Lups <lups_wrapper.lua>
[ 0] LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
[ 0] Loaded widget from mod: LolUI <lolui.lua>
[ 0] Loaded widget from mod: CustomFormations2 <unit_customformations2.lua>
[ 0] LuaUI v0.3
[ 0] Finalizing...
[ 0] Connection attempt from UnnamedPlayer
[ 0] -> Version: 0.82.0.0 (MT-Sim)
[ 0] -> Connection established (given id 0)
[ 0] Player UnnamedPlayer finished loading and is now ingame
[ 0] GameID: 8925544cfce4c3cc09badbcf1cdf4421
[ 0] UnnamedPlayer added point: Start 1
[ 0] ************** SPRING MULTITHREADING VERSION IMPORTANT NOTICE **************
[ 0] LUA BASED GRAPHICS WILL CAUSE HIGH CPU LOAD AND SEVERE SLOWDOWNS
[ 0] For best results disable LuaShaders in SpringSettings or the Edit Settings menu
[ 0] Press f11 and click to disable specific widgets (mouse wheel scrolls the list)
[ 0] The LUA-DRAW(MT) value in the upper right corner can be used for guidance
[ 0] Safe to use: Autoquit, ImmobileBuilder, MetalMakers, MiniMap Start Boxes
[ 1] Skirmish AI "Bot1" took over control of team 0
[ 8] UnnamedPlayer paused the game
[ 8] Sound disabled
[ 8] Sound enabled
[ 8] Saved: screenshots/screen00000.png
[ 8] Press Shift+esc to access the quit menu
[ 8] User exited
[ 8] Red_UI_Framework>> last processed widget was "Red Tooltip"
[ 8] Red_Drawing>> last processed widget was "Red Tooltip"
[ 8] Path cache hits 0 0%
[ 8] Path cache hits 0 0%
[ 8] Statistics for local connection:
Received: 1714 bytes
Sent: 1136 bytes
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