2025-07-24 07:13 CEST

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IDProjectCategoryView StatusLast Update
0001990Spring engineGeneralpublic2010-07-29 16:15
ReporterSirMaverick 
Assigned Tozerver 
PrioritynormalSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
Product Version0.81.2+git 
Target VersionFixed in Version0.82.0+git 
Summary0001990: specs sees radar bubbles
DescriptionIf you are spec you can see the radar bubbles as if you would play that team. So you see both: unit + radar bubble.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • jpg file icon bubble.jpg (94,099 bytes) 2010-07-20 16:37 -
    jpg file icon bubble.jpg (94,099 bytes) 2010-07-20 16:37 +
  • ? file icon 20100720_162721_DarkSide Remake_0.81+.0.sdf (14,939 bytes) 2010-07-20 16:37
  • txt file icon script_162721.txt (1,945 bytes) 2010-07-20 16:38 -
    [GAME]
    {
    	HostIP=;
    	HostPort=8452;
    	IsHost=1;
    	MyPlayerName=Player;
    
    	ModHash=2652848694;
    	MapHash=2513207112;
    	Mapname=DarkSide Remake;
    	GameType=Complete Annihilation $VERSION;
    
    	startpostype=3;
    	[mapoptions]
    	{
    	}
    	[modoptions]
    	{
    		chickens=0;
    		disablefeatures=0;
    		disablemapdamage=0;
    		easymetal=0;
    		fixedallies=1;
    		golly=0;
    		hiddenunits=0;
    		noceasefire=0;
    		reducedquality=0;
    		specialdecloak=0;
    		specialpower=0;
    		stayonteam=0;
    		xmas=0;
    		planetwars=;
    		cratermult=1;
    		damagemult=1;
    		energymult=1;
    		factorycostmult=1;
    		gracetime=2;
    		hilltime=10;
    		maxspeed=2;
    		maxunits=1500;
    		maxwind=2.5;
    		metalmult=1;
    		minspeed=0.5;
    		minwind=0;
    		terracostmult=1;
    		unitspeedmult=1;
    		waterlevel=0;
    		wreckagemult=1;
    		camode=normal;
    		commtype=default;
    		doesnotcountmode=debug;
    		gamemode=0;
    		sharemode=teammates;
    		shuffle=off;
    		startingresourcetype=facplopboost;
    		typemapsetting=keepequal;
    	}
    	NumRestrictions=0;
    	[RESTRICT]
    	{
    	}
    
    	NumPlayers=1;
    	NumUsers=3;
    
    	[PLAYER2]
    	{
    		Name=Player;
    		CountryCode=;
    		Spectator=1;
    		Rank=0;
    		IsFromDemo=0;
    		Team=1;
    	}
    	[AI0]
    	{
    		Name=Bot1;
    		ShortName=NullAI;
    		Version=0.1;
    		Team=0;
    		IsFromDemo=0;
    		Host=2;
    		[Options]
    		{
    			maphack=0;
    			reporturl=http://myAIStats.myDomain.com/statsReceiver.cgi;
    			maxgroupsize=10;
    			resourcebonous=0;
    			aggressiveness=normal;
    		}
    	}
    	[AI1]
    	{
    		Name=Bot2;
    		ShortName=NullAI;
    		Version=0.1;
    		Team=1;
    		IsFromDemo=0;
    		Host=2;
    		[Options]
    		{
    			maphack=0;
    			reporturl=http://myAIStats.myDomain.com/statsReceiver.cgi;
    			maxgroupsize=10;
    			resourcebonous=0;
    			aggressiveness=normal;
    		}
    	}
    
    	[TEAM0]
    	{
    		TeamLeader=2;
    		StartPosX=564;
    		StartPosZ=448;
    		AllyTeam=0;
    		RGBColor=0.976471 1 0;
    		Side=Random;
    		Handicap=0;
    	}
    	[TEAM1]
    	{
    		TeamLeader=2;
    		StartPosX=2606;
    		StartPosZ=1414;
    		AllyTeam=1;
    		RGBColor=0.509804 0.498039 1;
    		Side=Random;
    		Handicap=0;
    	}
    
    	[ALLYTEAM0]
    	{
    		NumAllies=0;
    	}
    	[ALLYTEAM1]
    	{
    		NumAllies=0;
    	}
    }
    
    txt file icon script_162721.txt (1,945 bytes) 2010-07-20 16:38 +
  • ? file icon 20100720_162954_DarkSide Remake_0.81+.0.sdf (17,670 bytes) 2010-07-20 16:38
  • txt file icon scriptba_162954.txt (1,942 bytes) 2010-07-20 16:38 -
    [GAME]
    {
    	HostIP=;
    	HostPort=8452;
    	IsHost=1;
    	MyPlayerName=Player;
    
    	ModHash=2652848694;
    	MapHash=2513207112;
    	Mapname=DarkSide Remake;
    	GameType=Balanced Annihilation V7.12;
    
    	startpostype=3;
    	[mapoptions]
    	{
    	}
    	[modoptions]
    	{
    		chickens=0;
    		disablefeatures=0;
    		disablemapdamage=0;
    		easymetal=0;
    		fixedallies=1;
    		golly=0;
    		hiddenunits=0;
    		noceasefire=0;
    		reducedquality=0;
    		specialdecloak=0;
    		specialpower=0;
    		stayonteam=0;
    		xmas=0;
    		planetwars=;
    		cratermult=1;
    		damagemult=1;
    		energymult=1;
    		factorycostmult=1;
    		gracetime=2;
    		hilltime=10;
    		maxspeed=2;
    		maxunits=1500;
    		maxwind=2.5;
    		metalmult=1;
    		minspeed=0.5;
    		minwind=0;
    		terracostmult=1;
    		unitspeedmult=1;
    		waterlevel=0;
    		wreckagemult=1;
    		camode=normal;
    		commtype=default;
    		doesnotcountmode=debug;
    		gamemode=0;
    		sharemode=teammates;
    		shuffle=off;
    		startingresourcetype=facplopboost;
    		typemapsetting=keepequal;
    	}
    	NumRestrictions=0;
    	[RESTRICT]
    	{
    	}
    
    	NumPlayers=1;
    	NumUsers=3;
    
    	[PLAYER2]
    	{
    		Name=Player;
    		CountryCode=;
    		Spectator=1;
    		Rank=0;
    		IsFromDemo=0;
    		Team=1;
    	}
    	[AI0]
    	{
    		Name=Bot1;
    		ShortName=NullAI;
    		Version=0.1;
    		Team=0;
    		IsFromDemo=0;
    		Host=2;
    		[Options]
    		{
    			maphack=0;
    			reporturl=http://myAIStats.myDomain.com/statsReceiver.cgi;
    			maxgroupsize=10;
    			resourcebonous=0;
    			aggressiveness=normal;
    		}
    	}
    	[AI1]
    	{
    		Name=Bot2;
    		ShortName=NullAI;
    		Version=0.1;
    		Team=1;
    		IsFromDemo=0;
    		Host=2;
    		[Options]
    		{
    			maphack=0;
    			reporturl=http://myAIStats.myDomain.com/statsReceiver.cgi;
    			maxgroupsize=10;
    			resourcebonous=0;
    			aggressiveness=normal;
    		}
    	}
    
    	[TEAM0]
    	{
    		TeamLeader=2;
    		StartPosX=564;
    		StartPosZ=448;
    		AllyTeam=0;
    		RGBColor=0.976471 1 0;
    		Side=Random;
    		Handicap=0;
    	}
    	[TEAM1]
    	{
    		TeamLeader=2;
    		StartPosX=2606;
    		StartPosZ=1414;
    		AllyTeam=1;
    		RGBColor=0.509804 0.498039 1;
    		Side=Random;
    		Handicap=0;
    	}
    
    	[ALLYTEAM0]
    	{
    		NumAllies=0;
    	}
    	[ALLYTEAM1]
    	{
    		NumAllies=0;
    	}
    }
    
    txt file icon scriptba_162954.txt (1,942 bytes) 2010-07-20 16:38 +

-Relationships
+Relationships

-Notes

~0005132

Beherith (reporter)

Does this only happen in LOS mode?

~0005135

SirMaverick (reporter)

With and without radar/los toggled.

~0005173

zerver (reporter)

http://github.com/spring/spring/commit/422bf7e4faa7990031f599fb010f125456305645
+Notes

-Issue History
Date Modified Username Field Change
2010-07-20 16:37 SirMaverick New Issue
2010-07-20 16:37 SirMaverick File Added: bubble.jpg
2010-07-20 16:37 SirMaverick File Added: 20100720_162721_DarkSide Remake_0.81+.0.sdf
2010-07-20 16:38 SirMaverick File Added: script_162721.txt
2010-07-20 16:38 SirMaverick File Added: 20100720_162954_DarkSide Remake_0.81+.0.sdf
2010-07-20 16:38 SirMaverick File Added: scriptba_162954.txt
2010-07-23 00:59 Beherith Note Added: 0005132
2010-07-23 03:17 SirMaverick Note Added: 0005135
2010-07-29 15:50 zerver Status new => assigned
2010-07-29 15:50 zerver Assigned To => zerver
2010-07-29 16:15 zerver Note Added: 0005173
2010-07-29 16:15 zerver Status assigned => resolved
2010-07-29 16:15 zerver Fixed in Version => 0.82.0+git
2010-07-29 16:15 zerver Resolution open => fixed
+Issue History