View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001947 | Spring engine | General | public | 2010-06-14 16:50 | 2010-06-14 20:59 |
| Reporter | tvo | Assigned To | tvo | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | 0.81.2+git | ||||
| Target Version | 0.82.0 | Fixed in Version | 0.82.0 | ||
| Summary | 0001947: ground attack broken | ||||
| Description | How to reproduce: start a game, spawn some units, give them attack-ground commands. Unit doesn't do anything, attack remains in queue. | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
|
|
http://github.com/spring/spring/commit/341e4a6bb19353e2f4f49073776fc569b1dbb5c1 filtering out too many commands perhaps (ie. where size >= 3)? |
|
|
Yeah possibly, I'll take a look shortly. |
|
|
Indeed, many attack commands seem to have a 4th param with value 0. (has to do with newAttackMode / attackRect / ConvertCommands in CGuiHandler) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2010-06-14 16:50 | tvo | New Issue | |
| 2010-06-14 18:00 | Kloot | Note Added: 0004977 | |
| 2010-06-14 18:01 | Kloot | Note Edited: 0004977 | |
| 2010-06-14 20:01 | tvo | Note Added: 0004978 | |
| 2010-06-14 20:59 | tvo | Note Added: 0004979 | |
| 2010-06-14 20:59 | tvo | Status | new => resolved |
| 2010-06-14 20:59 | tvo | Fixed in Version | => 0.82 |
| 2010-06-14 20:59 | tvo | Resolution | open => fixed |
| 2010-06-14 20:59 | tvo | Assigned To | => tvo |