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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
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0001947 | Spring engine | General | public | 2010-06-14 16:50 | 2010-06-14 20:59 | ||||
Reporter | tvo | ||||||||
Assigned To | tvo | ||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | resolved | Resolution | fixed | ||||||
Product Version | 0.81.2+git | ||||||||
Target Version | 0.82.0 | Fixed in Version | 0.82.0 | ||||||
Summary | 0001947: ground attack broken | ||||||||
Description | How to reproduce: start a game, spawn some units, give them attack-ground commands. Unit doesn't do anything, attack remains in queue. | ||||||||
Tags | No tags attached. | ||||||||
Checked infolog.txt for Errors | |||||||||
Attached Files |
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Kloot (developer) 2010-06-14 18:00 Last edited: 2010-06-14 18:01 |
http://github.com/spring/spring/commit/341e4a6bb19353e2f4f49073776fc569b1dbb5c1 filtering out too many commands perhaps (ie. where size >= 3)? |
tvo (reporter) 2010-06-14 20:01 |
Yeah possibly, I'll take a look shortly. |
tvo (reporter) 2010-06-14 20:59 |
Indeed, many attack commands seem to have a 4th param with value 0. (has to do with newAttackMode / attackRect / ConvertCommands in CGuiHandler) |
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Date Modified | Username | Field | Change |
---|---|---|---|
2010-06-14 16:50 | tvo | New Issue | |
2010-06-14 18:00 | Kloot | Note Added: 0004977 | |
2010-06-14 18:01 | Kloot | Note Edited: 0004977 | |
2010-06-14 20:01 | tvo | Note Added: 0004978 | |
2010-06-14 20:59 | tvo | Note Added: 0004979 | |
2010-06-14 20:59 | tvo | Status | new => resolved |
2010-06-14 20:59 | tvo | Fixed in Version | => 0.82 |
2010-06-14 20:59 | tvo | Resolution | open => fixed |
2010-06-14 20:59 | tvo | Assigned To | => tvo |