2025-07-31 02:54 CEST

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IDProjectCategoryView StatusLast Update
0001914Spring engineGfx driver issuespublic2011-02-26 19:29
Reporterdfreeman 
Assigned Toabma 
PrioritynormalSeveritycrashReproducibilityhave not tried
StatusresolvedResolutionunable to reproduce 
Product Version0.82.5.1 
Target VersionFixed in Version 
Summary0001914: Spring freezes at end of game
DescriptionI've had this problem intermittently for some time now. I forget whether it occurred under Vista, but now I'm using Linux with ATI.

The game will end, with the box of stats telling you which team won. From that point, the game is frozen. I have to CTRL-F1 back to a virtual console and kill the process. A regular kill does nothing, it has to be kill -9. The console display is then garbled until I CTRL-F7 back to X. (That last part is probably the ATI drivers, not Spring.)

This has been an intermittent problem, not very frequent so easy to ignore. But now I just noticed that it appears to be repeatable if I watch a replay of a game that froze.

I've attached a replay that should reproduce the crash with 0.81.2.1. Goes for 20min, has an interesting conversation in which another bug causes everybody to kick a player but a server bug kicks the wrong one because they were in coop.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • ? file icon 20100503_054810_FolsomDamDeluxeV3_0.81.2.sdf (1,525,088 bytes) 2010-05-03 21:20
  • txt file icon infolog.txt (35,666 bytes) 2010-09-22 07:06 -
    txt file icon infolog.txt (35,666 bytes) 2010-09-22 07:06 +
  • txt file icon infolog2.txt (39,212 bytes) 2010-09-24 19:41 -
    LogOutput initialized.
    Spring 0.82.5.1 (MT-Sim)
    Build date/time: Sep 16 2010 19:50:17
    Available log subsystems: CollisionVolume, unit, ArchiveScanner, VFS-detail, VFS, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using configuration source "/home/dfreeman/.springrc"
    [CMyMath::Init] CPU SSE mask: 126, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  0
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux
    OS: 64bit native mode
    Using read-write data directory: /home/dfreeman/.spring/
    Using read-only data directory: /usr/local/share/games/spring/
    Scanning: /usr/local/share/games/spring/base
    Scanning: /home/dfreeman/.spring/maps
    Scanning: /home/dfreeman/.spring/mods
    Supported Video modes: 1280x800, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 720x480, 640x480
    Video mode set to 1280x800/32bit
    [      0] SDL:  1.2.13
    [      0] GL:   3.3.10151 Compatibility Profile Context
    [      0] GL:   ATI Technologies Inc.
    [      0] GL:   ATI Mobility Radeon HD 3400 Series
    [      0] GLSL: 3.30
    [      0] GLEW: 1.5.1
    [      0] ATI hacks enabled
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: /home/dfreeman/.spring//script.txt
    [      0] Connecting to 92.243.3.184:8452 using name Hydrazine
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.9.563
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXTX_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [      0] Sound:                   ALC_EXT_EFX found (required for air absorption): yes
    [      0] Sound:   Device:     ALSA Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       PulseAudio Software
    [      0] Sound:                       ALSA Software
    [      0] Sound:                       OSS Software
    [      0] Sound: air absorption enabled: 0.1
    [      0] Starting demo recording
    [      0] Using map FolsomDamDeluxeV3
    [      0] Recording demo demos/20100925_025337_FolsomDamDeluxeV3_0.82.5.sdf
    [      0] Using mod Balanced Annihilation V7.19
    [      0] Using mod archive BA719.sd7
    [      0] Loading client data: 71 ms
    [      0] User number 0 (team 0, allyteam 0)
    [      0] Sound:  parsed 25 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 1 ms
    [      0] Camera and mouse: 33 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  0.425000
    [      0] Loading GameData Definitions: 460 ms
    [      0] Parsing Map Information
    [      0] Loading SMF
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 144 ms
    [      0] Number of damage types: 40
    [      0] Creating unit textures
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] Error opening cache/paths/FolsomDamDeluxeV33911494438.pe.zip
    [      0] Analyzing map accessibility [8]
    [      0] Block offset: 0 of 17920 (size 8)
    [      0] Block offset: 1000 of 17920 (size 8)
    [      0] Block offset: 2000 of 17920 (size 8)
    [      0] Block offset: 3000 of 17920 (size 8)
    [      0] Block offset: 4000 of 17920 (size 8)
    [      0] Block offset: 5000 of 17920 (size 8)
    [      0] Block offset: 6000 of 17920 (size 8)
    [      0] Block offset: 7000 of 17920 (size 8)
    [      0] Block offset: 8000 of 17920 (size 8)
    [      0] Block offset: 9000 of 17920 (size 8)
    [      0] Block offset: 10000 of 17920 (size 8)
    [      0] Block offset: 11000 of 17920 (size 8)
    [      0] Block offset: 12000 of 17920 (size 8)
    [      0] Block offset: 13000 of 17920 (size 8)
    [      0] Block offset: 14000 of 17920 (size 8)
    [      0] Block offset: 15000 of 17920 (size 8)
    [      0] Block offset: 16000 of 17920 (size 8)
    [      0] Block offset: 17000 of 17920 (size 8)
    [      0] Path cost: 0 of 17920 (size 8)
    [      0] Path cost: 1000 of 17920 (size 8)
    [      0] Path cost: 2000 of 17920 (size 8)
    [      0] Path cost: 3000 of 17920 (size 8)
    [      0] Path cost: 4000 of 17920 (size 8)
    [      0] Path cost: 5000 of 17920 (size 8)
    [      0] Path cost: 6000 of 17920 (size 8)
    [      0] Path cost: 7000 of 17920 (size 8)
    [      0] Path cost: 8000 of 17920 (size 8)
    [      0] Path cost: 9000 of 17920 (size 8)
    [      0] Path cost: 10000 of 17920 (size 8)
    [      0] Path cost: 11000 of 17920 (size 8)
    [      0] Path cost: 12000 of 17920 (size 8)
    [      0] Path cost: 13000 of 17920 (size 8)
    [      0] Path cost: 14000 of 17920 (size 8)
    [      0] Path cost: 15000 of 17920 (size 8)
    [      0] Path cost: 16000 of 17920 (size 8)
    [      0] Path cost: 17000 of 17920 (size 8)
    [      0] Writing path data file...
    [      0] Reading estimate path costs
    [      0] Error opening cache/paths/FolsomDamDeluxeV33911494462.pe2.zip
    [      0] Analyzing map accessibility [32]
    [      0] Block offset: 0 of 1120 (size 32)
    [      0] Block offset: 1000 of 1120 (size 32)
    [      0] Path cost: 0 of 1120 (size 32)
    [      0] Path cost: 1000 of 1120 (size 32)
    [      0] Writing path data file...
    [      0] [CPathManager] pathing data checksum: 50a6ab88
    [      0] Loading .smt tile-file "maps/FolsomDamDeluxeV3.smt"
    [      0] Loading 71680 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 9 ms
    [      0] Generating 3D trees
    [      0] Creating Projectile Textures
    [      0] Creating sky
    [      0] Loading console: 6 ms
    [      0] Loading LuaRules
    [      0] Loaded gadget:  Precipitation, v0.2  <precipitation_particles.lua>
    [      0] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Spawn               <init_game_spawn.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_preventdraw      <mo_preventdraw.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Precipitation, v0.2  <precipitation_particles.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  Hitsphere Scaledown  <unit_hitsphere_scaledown.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Hardware is incompatible with Xray shader requirements
    [      0] Failed to load: cmd_no_duplicate_orders.lua  (duplicate name)
    [      0] Failed to load: gui_defenserange.lua  (duplicate name)
    [      0] Failed to load: gui_point_tracker.lua  (duplicate name)
    [      0] Hardware is incompatible with Xray shader requirements
    [      0] Failed to load: unit_ghostsite.lua  (duplicate name)
    [      0] Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Loaded widget from mod:   Red Tooltip         <gui_red_tooltip.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from mod:   Commander Name Tags   <unit_comm_nametags.lua>
    [      0] Loaded widget from mod:   Ally Resource Bars  <gui_ally_res.lua>
    [      0] Loaded widget from mod:   BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from mod:   ComCounter          <unit_com_counter.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
    [      0] Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
    [      0] Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
    [      0] Loaded widget from mod:   Pause Screen        <gui_pausescreen.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from user:  Area Mex            <cmd_area_mex.lua>
    [      0] Area Mex: Loaded for *A
    [      0] Mexmap detected - loading...
    [      0] mexmap imported from LuaUI/Widgets/MetalMaps/folsomdamdeluxev3.springmexmap
    [      0] Loaded widget from user:  Area Mex no button v2  <cmd_area_mex2.lua>
    [      0] Loaded widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua>
    [      0] Loaded widget from user:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua>
    [      0] Loaded widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua>
    [      0] Loaded widget from user:  Auto Skirm          <unit_auto_skirm.lua>
    [      0] Loaded widget from mod:   Red Console         <gui_red_console.lua>
    [      0] Loaded widget from user:  Auto Swarm          <unit_auto_swarm.lua>
    [      0] Loaded widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua>
    [      0] Loaded widget from user:  OnlyFightersPatrol  <unit_only_fighters_patrol.lua>
    [      0] Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
    [      0] Loaded widget from user:  Z Selector          <unit_z_selector.lua>
    [      0] Loaded widget from user:  Stockpiler          <unit_stockpile.lua>
    [      0] Loaded widget from user:  Defense Range       <gui_defenseRange.lua>
    [      0] Loaded widget from user:  Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from user:  ImmobileBuilder     <unit_immobile_buider.lua>
    [      0] Loaded widget from user:  DCIcon              <dbg_dcicon.lua>
    [      0] Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
    [      0] Loaded widget from mod:   Unit Marker         <unit_marker.lua>
    [      0] Loaded widget from user:  Blast Radius        <gui_blastRadius.lua>
    [      0] Loaded widget from user:  Ghost Site          <unit_ghostSite.lua>
    [      0] Loaded widget from user:  Comm Marker         <gui_comm_marker.lua>
    [      0] Loaded widget from user:  Nuke Button         <gui_nukeButton.lua>
    [      0] Loaded widget from mod:   Improved MetalMakers  <unit_improved_metal_maker.lua>
    [      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
    [      0] Loaded widget from user:  MiniMap Start Boxes  <minimap_startbox.lua>
    [      0] Loaded widget from user:  Mobile Anti Marker  <gui_mobile_anti_marker.lua>
    [      0] Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
    [      0] Loaded widget from mod:   Prospector          <gui_prospector.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua>
    [      0] Loaded widget from user:  Bomber control      <unit_bomber_control.lua>
    [      0] Loaded widget from user:  CommandInsert       <gui_commandinsert.lua>
    [      0] Reloaded cmdcolors with: cmdcolors.tmp
    [      0] Loaded widget from user:  TeamPlatter         <gui_team_platter.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Connection attempt from Yur_Ra
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 8)
    [      0] Connection attempt from yahn_ick
    [      0]  -> Version: 0.82.5.0
    [      0]  -> Connection established (given id 15)
    [      0] Connection attempt from [[ITER]]Masure
    [      0]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1 MT-Sim)
    [      0]  -> Connection established (given id 11)
    [      0] Connection attempt from DirtyGroan
    [      0]  -> Version: 0.82.5.0
    [      0]  -> Connection established (given id 2)
    [      0] Connection attempt from DerNagle
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 5)
    [      0] Connection attempt from [KH]massive
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 6)
    [      0] Connection attempt from Cheeche
    [      0]  -> Version: 0.82.5.0
    [      0]  -> Connection established (given id 21)
    [      0] Connection attempt from zhongGuo
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 10)
    [      0] Connection attempt from [Tea]Herr_ups
    [      0]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1)
    [      0]  -> Connection established (given id 4)
    [      0] Connection attempt from Gilgore
    [      0]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1)
    [      0]  -> Connection established (given id 1)
    [      0] Connection attempt from Hydrazine
    [      0]  -> Version: 0.82.5.1 (MT-Sim)
    [      0]  -> Connection established (given id 0)
    [      0] Connection attempt from [officer]Smearth
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 12)
    [      0] Connection attempt from MartyCZe
    [      0]  -> Version: 0.82.5.0
    [      0]  -> Connection established (given id 9)
    [      0] Connection attempt from gonpost
    [      0]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1 MT-Sim)
    [      0]  -> Connection established (given id 18)
    [      0] Connection attempt from [omfg]XD
    [      0]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1)
    [      0]  -> Connection established (given id 3)
    [      0] Connection attempt from nightcold[NOTA]
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 20)
    [      0] Connection attempt from [Mr]Morphine
    [      0]  -> Version: 0.82.5.0
    [      0]  -> Connection established (given id 16)
    [      0] Connection attempt from Corents
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 13)
    [      0] Connection attempt from ddabadabb
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 14)
    [      0] Connection attempt from Rodbert
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 7)
    [      0] Connection attempt from texmith
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> Connection established (given id 19)
    [      0] Connection attempt from scimmietta
    [      0]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1)
    [      0]  -> Connection established (given id 17)
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] Added new player: DeadBot
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] DerNagle added point: Start 2
    [      0] Hydrazine added point: Start 0
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: Start 7
    [      0] Yur_Ra added point: Start 5
    [      0] Hydrazine added point: Start 0
    [      0] Hydrazine added point: Start 0
    [      0] [officer]Smearth added point: Start 9
    [      0] [officer]Smearth added point: Start 9
    [      0] [Mr]Morphine added point: Start 12
    [      0] scimmietta added point: Start 13
    [      0] [Mr]Morphine added point: Start 12
    [      0] [officer]Smearth added point: Start 9
    [      0] scimmietta added point: Start 13
    [      0] Spectator DirtyGroan left the game:  normal quit
    [      0] > <DeadBot> you didn't need to kick me, just spec me...
    [      0] [Tea]Herr_ups added point: Start 1
    [      0] <Hydrazine> you were unsynced
    [      0] <Cheeche> you can still join dead
    [      0] Yur_Ra added point: Start 5
    [      0] Connection attempt from nightcold[NOTA]
    [      0]  -> Version: 0.82.5.0 (0.82.5)
    [      0]  -> User is already ingame
    [      0] Spectator texmith left the game:  normal quit
    [      0] [officer]Smearth added point: Start 9
    [      0] [Tea]Herr_ups added point: Start 1
    [      0] <Hydrazine> and you got kicked due to spec limit
    [      0] [Tea]Herr_ups added point: Start 1
    [      0] scimmietta added point: Start 13
    [      0] [officer]Smearth added point: Start 9
    [      0] scimmietta added point: Start 13
    [      0] <[KH]massive> type /forcestart
    [      0] scimmietta added point: Start 13
    [      0] > Spads4 * Kicking nightcold[NOTA] from battle [maxSpecs=7]
    [      0] scimmietta added point: Start 13
    [      0] [Tea]Herr_ups added point: Start 1
    [      0] Hydrazine added point: Start 0
    [      0] [officer]Smearth added point: Start 9
    [      0] [Tea]Herr_ups added point: Start 1
    [      0] [Tea]Herr_ups added point: Start 1
    [      0] Player nightcold[NOTA] left the game:  timeout
    [      0] > <DeadBot> lol, oh yeh, forgot about spec limit
    [      0] [gonpost] spec limit?
    [      0] [Mr]Morphine added point: Start 12
    [      0] zhongGuo added point: Start 7
    [      0] zhongGuo added point: hoho
    [      0] DerNagle added point: Start 2
    [      0] <Hydrazine> nightcold reconnect?
    [      0] <Hydrazine> the silence is deafening
    [      0] <zhongGuo> force
    [      0] <Cheeche> we need a reconnect
    [      0] [gonpost] SILENCE MORTAL
    [      0] <ddabadabb> !forcestart
    [      0] > Spads4 * ddabadabb called a vote for command "forcestart" [!vote y, !vote n, !vote b]
    [      0] > Spads4 * 14 users allowed to vote.
    [      0] <Cheeche> but just go, fuck it
    [      0] <Cheeche> !vote y
    [      0] > Spads4 * Vote in progress: "forcestart" [y:2/8, n:0/8] (41s remaining)
    [      0] <MartyCZe> !vote y
    [      0] > Spads4 * Vote in progress: "forcestart" [y:3/8, n:0/8] (38s remaining)
    [      0] <Corents> !vote 1
    [      0] > Spads4 * Vote in progress: "forcestart" [y:4/8, n:0/8] (38s remaining)
    [      0] <[officer]Smearth> !vote 1
    [      0] > Spads4 * Vote in progress: "forcestart" [y:5/8, n:0/8] (38s remaining)
    [      0] <Yur_Ra> !vote y
    [      0] > Spads4 * Vote in progress: "forcestart" [y:6/8, n:0/8] (37s remaining)
    [      0] <[Tea]Herr_ups> !vote y
    [      0] > Spads4 * Vote in progress: "forcestart" [y:7/8, n:0/8] (36s remaining)
    [      0] <Hydrazine> !vote 1
    [      0] > Spads4 * Vote for command "forcestart" passed.
    [      0] > Spads4 * Forcing game start by ddabadabb
    [      0] <zhongGuo> !vote 1
    [      0] > Spads4 * zhongGuo, you cannot vote currently, there is no vote in progress.
    [      0] GameID: 59d89c4c3f49e1265104056af270f133
    [      0] Hydrazine added point: Start 0
    [      0] [Tea]Herr_ups added point: Start 1
    [      0] DerNagle added point: Start 2
    [      0] Yur_Ra added point: Start 5
    [      0] zhongGuo added point: Start 7
    [      0] [officer]Smearth added point: Start 9
    [      0] [Mr]Morphine added point: Start 12
    [      0] scimmietta added point: Start 13
    [      0] 
    ************** SPRING MULTITHREADING VERSION IMPORTANT NOTICE **************
    [      0] LUA BASED GRAPHICS WILL CAUSE HIGH CPU LOAD AND SEVERE SLOWDOWNS
    [      0] For best results disable LuaShaders in SpringSettings or the Edit Settings menu
    [      0] Press f11 to open the widget list, which allows specific widgets to be disabled
    [      0] The LUA-DRAW(MT) value in the upper right corner can be used for guidance
    [      0] Safe to use: Autoquit, ImmobileBuilder, MetalMakers, MiniMap Start Boxes
    [     52] Buildings set to face West
    [    181] Team14 (nightcold[NOTA]) kicked the bucket
    [    181] GML error: Sim thread called gmlDeleteLists (LUA)
    [    181] GML error: Sim thread called gmlDeleteLists (LUA)
    [    181] Error in Shutdown()
    [    181] false
    [    181] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_res.lua"]:114: Invalid call
    [    181] Removed widget: Ally Resource Bars
    [    181] false
    [    181] Error in TeamDied(): [string "LuaUI/Widgets/gui_ally_res.lua"]:148: Invalid call
    [    181] Removed widget: Ally Resource Bars
    [    667] [gonpost] I dislike unfair takes
    [   1940] Buildings set to face North
    [   1951] Buildings set to face West
    [   2549] Loading:  LuaUI/Widgets/gui_ally_res.lua
    [   3116] Connection attempt from DeadBot
    [   3116]  -> Version: 0.82.5.0 (0.82.5)
    [   3116]  -> Connection established (given id 22)
    [   3770] Added new player: Kuros
    [   4098] Hydrazine added point: a little too easy :/
    [   4858] Hydrazine added point: trans pls
    [   5182] Hydrazine added point: Comm (Moving)
    [   5502] Hydrazine added point: Comm (Stationary)
    [   5630] Hydrazine added point: Comm (Moving)
    [   5823] Hydrazine added point: Comm (Stationary)
    [   5883] Added new player: white55
    [   5919] Hydrazine added point: Comm (Stationary)
    [   6046] Hydrazine added point: Comm (Stationary)
    [   6075] <Hydrazine> Allies: that's the spirit, DerNagle :)
    [   7044] Commanders Remaining: 7
    [   7162] [gonpost] lol
    [   7228] Player Yur_Ra left the game:  normal quit
    [   7329] Team5 (Yur_Ra) was sent back to their manufacturer
    [   7329] GML error: Sim thread called gmlDeleteLists (LUA)
    [   7329] GML error: Sim thread called gmlDeleteLists (LUA)
    [   7329] Error in Shutdown()
    [   7329] false
    [   7329] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_res.lua"]:114: Invalid call
    [   7329] Removed widget: Ally Resource Bars
    [   7329] false
    [   7329] Error in TeamDied(): [string "LuaUI/Widgets/gui_ally_res.lua"]:148: Invalid call
    [   7329] Removed widget: Ally Resource Bars
    [   7370] [gonpost] there was so much fail ther
    [   7705] <DerNagle> you fuckign kidding me
    [   8251] Loading:  LuaUI/Widgets/gui_ally_res.lua
    [   8744] Added new player: [BoS]nixtux
    [   9200] Connection attempt from [BoS]nixtux
    [   9200]  -> Version: 0.82.5.1
    [   9200]  -> Connection established (given id 25)
    [   9445] zhongGuo added point: splod e her
    [   9805] [gonpost] wow you can reach it...nice ddabadabb
    [  10137] [officer]Smearth added point: 
    [  10149] [officer]Smearth added point: 
    [  10157] [officer]Smearth added point: 
    [  10166] [officer]Smearth added point: 
    [  10367] [DeadBot] ahahha
    [  10403] [DeadBot] oh god
    [  10446] Commanders Remaining: 6
    [  11314] [gonpost] lol
    [  11433] [DeadBot] hahaha
    [  11730] You received 1 new unit(s)*
    [  11891] [DeadBot] for a sec i thought you were going to cap his con
    [  12023] Hydrazine added point: thx
    [  12554] Connection attempt from Yur_Ra
    [  12554]  -> Version: 0.82.5.0 (0.82.5)
    [  12554]  -> Connection established (given id 8)
    [  12719] zhongGuo added point: any plans?
    [  13058] [Mr]Morphine added point: hover
    [  13327] zhongGuo added point: omg
    [  14475] [gonpost] fail hovers are fail
    [  14580] Hammer is being attacked
    [  14665] <Hydrazine> Allies: eeee
    [  14787] Peewee is being attacked
    [  15108] Peewee is being attacked
    [  15209] Rocko is being attacked
    [  15510] Hammer is being attacked
    [  15995] [gonpost] dernagle that bomber waiting in the air trick is useless now, but nice try
    [  17156] [officer]Smearth added point: t2 plz
    [  18316] Added new player: 0_o
    [  18554] > <0_o> game status?
    [  18701] [gonpost] it'll be a while
    [  18826] <Hydrazine> ugly
    [  19216] Hydrazine added point: help guard here
    [  20508] zhongGuo added point: dgun deff omg
    [  20741] [gonpost] zhong he could have
    [  20749] Commanders Remaining: 5
    [  20882] [gonpost] but he got scared :p
    [  21135] Rocko is being attacked
    [  21182] <zhongGuo> i know thats why i suggested it 
    [  21542] <Hydrazine> it's worth too much to me :)
    [  21781] [gonpost] heh I can understand
    [  21790] [Mr]Morphine added point: t2 for you
    [  22009] <Hydrazine> Allies: got no help south
    [  22030] [officer]Smearth added point: ty
    [  22265] Added new player: spacealpha
    [  22294] [gonpost] aye hydra, I understand believe me
    [  22391] [gonpost] better to stay alive
    [  22842] <Hydrazine> Allies: and keep estalling
    [  23903] Hydrazine added point: Comm (Stationary)
    [  24090] false
    [  24090] Error in GameFrame(): [string "LuaUI/Widgets/unit_auto_skirm.lua"]:71: attempt to index field '?' (a nil value)
    [  24090] Removed widget: Auto Skirm
    [  24149] [Mr]Morphine added point: com here
    [  24167] Hammer is being attacked
    [  24576] [gonpost] win
    [  24634] <Hydrazine> Allies: south getting raped
    [  24771] [DeadBot] nice Croc attack
    [  24917] Commanders Remaining: 4
    [  24984] [gonpost] so much win
    [  25337] Hydrazine added point: go south
    [  25432] Hydrazine added point: go south
    [  25724] [Mr]Morphine added point: no !!!
    [  25813] DerNagle added point: itrs over north lose
    [  25856] [Mr]Morphine added point: no 
    [  26175] Rocko is being attacked
    [  26372] Rocko is being attacked
    [  26540] Rocko is being attacked
    [  26648] Hammer is being attacked
    [  26802] Rocko is being attacked
    [  26904] Rocko is being attacked
    [  27466] [gonpost] it's interesting how about 2 players from each side are doing most of the work
    [  27664] [gonpost] well, work that is effective
    [  27672] Connection attempt from spacealpha
    [  27672]  -> Version: 0.82.5.1 ({0.82-branch}0.82.5.1)
    [  27672]  -> Connection established (given id 27)
    [  28239] [DeadBot] well gon, some people know how to play some don't
    [  28440] [DeadBot] i for one am one of those that done :3
    [  28495] [gonpost] it's not that simple though
    [  28684] [DeadBot] and you're one that does :P
    [  28800] [DeadBot] yeh that's true
    [  28811] [gonpost] there are plenty of good players who were virtually useless due to bad timing
    [  28912] [gonpost] heh
    [  29068] Sentinel is being attacked
    [  29154] Team13 (scimmietta) got taken down
    [  29154] GML error: Sim thread called gmlDeleteLists (LUA)
    [  29154] GML error: Sim thread called gmlDeleteLists (LUA)
    [  29154] Error in Shutdown()
    [  29154] false
    [  29154] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_res.lua"]:114: Invalid call
    [  29154] Removed widget: Ally Resource Bars
    [  29154] false
    [  29154] Error in TeamDied(): [string "LuaUI/Widgets/gui_ally_res.lua"]:148: Invalid call
    [  29154] Removed widget: Ally Resource Bars
    [  29204] Sentinel is being attacked
    [  29328] Construction Kbot is being attacked
    [  29329] [gonpost] or due to good strategy on the other side
    [  29459] Construction Kbot is being attacked
    [  29536] [DeadBot] another interesting note
    [  29589] Nano Turret is being attacked
    [  29707] Rocko is being attacked
    [  29730] [DeadBot] the team that's losing had the most techers
    [  29844] <[Tea]Herr_ups> g
    [  29982] [gonpost] by FAR haha
    [  30239] Team7 (zhongGuo) needs D-Gunning lessons
    [  30330] [DeadBot] so many people tech too early
    [  30388] [gonpost] however in about 5 more minutes their advantage would have been really big
    [  30631] [gonpost] crocs might not have run them over
    [  30797] Peewee is being attacked
    [  30849] [gonpost] along with the rest
    [  30914] Wind Generator is being attacked
    [  31025] Wind Generator is being attacked
    [  31113] Player MartyCZe left the game:  normal quit
    [  31128] Energy Storage is being attacked
    [  31237] Peewee is being attacked
    [  31245] <ddabadabb> thats the beuty of crock rushes from amph labs
    [  31255] Team6 (MartyCZe) was gibbed
    [  31348] [gonpost] aye :D
    [  31358] Wind Generator is being attacked
    [  31472] [gonpost] crocs are slightly OP IMO
    [  31653] [gonpost] a smaller range would be better 
    [  31820] Added new player: kzz
    [  31855] [DeadBot] i build them when its not even a water map sometimes :D
    [  31926] Spectator zhongGuo left the game:  normal quit
    [  31937] [gonpost] anywho I gtg, class time.  
    [  31978] [DeadBot] nice and quick :)
    [  31983] [gonpost] yeah haha
    [  32035] Sentinel is being attacked
    [  32039] [gonpost] they're that good
    [  32149] [gonpost] anywho later
    [  32153] Sentinel is being attacked
    [  32226] Spectator gonpost left the game:  normal quit
    [  32266] [Gilgore] Smearh has an undying hlt =)
    [  32274] Sentinel is being attacked
    [  32376] Sentinel is being attacked
    [  32573] [DeadBot] with 1.17xp
    [  32594] Sentinel is being attacked
    [  32763] Sentinel is being attacked
    [  32889] Sentinel is being attacked
    [  33100] Sentinel is being attacked
    [  33232] Sentinel is being attacked
    [  33403] Sentinel is being attacked
    [  33571] Sentinel is being attacked
    [  33650] Loading:  LuaUI/Widgets/gui_ally_res.lua
    [  33688] Sentinel is being attacked
    [  34269] Sentinel is being attacked
    [  34564] Sentinel is being attacked
    [  34825] Sentinel is being attacked
    [  34963] Sentinel is being attacked
    [  35079] Sentinel is being attacked
    [  35239] Sentinel is being attacked
    [  35493] Sentinel is being attacked
    [  35732] Sentinel is being attacked
    [  36052] Sentinel is being attacked
    [  36202] Sentinel is being attacked
    [  36361] Sentinel is being attacked
    [  36601] Sentinel is being attacked
    [  36761] Sentinel is being attacked
    [  36836] Spectator DeadBot left the game:  normal quit
    [  36862] Kbot Lab is being attacked
    [  37184] Nano Turret is being attacked
    [  37360] Spectator [omfg]XD left the game:  normal quit
    [  37657] Sentinel is being attacked
    [  37797] Nano Turret is being attacked
    [  37913] Nano Turret is being attacked
    [  38024] Nano Turret is being attacked
    [  38168] Commanders Remaining: 3
    [  38446] Sentinel is being attacked
    [  39479] Spectator scimmietta left the game:  normal quit
    [  39859] Sentinel is being attacked
    [  39925] Hydrazine added point: Anti Nuke
    [  40078] Sentinel is being attacked
    [  40283] Sentinel is being attacked
    [  40482] Nano Turret is being attacked
    [  41351] Sentinel is being attacked
    [  41552] Sentinel is being attacked
    [  41763] Sentinel is being attacked
    [  41822] Commanders Remaining: 2
    [  42948] Connection attempt from yahn_ick
    [  42948]  -> Version: 0.82.5.0
    [  42948]  -> User is already ingame
    [  43163] Sentinel is being attacked
    [  43758] Sentinel is being attacked
    [  44553] Sentinel is being attacked
    [  44752] Sentinel is being attacked
    [  44961] Sentinel is being attacked
    [  45146] Sentinel is being attacked
    [  45360] Sentinel is being attacked
    [  45747] Sentinel is being attacked
    [  46299] Spectator yahn_ick left the game:  timeout
    [  46335] Sentinel is being attacked
    [  46659] Hydrazine added point: move fighterscreeb
    [  47129] Sentinel is being attacked
    [  47323] Sentinel is being attacked
    [  47350] Added new player: Ichi_ni
    [  47518] Sentinel is being attacked
    [  47640] Commanders Remaining: 1
    [  47714] Sentinel is being attacked
    [  47917] Sentinel is being attacked
    [  47938] Connection attempt from Ichi_ni
    [  47938]  -> Version: 0.82.5.0 (0.82.5)
    [  47938]  -> Connection established (given id 29)
    [  48111] Sentinel is being attacked
    [  48695] Sentinel is being attacked
    [  49454] Sentinel is being attacked
    [  49860] Sentinel is being attacked
    [  50057] Sentinel is being attacked
    [  50247] Sentinel is being attacked
    [  50435] Sentinel is being attacked
    [  50623] Sentinel is being attacked
    [  50817] Sentinel is being attacked
    [  51007] Sentinel is being attacked
    [  51202] Sentinel is being attacked
    [  51982] Sentinel is being attacked
    [  52109] DerNagle added point: I really hate this team
    [  52428] > <0_o> game status?
    [  52663] <Hydrazine> fail
    [  54866] Added new player: wsm
    [  55181] [officer]Smearth added point: 
    [  56804] Hydrazine added point: 
    [  57103] [officer]Smearth added point: 
    [  57120] [officer]Smearth added point: 
    [  58311] [officer]Smearth added point: 
    [  58318] [officer]Smearth added point: 
    [  58324] [officer]Smearth added point: 
    [  58330] [officer]Smearth added point: 
    [  58336] [officer]Smearth added point: 
    [  58341] [officer]Smearth added point: 
    [  58347] [officer]Smearth added point: 
    [  58354] [officer]Smearth added point: 
    [  58600] Added new player: Shaitan_Babay
    [  58659] Hydrazine added point: finish sucking/rezzing
    [  59680] Added new player: [Dr]E
    [  62368] Connection attempt from [officer]Smearth
    [  62368]  -> Version: 0.82.5.0 (0.82.5)
    [  62368]  -> Incorrect password
    [  63065] Connection attempt from [officer]Smearth
    [  63065]  -> Version: 0.82.5.0 (0.82.5)
    [  63065]  -> Incorrect password
    [  63313] Nano Turret is being attacked
    [  63439] > <0_o> game status?
    [  63634] <Rodbert> ending
    [  64663] Sentinel is being attacked
    [  64729] Player [officer]Smearth left the game:  timeout
    [  64798] Team9 ([officer]Smearth) thought they were playing SpeedMetal
    [  64798] GML error: Sim thread called gmlDeleteLists (LUA)
    [  64798] GML error: Sim thread called gmlDeleteLists (LUA)
    [  64798] Error in Shutdown()
    [  64798] false
    [  64798] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_res.lua"]:114: Invalid call
    [  64798] Removed widget: Ally Resource Bars
    [  64798] false
    [  64798] Error in TeamDied(): [string "LuaUI/Widgets/gui_ally_res.lua"]:148: Invalid call
    [  64798] Removed widget: Ally Resource Bars
    [  64972] Sentinel is being attacked
    [  64979] Loading:  LuaUI/Widgets/gui_ally_res.lua
    [  65078] Sentinel is being attacked
    [  65117] [Ichi_ni] With what bot can good training game?
    [  65320] Sentinel is being attacked
    [  69651] Team12 ([Mr]Morphine) made like Noize's pants, and split
    [  69651] GML error: Sim thread called gmlDeleteLists (LUA)
    [  69651] GML error: Sim thread called gmlDeleteLists (LUA)
    [  69651] Error in Shutdown()
    [  69651] false
    [  69651] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_res.lua"]:114: Invalid call
    [  69651] Removed widget: Ally Resource Bars
    [  69651] false
    [  69651] Error in TeamDied(): [string "LuaUI/Widgets/gui_ally_res.lua"]:148: Invalid call
    [  69651] Removed widget: Ally Resource Bars
    [  70312] Spectator [Mr]Morphine left the game:  normal quit
    [  71326] Team2 (DerNagle) reached critical mass
    [  71326] Commanders Remaining: 0
    [  71330] Team0 (Hydrazine) was stomped to a fine paste
    [  71330] MetalMakers widget disabled for spectators
    [  71330] Team1 ([Tea]Herr_ups) didn't see that coming
    [  71330] false
    [  71330] Error in Update(): [string "LuaUI/Widgets/gui_comm_marker.lua"]:41: attempt to call global 'spEcho' (a nil value)
    [  71330] Removed widget: Comm Marker
    [  71330] false
    [  71330] Error in Update(): [string "LuaUI/Widgets/gui_mobile_anti_marker.lua"]:41: attempt to call global 'spEcho' (a nil value)
    [  71330] Removed widget: Mobile Anti Marker
    [  71335] <Take Reminder> Spectator mode. Widget removed.
    [  71340] <DefenseRange> Spectator mode. Widget removed.
    [  71340] <GhostRadar> Spectator mode. Widget removed.
    [  71340] <Blast Radius> Spectator mode. Widget removed.
    [  71340] <Nuke Icon> Spectator mode. Widget removed.
    [  71341] <Unit Marker> Spectator mode. Widget removed.
    [  71342] <Ghost Site> Spectator mode. Widget removed.
    [  71398] Game has ended
    [  71398] <autoquit> Automatically exiting in 12 seconds. Move mouse to cancel.
    [  71412] <autoquit> Autoquit canceled.
    [  71434] Red_UI_Framework>> last processed widget was "Red Tooltip"
    [  71434] Red_Drawing>> last processed widget was "Red Tooltip"
    [  71434] Path cache hits 3754 43%
    [  71434] Path cache hits 7233 21%
    
    txt file icon infolog2.txt (39,212 bytes) 2010-09-24 19:41 +

-Relationships
+Relationships

-Notes

~0005606

abma (administrator)

please try with the current version of spring. if problem still exists:
attach infolog.txt of such an game!

~0005611

dfreeman (reporter)

The current version won't play the old demo.

I haven't seen it happen yet with 0.82.5.1, but I haven't been playing as actively either.

~0005612

dfreeman (reporter)

I've just reconfirmed this bug with 0.81.2.1 and the attached demo. So upgrading the ATI drivers didn't fix it.

I've attached the infolog.txt from that version. The log was terminated by a kill -9 as root.. there might have been text in the buffers that didn't get flushed to disc.

I could compile as debug, but as this doesn't crash I wouldn't expect to see a stacktrace etc.

~0005624

abma (administrator)

as the bug (?) won't be fixed in the old version... please use the current version, if the bug can reproduced with the current version please reopen! :)

sorry, we are only a few devs and can only support one stable version.

anyhow thanks for your reports, please continue reporting!

as a note: ati's opengl drivers have many bugs :-/ often it helps to reduce graphic details...

~0005646

dfreeman (reporter)

It happened on 0.82.5.1. Attached infolog.

~0005649

hoijui (reporter)

[ 69651] GML error: Sim thread called gmlDeleteLists (LUA)
[ 69651] GML error: Sim thread called gmlDeleteLists (LUA)
[ 69651] Error in Shutdown()

maybe disabling some widgets or using normal instead of MT spring would help.
anyway, i too think this report should be closed. this is something for the forum.
also remember to buy NV if you like OpenGL and Linux, next time. (pro your personal mental health) ;-)

~0005656

dfreeman (reporter)

Can I get it to log extra info regarding these GML errors?

I'll see if I can reproduce this by replaying the bad demo and turning off some widgets.

I bought NV all the time until the N-Force motherboard. Constant hardware lockups, only in Linux, that were prevented by blowing very cold air over the mobo. So then I bought ATI thinking they had better Linux support. Woops :)

~0005668

dfreeman (reporter)

I can confirm that this still happens when viewing a replay with the single-threaded version.

~0005984

abma (administrator)

did you try the suggestions from here?

http://springrts.com/wiki/FAQ:trouble#ATI

~0006445

abma (administrator)

did the tips from http://springrts.com/wiki/FAQ:trouble#ATI.2FAMD help? if not, please reopen this report.
+Notes

-Issue History
Date Modified Username Field Change
2010-05-03 21:20 dfreeman New Issue
2010-05-03 21:20 dfreeman File Added: 20100503_054810_FolsomDamDeluxeV3_0.81.2.sdf
2010-09-21 14:05 abma Note Added: 0005606
2010-09-21 14:05 abma Status new => feedback
2010-09-22 06:53 dfreeman Note Added: 0005611
2010-09-22 07:06 dfreeman File Added: infolog.txt
2010-09-22 07:09 dfreeman Note Added: 0005612
2010-09-22 21:35 abma Note Added: 0005624
2010-09-22 21:35 abma Status feedback => resolved
2010-09-22 21:35 abma Resolution open => unable to reproduce
2010-09-22 21:35 abma Assigned To => abma
2010-09-24 19:40 dfreeman Note Added: 0005646
2010-09-24 19:40 dfreeman Status resolved => assigned
2010-09-24 19:40 dfreeman Resolution unable to reproduce => reopened
2010-09-24 19:41 dfreeman File Added: infolog2.txt
2010-09-24 22:08 abma Assigned To abma =>
2010-09-25 12:24 hoijui Note Added: 0005649
2010-09-26 07:20 dfreeman Note Added: 0005656
2010-09-26 13:14 hoijui Status assigned => new
2010-09-27 04:23 dfreeman Note Added: 0005668
2010-11-27 23:10 abma Note Added: 0005984
2010-11-27 23:11 abma Category General => Gfx driver issues
2010-11-30 09:28 hoijui Status new => feedback
2011-02-26 19:28 abma Note Added: 0006445
2011-02-26 19:28 abma Status feedback => resolved
2011-02-26 19:28 abma Resolution reopened => unable to reproduce
2011-02-26 19:28 abma Assigned To => abma
2011-02-26 19:29 abma Product Version 0.81.2.1 => 0.82.5.1
+Issue History