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IDProjectCategoryView StatusLast Update
0001901Spring engineGeneralpublic2010-05-09 17:05
Reporterhoijui 
Assigned Tozerver 
PriorityhighSeveritycrashReproducibilityrandom
StatusresolvedResolutionfixed 
Product Version0.81.2+git 
Target VersionFixed in Version0.81.2+git 
Summary0001901: CUnit* SIGSEGV
DescriptionI had this bug multiple times already, and the stack trace was always quite different. The only thing it always had in common was, that it was a CUnit* which was NULL. I remember something being changed in unit death handling, maybe that is related.

see attached infolog.txt
Steps To ReproduceI usually played vs AI, and it often takes quite some time for the bug to appear 20min+.
Maybe try to set up AI vs AI games at high speeds.
Additional Informationfrom the infolog:
[ 71533] Segmentation fault (SIGSEGV) in spring 0.81+.0.0 (Debug)
[ 71533] Stacktrace:
[ 71533] spring [0xdb70fb]
[ 71533] /lib/libc.so.6 [0x7f86562cc3a0]
[ 71533] spring [0x725ae0]
[ 71533] spring [0xa45f97]
[ 71533] spring [0xa4c658]
[ 71533] spring [0x708f44]
[ 71533] spring [0xd6ebf5]
[ 71533] spring [0xd76d26]
[ 71533] spring [0xdb1d19]
[ 71533] spring [0xdb1d6e]
[ 71533] /lib/libc.so.6(__libc_start_main+0xe6) [0x7f86562b8a26]
[ 71533] spring(_ZNK5boost15program_options29value_semantic_codecvt_helperIcE5parseERNS_3anyERKSt6vectorISsSaISsEEb+0x1b1) [0x6ed129]
[ 71533] Translated Stacktrace:
[ 71533] rts/System/Platform/CrashHandler.cpp:287
[ 71533] ??:0
[ 71533] rts/System/float3.h:213
[ 71533] rts/Rendering/UnitDrawer.cpp:2147
[ 71533] rts/Rendering/UnitDrawer.cpp:306
[ 71533] rts/Game/Game.cpp:3133
[ 71533] rts/System/SpringApp.cpp:891
[ 71533] rts/System/SpringApp.cpp:983
[ 71533] rts/System/Main.cpp:110
[ 71533] rts/System/Main.cpp:127
[ 71533] ??:0
[ 71533] ??:0
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (36,162 bytes) 2010-04-25 17:24 -
    LogOutput initialized.
    Spring 0.81+.0.0 (Debug)
    Build date/time: Apr 22 2010 16:55:35
    Available log subsystems: LuaLobby, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using configuration source "/home/userX/.springrc"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux
    OS: 64bit native mode
    Adding  to directories
    Adding /home/userX/.spring/ to directories
    Skipping already added directory 
    Using read-write data directory: 
    Using read-only data directory: /home/userX/.spring/
    Scanning: /home/userX/.spring/maps
    Scanning: /home/userX/.spring/mods
    Failed to scan /home/userX/.spring/mods/Mission_ S44 Units v2.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Kernel_Panic_3.6.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/NOTAMISSION_B1.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/EvolutionRTS-v10.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Air Raid v1.02.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/S44Pre-M_v170.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/StarWars01.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/NOTA161.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/ExpandandExterminatev46.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/BA704.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/UA4.22c.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/S44Lyuban_v107.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Micro_Modules_108.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Mission_ s44 Mission 2v2.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/CuberorsFinest v3a.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Mission_ Go Go Sniper!.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/ES0.511.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/NOTA160.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/SimBase_Installer_Version.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Kapital_v012.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/StarWars01FIX.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/XTAPEV96.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Classic_TA_56.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/BOTA16b4.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Hardcore_Annihilation_0_1_1.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Mission_ Tutorial_ Green Fields 1.1.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Supreme_Legacy_11.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/S44Pre-M_v200.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/springWD5B65.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/S44Pre-M_v210.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/LLTA025.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/MA11.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/EvolutionRTS-v108-Update.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Mission_ Porcy Pie.sdz (missing files, could not determine archive type)
    Scanning: base
    Video mode set to  1024 x 768 / 32 bit
    [      0] SDL:  1.2.13
    [      0] GL:   3.0.0 NVIDIA 185.18.36
    [      0] GL:   NVIDIA Corporation
    [      0] GL:   GeForce GT 220/PCI/SSE2
    [      0] GLEW: 1.5.1
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: /script.txt
    [      0] Connecting to local server
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.11.753
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [      0] Sound:   Device:     ALSA Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       ALSA Software
    [      0] Sound: air absorption enabled, value: 0.1
    [      0] Starting GameServer: 20 ms
    [      0] Starting demo recording
    [      0] Using map AmazonDeltav20
    [      0] Recording demo demos/20100425_131416_AmazonDeltav20_0.81+.0.sdf
    [      0] Using mod Balanced Annihilation V7.12
    [      0] Using mod archive BA712.sd7
    [      0] Loading client data: 736 ms
    [      0] User number 0 (team 5, allyteam 0)
    [      0] Sound:  parsed 25 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 1 ms
    [      0] Camera and mouse: 87 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  1.032000
    [      0] Loading GameData Definitions: 1087 ms
    [      0] Parsing Map Information
    [      0] Loading map
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 4165 ms
    [      0] Number of damage types: 40
    [      0] Creating unit textures
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] Error opening cache/paths/AmazonDeltav202602123548.pe.zip
    [      0] Analyzing map accessibility [8]
    [      0] Block offset: 1000 of 16384 (size 8)
    [      0] Block offset: 2000 of 16384 (size 8)
    [      0] Block offset: 3000 of 16384 (size 8)
    [      0] Block offset: 4000 of 16384 (size 8)
    [      0] Block offset: 5000 of 16384 (size 8)
    [      0] Block offset: 6000 of 16384 (size 8)
    [      0] Block offset: 7000 of 16384 (size 8)
    [      0] Block offset: 8000 of 16384 (size 8)
    [      0] Block offset: 9000 of 16384 (size 8)
    [      0] Block offset: 10000 of 16384 (size 8)
    [      0] Block offset: 11000 of 16384 (size 8)
    [      0] Block offset: 12000 of 16384 (size 8)
    [      0] Block offset: 13000 of 16384 (size 8)
    [      0] Block offset: 14000 of 16384 (size 8)
    [      0] Block offset: 15000 of 16384 (size 8)
    [      0] Block offset: 16000 of 16384 (size 8)
    [      0] Path cost: 0 of 16384 (size 8)
    [      0] Path cost: 1000 of 16384 (size 8)
    [      0] Path cost: 2000 of 16384 (size 8)
    [      0] Path cost: 3000 of 16384 (size 8)
    [      0] Path cost: 4000 of 16384 (size 8)
    [      0] Path cost: 5000 of 16384 (size 8)
    [      0] Path cost: 6000 of 16384 (size 8)
    [      0] Path cost: 7000 of 16384 (size 8)
    [      0] Path cost: 8000 of 16384 (size 8)
    [      0] Path cost: 9000 of 16384 (size 8)
    [      0] Path cost: 10000 of 16384 (size 8)
    [      0] Path cost: 11000 of 16384 (size 8)
    [      0] Path cost: 12000 of 16384 (size 8)
    [      0] Path cost: 13000 of 16384 (size 8)
    [      0] Path cost: 14000 of 16384 (size 8)
    [      0] Path cost: 15000 of 16384 (size 8)
    [      0] Path cost: 16000 of 16384 (size 8)
    [      0] Writing path data file...
    [      0] Reading estimate path costs
    [      0] Error opening cache/paths/AmazonDeltav202602123572.pe2.zip
    [      0] Analyzing map accessibility [32]
    [      0] Block offset: 0 of 1024 (size 32)
    [      0] Block offset: 1000 of 1024 (size 32)
    [      0] Path cost: 0 of 1024 (size 32)
    [      0] Path cost: 1000 of 1024 (size 32)
    [      0] Writing path data file...
    [      0] Pathing data checksum: 06ce6d3f
    [      0] shadows disabled or required OpenGL extension missing
    [      0] Loading .smt tile-file "maps/AmazonDeltav20.smt"
    [      0] Loading 54745 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 28 ms
    [      0] Generating 3D trees
    [      0] Creating Projectile Textures
    [      0] missing return table from gamedata/resources_map.lua
    [      0] missing return table from gamedata/resources_map.lua
    [      0] Loading console: 0 ms
    [      0] Loading LuaRules
    [      0] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Spawn               <game_spawn.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Failed to load: autofirstbuildfacing.lua  (duplicate name)
    [      0] Failed to load: cmd_buildsplit.lua  (duplicate name)
    [      0] Failed to load: gui_advplayerslist.lua  (duplicate name)
    [      0] Failed to load: gui_ally_res.lua  (duplicate name)
    [      0] Failed to load: gui_build_eta.lua  (duplicate name)
    [      0] Failed to load: gui_buildbar.lua  (duplicate name)
    [      0] Failed to load: gui_point_tracker.lua  (duplicate name)
    [      0] Failed to load: gui_reclaiminfo.lua  (duplicate name)
    [      0] Failed to load: unit_customformations2.lua  (duplicate name)
    [      0] Failed to load: unit_ghostsite.lua  (duplicate name)
    [      0] Failed to load: unit_waypoint_dragger_2.lua  (duplicate name)
    [      0] Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
    [      0] Loaded widget from mod:   BlurApi             <api_gfx_blur.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Reloaded ctrlpanel with: ctrlpanelImp.txt
    [      0] Loaded widget from user:  CtrlPanel Improved  <gui_ctrlpanel_improved.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from user:  Ally Resource Bars  <gui_ally_res.lua>
    [      0] Loaded widget from user:  AdvPlayersList      <gui_advplayerslist.lua>
    [      0] Loaded widget from user:  BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from user:  Move ETA            <gui_move_eta.lua>
    [      0] Area Mex: Loaded for *A
    [      0] Calculating mexmap
    [      0] mexmap exported to LuaUI/Widgets/MetalMaps/amazondeltav20.springmexmap
    [      0] Loaded widget from user:  Area Mex no button v2  <cmd_area_mex2.lua>
    [      0] Loaded widget from user:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget from user:  Auto Skirm          <unit_auto_skirm.lua>
    [      0] Loaded widget from user:  Auto Swarm          <unit_auto_swarm.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from user:  BuildBar            <gui_buildbar.lua>
    [      0] Loaded widget from user:  Blast Radius        <gui_blastRadius.lua>
    [      0] Loaded widget from user:  Build Split         <cmd_buildsplit.lua>
    [      0] Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
    [      0] Loaded widget from user:  Comblast Range 1.0  <gui_comblast_range.lua>
    [      0] Loaded widget from user:  DontMove            <unit_dontmove.lua>
    [      0] BA
    [      0] Loaded widget from user:  FactoryQ Manager    <cmd_factoryqmanager.lua>
    [      0] Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
    [      0] Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from user:  Central Build AI v1.1  <central_build_AI.lua>
    [      0] Loaded widget from user:  Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from user:  ReclaimInfo         <gui_reclaiminfov099.lua>
    [      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from user:  Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua>
    [      0] Loaded widget from user:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua>
    [      0] Loaded widget from mod:   XrayHighlight       <gui_xray_highlight.lua>
    [      0] Loaded widget from user:  Z Selector          <unit_z_selector.lua>
    [      0] Loaded widget from user:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua>
    [      0] Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
    [      0] Loaded widget from user:  Transporter 2       <unit_transporter_2.lua>
    [      0] Loaded widget from user:  ImmobileBuilder     <unit_immobile_buider.lua>
    [      0] Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
    [      0] Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
    [      0] Loaded widget from user:  Ghost Site          <unit_ghostSite.lua>
    [      0] Loaded widget from user:  Nuke Button         <gui_nukeButton.lua>
    [      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
    [      0] Loaded widget from user:  Stall Assist        <cmd_stall_assist.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from user:  Context Build       <gui_context_build.lua>
    [      0] Loaded widget from user:  AutoRepair          <unit_autorepair.lua>
    [      0] Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
    [      0] Loaded widget from user:  BA Waypoint Dragger  <unit_waypoint_dragger.lua>
    [      0] Loaded widget from user:  Bomber control      <unit_bomber_control.lua>
    [      0] Loaded widget from user:  CommandInsert       <gui_commandinsert.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Couldnt find font '/fonts/FreeSansBold.otf'.
    [      0] Loaded widget from user:  AllyCursors         <gui_ally_cursors.lua>
    [      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
    [      0] Error in Shutdown()
    [      0] false
    [      0] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_cursors.lua"]:101: bad argument #1 to 'DeleteFont' (Font expected, got nil)
    [      0] Removed widget: AllyCursors
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
    [      0] LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
    [      0] Loaded widget from mod:   LolUI               <lolui.lua>
    [      0] Loaded widget from user:  CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Connection attempt from [ARP]hoijui_g5
    [      0]  -> Version: 0.81+.0.0 (Debug)
    [      0]  -> connection established (given id 0)
    [      0] Player [ARP]hoijui_g5 finished loading and is now ingame
    [      0] GameID: 3c24d44bb3aac5747f3107f21cdf4421
    [      0] [ARP]hoijui_g5 added point: Start 5
    [      0] SkirmishAI (with team ID = 0): Cheating enabled!
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: KAI Metal Class by Krogothe
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Apr 25 2010) initialized successfully!
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: logging events to AI/Skirmish/KAIK/0.13/logs/AmazonDeltav20-ed47b4fc_Balanced_Annihilation_V7.12-37cc9372_4-25-2010_1315_team0.txt
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [      0] SkirmishAI (with team ID = 1): Cheating enabled!
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: KAI Metal Class by Krogothe
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: KAIK 0.13 Unofficial (built Apr 25 2010) initialized successfully!
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: logging events to AI/Skirmish/KAIK/0.13/logs/AmazonDeltav20-ed47b4fc_Balanced_Annihilation_V7.12-37cc9372_4-25-2010_1315_team1.txt
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [      1] SkirmishAI (with team ID = 4): Cheating enabled!
    [     60] Skirmish AI "Bot1" took over control of team 0
    [     60] Skirmish AI "Bot2" took over control of team 1
    [     60] Skirmish AI "Bot3" took over control of team 2
    [     60] Skirmish AI "Bot4" took over control of team 3
    [     60] Skirmish AI "Bot5" took over control of team 4
    [     64] Video mode set to  1280 x 974 / 32 bit
    [     64] [BumpWater] shorewaves-shader compilation error: Fragment info
    -------------
    0(26) : error C1013: function "tex2D" is already defined at 0(26)
    0(40) : error C1013: function "getDistRect" is already defined at 0(40)
    0(51) : error C1013: function "sqlength" is already defined at 0(51)
    0(56) : error C1013: function "LoopIter" is already defined at 0(56)
    0(99) : error C1013: function "main" is already defined at 0(99)
    [     64] Loading Bumpmapped Water failed
    [     64] Error: [BumpWater] shorewaves-shader compilation error!
    [     64] Buildings set to face North
    [   1600] <SkirmishAI: E323AI 3.19.1 (team 4)>: *** E323AI 3.19.1 - High Templar (Apr 22 2010) ***
    [   1600] <SkirmishAI: E323AI 3.19.1 (team 4)>: *** Error323 & Simon Logic ***
    [   1600] <SkirmishAI: E323AI 3.19.1 (team 4)>: *** This A.I. mainly focusses on the XTA and BA mods ***
    [   9866] Necro is being attacked
    [  11938] Radar Tower is being attacked
    [  12085] Construction Kbot is being attacked
    [  13658] Hammer is being attacked
    [  13762] Hammer is being attacked
    [  14706] Storm is being attacked
    [  18091] Thud is being attacked
    [  18235] Thud is being attacked
    [  18384] Thud is being attacked
    [  18511] Thud is being attacked
    [  19242] Thud is being attacked
    [  19408] A.K. is being attacked
    [  20797] Dragons Maw is being attacked
    [  22738] Dragons Maw is being attacked
    [  22906] Construction Kbot is being attacked
    [  23023] Construction Kbot is being attacked
    [  31453] Construction Hovercraft is being attacked
    [  31601] Construction Hovercraft is being attacked
    [  34661] Dragons Maw is being attacked
    [  37049] Dragons Maw is being attacked
    [  37183] Buildings set to face West
    [  38990] Skimmer is being attacked
    [  39095] Wombat is being attacked
    [  39240] Skimmer is being attacked
    [  39364] Wombat is being attacked
    [  39530] Wombat is being attacked
    [  40069] Wombat is being attacked
    [  40188] Construction Hovercraft is being attacked
    [  40289] Construction Hovercraft is being attacked
    [  40411] Construction Hovercraft is being attacked
    [  40518] Construction Hovercraft is being attacked
    [  41675] Stingray is being attacked
    [  42213] Dragons Maw is being attacked
    [  42318] Wombat is being attacked
    [  42419] Wombat is being attacked
    [  42608] Beamer is being attacked
    [  46495] Wombat is being attacked
    [  48412] Wombat is being attacked
    [  48645] Wombat is being attacked
    [  48763] Wombat is being attacked
    [  48885] Wombat is being attacked
    [  49435] Wombat is being attacked
    [  50516] Dragons Maw is being attacked
    [  50634] Wombat is being attacked
    [  51778] false
    [  51778] Error in Update(): [string "LuaUI/Widgets/unit_autorepair.lua"]:97: attempt to index local 'ud' (a nil value)
    [  51778] Removed widget: AutoRepair
    [  52991] Wombat is being attacked
    [  57099] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  58395] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  58711] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  59189] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  59894] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  59989] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  60806] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  61678] Wombat is being attacked
    [  61737] Buildings set to face North
    [  61780] Wombat is being attacked
    [  61782] Buildings set to face East
    [  61789] Buildings set to face South
    [  61789] Buildings set to face West
    [  61789] Buildings set to face North
    [  61882] Wombat is being attacked
    [  62002] Wombat is being attacked
    [  62206] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  62560] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  62700] false
    [  62700] Error in GameFrame(): [string "LuaUI/Widgets/unit_auto_skirm.lua"]:71: attempt to index field '?' (a nil value)
    [  62700] Removed widget: Auto Skirm
    [  62744] Wombat is being attacked
    [  63103] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  63326] Can is being attacked
    [  63492] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  63600] Thud is being attacked
    [  63761] Storm is being attacked
    [  63895] Thud is being attacked
    [  63996] Thud is being attacked
    [  64144] Thud is being attacked
    [  64391] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  64567] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  64600] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  64874] Storm is being attacked
    [  65062] Thud is being attacked
    [  65183] Storm is being attacked
    [  65669] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  65880] Storm is being attacked
    [  65981] Storm is being attacked
    [  66025] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  66056] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  66082] Storm is being attacked
    [  66321] Storm is being attacked
    [  66325] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  66424] Storm is being attacked
    [  66537] Storm is being attacked
    [  66638] Thud is being attacked
    [  66742] Storm is being attacked
    [  66844] Thud is being attacked
    [  67274] Skimmer is being attacked
    [  67385] Wombat is being attacked
    [  67488] Floating Radar Tower is being attacked
    [  67601] Sentry is being attacked
    [  67655] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  67710] Construction Hovercraft is being attacked
    [  67814] Wombat is being attacked
    [  67929] Construction Hovercraft is being attacked
    [  68036] Construction Hovercraft is being attacked
    [  68139] Swatter is being attacked
    [  68264] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  68264] Piranha is being attacked
    [  68406] Anaconda is being attacked
    [  69191] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  69944] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  69953] Construction Hovercraft is being attacked
    [  70088] Skimmer is being attacked
    [  70726] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  71481] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  71533] Segmentation fault (SIGSEGV) in spring 0.81+.0.0 (Debug)
    [  71533] Stacktrace:
    [  71533] spring [0xdb70fb]
    [  71533] /lib/libc.so.6 [0x7f86562cc3a0]
    [  71533] spring [0x725ae0]
    [  71533] spring [0xa45f97]
    [  71533] spring [0xa4c658]
    [  71533] spring [0x708f44]
    [  71533] spring [0xd6ebf5]
    [  71533] spring [0xd76d26]
    [  71533] spring [0xdb1d19]
    [  71533] spring [0xdb1d6e]
    [  71533] /lib/libc.so.6(__libc_start_main+0xe6) [0x7f86562b8a26]
    [  71533] spring(_ZNK5boost15program_options29value_semantic_codecvt_helperIcE5parseERNS_3anyERKSt6vectorISsSaISsEEb+0x1b1) [0x6ed129]
    [  71533] Translated Stacktrace:
    [  71533] rts/System/Platform/CrashHandler.cpp:287
    [  71533] ??:0
    [  71533] rts/System/float3.h:213
    [  71533] rts/Rendering/UnitDrawer.cpp:2147
    [  71533] rts/Rendering/UnitDrawer.cpp:306
    [  71533] rts/Game/Game.cpp:3133
    [  71533] rts/System/SpringApp.cpp:891
    [  71533] rts/System/SpringApp.cpp:983
    [  71533] rts/System/Main.cpp:110
    [  71533] rts/System/Main.cpp:127
    [  71533] ??:0
    [  71533] ??:0
    
    txt file icon infolog.txt (36,162 bytes) 2010-04-25 17:24 +
  • txt file icon infolog_2_useless.txt (22,345 bytes) 2010-04-26 17:41 -
    LogOutput initialized.
    Spring 0.81+.0.0 (Debug)
    Build date/time: Apr 26 2010 16:49:33
    Available log subsystems: LuaLobby, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
    Enabled log subsystems: Sound
    Enable or disable log subsystems using the LogSubsystems configuration key
      or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
    using default configuration source "/home/userX/.springrc"
    [CMyMath::Init] CPU SSE mask: 888, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  0
    	SSE 4.1:  0,  SSE 4.2:  0
    	SSE 4.0A: 1,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    OS: Linux
    OS: 64bit native mode
    Adding /home/userX/Projects/spring/installs/cmake/master/linux64/debug/ to directories
    Adding /home/userX/.spring/ to directories
    Skipping already added directory /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
    Using read-write data directory: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/
    Using read-only data directory: /home/userX/.spring/
    Scanning: /home/userX/.spring/maps
    Scanning: /home/userX/.spring/mods
    Failed to scan /home/userX/.spring/mods/Mission_ S44 Units v2.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Kernel_Panic_3.6.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/NOTAMISSION_B1.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/EvolutionRTS-v10.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Air Raid v1.02.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/S44Pre-M_v170.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/StarWars01.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/NOTA161.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/ExpandandExterminatev46.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/BA704.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/UA4.22c.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/S44Lyuban_v107.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Micro_Modules_108.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Mission_ s44 Mission 2v2.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/CuberorsFinest v3a.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Mission_ Go Go Sniper!.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/ES0.511.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/NOTA160.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/SimBase_Installer_Version.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Kapital_v012.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/StarWars01FIX.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/XTAPEV96.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Classic_TA_56.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/BOTA16b4.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Hardcore_Annihilation_0_1_1.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Mission_ Tutorial_ Green Fields 1.1.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Supreme_Legacy_11.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/S44Pre-M_v200.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/springWD5B65.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/S44Pre-M_v210.sdz (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/LLTA025.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/MA11.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/EvolutionRTS-v108-Update.sd7 (missing files, could not determine archive type)
    Failed to scan /home/userX/.spring/mods/Mission_ Porcy Pie.sdz (missing files, could not determine archive type)
    Scanning: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/base
    Video mode set to  1024 x 768 / 32 bit
    [      0] SDL:  1.2.13
    [      0] GL:   3.0.0 NVIDIA 185.18.36
    [      0] GL:   NVIDIA Corporation
    [      0] GL:   GeForce GT 220/PCI/SSE2
    [      0] GLEW: 1.5.1
    [      0] Joysticks found: 0
    [      0] Joystick 0 not found
    [      0] Loading startscript from: /home/userX/Projects/spring/installs/cmake/master/linux64/debug/script.txt
    [      0] Connecting to local server
    [      0] Starting GameServer: 39 ms
    [      0] Starting demo recording
    [      0] Using map AmazonDeltav20
    [      0] Recording demo demos/20100426_170058_AmazonDeltav20_0.81+.0.sdf
    [      0] Sound: OpenAL info:
    [      0] Sound:   Vendor:     OpenAL Community
    [      0] Sound:   Version:    1.1 ALSOFT 1.11.753
    [      0] Sound:   Renderer:   OpenAL Soft
    [      0] Sound:   AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [      0] Sound:   Device:     ALSA Software
    [      0] Sound:   Available Devices:  
    [      0] Sound:                       ALSA Software
    [      0] Sound: air absorption enabled, value: 0.1
    [      0] Using mod Balanced Annihilation V7.12
    [      0] Using mod archive BA712.sd7
    [      0] Loading client data: 831 ms
    [      0] User number 0 (team 5, allyteam 0)
    [      0] Sound:  parsed 25 sounds from gamedata/sounds.lua
    [      0] Loading sounds: 34 ms
    [      0] Camera and mouse: 115 ms
    [      0] Parsing unit icons
    [      0] Loading GameData Definitions
    [      0] Loading all definitions:  2.220000
    [      0] Loading GameData Definitions: 2270 ms
    [      0] Parsing Map Information
    [      0] Loading map
    [      0] Loading Map
    [      0] Calculating smooth height mesh
    [      0] Calculating smooth mesh: 3853 ms
    [      0] Number of damage types: 40
    [      0] Creating unit textures
    [      0] Loading weapon definitions
    [      0] Loading unit definitions
    [      0] Loading feature definitions
    [      0] Initializing map features
    [      0] Reading estimate path costs
    [      0] Pathing data checksum: 06ce6d3f
    [      0] shadows disabled or required OpenGL extension missing
    [      0] Loading .smt tile-file "maps/AmazonDeltav20.smt"
    [      0] Loading 54745 tiles from file 1/1
    [      0] Reading tiles
    [      0] Reading tile map
    [      0] generating MipMaps: 26 ms
    [      0] Generating 3D trees
    [      0] Creating Projectile Textures
    [      0] missing return table from gamedata/resources_map.lua
    [      0] missing return table from gamedata/resources_map.lua
    [      0] Loading console: 0 ms
    [      0] Loading LuaRules
    [      0] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DirectControl       <unit_direct_control.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
    [      0] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
    [      0] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
    [      0] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
    [      0] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Spawn               <game_spawn.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  Team Com Ends       <teamcomends.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
    [      0] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
    [      0] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
    [      0] Loaded gadget:  DroppedStartPos     <unit_fix_dropped_startpos.lua>
    [      0] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
    [      0] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
    [      0] Loaded gadget:  Napalm              <lups_napalm.lua>
    [      0] Loaded gadget:  NoCost              <cmd_nocost.lua>
    [      0] Loaded gadget:  PassiveBuilders     <unit_passive_builders.lua>
    [      0] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
    [      0] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
    [      0] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
    [      0] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
    [      0] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
    [      0] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
    [      0] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
    [      0] Loaded gadget:  mo_noowner          <mo_noowner.lua>
    [      0] Loaded gadget:  mo_noshare          <mo_noshare.lua>
    [      0] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
    [      0] Loaded gadget:  Area Attack         <areaattack.lua>
    [      0] Loaded gadget:  C Is For Control    <comiscontrol.lua>
    [      0] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
    [      0] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
    [      0] Loaded gadget:  Lups                <lups_wrapper.lua>
    [      0] Loading LuaGaia
    [      0] Loading LuaUI
    [      0] Using LUAUI_DIRNAME = LuaUI/
    [      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
    [      0] LuaUI: bound F11 to the widget selector
    [      0] LuaUI: bound CTRL+F11 to tweak mode
    [      0] Failed to load: autofirstbuildfacing.lua  (duplicate name)
    [      0] Failed to load: cmd_buildsplit.lua  (duplicate name)
    [      0] Failed to load: gui_advplayerslist.lua  (duplicate name)
    [      0] Failed to load: gui_ally_res.lua  (duplicate name)
    [      0] Failed to load: gui_build_eta.lua  (duplicate name)
    [      0] Failed to load: gui_buildbar.lua  (duplicate name)
    [      0] Failed to load: gui_point_tracker.lua  (duplicate name)
    [      0] Failed to load: gui_reclaiminfo.lua  (duplicate name)
    [      0] Failed to load: unit_customformations2.lua  (duplicate name)
    [      0] Failed to load: unit_ghostsite.lua  (duplicate name)
    [      0] Failed to load: unit_waypoint_dragger_2.lua  (duplicate name)
    [      0] Loaded widget from mod:   Red_UI_Framework    <red_ui_framework.lua>
    [      0] Loaded widget from mod:   BlurApi             <api_gfx_blur.lua>
    [      0] Loaded widget from mod:   MexUpg Helper       <helper.lua>
    [      0] Reloaded ctrlpanel with: ctrlpanelImp.txt
    [      0] Loaded widget from user:  CtrlPanel Improved  <gui_ctrlpanel_improved.lua>
    [      0] Loaded widget from mod:   HealthBars          <unit_healthbars.lua>
    [      0] Loaded widget from user:  Ally Resource Bars  <gui_ally_res.lua>
    [      0] Loaded widget from user:  AdvPlayersList      <gui_advplayerslist.lua>
    [      0] Loaded widget from user:  BuildETA            <gui_build_eta.lua>
    [      0] Loaded widget from user:  Move ETA            <gui_move_eta.lua>
    [      0] Area Mex: Loaded for *A
    [      0] Mexmap detected - loading...
    [      0] mexmap imported from LuaUI/Widgets/MetalMaps/amazondeltav20.springmexmap
    [      0] Loaded widget from user:  Area Mex no button v2  <cmd_area_mex2.lua>
    [      0] Loaded widget from user:  Auto First Build Facing  <autofirstbuildfacing.lua>
    [      0] Loaded widget from user:  Auto Skirm          <unit_auto_skirm.lua>
    [      0] Loaded widget from user:  Auto Swarm          <unit_auto_swarm.lua>
    [      0] Loaded widget from mod:   Autoquit            <autoquit.lua>
    [      0] Loaded widget from user:  BuildBar            <gui_buildbar.lua>
    [      0] Loaded widget from user:  Blast Radius        <gui_blastRadius.lua>
    [      0] Loaded widget from user:  Build Split         <cmd_buildsplit.lua>
    [      0] Loaded widget from mod:   CustomIcons         <unit_customicons.lua>
    [      0] Loaded widget from user:  Comblast Range 1.0  <gui_comblast_range.lua>
    [      0] Loaded widget from user:  DontMove            <unit_dontmove.lua>
    [      0] BA
    [      0] Loaded widget from user:  FactoryQ Manager    <cmd_factoryqmanager.lua>
    [      0] Loaded widget from mod:   Loop Select         <unit_loop_select.lua>
    [      0] Loaded widget from mod:   MoreSounds          <unit_more_sounds.lua>
    [      0] Loaded widget from mod:   MohoExploiter       <unit_moho_exploiter.lua>
    [      0] Loaded widget from user:  Central Build AI v1.1  <central_build_AI.lua>
    [      0] Loaded widget from user:  Point Tracker       <gui_point_tracker.lua>
    [      0] Loaded widget from user:  ReclaimInfo         <gui_reclaiminfov099.lua>
    [      0] Loaded widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [      0] Loaded widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua>
    [      0] Loaded widget from mod:   Share Tracker       <unit_share_tracker.lua>
    [      0] Loaded widget from user:  Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua>
    [      0] Loaded widget from user:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [      0] Loaded widget from mod:   Defense Range       <gui_defenserange.lua>
    [      0] Loaded widget from mod:   Transporting        <gui_transporting.lua>
    [      0] Loaded widget from user:  Unit Reclaimer      <unit_unit_reclaimer.lua>
    [      0] Loaded widget from mod:   XrayHighlight       <gui_xray_highlight.lua>
    [      0] Loaded widget from user:  Z Selector          <unit_z_selector.lua>
    [      0] Loaded widget from user:  Stockpiler (dynamic)  <unit_stockpile_dynamic.lua>
    [      0] Loaded widget from user:  Transport AI        <unit_transport_ai.lua>
    [      0] Loaded widget from user:  Transporter 2       <unit_transporter_2.lua>
    [      0] Loaded widget from user:  ImmobileBuilder     <unit_immobile_buider.lua>
    [      0] Loaded widget from user:  Ghost Radar         <unit_ghostRadar.lua>
    [      0] Loaded widget from mod:   GameTypeInfo        <gui_game_type_info.lua>
    [      0] Loaded widget from user:  Ghost Site          <unit_ghostSite.lua>
    [      0] Loaded widget from user:  Nuke Button         <gui_nukeButton.lua>
    [      0] Loaded widget from mod:   Take Reminder       <gui_take_remind.lua>
    [      0] Loaded widget from user:  Stall Assist        <cmd_stall_assist.lua>
    [      0] Loaded widget from mod:   Attack AoE          <gui_attack_aoe.lua>
    [      0] Loaded widget from user:  Context Build       <gui_context_build.lua>
    [      0] Loaded widget from user:  AutoRepair          <unit_autorepair.lua>
    [      0] Loaded widget from user:  Build Range Display  <init_build_range_display.lua>
    [      0] Loaded widget from user:  BA Waypoint Dragger  <unit_waypoint_dragger.lua>
    [      0] Loaded widget from user:  Bomber control      <unit_bomber_control.lua>
    [      0] Loaded widget from user:  CommandInsert       <gui_commandinsert.lua>
    [      0] Loaded widget from mod:   Select n Center!    <gui_center_n_select.lua>
    [      0] Couldn't find font '/fonts/FreeSansBold.otf'.
    [      0] Loaded widget from user:  AllyCursors         <gui_ally_cursors.lua>
    [      0] Loaded widget from mod:   LupsManager         <gfx_lups_manager.lua>
    [      0] Error in Shutdown()
    [      0] false
    [      0] Error in Shutdown(): [string "LuaUI/Widgets/gui_ally_cursors.lua"]:101: bad argument #1 to 'DeleteFont' (Font expected, got nil)
    [      0] Removed widget: AllyCursors
    [      0] Loaded widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua>
    [      0] Loaded widget from user:  Mouse Buildspacing  <gui_buildspacing.lua>
    [      0] Loaded widget from mod:   Lups                <lups_wrapper.lua>
    [      0] LolUI is now known as RedUI: if you prefer the old LolUI this can be downloaded to your local widgets
    [      0] Loaded widget from mod:   LolUI               <lolui.lua>
    [      0] Loaded widget from user:  CustomFormations2   <unit_customformations2.lua>
    [      0] LuaUI v0.3
    [      0] Finalizing...
    [      0] Connection attempt from [ARP]hoijui_g5
    [      0]  -> Version: 0.81+.0.0 (Debug)
    [      0]  -> connection established (given id 0)
    [      0] Player [ARP]hoijui_g5 finished loading and is now ingame
    [      0] GameID: ccaad54bc18043fa7f3107f279b8f899
    [      0] [ARP]hoijui_g5 added point: Start 5
    [      0] SkirmishAI (with team ID = 0): Cheating enabled!
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: KAI Metal Class by Krogothe
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: KAIK 0.13 Unofficial (built Apr 26 2010) initialized successfully!
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: logging events to /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/KAIK/0.13/logs/AmazonDeltav20-ed47b4fc_Balanced_Annihilation_V7.12-81f10be_4-26-2010_171_team0.txt
    [      0] <SkirmishAI: KAIK 0.13 (team 0)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [      0] SkirmishAI (with team ID = 1): Cheating enabled!
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: KAI Metal Class by Krogothe
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: KAIK 0.13 Unofficial (built Apr 26 2010) initialized successfully!
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: logging events to /home/userX/Projects/spring/installs/cmake/master/linux64/debug/AI/Skirmish/KAIK/0.13/logs/AmazonDeltav20-ed47b4fc_Balanced_Annihilation_V7.12-81f10be_4-26-2010_171_team1.txt
    [      0] <SkirmishAI: KAIK 0.13 (team 1)>: (developed by Krogothe, Tournesol, Firenu; now maintained by Kloot)
    [      1] SkirmishAI (with team ID = 4): Cheating enabled!
    [     60] Skirmish AI "Bot1" took over control of team 0
    [     60] Skirmish AI "Bot2" took over control of team 1
    [     60] Skirmish AI "Bot3" took over control of team 2
    [     60] Skirmish AI "Bot4" took over control of team 3
    [     60] Skirmish AI "Bot5" took over control of team 4
    [    100] Buildings set to face North
    [    666] Video mode set to  1280 x 974 / 32 bit
    [    666] [BumpWater] shorewaves-shader compilation error: Fragment info
    -------------
    0(26) : error C1013: function "tex2D" is already defined at 0(26)
    0(40) : error C1013: function "getDistRect" is already defined at 0(40)
    0(51) : error C1013: function "sqlength" is already defined at 0(51)
    0(56) : error C1013: function "LoopIter" is already defined at 0(56)
    0(99) : error C1013: function "main" is already defined at 0(99)
    [    666] Loading Bumpmapped Water failed
    [    666] Error: [BumpWater] shorewaves-shader compilation error!
    [   1600] <SkirmishAI: E323AI 3.19.1 (team 4)>: *** E323AI 3.19.1 - High Templar (Apr 22 2010) ***
    [   1600] <SkirmishAI: E323AI 3.19.1 (team 4)>: *** Error323 & Simon Logic ***
    [   1600] <SkirmishAI: E323AI 3.19.1 (team 4)>: *** This A.I. mainly focusses on the XTA and BA mods ***
    [   6848] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [   7641] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  37313] LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaRules/Gadgets/unit_air_plants.lua"]:62: Unsafe attempt to change game state
    stack traceback:
    	[C]: in function 'GiveOrderToUnit'
    	[string "LuaRules/Gadgets/unit_air_plants.lua"]:62: in function 'UnitCreated'
    	[string "LuaRules/gadgets.lua"]:1220: in function <[string "LuaRules/gadgets.lua"]:1218>
    	(tail call): ?
    [  38498] Segmentation fault (SIGSEGV) in spring 0.81+.0.0 (Debug)
    [  38498] Stacktrace:
    [  38498] ./spring [0xdb753f]
    [  38498] /lib/libc.so.6 [0x7f9c81bc13a0]
    [  38498] [0xdb61990]
    [  38498] # NOTE: above line shows no path -> not translating
    [  38498] Translated Stacktrace:
    [  38498] rts/System/Platform/CrashHandler.cpp:287
    [  38498] ??:0
    
    txt file icon infolog_2_useless.txt (22,345 bytes) 2010-04-26 17:41 +

-Relationships
related to 0001931resolvedKloot crash in UnitDrawer 
related to 0002074resolvedzerver SIGSEGV in Rendering/Icon.h:20 
+Relationships

-Notes

~0004854

zerver (reporter)

Not able to reproduce it, but please check if my last commit made any difference.

I'm suspecting the unit is not NULL, but remains in UnitDrawer after deletion.

~0004856

hoijui (reporter)

Last edited: 2010-04-26 17:42

hmm...
i did an other test game, with your potential fix.
now it crashed with this stack trace (pretty useless):

[ 38498] Segmentation fault (SIGSEGV) in spring 0.81+.0.0 (Debug)
[ 38498] Stacktrace:
[ 38498] ./spring [0xdb753f]
[ 38498] /lib/libc.so.6 [0x7f9c81bc13a0]
[ 38498] [0xdb61990]
[ 38498] # NOTE: above line shows no path -> not translating
[ 38498] Translated Stacktrace:
[ 38498] rts/System/Platform/CrashHandler.cpp:287
[ 38498] ??:0

will do more tests.

~0004897

zerver (reporter)

Problem seems gone, not exactly sure which commit fixed it
+Notes

-Issue History
Date Modified Username Field Change
2010-04-25 17:24 hoijui New Issue
2010-04-25 17:24 hoijui File Added: infolog.txt
2010-04-25 18:01 hoijui Additional Information Updated
2010-04-25 18:09 zerver Status new => assigned
2010-04-25 18:09 zerver Assigned To => zerver
2010-04-26 00:41 zerver Note Added: 0004854
2010-04-26 17:40 hoijui Note Added: 0004856
2010-04-26 17:41 hoijui File Added: infolog_2_useless.txt
2010-04-26 17:42 hoijui Note Edited: 0004856
2010-05-09 17:05 zerver Note Added: 0004897
2010-05-09 17:05 zerver Status assigned => resolved
2010-05-09 17:05 zerver Fixed in Version => 0.81.2+git
2010-05-09 17:05 zerver Resolution open => fixed
2010-05-19 19:51 hoijui Relationship added related to 0001931
2010-09-03 00:55 Kloot Relationship added related to 0002074
+Issue History